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Nanamori-chu*Gorakubu - Chochocho! Yuru Yuri*Capriccio!!!

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Total Posts
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Topic Starter
pkhg
This beatmap was submitted using in-game submission on lunes, 05 de junio de 2017 at 1:30:45

Artist: Nanamori-chu*Gorakubu
Title: Chochocho! Yuru Yuri*Capriccio!!!
Source: ゆるゆり さん☆ハイ!
Tags: irohas mugiwarasekai hazu- iyiyo lasse yuru yuri san hai yryr season 3 opening tv size akaza akari mikami shiori toshinou kyouko ootsubo yuka funami yui tsuda minami yoshikawa chinatsu ookubo rumi Nanamori chu Gorakubu
BPM: 190
Filesize: 24017kb
Play Time: 01:28
Difficulties Available:
  1. hai~! (5,43 stars, 454 notes)
  2. Hard (3,34 stars, 276 notes)
  3. Hazu's Normal (2,33 stars, 198 notes)
  4. Insane (4,72 stars, 384 notes)
  5. Irohas' Insane (4,29 stars, 305 notes)
  6. Lasse's Extra (5,18 stars, 404 notes)
  7. Yiyo's Easy (1,85 stars, 115 notes)
Download: Nanamori-chu*Gorakubu - Chochocho! Yuru Yuri*Capriccio!!!
Download: Nanamori-chu*Gorakubu - Chochocho! Yuru Yuri*Capriccio!!! (no video)
Information: Scores/Beatmap Listing
---------------
Weriko

there ya go
Topic Starter
pkhg
i luv meemz
Milan-
tai~
Topic Starter
pkhg
pls
Kagetsu
grats on rhythm incarnate
Topic Starter
pkhg
Thanks
vrnl
u asked for mod in q but ur maps are so good i cant even find much wrong with them
sry for short poo mod

insane

00:21:946 (3) - id do a nc here tho
00:48:867 (2,3) - these are spaced a little more than the other 1,2,3 so id move the 1 down to match with the others or just copy paste the first one and rotate idk
01:27:788 (2) - its probably just me but this ending seems too relaxed, i think a 1/3 jump thing would be better like https://osu.ppy.sh/ss/6944896 not exactly like that but similar u know

i couldnt find anything wrong w the hardest dif besides the dif name could be somethin better :///>?>;./';

no kds if u dont use anything i dont mind
Topic Starter
pkhg

cute boy wrote:

u asked for mod in q but ur maps are so good i cant even find much wrong with them
sry for short poo mod

insane

00:21:946 (3) - id do a nc here tho not needed imo
00:48:867 (2,3) - these are spaced a little more than the other 1,2,3 so id move the 1 down to match with the others or just copy paste the first one and rotate idk intended
01:27:788 (2) - its probably just me but this ending seems too relaxed, i think a 1/3 jump thing would be better like https://osu.ppy.sh/ss/6944896 not exactly like that but similar u know i wanted to keep it as simple as possible but yea its too relaxed. i need a bit to think what to do here cuz i dont exactly want to use circles

i couldnt find anything wrong w the hardest dif besides the dif name could be somethin better :///>?>;./'; haitai

no kds if u dont use anything i dont mind
ty
Yoges
[Easy]

[Normal]

[Hard]
  1. 00:02:133 (2,1) - I wouldn't do that just cause some players might think that's just 1 repeat slider instead of a not on top of a repeat slider (First time around at least). Increase stack latency maybe?
  2. 00:36:554 -

[Insane]
  1. 00:32:449 (7,8,9) - Maybe just stick an NC on the (7) to distinguish that those are 1/4 and not 1/2 like 00:31:817 (3,4,5,6) - cause I'm a fag that can't read.
  2. 00:34:580 (4,5) - Similar to the previous comment but here it feels like they're 1/2 because all the other double stacks you've had are 1/2. Do like 01:05:922 (2,3,4) - pls
  3. 01:24:554 (3) - Ctrl+G feels nicer to me
  4. 01:28:343 - Put a note here? Feels nicer to finish that way

[God this song is annoying]
  1. 00:55:817 (2,3,4) - On Jan 2nd 2017 Yoges wrote "Do like 01:05:922 (2,3,4) - pls" (Same elsewhere)
Topic Starter
pkhg

Yoges wrote:

[Easy]

[Normal]

[Hard]
  1. 00:02:133 (2,1) - I wouldn't do that just cause some players might think that's just 1 repeat slider instead of a not on top of a repeat slider (First time around at least). Increase stack latency maybe? ill ask for testplays
  2. 00:36:554 -

[Insane]
  1. 00:32:449 (7,8,9) - Maybe just stick an NC on the (7) to distinguish that those are 1/4 and not 1/2 like 00:31:817 (3,4,5,6) - cause I'm a fag that can't read.
  2. 00:34:580 (4,5) - Similar to the previous comment but here it feels like they're 1/2 because all the other double stacks you've had are 1/2. Do like 01:05:922 (2,3,4) - pls well reading challenges are a part of insane and higher difficulties and lol this is easy to read xd
  3. 01:24:554 (3) - Ctrl+G feels nicer to me same
  4. 01:28:343 - Put a note here? Feels nicer to finish that way silence is a part of music but we dont map it

[God this song is annoying]
  1. 00:55:817 (2,3,4) - On Jan 2nd 2017 Yoges wrote "Do like 01:05:922 (2,3,4) - pls" (Same elsewhere) ez
ty
Affirmation
Q
Yuruyuri is love

[Hai]
00:18:238 (4,6) - avoid overlap
00:21:870 (3) - Nc for better reading, 00:21:396 (1,2) - this is too emphasized, so players can confused about reading this pattern's rhythm.
00:34:501 (4,5,6) - stack
01:28:343 - add a beat?

[Insane]
00:21:396 (1,2,3) - same as extra
00:23:607 (6,2,3) - stack for clear pattern.
01:06:870 (1,2,3,4,1) - make star pattern? could be better.

GL. Sorry for short mod
emilia
fuk u n ur memez lols XD

[haitai]
  1. 00:18:238 (4,6) - no touch ???
  2. 00:25:817 (5,1) - ^?
  3. 00:51:712 (1,2,3,4,5,6,7,8,1,2,3,4,5) - dont quite like the stream shape, flow change is a little too awkward and doesnt fit the song imo, suggest: http://puu.sh/tby6T/c3be77d25f.jpg
  4. 01:02:449 (1,2,3,4) - you can afford to space this out further
  5. 01:11:291 (1,2,3,4) - ^
  6. 01:23:291 (1,2,3,4,1,2,3,4) - would suggest you at least prime the players for this rhythm with reverse sliders instead, like your intro

    idk lol just rank this already
[insane]
  1. 00:16:659 (3,5) - am afraid this will look weird during gameplay, suggest light stacking of 3 on 5's head
  2. 00:31:817 (3,4,5,6) - not a fan of the stacks, super momentum-kill esp within a jump section
  3. 00:47:922 (1,2,3,1,2,3,1) - would suggest using sliders to prevent any chance of misread

    modding pkhg is pointless i can't point anything useful out
[hard]


  1. i literally have nothing
[normal]


  1. u literally have nothing
[easy]
  1. ^
Topic Starter
pkhg

[ Emillia ] wrote:

fuk u n ur memez lols XD

[haitai]
  1. 00:18:238 (4,6) - no touch ???i touch myself at night
  2. 00:25:817 (5,1) - ^?
  3. 00:51:712 (1,2,3,4,5,6,7,8,1,2,3,4,5) - dont quite like the stream shape, flow change is a little too awkward and doesnt fit the song imo, suggest: http://puu.sh/tby6T/c3be77d25f.jpg i think it fits. music is stronger here than the previous stream so i incresed spacing and that sharp turn kinda helps to highlight that too
  4. 01:02:449 (1,2,3,4) - you can afford to space this out further
  5. 01:11:291 (1,2,3,4) - ^ i suck at mapping
  6. 01:23:291 (1,2,3,4,1,2,3,4) - would suggest you at least prime the players for this rhythm with reverse sliders instead, like your intro the intro already introduced this rhythm so i think players can react to 4 consecutive circles with that spacing and know that theyre 1/3. ill get some testplays anyway 2bsur e

    idk lol just rank this already loL sam
[insane]
  1. 00:16:659 (3,5) - am afraid this will look weird during gameplay, suggest light stacking of 3 on 5's head that kills jumpz
  2. 00:31:817 (3,4,5,6) - not a fan of the stacks, super momentum-kill esp within a jump section o well theres not much to highlight on the redticks so i focused on using jumps only on whites cuz they have the cute hai vocalz
  3. 00:47:922 (1,2,3,1,2,3,1) - would suggest using sliders to prevent any chance of misread i think its fine but thats cuz i mapped it. ill get testplays too thanks

    modding pkhg is pointless i can't point anything useful out
[hard]


  1. i literally have nothing me3
[normal]


  1. u literally have nothing so on
[easy]
  1. ^
fuk u n ur memez lols XD
_Meep_
i love akari
wait who is she?
k
top diff
wats dis i cant find anything omg
jks
00:01:896 (2) - I played the 5 note burst and every single time I get at least 1 100 or overstream it,it feels really unneccessary to add in a 5 note burst at the start of the map,so I'd rather remove this note,its up to you.
00:07:343 (3) - I'd rather this be made into a note tbh,it's quite uncomfortable to play to me

I'll come back tmrw for a longer mod, i cant seem to find anything at night,im pathetic >_>
will edit
iYiyo
from x-mas q



  • [haitai]
  1. 00:47:922 (1,2,3,1,2,3,1) - Ya lo hablamos por irc pero creo que lo que mejor podi hacer es dar más espacio en 00:48:396 (3,1) - y 00:49:028 (3,1) - ? Acá un ejemplo de algo que se me ocurrió http://puu.sh/tlEfZ/96071ce94a.jpg
  2. 00:55:186 (5) - Encuentro que deberías usar el mismo clap que los otros para ser más consistente, aparte que no es que cambien mucho que digamos.
  3. 00:58:186 (2,3) - Estuve probando, y siento que suena/juega bien si haces que estos tengan el clap en auto. Siguen las vocals bien imo
  4. 01:05:291 (5) - normal clap
  5. 01:08:449 (3,3) - hazlos con normal clap al igual que hiciste con 00:30:554 (3,3) - estos?
  6. 01:12:712 (6,7) - claps?
  7. 01:25:343 (2,3) - claps, los usaste 00:04:501 (2,3) - acá tbm

    [insane]
  8. 00:11:291 (1,2) - podrías agrandar la distancia un poco? actualmente es bastante menos que 00:09:396 (1,2) - y son como lo mismo en cuanto a énfasis
  9. 00:15:396 (2) - http://puu.sh/tlF06/9abf3a81a9.jpg igual sé que no lo vas a cambiar, pero había que decirlo (? xd
  10. 00:21:396 (1,2,3) - la distancias son muy similares igual, podrías disminuir 00:21:080 (5,1) - eso un poco

    [hard]
  11. 00:17:133 (5,1) - nazi but stuck?
  12. 00:51:712 (1,2,3) - como que podrías aprovechar el espacio ahí y hacer que los triples vayan como hacía arriba? como que estén overlapeados tan pronto se siente un poco raro.
  13. 00:56:764 - 01:28:186 - you need to map this

Sólo quería modear algo así que eso xd

call me back if you want me to do an easy diff
Topic Starter
pkhg

iYiyo wrote:

from x-mas q happy new year

^dick


  • [haitai]
  1. 00:47:922 (1,2,3,1,2,3,1) - Ya lo hablamos por irc pero creo que lo que mejor podi hacer es dar más espacio en 00:48:396 (3,1) - y 00:49:028 (3,1) - ? Acá un ejemplo de algo que se me ocurrió http://puu.sh/tlEfZ/96071ce94a.jpg me gustaria mantener el pattern actual, quizas lo cambie si es que no se me ocurre ninguna otra forma de hacer eso mas intuitivo xd
  2. 00:55:186 (5) - Encuentro que deberías usar el mismo clap que los otros para ser más consistente, aparte que no es que cambien mucho que digamos. porque no te gustan mis hitisounds :(
  3. 00:58:186 (2,3) - Estuve probando, y siento que suena/juega bien si haces que estos tengan el clap en auto. Siguen las vocals bien imocon los claps hitsoundeo drums no vocals
  4. 01:05:291 (5) - normal clapyo si noto la diferencia :(
  5. 01:08:449 (3,3) - hazlos con normal clap al igual que hiciste con 00:30:554 (3,3) - estos? : (
  6. 01:12:712 (6,7) - claps? ^
  7. 01:25:343 (2,3) - claps, los usaste 00:04:501 (2,3) - acá tbm tru

    [insane]
  8. 00:11:291 (1,2) - podrías agrandar la distancia un poco? actualmente es bastante menos que 00:09:396 (1,2) - y son como lo mismo en cuanto a énfasis tru
  9. 00:15:396 (2) - http://puu.sh/tlF06/9abf3a81a9.jpg igual sé que no lo vas a cambiar, pero había que decirlo (? xd niceme.me
  10. 00:21:396 (1,2,3) - la distancias son muy similares igual, podrías disminuir 00:21:080 (5,1) - eso un poco el 5 es un slider asi que se siente como menos distancia xd

    [hard]
  11. 00:17:133 (5,1) - nazi but stuck? el que esto no este stackeado es culpa de peppy
  12. 00:51:712 (1,2,3) - como que podrías aprovechar el espacio ahí y hacer que los triples vayan como hacía arriba? como que estén overlapeados tan pronto se siente un poco raro. son sliders pls
  13. 00:56:764 - 01:28:186 - you need to map this podria ser, pero no

Sólo quería modear algo así que eso xd

call me back if you want me to do an easy diff a
Kalibe
pkhg mapping extras :thinking:

gut map
Curisu
Tag: Ookubo Rumi
Topic Starter
pkhg
lol fixed
alden
Kinda new to modding but I tried, it's really hard when there much wrong with the map

hai~!
00:04:343 (1,2) - 00:09:396 (1,2) - you could make these the same DS

00:18:238 (4,6) - im not really a fan on how these are slightly touching

00:19:028 (2,3) - I'd be cool if you utilized the volcals here, maybe turning 00:19:659 (5,6) - into a slider

00:25:817 (5,1) - I'm just not a fan of overlaps like these ignore if you disagree, maybe shift 00:26:291 (1,4) - a bit down to the right?

00:42:712 (9,1) - there's a triple here

00:46:975 (3,4) - you could add ds here to add emphasis

00:52:975 (1) - stacked and not blanketed properly

00:53:923 (5,1) - 00:55:186 (5,1) - add spacing here so it stacks similar to these.

00:59:686 (1,2) - can be blanketed better

01:07:501 (3,4,5,6,7) - as a suggestion i'd put this on the slider end and blanket with 1, something like this https://osu.ppy.sh/ss/7485495

01:15:238 (5,6) - this would apply to the same thing i mentioned above

01:16:501 (4,6) - you could manual stack this with 01:15:554 (1) - so it's even

01:23:133 (8) - i personally dont agree with ahigher spacing here not that its too much of a difference, I'd make it same ds or lower

01:25:186 (1,2) - i guess make this even too
Izzywing
If you asked me like 3 months ago I would have told you music like this is literally the worst, but this isnt actually that bad. osu has ruined my life.

m4m nm

[Hazu]

Normals without spinners are kinda lame, you could have one at the start that ends on 00:01:817 - and remove the reverse slider

The difference in spacing between things like 00:11:291 (4,5) - vs things like 00:12:396 (1,2) - is pretty noticable, in the former it's obvious that the two objects are overlapping but in the latter they're just like barely close to not overlapping, even if the spacing difference itself is small. You should clean up the 1/2 gaps to be more like 00:11:291 (4,5), since it looks better than if they're just barely touching.

00:43:659 (3,4) -
00:18:712 (5,6) - couple more examples of the spacing being just large enough that it looks bad compared to the others

other than that this is well made, good work

[Hard]

00:02:449 (1) - mm for these i think it would be better if you did a single reverse and then had a circle on the white ticks 00:02:764, cos the vocalist does like "gu-gu-gu dee" and it would beat if dee is clickable

^you know just reading this sentence made me realize that my hobby is fucking stupid

00:17:133 (5,1) - fix stack
00:42:870 (1,2) - fix blanket
00:49:186 (3,4) - is this supposed to not be perfectly stacked?
00:58:028 - fix map

edit - shit this diff had some unsnapped object somewhere near 45 seconds

[Insane]

00:02:449 (1) - same as hard, moreso here cos this is kinda boring and more things to click is always fun
00:16:659 (3,5) - cant you stack 5 on 3? this looks a bit weird in game
00:33:396 (5) - move a bit to the right to match the gap that 1 and 4, looks cleaner that way
00:42:238 (5,6,7) - theres no triplet drums anywhere in the music here, contrast this to 00:32:449 (7,8,9), makes this seem overmapped
00:47:922 (1,2,3,1,2,3) - this would be easier to read if you either spaced it out more or NC spammed it I think. I think it's a bit too unfair at the moment.

nice

[hai]

00:02:448 (1) - 👀
00:18:238 (4,6) - i know you touch yourself at night but i dont like this either, couldnt you just move 6 up a bit
00:39:238 (2,3,4) - didnt really like this while playing, awkward flow
00:42:238 (5,6,7) - el overmappo
00:52:738 - the stream in the music kinda keeps going so itd be better if you kept the stream going imo. i get that you used circles for the vocals ( i think? ) but a finished stream would fit more
01:02:449 (1,2,3,4) - could be spaced more imo, feels a bit underwhelming for a climax-y part
01:10:028 (1) - not really a necessary NC

make more extras

and rank this
show more
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