hey
[General]
ar 9.4 seems a bit too much, it doesnt work with the slower sections and most of the map. 9.2-9.3 might be better
almost all of ur sb elements can be cropped more. i suggest you do that :d
[Love]
00:09:623 - clap instead? sounds like a snare
00:11:449 (4,5,6) - doesnt make much sense musically, 00:11:710 (5) - is clicked on a really weak beat in priority of the white tick. imo you should just make 00:11:449 (4,5) - a 1/2 slider or 1/4 reverse. same for the one at 00:19:797 (3,4)
00:12:623 - dont think u need the clap, i only hear the cymbal here
00:53:164 (5) - clap?
01:26:468 (4,5,6) - mayb use a sharper angle? unconfortable to use wide angles when most of ur stuff is sharp
01:49:787 (5,6) - sounds like 1/6
01:53:249 - clap
01:54:018 (4) - y use this type of hitsound now? seems inconsistent cos u didnt normally hitsound the piano, and other beats like this had claps 01:52:480 (4) -
01:59:403 (7,8,1) - doesnt seem to be stacked properly
02:41:702 (5,6,7,8) - spacing seems too big, compare this to 02:29:702 (5,6,7,8)
03:06:768 (2,5) - stack?
03:33:495 (5,6) - these sound the same, so u should hitsound them the same way
04:28:681 (1) - doesnt make much sense to put a clap on 04:28:858 (2) - but not here
04:32:211 (2,3,5,8) - these sound like claps not whistles
04:47:692 (3) - idk if u really need this note. it just feels really strange since there is no instrument there, yet it is mapped the same as the beats with drums 04:47:339 (1,2) - 04:47:868 (4,5)
05:00:486 (7) - dont think u need to overmap here, removing this and having it play as a triplet follows the song better
05:09:927 - awkward to skip this for vocals, since u didnt skip the drum on 05:10:986 (6)
05:11:162 - and u should probably try map this too, since the intensity of the music is still fairly high
06:05:800 (5,6,7,8) - for a calm song, the spacing u've used is too big imo.. hopefully u can nerf some of the reall big jumps 06:14:347 (4,5,6) - 06:17:312 (6,7)
06:23:940 (5,6,7,8,9,10,11,12,1) - is there anything in the music that actually supports this?
06:46:265 - clap? the sound is really similar to 06:46:613 (2) - yet u put a clap there
06:55:997 (3) - sounds like a clap too
07:16:053 (7,8) - would b nice if you did something similar to 07:05:267 (6) - for emphasis
08:00:940 (9) - nc for spacing changes?
08:58:730 (6,1) - stack
09:09:490 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - the music offers something different here, yet you used a generally standard jump pattern. stuff like 09:09:980 (4) - 09:10:469 (7) - 09:10:958 (2) - 09:11:447 (5) - 09:11:773 (7) - are stressed in the music so if u emphasise these with larger spacing and nc's on each of these it'd play a lot nicer
10:01:211 (1,2,3) - spacing suddenly becomes really small here since slider leniency makes this really easy to land, i'd recommend doing sth else that doesnt disrupt flow
10:08:474 (5,6,7,8) - just use 1/2
u didnt do this before at 09:58:369 (5,6)
10:13:289 (7) - might be more interesting to remove this note and rearrange some patterns since there is no drum here
10:24:418 (1,2,3,4) - enable stacking in the editor and see if u can make this look nicer
http://puu.sh/u4Suu/1d2945c892.jpg10:30:355 (8) - 10:33:480 (3) - 10:35:980 (4) - these extended sliders play really bad lol. all of them skip over a drum on the red tick, so ending the slider there would make more sense. also u have plenty of unique rhythms anyway 10:30:668 (1,2,3) - i dont see the need to make ur own
10:55:668 (1,2,3,4,5,6) - check this pattern again with stacking enabled
11:19:744 (5,6,7) - these are really weak, so mapping them in the same pattern as 11:19:150 (1,2,3,4) - is :/
11:27:616 (2,3) - see if u can space this better with stacking on
http://puu.sh/u4TtQ/1b750530a0.jpg11:27:616 (2,3,4,5,6,1,2,3,4,5,6,7,8,1) - this isn't a standard drum roll in the music, they are grouped as triplets. so mayb u could map it like that?
11:34:595 (1) - finish + whistle?
11:38:903 (6,1) - placement could be better. u could stack 11:39:200 (8,9,1) - on 11:38:903 (6) - or do sth like
http://puu.sh/u4U7U/b77b698140.jpg11:48:853 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - the drum rolls are barely audible so they dont deserve full streams imo. using 1/2s or mixing it up with 1/4 reverses would be more appropriate
11:54:422 (6) - missing clap? at least it sounds like it when playing
11:55:388 - maybe u could add a timing point to increase volume and then reduce the volume at 11:53:606 - to address the change in drum density
ill have to see ur reply to this first