If you have an HTC Vive or Oculus Rift + Touch controllers (you really need fast and high precision hand-tracking for this to work), you can play osu! beatmaps in our Virtual Reality rhythm game Holodance right now:
About a week ago, we have released a first implementation of osu! beatmaps support:
Holodance V0.5.8 - osu Beatmap Gameplay. Sliders still need quite some work (depending on what kinds of sliders you have in the beatmap, they are sometimes fairly close, sometimes very off), and we will do a lot more polishing, because we need (and want) to. So far, we have only focused on the actual gameplay, so a lot of what osu! beatmaps offer isn't there, yet, and some things may not even make sense in VR.
But it seems people are already having some fun with it:
Having a blast with Holodance OSU! IntegrationIn Holodance we have orbs approaching the player instead of circles, so it's definitely a different experience compared to the original game - also because you literally have to move your body (well, at least the arms ... but those you do move a lot ;-) ). So with this, your osu! beatmaps actually turn into rather intense fitness training ;-)
Feel free to also post feedback and ideas on our
Steam Community Forum.