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fhana - RHAPSODY OF BLUE SKY

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Topic Starter
Sotarks
This beatmap was submitted using in-game submission on lundi 15 mai 2017 at 21:37:25

Artist: fhana
Title: RHAPSODY OF BLUE SKY
Source: 小林さんちのメイドラゴン
Tags: Kobayashi-san Chi no Maid Dragon Op Opening full ver version lantis anime aozora no junichi sato yuxuki waga kevin mitsunaga towana nozhomi xinely kalibe haruto haruto_aizawa pkk akitoshi corinn pentori
BPM: 135
Filesize: 8792kb
Play Time: 04:34
Difficulties Available:
  1. Akitoshi's Normal (2,19 stars, 432 notes)
  2. Kalirutarks' Insane (4,51 stars, 978 notes)
  3. Melancholy (6,07 stars, 1194 notes)
  4. Nozely's Easy (1,46 stars, 278 notes)
  5. Pentori's Hard (3,26 stars, 786 notes)
  6. pkk's Extra (5,32 stars, 1224 notes)
Download: fhana - RHAPSODY OF BLUE SKY
Information: Scores/Beatmap Listing
---------------
#35
CHU CHU YEAH~


Credits ♪♫ | Checkout fhána!

► fhána - Facebook Official http://www.facebook.com/fhanamusic/
► fhána_info (@fhana_info) | Twitter https://twitter.com/fhana_info?lang=fr
► towana /とわな (@_towana) | Twitter https://twitter.com/_towana
► fhána | Website http://www.fhana.jp/
► fhána | Lantis http://www.lantis.jp/artist/fhana/
► fhána | Wikipedia https://en.wikipedia.org/wiki/Fh%C3%A1na


Sotarks' fhána osu! Beatmaps

fhána - Kimi to Iu Tokuiten [singular you] (Short ver.)
fhána - Kimi to Iu Tokuiten [singular you]
fhána - What a Wonderful World Line
fhána - little secret magic
fhána - calling
fhána - The Color to Gray World
fhána - RHAPSODY OF BLUE SKY
fhána - Outside of Melancholy -Yuuutsu no Mukougawa-
fhána - Genzaichi
fhána - moon river
fhána - tiny lamp
fhána - Rebuilt world
fhána - Niji o Ametara (TV Size)
fhána - Niji o Ametara
fhána - Hello!MyWorld!! (TV size)
fhána - Hello!MyWorld!!
fhána - Comet Lucifer ~The Seed and the Sower~
fhána - Cosmos no Youni
fhána - Wonder Stella
fhána - Songs Compilation I
fhána - Watashi no Tame no Monogatari
fhána - Hoshi no Kakera
fhána - Kimi no Sumu Machi
fhána - Do you realize?
fhána - Hoshikuzu no Interlude
fhána - STORIES
fhána - Sorairo Picture
fhána - Niji o Ametara
fhána - Boku o Mitsukete (TV Size)
fhána - Masshiro
fhána - where you are
fhána - Hoshi o Atsumete
fhána - Anemone no Hana

Janpai
MelanCorinn
wajinshu

Sotarks wrote:

don't ask me
walaowey
D-Cup !!!
Anxient

walaowey wrote:

D-Cup !!!
D FOR DRAGON!
VINXIS
i like trains
Topic Starter
Sotarks
why is everybody shitposting every time i upload a map? xd
Hikomori

Sotarks wrote:

why is everybody shitposting every time i upload a map? xd
memz
Shunao
Go for another fhana!~
#osuneedmorefhana
Hikomori

ShogunMoon wrote:

Go for another fhana!~
#osuneedmorefhana
oh, hi kiddo
Shunao

[A L P H A] wrote:

oh, hi kiddo
o/
Suteffu
Oh wow not even kobayashi-san chi no maid dragon background smh

Jk jk good luck with this set, this is one of my fav fhana songs now <3
Senko-san


:thinking:
Weber
>no dragon maid BG

angery reacts only
AllieBork
This beatmap is turning out really well, I love the funkiness of the song as well.
Those spaced "streams" though...
Shunao
going for loved?
Weber

ShogunMoon wrote:

going for loved?
Topic Starter
Sotarks
lol no
Len
pkk is the best i love it.
Zekks
Singletap or Alternate :thinking:
musicannbell
i hope this becomes a beatmap to play for ranking
LightTheMedic
I want this to be ranked so bad honestly
Topic Starter
Sotarks
can you guys be patient please, insane is still wip.. when it will be done, the modding phase will start en then i'll get BNs to rank it..
it will be ranked prob in 2 weeks~ idk
NightCorpse
this beatmap is beautiful :oops:
Topic Starter
Sotarks
ok boyz we are ready now!
(everyone who downloaded the set before this date can REDL, thanks)
let's get mods.
Dilectus
Who's Dreamworks princess theme song is this?

Melancholy
00:05:738 (4,1,2) - The violin at 00:06:071 - should've been mapped imo. Also, how about this rhythm (http://puu.sh/v5WMu/d3767b3462.jpg) for good emphasize on all aspects of the song while not being too rhythmically difficult. The 1/4 slider is meant to emphasize the "Get up!".
00:09:293 (4,1,2) - ^
00:12:182 (2,3,4,5,6) - Here you used a different rhythm for the same beats. It isn't any different from the other parts. The song just adds a deathstreaming violin to the background.
Can also adapt this rhythm into this part (03:11:071 - ) for consistency?

00:32:404 (4,5,6,1) - fix diamond pattern
01:04:849 (1,1) - overlap looks too close so i think you just forgot to stack?
02:39:442 (2) - Snap back to red tick as thats where the snare beat is (listen with 25%)
02:41:219 (2) - ^
02:42:182 (1) - ^
02:42:997 (2) - ^
02:44:775 (2) - ^
02:45:738 (1) - ^
02:48:293 (2) - ^
02:49:293 (1) - ^

02:39:479 (3) - is 1/6?? (sounds like it with 25%)
02:43:034 (3) - ^
02:48:367 (3) - ^


03:57:183 (4,1) - Kind of mean flow to start a very strict circular pattern and breaking it off here. Would be better if you maybe ctrl+j'd these? 03:57:293 (1,2,1,2,1) -
04:29:738 (1) - Polish this sliderfart <3


Pkk's Extra
00:11:071 (7,8) - Perhaps increase spacing slightly for emphasize as the vocals do stand out here. Or maybe even change it visually like you did at 01:27:516 (2,3) - to make it stand out.
00:43:960 (3) - Replace with a note and 1/4 slider for proper vocal rhythm as you put heavy emphasize on vocals in this part.
01:29:516 (9) - Convert to 2 notes or use a note and 1/4 slider cause the violin gets really loud here

02:39:404 (2) - Snap back to red tick as thats where the snare beat is (listen with 25%)
02:41:219 (2) - ^
02:41:849 (5) - ^
02:42:293 (8) - ^
02:42:404 (9) - ^
02:42:997 (2) - ^
02:44:775 (2) - ^
02:45:404 (5) - ^ (theres actually no snare here, but just for consistency)
02:45:738 (7) - ^
02:46:516 (2) - ^
02:48:330 (2) - ^
02:49:293 (5) - ^

02:39:479 (3) - is 1/6?? (sounds like it with 25%)
02:43:034 (3) - ^
02:48:367 (3) - ^

02:58:404 (6) - Convert to 2 notes or use a note and 1/4 slider for consistency with the first part
03:01:960 (7) - ^
03:05:516 (6) - ^
03:09:071 (2) - ^

03:11:071 - Idk what happened here so I wont comment
03:29:738 (6,7,8,9) - Inconsistent spacing
04:29:793 (1) - End spinner at 04:33:738 - ?


Kalirutarks' Insane
00:04:404 (1) - dont think this sv was intentional? 00:11:516 (1) - increase sv if ^ was intentional
00:54:182 - Imo this part has too slow sv, especually for how upbeat this part is. And I can see the sets consistent concept of this, but I feel like the slow sv just doesn't represent the song that well. same goes for next chorus and last chorus
01:57:293 (1,2,3,4) - Could use a bit of movement, atm you can just rest your cursor ontop of this and still hit everything. Would be nice if it was a bit more spaced out.

02:43:071 (3) - is 1/6?? (sounds like it with 25%)

who mapped the solo? follows the rhythm perfectly. deserves a kiss imo.

04:29:738 (1) - end slider at 04:33:738 - ?


-----

solid set. only thing that concerned me was the drum rhythm at this part (02:39:071 - ) maybe it's my brain freaking out, or that the drummer is a rhythm freak.

good luck!
Realazy
[Nozely's Easy]

00:04:405 (1) - this slider is really fast for an easy
00:32:849 (3) - the first curve looks pretty bad, you could move the 2nd point more towards the middle
00:35:960 (2,2) - these aren't exactly the same
00:47:071 (1,2) - movement looks smoother if you blanket those 2 together
02:13:294 (3,4) - again those aren't identical
02:42:627 (1) - move the tail up a bit to blanket better
03:23:516 - no hitsounds?
03:37:739 (1,2) - this blanket is pretty off aswell

[Akitoshi's Normal]

00:21:182 (2) - this sounds pretty weird, you could maybe make it 2/1 starting on 00:21:071 -
03:59:071 (1,2) - it's time to stop
04:29:738 - you could add a note here and move the spinner a bit later

[Kalirutarks' Insane]

00:04:404 (1) - same as easy w
00:16:849 (1,3) - you could stack those
00:51:738 (2) - you might want to put this a bit higher it's really close to the edge of the screen
01:06:627 (1,2,3,4) - sick
03:43:071 (1,1,1) - you should make the NCing more consistent with 03:41:293 (1,2,3,4) -
04:29:738 (1) - unsnapped end

[pkk's Extra]

03:11:071 - what happened to your sliders here lo
03:55:849 (2,3) - fix stack

[Melancholy]

AR could be higher, this is a fairly high BPM 6* diff
you could also raise OD to avoid notelocking for the same reason

00:42:627 (1,2,3,4) - you could maybe arrange those in groups of 2 for more emphasis and transition better with the higher spacing that comes after?
04:29:738 (1) -
toybot
hola

[Melancholy]
  1. 00:13:071 (6,1) - this rhythm is really unexpected since you never emphasize this upbeat in the prev 2 phrases
  2. 00:42:627 (1,2,3,4,1,2,3,4) - i would scale the difficulty here down by a lot, as its a huge spike in a generally easier section
  3. 01:07:960 (1,2,3,4) - man these speed changes are just troll tbh, it would be nice if you kept the distance btwn each circle consistent like what you did at 03:58:183 (2,3,4,5,1,2,3,4) -
  4. 01:56:737 (2,3) - considering you put a lot of focus on following vocals, perhaps swap the rhythm here so you hit the note on 01:56:960 - ?
  5. 02:08:405 (1,2,3,4) - curve this shape a little bit upwards, like [img=https://osu.ppy.sh/ss/7715677]this?[/img] its more comfortable to snap from this pattern to the slider
  6. 02:39:404 (2,3) - how are you supposed to make the player notice its in 1/3 with this spacing lol
  7. 02:42:182 (1,2) - pretty certain this and every iteration after it uses 1/2 rhythm, listening to the snare drum in the bg
  8. 03:48:181 (3) - move this to the right a bit so the pattern doesnt look autistic because of stack leniency
  9. 04:20:182 (4,5,1) - consider moving the circles to sth like [img=http://puu.sh/v6eTg/8df21555e4.jpg]this?[/img] so moving from 3 to 4 doesnt feel so awkward, and you use smooth movement at 04:25:515 (4,5,1) - and 04:27:293 (4,5,1) -
  10. 04:29:738 (1) - this looks like a uterus
[pkk's Extra]
  1. 00:06:404 (2) - i feel like switching the drum and whistle sounds more natural
  2. 01:44:516 (4,5,6,7,8) - this choice of rhythm here is just awkward honestly, the vocals are so prominent that not being able to press them is annoying
  3. 03:04:182 - i wish u did something here tbh, it keeps the spirit of the song alive
  4. 03:11:071 - so speedy waow
[Kalirutarks' Insane]
  1. 00:18:627 (1,2) - i think this distance is a bit too much, since 6 -> 1 and 1 -> 2 are nearly the same distance
  2. 00:58:182 (2) - make this a 1/1 slider instead, skipping the vocal is really random
  3. 01:45:182 (3,4,5,6,1) - emphasizing 01:45:182 - would feel more natural tbh
  4. 01:48:960 (3) - maybe try somewhere around 344|144, since having to turn back inwards twice in that pattern feels bad to play
  5. 02:30:182 (1,2) - if you're going to be using the dotted rhythm at 02:31:071 (1,2,3) - and 02:31:960 (1,2,3,4) - , might as well do it here too
  6. 04:16:849 (5) - NC? b/c you nc at 01:26:182 (1) -
  7. 04:29:738 (1) - you should probably end this at 04:34:238 - like the other diffs, it sounds better that way. if u do use 0.25x sv, which is close enough
gl!
Xinnoh
lets not completely nazi mod like i did last time
i never expected this song to be so hard

[General]
Check AI mod on Insane and Easy
00:04:405 (1) - Some of the diffs are missing a timing point to slow this slider down
Is there any purpose to normal-hitnormal4 and soft-hitwhistle4 if they're identical to the in-game ones?
03:45:738 (1) - add more silent sliderslides

[Easy]
00:13:293 (2) - Missing hitsound i think
02:47:960 (3) - This slider could look better, doesn't really fit anything
03:16:404 (2,3,1) - spacing a little uneven
03:23:517 (1) - could use more finishes around here
03:28:405 (2) - tbh a lot of this area is missing hitsounds
Can you just double check hitsounds on this diff since there's quite a few that are missing/inconsistent
03:37:739 (1,2) - how 2 blanket
03:59:072 (1) - Move down for better triangle

[Normal]
This is the ideal mapset. You may not like it, but this is what peak performance looks like.


[Hard]
Hitsounds are really lacking in the kiai areas
00:55:182 (5) - 00:56:404 (3) - 00:58:738 (5) - etc. Add hs on head since there's a clear snare here
01:10:627 (3) - irritating lack of hitsounds compared to 01:15:071 (3) - , I don't want to include 20+ ^s so can you just double check general HS
02:56:627 (6) - Maybe make a triple since you did that before the other break

[Insane]
This really doesn't play like a normal insane, I'd suggest AR 9.1 or .2 for some readability points, eg. 00:28:012 - 01:48:627 (2,3,4) - 01:54:627 (1,2,3) -
00:04:404 (1) - Snapped incorrectly
00:52:404 (1) - Might be too far since i keep missing here in playtests
01:03:404 (4) - Same hitsound thing in Insane, maybe just double check whole set tbh
01:08:071 (6,7,1) - Spacing is larger on the triple than it is on the finish to start the chorus, change spacing. Maybe just stack the slider under the triple
01:39:071 (2) - Maybe add whistle-sliderslide since it matches the song lol
01:48:627 (2,3,4) - Reading issue, I always go for 4 instead of 3. Spacing is larger on 3,4 than 4,1. change this pattern a bit so it's more readable
01:53:738 (1) - Could move right for better flow
02:00:627 (1) - Rotate ccw a bit for better down/up movement
04:06:182 (1) - finish?

harder diffs can't testplay
Janpai
M4M =w=

General
  1. Why the romanized title is in English translation? Can you show me where you got it or someone confirmed it.
  2. Remove anime in the tags because it will be in the genre section when it gets qualified
  3. I somehow feel that there's lack of hitsounds on some parts and some of the volume needs to be buff up

Nozely's Easy
  1. There are some useless green lines here like 00:05:182 and the green line at 00:04:516 doesn't manipulate the slider so move it at the same place with the red line. Don't know what are Xinely's and Nozhomi's parts so sorry for not separating the mods
  2. 00:11:516 (1) - Can you make those red nodes not compressed on the left side? The slider looks so stressed in the left portion
  3. 00:16:849 (3) - 00:18:627 (4) - Clap on the reverse?
  4. 00:21:293 (2) - Why reverse slider? Doesn't really support that music here and you did it differently on the same following part so if possible, make it the same for consistency
  5. 00:32:849 (3) - Move the first node in the body at 304|185 to make some co-relation between the sliders 00:32:849 (3,1) -
  6. 00:41:738 (3) - Could make this also a edgy slider like 00:40:404 (2) - to utilize uniformity
  7. 00:54:182 (1,2) - Blanket?
  8. 01:42:182 (1,2) - These two sliders seems better if it's arranged by rotating 01:43:071 (2) - 90 degress counter clockwise then do a blanket with the head and tail
  9. 01:52:849 (2,3) - Raise 01:53:515 (3) - a bit, that nearly overlapping sliders triggers me.
  10. 03:39:516 (2) - Make the slider more wavy?
  11. 04:09:739 (1) - Slider is really weird for me x-x. A simple slider would be a lot easier to play for beginners

Akitoshi's Normal
  1. Clean useless green lines zzz
  2. 01:27:516 (1) - Atleast make this a reverse or slider-circle to emphasize the "chu chu yeah" vocals
  3. 02:01:738 (1) - Add node at 54|102? to compliment that rapid vocals
  4. 02:04:849 (3,4,1) - I would prefer a pretty sharp zigzag flow here to emphasize the building up vocals
  5. 04:28:849 (4,5) - I think you could spare this one and make this 1/2 reverse.
  6. Only complaint is the usage of the slider-3/4 slider is redundant but I know it won't have a chance to have variations because SR will rise and song is too fast ¯\_(ツ)_/¯

Pentori's Hard
  1. I like this diff a lot. Looks perfect to me *_*

Kalirutarks' Insane
  1. 00:04:404 (1) - Lmao what's with this fast-paced slider xd
  2. 01:34:849 (1) - Remove NC
  3. 01:41:960 (4,1) - Stack?
  4. 03:12:849 (1) - Stack with 03:12:737 (6) - or just do an unstack like you did at 03:19:959 (1,2) -
04:29:738 (1) - Nice cock duck slider
I don't mod songs like this so sorry for shit mod, this is the best way to kill mouse-only players
Goodluck!
Akitoshi
mod for ticket (?)

Nozely's Easy
  1. 01:10:627 - 02:13:738 - 02:14:627 - 02:18:182 - missing clap? and there's many slidertails that missing something for me or idk
  2. 04:29:739 (1) - doesn't rly matter but ye slight-off DS
Akitoshi's Normal
  1. kys weeb
Pentori is too pro

Kalirutarks' Insane
  1. 00:16:849 (1,3) - idk if this is intended but ye stacking them would be nice as you didn't put on other parts like 00:12:182 (1,2,5) - 00:19:960 (3,1) -
  2. 00:55:960 (4,1) - swap NC for consistency with 00:54:182 (1,2,3,1,2,3) -
  3. 01:03:071 (3) - add NC
  4. 01:04:849 (4,1) - swap NC, pointing them for consistency so ye
  5. 01:30:627 (1,2,3) - u used such small spacing from 01:28:627 (4,5) - 01:29:516 (4,5) - while the music's intensity isn't that different, any reason for this?
  6. 02:07:404 (2,3) - stack them as u did on 02:06:849 (4,1) -
  7. 03:24:293 (4) - maybe NC
  8. 04:29:738 (1) - quack (u can also do sth horns of dragons but ye xd)
pkk's Extra
  1. 00:50:627 (1,2,3,4,5,6,7,8) - 01:33:293 (1,2,3,4,5,6,7,8) - etc, you can increase their spacing as the vocals/instruments going intense there
  2. the section 03:11:071 - thanks mr soterks for sanic slider
  3. 04:28:849 (5,6,7,8) - Boost DS to emphasize those normal-hitnormal?
Melancholy
  1. 00:42:960 (4) - 01:57:626 (4) - isn't should be same spacing with 00:42:627 (1,2,3) - ? Looks inappropriate when I look based on NC and intensity from the instruments
  2. 02:43:293 (1) - I'll suggest to add curves on this ass for cool overlap with 02:42:627 (1) -
  3. 03:20:071 (2) - maybe 1/1 slider + circle works better as claps lands on 03:20:404 - and u currently skipping vocals thingy on 03:20:293 -
gl
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