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Afgan - Jodoh Pasti Bertemu [CatchTheBeat]

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Total Posts
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Topic Starter
Xinely
This beatmap was submitted using in-game submission on Sunday, October 2, 2016 at 5:19:21 PM

Artist: Afgan
Title: Jodoh Pasti Bertemu
Tags: live L1ve To Love Afgansyah Reza Cut Version Trinity Optima Production Bahasa Indonesia Indonesian
BPM: 68
Filesize: 2953kb
Play Time: 01:34
Difficulties Available:
  1. Cup (1.11 stars, 105 notes)
  2. Platter (2.28 stars, 186 notes)
  3. Salad (1.6 stars, 151 notes)
Download: Afgan - Jodoh Pasti Bertemu
Information: Scores/Beatmap Listing
---------------
a beautiful indonesian love song, sure why not? <3
Dedicated for someone i love

Standard Version by Mako Sakata
Mania Version by -[Hotaru]-
Taiko Version by Senritsu
Benita
Cup
  1. 01:25:235 (1,2,3,4,5,6,7,8,9,10,11) - This combo is waaaay too long, add NC on (5) and (9).
Salad
  1. 00:46:412 (6) - NC
Platter
  1. 00:05:382 (3,1) - I don't really agree to this hyper... It feels and plays weird.. Maybe try a normal dash instead?
  2. 01:01:412 (3,4,5) - Would be nice to see a little more movement between these notes as a "build-up" to the kiai.
I can't really find much to say about this map, it's already very good!
Topic Starter
Xinely

BennyBananas wrote:

Cup
  1. 01:25:235 (1,2,3,4,5,6,7,8,9,10,11) - This combo is waaaay too long, add NC on (5) and (9).ups i forgot lol
Salad
  1. 00:46:412 (6) - NC
Platter
  1. 00:05:382 (3,1) - I don't really agree to this hyper... It feels and plays weird.. Maybe try a normal dash instead?
  2. 01:01:412 (3,4,5) - Would be nice to see a little more movement between these notes as a "build-up" to the kiai. fixed all from platter
I can't really find much to say about this map, it's already very good!
thank you for mod :3
DeletedUser_6709840
M4M, thank you for requesting from my lazy queue.

General

Your BG is a bit large, you might wanna crop it a bit since it's 1388 x 768 instead of 1366 x 768. Doing this change will meet the 16:9 ratio size for rank-ability.
Turn off “Widescreen Support” on Salad and Platter because of no storyboard.

Cup

Combo concerns:
00:11:118 (1,2,3,4,5) – The combo is a little long for a Cup, including slider tails but since it's only a combo of 9 and only 1 over the usual limit, it might be passable.
00:32:294 – New combo here, this combo is way too long.
01:14:647 (1,2,3,4,5,6,7) – This combo is just over the RC limit, might be passable, but I'd recommend putting an NC on (4).
01:28:765 – NC here. Combo is WAY too long.
01:28:765 (1) – NC here because combo too long.
Other stuff:
00:04:941 (2) – This being on the border feels really weird to play for a newer player. This note would make more sense on X=264.
01:18:177 (1) – This overlaps the border a bit to the point it's noticeable while playing. Possibly rotating the slider so it keeps it's position but so the bend doesn't overlap has deeply.

Salad

00:00:530 (1,2) – There feels like a slight pause in between these that messes with flow a bit. Moving (2) a bit to the right, to about X=420 makes it feel a bit better spaced.
00:28:765 (1,2) – Another pause due to under spacing, the same as above. Move 00:29:647 (2,3) to X=268. That will give it the flow it needs.
01:06:265 (4,5) – ^A weird pause again. You could move this pattern 01:07:147 (5,6,1) to the right a bit to fix the flow, to about X=272 and that would play well.
01:14:206 (6,7,1) – Why not make this a straight stream so there's emphasis on (1) and there isn't a break in flow?

Platter

Looks good.

Good luck with your map.
vick
waa
Phantom_Stella
ya ampun :) :v ada lagi
Topic Starter
Xinely

Phantom_Stella wrote:

ya ampun :) :v ada lagi
Taikonya sekalian biar full mode

RoseusJaeger wrote:

M4M, thank you for requesting from my lazy queue.

General

Your BG is a bit large, you might wanna crop it a bit since it's 1388 x 768 instead of 1366 x 768. Doing this change will meet the 16:9 ratio size for rank-ability.
Turn off “Widescreen Support” on Salad and Platter because of no storyboard. there is sb lyrics D;

Cup

Combo concerns:
00:11:118 (1,2,3,4,5) – The combo is a little long for a Cup, including slider tails but since it's only a combo of 9 and only 1 over the usual limit, it might be passable.
00:32:294 – New combo here, this combo is way too long.
01:14:647 (1,2,3,4,5,6,7) – This combo is just over the RC limit, might be passable, but I'd recommend putting an NC on (4).
01:28:765 – NC here. Combo is WAY too long.
01:28:765 (1) – NC here because combo too long.
Other stuff:
00:04:941 (2) – This being on the border feels really weird to play for a newer player. This note would make more sense on X=264. i kinda dislike zig zag for cup but i try fixed it in my own way
01:18:177 (1) – This overlaps the border a bit to the point it's noticeable while playing. Possibly rotating the slider so it keeps it's position but so the bend doesn't overlap has deeply.

Salad

00:00:530 (1,2) – There feels like a slight pause in between these that messes with flow a bit. Moving (2) a bit to the right, to about X=420 makes it feel a bit better spaced.
00:28:765 (1,2) – Another pause due to under spacing, the same as above. Move 00:29:647 (2,3) to X=268. That will give it the flow it needs.
01:06:265 (4,5) – ^A weird pause again. You could move this pattern 01:07:147 (5,6,1) to the right a bit to fix the flow, to about X=272 and that would play well.
01:14:206 (6,7,1) – Why not make this a straight stream so there's emphasis on (1) and there isn't a break in flow?

Platter

Looks good.

Good luck with your map.
no reply means fixed, thanks :3
Phantom_Stella
Gak main taiko mbak hehehehe
Modem
A
F
G
A
N

I
S

B
A
C
K
Haruto
can i gd xd
Topic Starter
Xinely

Haruto wrote:

can i gd xd
Another spoon ayy
MickeyTran
Cute song <3
Reminds me of someone I dated back when I was a chilld xD

General

Song Setup: Remove Indonesian from Tag since you have already typed in Indonesian from your beatmap description.
Remember to turn on Widescreen Support because you have SB. I thought you have it turned on lol.

Cup

00:05:382 (3,4) - I'm sorry, but this doesn't really fit. 4 seems overmapped for Cup because there is no vocal or something that rings a bell for that part. Honestly, i'd rather make this like 00:01:853 (3) - or any other slider like that because it makes the map cuter and flow better~ :3
01:28:471 - O: I HAVE AN IDEA FOR THIS PART (and trust me, you are going to love this.. ;) ). If you are good at slider arts and wanted to make the Cup difficulty for creative then here's a guideline or an example of what I would do for this part:

01:00:530 (1,2,3) - I'd remove these notes if you are also planning to rank this because it's recommended to include a spinner here. There are no spinners in this map atm.

This should be a nice Cup after that~
Let me know if the slider art worked out for you.

Salad

00:01:853 (3) - Optional if you wanna create heart sliders here too. Also 00:05:382 (1) - too. Whatever works for your style of mapping :3
01:28:544 (6,1,2,3,4,5,6,7,8) - I was wondering if you would like to delete these notes and insert spinner on 01:28:765 to 01:31:853.
01:12:441 (4) - Move to x:404

Good salad btw! I don't see much problems with it.

Platter

I think spinner should be added the same as Salad because no vocal atm.
01:03:618 (8,1) - This is a comment btw, I love these parts. It's so beautiful <3
01:31:632 - I don't know if i would add a note for this. It would ruin the combo guideline, but i think it sounds better to add note on my part. I'll leave it up to you to decide.

I can't really find any issues with Platter, but it's a really nice map overall.
Cowboy
I'll be back when you reply to Tran's mod.
Topic Starter
Xinely

MickeyTran wrote:

Cute song <3
Reminds me of someone I dated back when I was a chilld xD

General

Song Setup: Remove Indonesian from Tag since you have already typed in Indonesian from your beatmap description. tag helps to find "indonesian" in search when beatmap description is only for telling if this song is from indonesia (because no indonesian genre in setting)
Remember to turn on Widescreen Support because you have SB. I thought you have it turned on lol. im dumb lol

Cup

00:05:382 (3,4) - I'm sorry, but this doesn't really fit. 4 seems overmapped for Cup because there is no vocal or something that rings a bell for that part. Honestly, i'd rather make this like 00:01:853 (3) - or any other slider like that because it makes the map cuter and flow better~ :3
01:28:471 - O: I HAVE AN IDEA FOR THIS PART (and trust me, you are going to love this.. ;) ). If you are good at slider arts and wanted to make the Cup difficulty for creative then here's a guideline or an example of what I would do for this part: waa nice but i cant skip piano there so i do for 00:05:382 - instead :D

01:00:530 (1,2,3) - I'd remove these notes if you are also planning to rank this because it's recommended to include a spinner here. There are no spinners in this map atm. ah no spinner doesnt mean unrankable. the time doesnt fit to do it too so i prefer making like this ><

This should be a nice Cup after that~
Let me know if the slider art worked out for you.

Salad

00:01:853 (3) - Optional if you wanna create heart sliders here too. Also 00:05:382 (1) - too. Whatever works for your style of mapping :3 we already did for cup so lets create another random shape xd
01:28:544 (6,1,2,3,4,5,6,7,8) - I was wondering if you would like to delete these notes and insert spinner on 01:28:765 to 01:31:853. same as cup. i cant due piano >_<
01:12:441 (4) - Move to x:404

Good salad btw! I don't see much problems with it.

Platter

I think spinner should be added the same as Salad because no vocal atm. same reason as well ><
01:03:618 (8,1) - This is a comment btw, I love these parts. It's so beautiful <3 thanks xD
01:31:632 - I don't know if i would add a note for this. It would ruin the combo guideline, but i think it sounds better to add note on my part. I'll leave it up to you to decide. 01:31:632 - has very weak sound. i think ppl wont notice it when play but i consider to add it when other ppl say same thing since it can be continuous steams xD

I can't really find any issues with Platter, but it's a really nice map overall.
thank you :D
Yohanes
Teach me how to map ctb xinely-senpai
Kowaii_ne
M4M~
I can't give pattern advice because it is good, So i just give hitsound suggestion :)
[Salad]
  1. 00:49:941 (1) - reduce distance little
[Platter]
  1. 00:31:853 (5) - add whistle
  2. 00:45:309 (6) - add note as you possible (If you add note, add whistle and delete whistle at 00:45:530 note)
  3. 00:49:721 (7) - add whistle
  4. 01:02:294 (5) - add drum clap(sampleset)
  5. 01:02:956 (7) - add greenline volume 20% and add drum finsih only for this note
Cowboy
M4M

[Cup]
  1. Well, I do not understand why you put more distance 00:04:941 (2,3) - here, if the same sound from here: 00:01:412 (2,3) - I recommend you moving this 00:05:382 (3) - slider to x:344 sliderart doesn't matter in ctb :(
  2. 00:12:000 (2) - I feel there overmap here, this slider should be something like this:
  3. 00:25:235 (1) - It is optional, but it could be better if you turn this slider to repeat and delete this slider: 00:27:000 (2) - And put a note here: 00:27:882
  4. 00:39:353 (1) - Move a bit, maybe x: 212
  5. 00:42:000 (4) - The same i said before.
  6. If you want to follow the voice guess from here begins: Replace this slider: 00:43:765 (2) - by a note, and make a 1/2 slider: Feel free top put when you wish, so only are an a example.
  7. 00:48:177 (2) - I know that emphasizes a loud sound, but feel that you can reduce some, the distance is much to be a cup, I recommend x: 136
  8. 00:56:118 (4) - Give him some movement, more horizontal.
  9. 01:09:353 (3) - You know what to do here.
  10. Nothing more to say, nice cup as always.
[Salad]
  1. 00:14:206 (8,1) - If you want to put a dash, increase a bit, if you don't need please reduce a bit.
  2. 00:15:971 (3,4) - I recommend you to increase the distance here, to emphasize the loud sound that is in (4), anyway if you agree with this, move a bit other notes, to prevent stacked.
  3. 00:17:735 (7,1) - Are optional, but a dash seems fine.
  4. 00:21:265 (6,1) - Are similar I said before.
  5. 00:27:882 (4,1) - An easy dash can help :3.
  6. 00:41:118 (5,6) - I recommend you decrease a bit, i can get the next note without dash, but it's complicated.
  7. 00:42:441 (7,1) - Same at the beginning.
  8. 00:49:059 (4,1) - Dash seems better, i can get the next note without dash too.
  9. 01:35:382 (5,1) - imo feels better without dash, but give a nice end.
[Platter]
  1. 00:00:971 (2,3) - Needs some movement, i feel a bit stacked. Something as you did here: 00:04:500 (1,2) - .
  2. 00:05:382 (3,1) - Dash is better to emphasize the loud sound.
  3. 00:09:132 (5,6) - Feels nice with dash, but imo I do not think you can do, because the short space.
  4. 00:13:765 (1) - It's to weird, but add NC here.
  5. 00:14:427 (4,1) - Dash fits better.
  6. 00:15:971 (3,4) - Here too. ^
  7. 00:21:485 (8,1) - ^, same.
  8. 00:24:353 (4,1) - ^ wuu.
  9. 00:27:882 (5,1) - ^, waa.
  10. 00:32:074 (6,1) - ^, wee.
  11. 00:33:177 (3) - The sound is not to strong for need a dash, please, reduce the distance.
  12. 00:58:765 (3,4) - Give these sliders some of movement, maybe a little horizontal.
  13. 01:03:177 (7,8) - Stacked, try to move 7 a bit to the right.
  14. Nice platter too.
I hope can help you, good luck on this!
-Sh1n1-


General

  1. I'm in doubt about the long sliders at the beginning of the map, 00:01:853 - and 00:05:382 -. I feel that the current spread about such sliders are not good, the movement on salad is harder than platter.
    1.- Cup: 00:01:853 (3) - the first one is fine but 00:05:382 (3) - is a bit complicated for newcomers, I strongly recommend you to make a simple curve as you did on platter
    2.- Salad: the movement at 00:02:294 - is a bit complicated for a salad diff, in other case could be good but, you should make another harder slider on platter, on the second one I recommend you to make the heart you did on cup
    3.- Platter: 00:01:853 (4) - too simple, is just the same as Cup, add more movements, something harder like salad, 00:05:382 (3) - here you can make the same slider you did on Salad.

Cup

  1. 00:01:412 (2,3) - increase the distance a bit, the current one doesn't emphasize vocal and feels like the distance between 00:00:530 (1,2) -, keep consistency with 00:04:941 (2,3) -
  2. 00:12:000 (2) - I'm not agree with this kind of reverses in 1/4 'cause looks like a pattern from another map, considering that there are only 3 reverses in 1/4 on the diff, but could be fine for variety and it will be a nice introduction of 1/4 to salad, after that I want to said that you could add more patterns on 1/4 to have a better balance throught the whole diff or viceverse, you could remove such reverses and change into 1 slider, if you want to keep you could add an 1/4 pattern at 00:13:765 - too, guitar sound is prominent too.
  3. 00:10:677 (5,1) - is there a logical reason to decrease the distance here?
  4. 00:16:412 - high vocal pitch, why not something like 00:23:030 (2,3) -?, idk why 00:16:412 (3,4) - have more distance than 00:15:971 (2,3) -, also voice is decreasing, so it would be better if you press Ctrl+G at 00:16:412 (3,4) - talking about structure, reverse could be first imo.
  5. 00:30:530 (3,4) - I'm not agree with your distances around 1.00x, fruits looks like too close, so I suggest you to remove curve at 00:30:530 (3) - and increase the distance between 00:30:530 (3,4) - into 1.20x
  6. 00:34:941 (4,1) - why not 2.10x or above same as 00:05:382 (3,1) - if sounds are very similar?
  7. 00:40:897 - don't you want to add a note here? I gave you my reason before.
  8. 00:41:118 - NC consistency with 00:12:882 -
  9. 00:44:647 - this sound is stronger than 00:43:765 -, deserve more distance imo, something around 1.50x
  10. 00:45:971 (4,1) - Increase the current distance a bit, otherwise if you don't want to increase, reduce at 00:24:353 (4,1) -
  11. 01:01:853 (2,3,4) - why you reduced the distance here? this is the prelude of kiai, so it isn't a good idea, I recommend you to move 01:02:294 (3) - to x:260
  12. 01:04:059 - the beginning of kiai, I can't believe that 00:05:382 (3,1) - have more distance, increase 01:02:735 (4,1) - a bit?
  13. 01:15:530 (2,3,1,2,3,4,1) - overdone for a cup diff, is harder than salad, at least reduce -10 between each note,

Salad

  1. 00:01:412 (2,3) - increase the distance a bit, something similar as 00:04:941 (5,1) - cause they have the same pitch.
  2. 00:11:559 (2,3) - increase the distance here, I know that 00:13:765 - is a stronger sound but they are very similar, at least it deserve a bit of emphasis.

to be continued~~
Topic Starter
Xinely

Catch The Beat wrote:

M4M~
I can't give pattern advice because it is good, So i just give hitsound suggestion :)
[Salad]
  1. 00:49:941 (1) - reduce distance little intentional for dash, i make a bit further due i still could catch w/o dash xD
[Platter]
  1. 00:31:853 (5) - add whistle too noisy ><
  2. 00:45:309 (6) - add note as you possible (If you add note, add whistle and delete whistle at 00:45:530 note) seems like a bit wrong link, i cant understand w
  3. 00:49:721 (7) - add whistle too noisy for 1/4
  4. 01:02:294 (5) - add drum clap(sampleset) clap only desu
  5. 01:02:956 (7) - add greenline volume 20% and add drum finsih only for this note drum finish already xD

Jusenkyo wrote:

M4M

[Cup]
  1. Well, I do not understand why you put more distance 00:04:941 (2,3) - here, if the same sound from here: 00:01:412 (2,3) - I recommend you moving this 00:05:382 (3) - slider to x:344 sliderart doesn't matter in ctb :( distance for the vocal's pitch. also no wrong to do that sliderart here. at least its easier to follow xD
  2. 00:12:000 (2) - I feel there overmap here, this slider should be something like this:
  3. 00:25:235 (1) - It is optional, but it could be better if you turn this slider to repeat and delete this slider: 00:27:000 (2) - And put a note here: 00:27:882 noooo, there is break when vocal "menjadi" "kan" "mu"
  4. 00:39:353 (1) - Move a bit, maybe x: 212
  5. 00:42:000 (4) - The same i said before. no overmap
  6. If you want to follow the voice guess from here begins: Replace this slider: 00:43:765 (2) - by a note, and make a 1/2 slider: but i dont follow vocal >< Feel free top put when you wish, so only are an a example.
  7. 00:48:177 (2) - I know that emphasizes a loud sound, but feel that you can reduce some, the distance is much to be a cup, I recommend x: 136
  8. 00:56:118 (4) - Give him some movement, more horizontal. 00:56:118 (4) - just a weak sound so imo vertical works here
  9. 01:09:353 (3) - You know what to do here. plsssss clearly 1/4 sound aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
  10. Nothing more to say, nice cup as always.
[Salad]
  1. 00:14:206 (8,1) - If you want to put a dash, increase a bit, if you don't need please reduce a bit. will make catchable w/o dash
  2. 00:15:971 (3,4) - I recommend you to increase the distance here, to emphasize the loud sound that is in (4), anyway if you agree with this, move a bit other notes, to prevent stacked.
  3. 00:17:735 (7,1) - Are optional, but a dash seems fine.
  4. 00:21:265 (6,1) - Are similar I said before. same too qwq
  5. 00:27:882 (4,1) - An easy dash can help :3.
  6. 00:41:118 (5,6) - I recommend you decrease a bit, i can get the next note without dash, but it's complicated.
  7. 00:42:441 (7,1) - Same at the beginning. same
  8. 00:49:059 (4,1) - Dash seems better, i can get the next note without dash too.
  9. 01:35:382 (5,1) - imo feels better without dash, but give a nice end. yep, dash for last note is good
[Platter]
  1. 00:00:971 (2,3) - Needs some movement, i feel a bit stacked. Something as you did here: 00:04:500 (1,2) - .
  2. 00:05:382 (3,1) - Dash is better to emphasize the loud sound.
  3. 00:09:132 (5,6) - Feels nice with dash, but imo I do not think you can do, because the short space. i think, the flow is forced with dashing so i will keep
  4. 00:13:765 (1) - It's to weird, but add NC here. nooo
  5. 00:14:427 (4,1) - Dash fits better.
  6. 00:15:971 (3,4) - Here too. ^
  7. 00:21:485 (8,1) - ^, same.
  8. 00:24:353 (4,1) - ^ wuu.
  9. 00:27:882 (5,1) - ^, waa.
  10. 00:32:074 (6,1) - ^, wee.
  11. 00:33:177 (3) - The sound is not to strong for need a dash, please, reduce the distance. dash for clap sound one ><
  12. 00:58:765 (3,4) - Give these sliders some of movement, maybe a little horizontal. sometimes i like horizontal so i do here ><
  13. 01:03:177 (7,8) - Stacked, try to move 7 a bit to the right.
  14. Nice platter too.
I hope can help you, good luck on this!

-Sh1n1- wrote:



General

  1. I'm in doubt about the long sliders at the beginning of the map, 00:01:853 - and 00:05:382 -. I feel that the current spread about such sliders are not good, the movement on salad is harder than platter.
    1.- Cup: 00:01:853 (3) - the first one is fine but 00:05:382 (3) - is a bit complicated for newcomers, I strongly recommend you to make a simple curve as you did on platter
    2.- Salad: the movement at 00:02:294 - is a bit complicated for a salad diff, in other case could be good but, you should make another harder slider on platter, on the second one I recommend you to make the heart you did on cup
    3.- Platter: 00:01:853 (4) - too simple, is just the same as Cup, add more movements, something harder like salad, 00:05:382 (3) - here you can make the same slider you did on Salad.

Cup

  1. 00:01:412 (2,3) - increase the distance a bit, the current one doesn't emphasize vocal and feels like the distance between 00:00:530 (1,2) -, keep consistency with 00:04:941 (2,3) -
  2. 00:12:000 (2) - I'm not agree with this kind of reverses in 1/4 'cause looks like a pattern from another map, considering that there are only 3 reverses in 1/4 on the diff, but could be fine for variety and it will be a nice introduction of 1/4 to salad, after that I want to said that you could add more patterns on 1/4 to have a better balance throught the whole diff or viceverse, you could remove such reverses and change into 1 slider, if you want to keep you could add an 1/4 pattern at 00:13:765 - too, guitar sound is prominent too. ah, but remember the bpm is 68 so 1/4 in here is like 1/2 for 136 bpm xD
  3. 00:10:677 (5,1) - is there a logical reason to decrease the distance here? auto editor distance is fucked lol, yep fixed
  4. 00:16:412 - high vocal pitch, why not something like 00:23:030 (2,3) -?, idk why 00:16:412 (3,4) - have more distance than 00:15:971 (2,3) -, also voice is decreasing, so it would be better if you press Ctrl+G at 00:16:412 (3,4) - talking about structure, reverse could be first imo.
  5. 00:30:530 (3,4) - I'm not agree with your distances around 1.00x, fruits looks like too close, so I suggest you to remove curve at 00:30:530 (3) - and increase the distance between 00:30:530 (3,4) - into 1.20x
  6. 00:34:941 (4,1) - why not 2.10x or above same as 00:05:382 (3,1) - if sounds are very similar?
  7. 00:40:897 - don't you want to add a note here? I gave you my reason before. nah nope here due 00:42:221 - guitar in here is clearly to hear than that one
  8. 00:41:118 - NC consistency with 00:12:882 -
  9. 00:44:647 - this sound is stronger than 00:43:765 -, deserve more distance imo, something around 1.50x
  10. 00:45:971 (4,1) - Increase the current distance a bit, otherwise if you don't want to increase, reduce at 00:24:353 (4,1) -
  11. 01:01:853 (2,3,4) - why you reduced the distance here? this is the prelude of kiai, so it isn't a good idea, I recommend you to move 01:02:294 (3) - to x:260
  12. 01:04:059 - the beginning of kiai, I can't believe that 00:05:382 (3,1) - have more distance, increase 01:02:735 (4,1) - a bit?
  13. 01:15:530 (2,3,1,2,3,4,1) - overdone for a cup diff, is harder than salad, at least reduce -10 between each note, somehow i dont understand, zig zag there is monotone so easy to remember and follow qwq

Salad

  1. 00:01:412 (2,3) - increase the distance a bit, something similar as 00:04:941 (5,1) - cause they have the same pitch.
  2. 00:11:559 (2,3) - increase the distance here, I know that 00:13:765 - is a stronger sound but they are very similar, at least it deserve a bit of emphasis.

to be continued~~
no reply means fixed. i didnt check salad yet from shini due still wip. thanks all ><
JBHyperion
General Comments:

  1. Song Folder: No issues
  2. Song Setup: No issues
  3. Metadata: Add "Live" to tags I guess? More likely to be searched than "L1ve"
  4. Timing: No issues
  5. Hitsounds: No issues
  6. AImod: No issues

Difficulty-Specific Comments:

Cup
  1. 00:15:971 (2,3) - Player has to speed up quite a lot to catch this, I'd move (2) left slightly e.g. x-200 so the spacing isn't so harsh.
  2. 00:24:353 (4,1) - Not as bad due to the good flow coming out of (4), but can still be reduced a bit I feel. Try (4) at x-396
  3. 00:38:471 (4) - I'd move this to around x-404, both to highlight the change in vocal pitch, but also to add some needed variety, since currently the flow between 00:35:824 (1,2,3,4,1,2,3,4) is very repetitive
  4. 01:00:530 (1,2) - Would prefer if you spaced these a little more, the little tap movement is smaller than in previous instances and it kills the flow you want to be building going into the kiai. 01:02:294 (3,4) - could maybe also be increased a little too to aid that
  5. 01:06:265 (4) - 01:11:118 (1) - These are vertical enough that you don't really have to move for them, which involves a lot of waiting in one place at such a low BPM. Even though it's a Cup, I'd make these more horizontal to maintain flow better
  6. 01:12:441 (2,3) - Combination of a tight curve and unexpected direction change (but weirdly low spacing) make this weird to read and play. I'd make (2) curved for a less harsh movement, then increase the distance to (3) slightly
  7. 01:17:294 (3) - Consider moving this to the left of (4) to provide some variety, since currently 01:14:647 (1,2,3,1,2,3,4,1) - is all alternating left/right
  8. 01:28:765 (1,2,3) - For following the guitar, this would sound better as circle first, then the two sliders. You'll notice how both sliders end on strong beats at the moment, providing a weird emphasis

Salad
  1. 00:14:206 (8,1) - Would prefer if (1) faced to the left similar to 00:21:265 (6,1) -, since the slight antiflow after dash requires a delicate movement that can be annoying if (1) is overshot
  2. 00:27:882 (4,1) - Dash here might be nice for the strong vocal
  3. 00:30:530 (4,5) - Increase spacing slightly to maintain flow
  4. 01:07:368 (6,1) - Potential for a dash here since the vocal is very strong
  5. 01:13:765 (5,6) - As 00:30:530 (4,5)
  6. 01:34:059 (3,4) - I'd avoid the small direction change here, since you have to dash to (5) with another direction change right after that, making this very awkward to play. Ctrl+H 01:34:721 (4,5,1) and move to x-228 is a good alternative without the first direction change

Platter
  1. 00:04:941 (2,3) - Not expecting this to be a dash considering was walkable. Make these consistent either way please
  2. 00:45:971 (7,1) - Dash here would fit the guitar pitch change nicely
  3. 00:49:059 (6) - More of a curve here would improve the flow, the slight movement left currently is quite easy to miss droplets on
  4. 00:54:353 (3,4) - These are on the border of requiring dash but (4) is a weak sound, so try reducing this spacing slightly
  5. 01:05:824 (3,4) - ^
  6. 01:12:000 (2,3) - Could really use a dash here to emphasize the vocal
Pretty solid set as expected, feel free to call me back after a couple more mods \o/
Topic Starter
Xinely

JBHyperion wrote:

General Comments:

  1. Song Folder: No issues
  2. Song Setup: No issues
  3. Metadata: Add "Live" to tags I guess? More likely to be searched than "L1ve" L1ve is from the album name https://i.ppy.sh/3d95e23118572daa3ec00f ... 322e6a7067 (steal from mania ver pic lol) but sure i can add live as well
  4. Timing: No issues
  5. Hitsounds: No issues
  6. AImod: No issues

Difficulty-Specific Comments:

Cup
  1. 00:15:971 (2,3) - Player has to speed up quite a lot to catch this, I'd move (2) left slightly e.g. x-200 so the spacing isn't so harsh.
  2. 00:24:353 (4,1) - Not as bad due to the good flow coming out of (4), but can still be reduced a bit I feel. Try (4) at x-396
  3. 00:38:471 (4) - I'd move this to around x-404, both to highlight the change in vocal pitch, but also to add some needed variety, since currently the flow between 00:35:824 (1,2,3,4,1,2,3,4) is very repetitive
  4. 01:00:530 (1,2) - Would prefer if you spaced these a little more, the little tap movement is smaller than in previous instances and it kills the flow you want to be building going into the kiai. 01:02:294 (3,4) - could maybe also be increased a little too to aid that
  5. 01:06:265 (4) - 01:11:118 (1) - These are vertical enough that you don't really have to move for them, which involves a lot of waiting in one place at such a low BPM. Even though it's a Cup, I'd make these more horizontal to maintain flow better
  6. 01:12:441 (2,3) - Combination of a tight curve and unexpected direction change (but weirdly low spacing) make this weird to read and play. I'd make (2) curved for a less harsh movement, then increase the distance to (3) slightly
  7. 01:17:294 (3) - Consider moving this to the left of (4) to provide some variety, since currently 01:14:647 (1,2,3,1,2,3,4,1) - is all alternating left/right
  8. 01:28:765 (1,2,3) - For following the guitar, this would sound better as circle first, then the two sliders. You'll notice how both sliders end on strong beats at the moment, providing a weird emphasis

Salad
  1. 00:14:206 (8,1) - Would prefer if (1) faced to the left similar to 00:21:265 (6,1) -, since the slight antiflow after dash requires a delicate movement that can be annoying if (1) is overshot
  2. 00:27:882 (4,1) - Dash here might be nice for the strong vocal
  3. 00:30:530 (4,5) - Increase spacing slightly to maintain flow
  4. 01:07:368 (6,1) - Potential for a dash here since the vocal is very strong
  5. 01:13:765 (5,6) - As 00:30:530 (4,5)
  6. 01:34:059 (3,4) - I'd avoid the small direction change here, since you have to dash to (5) with another direction change right after that, making this very awkward to play. Ctrl+H 01:34:721 (4,5,1) and move to x-228 is a good alternative without the first direction change

Platter
  1. 00:04:941 (2,3) - Not expecting this to be a dash considering was walkable. Make these consistent either way please
  2. 00:45:971 (7,1) - Dash here would fit the guitar pitch change nicely
  3. 00:49:059 (6) - More of a curve here would improve the flow, the slight movement left currently is quite easy to miss droplets on
  4. 00:54:353 (3,4) - These are on the border of requiring dash but (4) is a weak sound, so try reducing this spacing slightly i think the sound of guitar and drum are strong enough for that spacing ><
  5. 01:05:824 (3,4) - ^ same as above + vocal's breathe
  6. 01:12:000 (2,3) - Could really use a dash here to emphasize the vocal
Pretty solid set as expected, feel free to call me back after a couple more mods \o/
no reply means fixed
thanks jbh /3/
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