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Gladenfold - ...To Eternity

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Total Posts
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Topic Starter
LMT
This beatmap was submitted using in-game submission on 06 July 2017 at 16:46:18

Artist: Gladenfold
Title: ...To Eternity
Tags: melodic death power metal acoustic rotta olavi paavali pouttu from dusk yamicchi
BPM: 163.5
Filesize: 2052kb
Play Time: 01:06
Difficulties Available:
  1. Easy (1.52 stars, 82 notes)
  2. Hard (3.3 stars, 153 notes)
  3. Insane (4.72 stars, 222 notes)
  4. Normal (1.97 stars, 102 notes)
  5. Yamicchi's Light Insane (3.81 stars, 176 notes)
Download: Gladenfold - ...To Eternity
Information: Scores/Beatmap Listing
---------------

:3
moody rainy afternoon, take a cup of tea and blarrghhh

thanks to all modders.
Special thanks: BOUYAAA and Bonsai for timing help

Light Insane by Yamicchi

Metadata: http://gladenfold.bigcartel.com/product ... nity-album , thanks IamKwaN!

BG is a photo of Prague taken from Vysehrad, courtesy of an irl friend, please don't use it for anything else.
Asaiga
call me to check again if needed
09:05 Asaiga: are you Lan Wings?
09:06 LMT1996: umm no
09:06 LMT1996: is the map ok?
09:06 Asaiga: khúc cuối emphasise nốt sai kìa, lẽ ra phải tăng spacing 1 tí
09:06 LMT1996: timestamp hộ với :v
09:06 Asaiga: ờ mà nếu để 3/4 thì chịu
09:06 Asaiga: 01:06:362 -
09:07 LMT1996: ah uh để 3/4
09:07 Asaiga: 01:06:888 (3) - nhưng mà chỗ này tăng lên 1 xíu
09:07 LMT1996: ah ah hiểu ý r`
09:07 LMT1996: tại chỗ đó có cái timing point làm hỏng mất ds =.=
09:08 LMT1996: ok :3 thx
09:08 LMT1996: nhìn chung thế nào? cái này cũng có clean mà :v
09:08 Asaiga: http://puu.sh/qBTnI/2aba36836e.jpg để shape giống giống kiểu này thử,
09:08 Asaiga: 00:01:101 -
09:09 LMT1996: ok
09:09 Asaiga: 00:05:486 (2,3) - tăng spacing chỗ này
09:10 Asaiga: 00:05:662 (3,4) - same
09:10 Asaiga: nếu mà map mà stick theo 1 DS thì thôi vậy
09:10 LMT1996: uh nghĩ là không cần thiết
09:10 LMT1996: mới đầu map
09:11 Asaiga: map đầu là sao O_O
09:11 Asaiga: 00:05:311 (1,2) - nếu vậy thì giảm spacing chỗ này lol
09:11 Asaiga: i thought you said ''map the music''
09:11 Asaiga: oh wait that's Shoga's
09:12 LMT1996: err cũng không hẳn
09:12 LMT1996: nah i'm not that radical
09:12 LMT1996: spacing
09:12 LMT1996: chỗ này thay bằng slider cho các âm khác nhau
09:12 LMT1996: chắc là đủ rồi
09:13 Asaiga: 00:10:574 - chỗ này, tăng DS stream dc ko?
09:13 Asaiga: tại vì stream speed thấp, mà slider nhanh hơn
09:13 LMT1996: nice idea :3
09:13 Asaiga: thì cái ''quán tính''
09:14 Asaiga: 00:12:329 (1) - cái này, xuống 5 grid, qua trái 1 grid *nazi*
09:15 LMT1996: ah overlap chỗ này, vừa sửa lúc nãy rồi =))
09:15 Asaiga: k
09:15 Asaiga: bài này áp dụng nhiều chỗ tăng giảm SV cũng hay
09:15 LMT1996: uh đoạn stream
09:15 Asaiga: 00:14:960 (4,1) - tăng spacing chỗ này
09:17 Asaiga: 00:20:750 (1) - di cái slider head qua trái 3 grid
09:17 LMT1996: xd damn ok
09:18 LMT1996: how do you catch that xd
09:18 Asaiga: 00:31:276 (3) - cái này thấy đột ngột thế :c
09:18 Asaiga: being nazi catches everything man
09:19 LMT1996: the fucking piano ughh
09:19 LMT1996: đáng ra
09:19 LMT1996: 00:31:890 - có 1 nốt ở đây nữa
09:19 LMT1996: mà nó cancer quá
09:19 Asaiga: ủa sao lại reverse trên blue tick
09:19 LMT1996: vứt
09:20 LMT1996: uh piano có 1 nốt ở blue tick =.=
09:20 LMT1996: oh shit nope
09:20 LMT1996: damn
09:20 LMT1996: tai lòi
09:20 Asaiga: xd
09:20 LMT1996: nice catch
09:20 Asaiga: chơi đã thấy kì rồi
09:21 Asaiga: 00:33:381 (1) - qua trái 3 grid, xuống 3 grid :s
09:22 Asaiga: chắc kéo cả dòng luôn cho nó an toàn 00:33:381 (1,2,3,4) -
09:22 Asaiga: 00:37:592 (1) - cái điểm giữa làm cong cái slider ấy, cho xuống 2 grid
09:25 Asaiga: everything ok?
09:26 LMT1996: lúc nãy sửa :v
09:26 Asaiga: 00:43:819 (9) - di nguyên cái slider lên 1 grid nào
09:26 Asaiga: 00:43:819 (9) - à ko, 2
09:26 LMT1996: uh để sao cho thẳng hàng
09:28 Asaiga: 00:48:873 (1,2,3) - nguyên cái này di qua trái 3 grid dc ko?
09:28 LMT1996: fuck internet wegfaou
09:28 LMT1996: fixed all
09:28 Asaiga: :(
09:28 LMT1996: qua trái sợ overlap
09:29 Asaiga: à lộn
09:29 Asaiga: phải xd
09:29 LMT1996: có lý hơn đấy :x
09:30 LMT1996: phải 3 grid, xuống 1 grid :3
09:30 Asaiga: ye
09:31 Asaiga: with all that, I'm taking my well earned kds, kthxbai
Shoga
^ what is this? is this some sort of kds farm? Asagi-chan plz
Topic Starter
LMT

Shoga wrote:

^ what is this? is this some sort of kds farm? Asagi-chan plz
thx for the star and asa-chan is on kds farm mode xd.
mod it if you can btw.
Asaiga

LMT1996 wrote:

moody rainy afternoon, take a cup of tea and blarrghhh
this made me want to do some kds farming
Ayyri
www
2016-08-15 08:04 LMT1996: hi is it rude for me to ask you for like a really quick look? ;w; seems like you're mapping sth
2016-08-15 08:05 Ayyri: Hello there.
2016-08-15 08:05 Ayyri: Yeah, I'm working on something. But what map did you need a look at?
2016-08-15 08:06 LMT1996: ACTION is editing [https://osu.ppy.sh/b/1055945 Gladenfold - ...To Eternity [Insane]]
2016-08-15 08:06 LMT1996: umm so just like general thing
2016-08-15 08:09 Ayyri: It looks better structurally than the other map of your's that I looked at.
2016-08-15 08:11 Ayyri: You probably won't like this suggestion, but you could probably add a note at 00:22:329 - to make the starting pattern a bit more different from 00:22:855 (3,4,5) -
2016-08-15 08:12 LMT1996: umm i can like make a 1/2 slider
2016-08-15 08:12 LMT1996: does that sound good?
2016-08-15 08:12 Ayyri: Sure thing.
2016-08-15 08:12 Ayyri: 00:24:960 - Turn the volume down to ~20% for this finish. You can make everything after 30% if you want though.
2016-08-15 08:13 Ayyri: Just the finish sounds louder than the .mp3 itself tbh.
2016-08-15 08:13 Ayyri: 00:27:065 - Properly underlap this, as minor as that is.
2016-08-15 08:14 LMT1996: fixed the underlap
2016-08-15 08:14 LMT1996: will fix the finishes , they really are somewhat off-putting
2016-08-15 08:14 Ayyri: Gotcha.
2016-08-15 08:15 Ayyri: 00:29:171 - This seems like a place you'd want to use a slider rather than a circle.
2016-08-15 08:15 Ayyri: (1/4 sliders though.)
2016-08-15 08:15 Ayyri: slider*
2016-08-15 08:16 LMT1996: eh, 00:29:171 (1) - as a 1/4 slider? I agree with a 1/2, but probably not 1/4
2016-08-15 08:17 Ayyri: 00:33:381 (1,2) - I this a pattern more like [https://imgur-archive.ppy.sh/FQ4zm0i.png this] looks less messy.
2016-08-15 08:17 Ayyri: 1/2 works as well.
2016-08-15 08:17 Ayyri: Just depends how much you want to emphasize it.
2016-08-15 08:17 Ayyri: Since you've been using shorter beats.
2016-08-15 08:19 LMT1996: umm sure, about the slider thing, moved 2 out a bit but not so close to the sliderend, it's just a play-different design
2016-08-15 08:20 Ayyri: 00:37:592 (1,2,3) - I don't want to mess with the whole structure of this in case you dislike this, but I think [https://imgur-archive.ppy.sh/yfeC2jf.png this] is a bit less messy. Since 00:37:592 (1) - just looks out of place curved like that in relation to 00:38:118 (2,3) -
2016-08-15 08:20 Ayyri: Yeah, it was just to give the general idea of "Don't have the 2nd slider be under the BODY of the 1st one."
2016-08-15 08:20 Ayyri: But I'd defidently clean it up a bit more.
2016-08-15 08:21 Ayyri: 00:40:399 - I wouldn't have this note be the same as the others. (00:38:995 (1,2,3,4) - )
2016-08-15 08:21 LMT1996: ah right blankets ughh, fixed
2016-08-15 08:21 Ayyri: Possibly a reverse slider because of the sound that's occuring there.
2016-08-15 08:22 Ayyri: Yeah. Even the blanket I showed isn't exactly how I'd do it, but I don't think you like blanket too much. lol
2016-08-15 08:22 LMT1996: 1/4 slider'd that note
2016-08-15 08:24 LMT1996: well i don't like blankets cus it's tedious to make a good blanket :DD nothing wrong with it, tried to make it look as neat as possible
2016-08-15 08:25 Ayyri: I see.
2016-08-15 08:25 Ayyri: Around 00:42:591 - the 2 circles then 1/4 slider don't really fit the rhythm here.
2016-08-15 08:27 Ayyri: 00:42:591 - I'm not quite sure yet, but something like [https://imgur-archive.ppy.sh/RlOjhqU.png this] works a bit better, but I'm not sure what to do for 00:42:942 -
2016-08-15 08:27 Ayyri: Because around 00:43:205 - there should be a beat, rather than a slider end.
2016-08-15 08:27 LMT1996: oh no i'm pretty sure that breaks the structure
2016-08-15 08:28 Ayyri: It defidently does, but the rhythm there isn't good.
2016-08-15 08:28 Ayyri: You can literally hear it in the hitsounding too. lol
2016-08-15 08:28 Ayyri: Even 00:43:293 (1,2,3,1,2,3) - I would recommend changing.
2016-08-15 08:28 Ayyri: Because 00:41:890 (1,2,3,1,2,3) - make sense.
2016-08-15 08:29 Ayyri: But 00:43:293 (1,2,3,1,2,3) - isn't as intense and make a lot less sense.
2016-08-15 08:29 LMT1996: yeah well i blame the piano/guitar guys they're being inconsistent here
2016-08-15 08:29 Ayyri: Heh.
2016-08-15 08:30 LMT1996: umm
2016-08-15 08:30 LMT1996: 00:42:591 (1,2,3) -
2016-08-15 08:30 LMT1996: changing this to 2 1/4 sliders
2016-08-15 08:31 Ayyri: Alright
2016-08-15 08:31 Ayyri: That sounds good.
2016-08-15 08:35 Ayyri: What about 00:42:942 - to 00:43:907 - ?
2016-08-15 08:36 LMT1996: the final triple (2circles+1/4slider) is changed to 2 1/4 sliders with less spacing than the previous set
2016-08-15 08:36 LMT1996: so that the structure is not messed up but the intensity is followed
2016-08-15 08:37 Ayyri: Gotcha.
2016-08-15 08:39 Ayyri: 00:44:872 - I don't think this needs to end at 00:45:311 - it sounds a bit weird there. If it's following the piano, 00:45:047 - might be a bit better.
2016-08-15 08:41 Ayyri: Impact wise, ending the stream at 00:54:136 - would emphasize the change in section at 00:54:521 (1) -
2016-08-15 08:41 LMT1996: so if you listen for a pattern here, the ticks that are stressed are 00:43:995 - 00:44:258 (1) - 00:44:872 - and 00:45:398 -
2016-08-15 08:41 LMT1996: which goes like white blue red to white
2016-08-15 08:41 LMT1996: kinda funky
2016-08-15 08:42 Ayyri: I see.
2016-08-15 08:42 LMT1996: so i'm trying to follow this pattern
2016-08-15 08:43 Ayyri: 00:57:014 (1) - Wouldn't following the guitar at 00:57:123 - better suit the rhythm that the sliders at 00:54:521 (1,1,1,1,2,3) - is following?
2016-08-15 08:43 LMT1996: 00:54:136 (1) - the intensity of the guitar has grown a lot more prominent here so i think it's worth having a stream still
2016-08-15 08:44 LMT1996: 00:57:014 (1) - fixed
2016-08-15 08:44 LMT1996: snapped to 1/3
2016-08-15 08:45 Ayyri: 00:59:203 - Same kinda thing as before, except later.
2016-08-15 08:45 Ayyri: Doesn't really sound right at it's current spot if it's following the guitar.
2016-08-15 08:46 LMT1996: oh it's because it's 1/6 and there are timing points there so i don't want to get any playability issues near the end of the map
2016-08-15 08:46 LMT1996: no one wants a stupid sliderbreak here or like a weird 100
2016-08-15 08:46 Ayyri: You might want to get your timing checked then.
2016-08-15 08:46 Ayyri: Because I was going to suggest moving it to 00:59:488 - and not have a double reverse.
2016-08-15 08:46 Ayyri: Not exactly there
2016-08-15 08:46 LMT1996: no my timing is correct here lol, it's just it's more playable this way
2016-08-15 08:47 Ayyri: But a beat earlier.
2016-08-15 08:47 LMT1996: it's 1/6 for your information
2016-08-15 08:47 Ayyri: Then it should probably fall at 00:59:392 - :/
2016-08-15 08:47 LMT1996: also i've made the hitsounds at the sliderends louder, i think
2016-08-15 08:48 LMT1996: umm
2016-08-15 08:48 LMT1996: there is definitely a sound on the downbeat?
2016-08-15 08:49 Ayyri: Doesn't sound like it.
2016-08-15 08:50 LMT1996: right so, 25% playback, guitar sound
2016-08-15 08:50 LMT1996: 1/6 snap
2016-08-15 08:50 Ayyri: Okay.
2016-08-15 08:50 LMT1996: check that downbeat with a loud guitar sound
2016-08-15 08:51 Ayyri: You mean the barely audible sound?
2016-08-15 08:51 LMT1996: nope
2016-08-15 08:51 LMT1996: the barely audible are the 1/6s
2016-08-15 08:52 LMT1996: they are the reverse arrows
2016-08-15 08:52 LMT1996: the very audible sounds are the sliderheads and the slidertails
2016-08-15 08:53 Ayyri: I still don't hear it.
2016-08-15 08:53 Ayyri: But if you're confident in that, then that's up to you.
2016-08-15 08:53 LMT1996: alright
2016-08-15 08:54 Ayyri: 00:58:984 - , 01:01:202 - , 01:03:273 - , and 01:05:516 - I know these aren't very audible, except for the first ones, nor are they strums, but you could but a circle there. Because note having a note at 00:58:984 - at least, sounds weird.
2016-08-15 08:56 LMT1996: oh i've thought about it
2016-08-15 08:56 LMT1996: really it's a random sound by the guitar player when they release the guitar string after holding it tight
2016-08-15 08:56 Ayyri: Yeah, I know.
2016-08-15 08:56 LMT1996: so in theory it shouldn't have a structure so I don't want random elements here
2016-08-15 08:56 Ayyri: That's why I said it's not a strum. lol
2016-08-15 08:57 LMT1996: yeah just saying, i don't think i'll change it unless too many people bring this issue up
2016-08-15 08:57 Ayyri: I gotcha.
2016-08-15 08:59 Ayyri: So, light modding wise, that's pretty much it.
2016-08-15 08:59 LMT1996: yeah, that's some proper modding right there haha, if you want kds just post the log
2016-08-15 09:00 Ayyri: Alright, thank you. :D
Topic Starter
LMT

Asaiga wrote:

LMT1996 wrote:

moody rainy afternoon, take a cup of tea and blarrghhh
this made me want to do some kds farming
you're welcum
Topic Starter
LMT
redl set cus yami's diff is up
Hikan
short mod
Insane
00:01:101 (1,2,3) - just some idia
00:05:662 (3,4,5) - Another idia
cái 00:13:557 (3) - này dư nhịp òy
chỉ là góp ý thôi, nhưng đống 00:53:083 (1,2,3,4,1,2,3,4) - vì đã khá straight nên cho nó straight hẵn thì hay hơn? cơ bản thì giống như thế này
00:49:223 (1,2,3,4) - more curvy, vì slider cong mà stream thì thẳng nhìn ngứa :v
01:06:187 (1,2,3,4) - behold! an idia
how to mod? xD
Yamicchi's Light Insane
00:15:486 (2,3) - nazi blanket xd
00:33:030 - ở đây là 1/6, nếu end ở 00:32:972 - thì sẽ có thời gian để sẵn sàng cho cái double kế tiếp hơn, why not? xd
Hard
00:05:311 (1,2) - blanket?
00:06:013 (3,4) - ^
Topic Starter
LMT

DosuRyouta wrote:

short mod
Insane
00:01:101 (1,2,3) - just some idia đẹp đó mà tại spacing to quá :v, mới đầu map
00:05:662 (3,4,5) - Another idia làm giống chú thì cái 5 nó bị offscreen @@ với lại 4 5 khác tiếng với 3 nên pattern nên khác
cái 00:13:557 (3) - này dư nhịp òy có tiếng guitar :v
chỉ là góp ý thôi, nhưng đống 00:53:083 (1,2,3,4,1,2,3,4) - vì đã khá straight nên cho nó straight hẵn thì hay hơn? cơ bản thì giống như thế này ựa hơi giống jumpstream, cũng không có ý định làm jumpstream nhưng mà sẽ xem xét shape stream :v, cũng thích thế này, coi ai có ý kiến khác hay hơn không thì sẽ làm thử
00:49:223 (1,2,3,4) - more curvy, vì slider cong mà stream thì thẳng nhìn ngứa :v Ô kê
01:06:187 (1,2,3,4) - behold! an idia nai ai đia, sửa kiểu kiểu vậy :v
how to mod? xD

Hard
00:05:311 (1,2) - blanket?
00:06:013 (3,4) - ^
fixed both
<3 <3
Yamicchi

DosuRyouta wrote:

short mod

Yamicchi's Light Insane
00:15:486 (2,3) - nazi blanket xd tinh mắt thế nhờ ;w; mà hình như ông nghĩ tui phải blanket cả cái slider phải kh?
00:33:030 - ở đây là 1/6, nếu end ở 00:32:972 - thì sẽ có thời gian để sẵn sàng cho cái double kế tiếp hơn, why not? xd chuyển luôn thành cái slider :)) vì nó lúc này là 1/3 ở khung nhịp 1/6 nên bấm khó quá ;w;
Long time no see Mr.Update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 41890
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 1

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Bookmarks: 41890
DistanceSpacing: 0.8
BeatDivisor: 6
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:To Eternity
TitleUnicode:To Eternity
Artist:Gladenfold
ArtistUnicode:Gladenfold
Creator:LMT1996
Version:Yamicchi's Light Insane
Source:
Tags:melodic death power metal acoustic rotta
BeatmapID:1056699
BeatmapSetID:496072

[Difficulty]
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CircleSize:4
OverallDifficulty:7
ApproachRate:8.5
SliderMultiplier:1.50000000596046
SliderTickRate:1

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180,68,11978,1,0,0:0:0:0:
28,268,12329,5,0,0:0:0:0:
132,316,12680,1,0,0:0:0:0:
232,268,13031,1,2,0:0:0:0:
332,316,13382,1,0,0:0:0:0:
384,328,13557,1,0,0:0:0:0:
436,336,13732,6,0,P|452:280|440:224,2,112.500004738569,0|0|2,0:0|0:0|0:0,0:0:0:0:
348,276,14785,1,0,0:0:0:0:
328,228,14960,1,0,0:0:0:0:
332,176,15136,6,0,P|344:156|360:140,2,37.500001579523
252,188,15486,2,0,P|252:164|258:142,2,37.500001579523
208,252,15837,2,0,P|184:224|188:144,1,112.500004738569,2|0,0:0|0:0,0:0:0:0:
376,112,16539,6,0,B|416:124|416:124|488:104,1,112.500004738569,4|2,0:0|0:0,0:0:0:0:
500,176,17007,2,0,L|456:188,1,37.500001579523
404,232,17241,2,0,P|404:260|408:280,2,37.500001579523,2|0|0,0:0|0:0|0:0,0:0:0:0:
344,184,17592,2,0,P|316:184|296:188,2,37.500001579523,2|0|0,0:0|0:0|0:0,0:0:0:0:
416,228,17943,6,0,P|416:260|428:344,1,112.500004738569,2|0,0:0|0:0,0:0:0:0:
296,284,18644,2,0,P|312:311|364:378,1,112.500004738569
228,328,19346,6,0,B|216:308|216:284|216:284|184:300|144:292,2,112.500004738569,2|0|0,0:0|0:0|0:0,0:0:0:0:
344,184,20399,2,0,P|348:156|348:136,2,37.500001579523
288,100,20750,6,0,P|320:76|400:92,1,112.500004738569,2|0,0:0|0:0,0:0:0:0:
384,256,21451,1,0,0:0:0:0:
228,328,21802,1,0,0:0:0:0:
87,228,22153,6,0,P|80:192|84:168,1,56.2500023692846,4|0,0:0|0:0,0:0:0:0:
100,96,22504,1,0,0:0:0:0:
228,232,22855,1,0,0:0:0:0:
410,190,23206,1,0,0:0:0:0:
283,54,23557,5,2,0:0:0:0:
325,236,23908,1,0,0:0:0:0:
372,56,24258,2,0,P|368:24|352:-4,2,56.2500023692846
404,280,24960,5,4,0:0:0:0:
324,324,25136,1,0,0:0:0:0:
248,280,25311,1,0,0:0:0:0:
324,132,25662,1,0,0:0:0:0:
400,368,26013,1,0,0:0:0:0:
172,232,26364,5,2,0:0:0:0:
328,236,26715,1,0,0:0:0:0:
164,320,27065,2,0,B|120:332|120:332|48:320,1,112.500004738569
176,144,27767,6,0,P|228:164|260:224,1,112.500004738569,4|0,0:0|0:0,0:0:0:0:
96,184,28469,1,0,0:0:0:0:
256,104,28820,1,0,0:0:0:0:
245,282,29171,5,2,0:0:0:0:
176,144,29522,1,0,0:0:0:0:
330,153,29872,2,0,P|348:208|328:260,1,112.500004738569
168,236,30574,6,0,B|120:216|104:256|48:240,1,112.500004738569,4|0,0:0|0:0,0:0:0:0:
56,64,31276,2,0,B|104:84|120:44|176:60,1,112.500004738569
256,192,31978,6,0,P|264:216|264:240,2,37.500001579523,2|0|0,0:0|0:0|0:0,0:0:0:0:
352,240,32329,2,0,P|346:264|334:285,2,37.500001579523,2|0|0,0:0|0:0|0:0,0:0:0:0:
416,320,32679,5,2,0:0:0:0:
416,320,32738,2,0,P|388:352|344:364,1,75.0000031590461
304,368,33089,2,0,L|252:360,1,37.500001579523
256,192,33381,6,0,B|240:160|256:128|256:128|272:96|256:56,1,134.999996416568,4|0,0:0|0:0,0:0:0:0:
184,96,33908,1,2,0:0:0:0:
328,160,34317,1,2,0:0:0:0:
320,248,34551,1,2,0:0:0:0:
176,184,34785,2,0,P|112:176|48:216,2,134.999996416568,0|0|2,0:0|0:0|0:0,0:0:0:0:
264,320,35837,1,0,0:0:0:0:
408,212,36188,6,0,P|424:148|388:84,2,134.999996416568,4|0|0,0:0|0:0|0:0,0:0:0:0:
264,320,37241,1,0,0:0:0:0:
192,264,37416,1,0,0:0:0:0:
88,324,37592,6,0,B|52:336|52:336|8:308|4:252,1,134.999996416568,2|0,0:0|0:0,0:0:0:0:
36,172,38118,1,0,0:0:0:0:
144,132,38293,2,0,L|292:144,1,134.999996416568
278,142,38995,5,4,0:0:0:0:
473,121,39346,1,0,0:0:0:0:
327,252,39697,1,0,0:0:0:0:
368,60,40048,1,0,0:0:0:0:
448,240,40399,1,2,0:0:0:0:
448,240,41890,5,8,0:0:0:0:
436,272,41977,1,0,0:0:0:0:
412,292,42065,1,0,0:0:0:0:
380,304,42153,1,0,0:0:0:0:
348,304,42240,2,0,L|300:296,3,41.2500014227628,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
232,328,42591,2,0,L|184:320,3,41.2500014227628
112,336,42942,5,8,0:0:0:0:
92,308,43030,1,0,0:0:0:0:
88,276,43118,1,0,0:0:0:0:
100,244,43205,1,0,0:0:0:0:
124,220,43293,2,0,L|168:216,3,41.2500014227628,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
232,168,43644,2,0,L|276:164,3,41.2500014227628
352,160,43995,5,8,0:0:0:0:
384,156,44082,1,0,0:0:0:0:
408,136,44170,1,0,0:0:0:0:
412,104,44258,1,0,0:0:0:0:
392,80,44346,2,0,P|388:48|388:24,5,41.2500014227628,8|0|0|0|0|0,0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
312,40,44872,2,0,P|319:8|327:-13,1,41.2500014227628,8|0,0:0|0:0,0:0:0:0:
244,88,45047,5,8,0:0:0:0:
212,100,45135,1,0,0:0:0:0:
180,104,45223,1,0,0:0:0:0:
148,96,45311,1,0,0:0:0:0:
116,84,45398,2,0,L|124:136,3,41.2500014227628,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
100,200,45749,2,0,L|108:252,3,41.2500014227628
152,304,46066,5,8,0:0:0:0:
180,316,46153,1,0,0:0:0:0:
212,316,46241,1,0,0:0:0:0:
240,308,46329,1,0,0:0:0:0:
268,300,46416,2,0,L|312:304,5,37.5000001490115,8|0|0|0|0|0,0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
376,336,46943,2,0,L|420:340,1,37.5000001490115,8|0,0:0|0:0,0:0:0:0:
472,288,47118,5,8,0:0:0:0:
484,260,47206,1,0,0:0:0:0:
484,228,47294,1,0,0:0:0:0:
476,200,47381,1,0,0:0:0:0:
460,176,47469,1,8,0:0:0:0:
432,184,47557,1,0,0:0:0:0:
404,184,47644,1,0,0:0:0:0:
376,176,47732,1,0,0:0:0:0:
348,168,47820,6,0,L|300:176,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
240,144,48171,2,0,L|192:136,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
128,156,48522,5,8,0:0:0:0:
116,184,48609,1,0,0:0:0:0:
112,212,48697,1,0,0:0:0:0:
112,244,48785,1,0,0:0:0:0:
144,244,48873,1,8,0:0:0:0:
172,252,48960,1,0,0:0:0:0:
196,272,49048,1,0,0:0:0:0:
208,300,49136,1,0,0:0:0:0:
224,324,49223,6,0,L|268:332,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
336,320,49574,2,0,L|380:312,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
448,324,49925,2,0,L|492:332,3,37.5000001490115
512,256,50276,5,8,0:0:0:0:
500,228,50364,1,0,0:0:0:0:
480,208,50451,1,0,0:0:0:0:
452,196,50539,1,0,0:0:0:0:
424,192,50627,1,8,0:0:0:0:
396,200,50715,1,0,0:0:0:0:
368,208,50802,1,0,0:0:0:0:
336,208,50890,1,0,0:0:0:0:
308,196,50978,1,0,0:0:0:0:
288,176,51066,1,0,0:0:0:0:
276,148,51153,2,0,L|280:100,1,37.5000001490115,8|0,0:0|0:0,0:0:0:0:
224,56,51329,6,0,L|176:52,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
120,92,51680,2,0,L|72:96,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
24,148,52030,2,0,L|28:196,3,37.5000001490115
68,248,52381,5,8,0:0:0:0:
100,248,52469,1,0,0:0:0:0:
132,248,52557,1,0,0:0:0:0:
160,248,52644,1,0,0:0:0:0:
192,248,52732,2,0,P|200:288|200:308,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
252,336,53083,5,8,0:0:0:0:
280,344,53171,1,0,0:0:0:0:
308,344,53258,1,0,0:0:0:0:
336,336,53346,1,0,0:0:0:0:
360,320,53434,1,8,0:0:0:0:
380,296,53522,1,0,0:0:0:0:
388,268,53609,1,0,0:0:0:0:
384,240,53697,1,0,0:0:0:0:
372,212,53785,6,0,P|364:172|364:164,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
360,100,54136,2,0,P|366:59|368:52,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
304,16,54521,6,0,P|236:48|160:24,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
88,48,55315,6,0,B|104:104|104:104|92:200,1,150.000000596046
112,272,56139,6,0,B|136:288|168:272|168:272|200:256|240:272,1,112.500004738569
296,272,57014,6,0,B|320:224|320:168|296:136|296:136|272:104|272:64|312:32|312:32|344:64|400:72|400:72|384:104|384:136|384:136|344:128|288:128|248:160|248:160|208:152,1,600.000002384184,4|0,0:0|0:0,0:0:0:0:
144,132,59203,6,0,L|120:124,3,25.000000099341
384,304,61456,6,0,L|424:312,3,25.000000099341
240,128,63516,6,0,L|232:80,3,25.000000099341
232,120,66187,6,0,B|248:144|248:144|224:168|208:208|224:264,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
288,312,66654,2,0,L|344:320,1,50.000000198682
408,264,66888,2,0,P|416:240|416:208,2,50.000000198682
328,232,67356,1,0,0:0:0:0:
320,72,67590,5,2,0:0:0:0:
256,192,67707,12,0,74621,0:0:0:0:
Jonarwhal
no kd for now
M4M return
[General]
  1. Set custom combo colors. eg. yellow, dark green, and light gray
  2. You have a lot unmapped at the end, consider trimming the .mp3 file there. And, remove the long spinner in Light Insane for a consistent ending.
  3. Try to include Spinners in Normal, Hard, and Insane, possibly during one of the little breaks.
[Easy]
  1. 00:08:118 (1,2,3) - Fix blankets, if that's something you care about.
  2. 00:15:136 (3,4,1,2) - Overlap is really noticeable, fix it.
  3. 00:18:644 (4,1) - When you blanket this, it makes it look like 00:16:539 (1,2,3) - these should've blanketed, so remove the blanket for consistency.
  4. 00:27:065 (5,1,2,3) - overlap is nasty
  5. 00:31:978 (4,5,1) - ds is offputting
  6. 00:33:381 (1,2) - fix blanket, if you care
  7. 00:43:995 (1,1) - A measure of spinner recovery time is required in Easy, I recommend you try this:
[Normal]
  1. 00:01:101 (1) - I don't understand why this ends there.
  2. 00:11:276 (2,3,1) - Overlap looks bad, and fix the blankets if you care.
  3. 00:31:276 (2,3,4) - ^^^
  4. 00:29:872 (5,1) - Fix the blankets, it looks a little bad.
  5. 00:48:522 (2,3,4) - ^^^
  6. I'll stop there before I waste more modding on that. It would look cleaner if you fixed overlaps/blankets.
[Hard]
  1. 00:18:644 (6,1) - More overlap
  2. 00:32:679 (3,4) - ^^^
  3. This is distracting me, sorry...
Call me back in-game or over pm if you fix most of the overlap, or give good reasons for it to be intentional.
Fun DT map. Good Luck with it~!!
Topic Starter
LMT

Jonawaga wrote:

no kd for now I'll give you kds for now because that was really helpful. nvm I don't like doing something without consent
M4M return
[General]
  1. Set custom combo colors. eg. yellow, dark green, and light gray will do it
  2. You have a lot unmapped at the end, consider trimming the .mp3 file there. And, remove the long spinner in Light Insane for a consistent ending. I will talk with Yamicchi about the spinner. About trimming the mp3 it's silent after that and I don't know if trimming the mp3 messes up with the offset or not so I think I'm keeping it, for now.
  3. Try to include Spinners in Normal, Hard, and Insane, possibly during one of the little breaks. Added spinner for Normal, Hard but not Insane because there isn't a sound that could be represented well with a spinner.
[Easy]
  1. 00:08:118 (1,2,3) - Fix blankets, if that's something you care about. yes, fixed
  2. 00:15:136 (3,4,1,2) - Overlap is really noticeable, fix it. remapped this part so as to avoid overlaps
  3. 00:18:644 (4,1) - When you blanket this, it makes it look like 00:16:539 (1,2,3) - these should've blanketed, so remove the blanket for consistency. remapped this so it has a new design that are not really blankets
  4. 00:27:065 (5,1,2,3) - overlap is nasty yeah had to remap a whole section because of this
  5. 00:31:978 (4,5,1) - ds is offputting fixed
  6. 00:33:381 (1,2) - fix blanket, if you care I don't think I can blanket this
  7. 00:43:995 (1,1) - A measure of spinner recovery time is required in Easy, I recommend you try this:
yeah fixed as you recommended but had to silence the spinner end because the piano is not stressed there
[Normal]
  1. 00:01:101 (1) - I don't understand why this ends there. omg right I changed the base slider velocity after mapping this slider so that's why it's messed up, nice catch.
  2. 00:11:276 (2,3,1) - Overlap looks bad, and fix the blankets if you care. fixed overlap, can't quite fix blanket because it causes another overlap T__T
  3. 00:31:276 (2,3,4) - ^^^ can't think of a way to blanket and the overlaps here are probably consistent enough, no overlaps mean it has to have more than x1.4 dist snap which is probably not a good thing for Normal.
  4. 00:29:872 (5,1) - Fix the blankets, it looks a little bad. hopefully fixed, i can't really notice these 1-2 grid changes :(( i'm so bad
  5. 00:48:522 (2,3,4) - ^^^ fixed, I hope so.
  6. I'll stop there before I waste more modding on that. It would look cleaner if you fixed overlaps/blankets. umm I tried my best to clean them up but I'm not really good at this thing T__T , hopefully it doesn't look that messy anymore, again I can't really tell if the difference is like 1-2 grid.
[Hard]
  1. 00:18:644 (6,1) - More overlap I thought I fixed it, fixed it again.
  2. 00:32:679 (3,4) - ^^^ fixed 00:31:627 (4) - but not the rest since these overlaps are intentional to emphasise the piano.
  3. This is distracting me, sorry... gomenasai ;w; , tried to clean up as much as possible
Call me back in-game or over pm if you fix most of the overlap, or give good reasons for it to be intentional. Hopefully I can catch you in-game.
Fun DT map. Good Luck with it~!!
Big thanks!

Also updated Yami's gd.
Jonarwhal
Round 2!
you can kd now
Remember to apply only things that seem good to you.

LMT1996 wrote:

Jonawaga wrote:

You have a lot unmapped at the end, consider trimming the .mp3 file there. And, remove the long spinner in Light Insane for a consistent ending. I will talk with Yamicchi about the spinner. About trimming the mp3 it's silent after that and I don't know if trimming the mp3 messes up with the offset or not so I think I'm keeping it, for now. As long as you're cutting off part of the end, not the beginning, then it has no effect on the offset. Also, you can keep the spinner, since GDs don't have to be consistent.
[General]
  1. Add "From Dusk" and "Olavi Paavali Pouttu" to your tags.
  2. The title is actually "... To Eternity" Proof
[Easy]
  1. 00:10:574 (4,1,2) - This is still overlapping.
  2. 00:20:750 - missing whistle?
  3. 00:32:679 (5,1) - fix blanket if it is, change the pattern if it isn't
  4. 00:40:399 (3) - end this 00:41:451 - here
  5. 00:50:627 (2,3,4) - finishes are unnecessary here
[Normal]
  1. 00:11:627 (3,1) - you fixed the overlap, but the blanket is still bad, consider rotating about 5 degrees anti-clockwise like this and the adjust ds 00:13:030 (2,3) - here
  2. 00:15:136 (4,5) - make these identical
  3. 00:22:153 (3) - Why are you raising the ds to 1.3x here?
  4. 00:26:364 (3,4) - / 00:29:171 (4,5,1) - these blankets technically aren't correct, they're not following the approach circles, but if you think they look ok then it doesn't matter, and same here, 00:48:522 (2,3,4) - they should be a little more curvy if you want perfect blankets
  5. 00:44:346 (2) - this seems too easy for this section, try this rhythm.
  6. 00:55:315 (1) - remove finish, maybe replace with a whistle
[Hard]
  1. 00:20:574 (3) - add something here stacked with the tail of 00:19:346 (1) - this, then adjust ds 00:20:750 (4) - here
  2. 00:30:574 (1,2,3,4) - even out the shape a bit better
  3. 00:32:679 (3,4) - overlap you didn't fix
  4. 00:37:592 (1,2) - fix blankets, they should be more curvy to properly follow the approach circle
  5. 00:44:346 (4) - same as Normal
  6. 00:56:139 (1,1,1) - unstack these, it looks better
Good Luck Again~!! :D
Topic Starter
LMT

Jonawaga wrote:

Round 2!
you can kd now
Remember to apply only things that seem good to you.

[General]
  1. Add "From Dusk" and "Olavi Paavali Pouttu" to your tags.
  2. The title is actually "... To Eternity" Proof
[Easy]
  1. 00:10:574 (4,1,2) - This is still overlapping. o.o fixed
  2. 00:20:750 - missing whistle? yea,fixed
  3. 00:32:679 (5,1) - fix blanket if it is, change the pattern if it isn't fixed the blanket, i think
  4. 00:40:399 (3) - end this 00:41:451 - here used a circle instead of a slider
  5. 00:50:627 (2,3,4) - finishes are unnecessary here I think those are the two notes that have the highest pitches, so umm I think it still makes sense. I'll change it if this issue is brought up again.
[Normal]
  1. 00:11:627 (3,1) - you fixed the overlap, but the blanket is still bad, consider rotating about 5 degrees anti-clockwise like this and the adjust ds 00:13:030 (2,3) - here fixed, hopefully.
  2. 00:15:136 (4,5) - make these identical they did look identical to me, but made a clone to make sure
  3. 00:22:153 (3) - Why are you raising the ds to 1.3x here? i have no idea
  4. 00:26:364 (3,4) - / 00:29:171 (4,5,1) - these blankets technically aren't correct, they're not following the approach circles, but if you think they look ok then it doesn't matter, and same here, 00:48:522 (2,3,4) - they should be a little more curvy if you want perfect blankets yeah that's the whole idea, I don't think there's a problem with those, hopefully.
  5. 00:44:346 (2) - this seems too easy for this section, try this rhythm. remapped with the rhythm you suggested
  6. 00:55:315 (1) - remove finish, maybe replace with a whistle fixed
[Hard]
  1. 00:20:574 (3) - add something here stacked with the tail of 00:19:346 (1) - this, then adjust ds 00:20:750 (4) - here nice idea, stacked a circle to the tail of 1.
  2. 00:30:574 (1,2,3,4) - even out the shape a bit better basically 1 and 4 are fixed due to intentional patterns so the only objects that I can move are 2 and 3, tried my best to make it as neat as possible, but couldn't do much.
  3. 00:32:679 (3,4) - overlap you didn't fix yeah well I explained it in the previous mod that this overlap pattern is intentional to emphasise the piano crescendo , but I put the wrong color orz probably why you thought i fixed it.
  4. 00:37:592 (1,2) - fix blankets, they should be more curvy to properly follow the approach circle fixed I think
  5. 00:44:346 (4) - same as Normal done
  6. 00:56:139 (1,1,1) - unstack these, it looks better done
Good Luck Again~!! :D
Thanks again!!
Yamicchi
cắt khúc đuôi của file mp3 thôi thì phần đầu vẫn kh ảnh hưởng, nên lmt cứ cắt đi, cần giúp thì kêu Yami thôi :v
Topic Starter
LMT

Yamicchi wrote:

cắt khúc đuôi của file mp3 thôi thì phần đầu vẫn kh ảnh hưởng, nên lmt cứ cắt đi, cần giúp thì kêu Yami thôi :v
trYmmed .
Chủ yếu là tại vì khi cắt mp3 thì phần mềm cắt sẽ phải encode lại cả cái mp3 từ đầu đến đuôi, thực tế thì nó có bị lệch đôi chút. Nhưng kiểu tra rồi, không đáng kể.
Hokichi
Mod from my q.


[Easy]
00:16:549 (1,2,3,4) - Should blanket

00:30:584 (1,2) - To blanket or not to blanket?

00:35:847 (3,1) - Not to overlap here ;;w;;

00:54:982 (1,1,1) - I think you should place a spinner here since continuously changed BPM can be hard for Easy level players

[Normal]
00:19:356 (1,1,3) - Replace these with whistle would sound good imo

00:29:181 (4,5) - Blanket?

[Hard]
00:07:426 (3,4,5) - Should blanket these as well

00:09:181 (3) - Place a note at the end

00:21:461 (5) - Move this to 00:21:286 - then add a note at 00:21:812 -

00:22:163 (1,2,3) - Inconsistent spacing

00:52:030 (5) - Finish hitsound?

[Yami's Light Insane]
Technically you're just spamming clap hitsound form 00:41:890 (1) - to 00:54:136 (2) -

[Insane]
No mod
Topic Starter
LMT

Hokichi wrote:

Mod from my q.


[Easy]
00:16:549 (1,2,3,4) - Should blanket i tried blanketing these before but that messes up the design, so keeping it for now.

00:30:584 (1,2) - To blanket or not to blanket? fixed , hopefully

00:35:847 (3,1) - Not to overlap here ;;w;; the overlap is pretty clean imo, prefer this design

00:54:982 (1,1,1) - I think you should place a spinner here since continuously changed BPM can be hard for Easy level players done

[Normal]
00:19:356 (1,1,3) - Replace these with whistle would sound good imo tried that before, the finish definitely has a greater impact on these notes so keeping it,but reduced the finish volume nonetheless

00:29:181 (4,5) - Blanket? yeah

[Hard]
00:07:426 (3,4,5) - Should blanket these as well oh no that kills the design, the sliders are not curvy enough to make blankets

00:09:181 (3) - Place a note at the end it had a note at the end before, but this plays better imo

00:21:461 (5) - Move this to 00:21:286 - then add a note at 00:21:812 - there isn't any 3/2 rhythm present here. Btw following the piano , if you're confused somehow, pretty sure the piano follows 1/1 .

00:22:163 (1,2,3) - Inconsistent spacing try to look at as 12 34 1 and you'll see that it's consistent.

00:52:030 (5) - Finish hitsound? !! nice catch
thanks!!11!1!!!!
Yamicchi

Hokichi wrote:

[Yami's Light Insane]
Technically you're just spamming clap hitsound form 00:41:890 (1) - to 00:54:136 (2) -
Mod hững hờ deso :/ kh update nha LMT :3
sahuang
Hi, m4m from queue

[General]
  1. Only Normal has a different ending time. Considering what you did in Hard i suggest extend the slider or add note 01:07:590 - or sth.
    Diff names: make it Yamicchi's Insane and Insane can be named more creatively such as Eternity or sth`

[Easy]
  1. 00:07:777 (5,1) - 1.2x ds
  2. 00:10:935 (1,2,3) - it's 1.1x, in easy i recommend you stick to 1.0x
  3. 00:16:549 (1,2,3,4) - good idea, but blanket can definitely be improved
  4. 00:19:707 - you should map this probably make 00:19:356 - 1/1 slider.cuz it's the same as 00:16:549 (1) -
  5. 00:32:689 (5,1) - blanket maybe
  6. 00:48:171 (1,2,3) - this looks not very polished,you shoud try sth neat/ http://puu.sh/qHsBZ/bb97d6aa68.jpg
    so basically i move 2 down a bit so flow between 1 and 2 is better, and make 2 and 3 aesthetic is also good here

[Normal]
  1. your ds has a big variation, e.g.00:27:777 (1,2,3) - 1.0x ,00:28:830 (3,4,5) - 1.05x and 1.08x, 00:30:584 (1,2) - 0.93x
    maybe you use grid snap when mapping,but the thing is try to stick to +-0.05x as much as possible.
  2. 00:31:988 (3,4,5) - 0.92 and 1.05x
  3. 00:46:066 (1,2,3) - 0.9 and 1.2 wtf
    similar ds stuff happens repeatedly so check them
  4. 00:11:637 (3,1) - you can stack them if you want
  5. 00:19:882 - pretty sure a piano sound is here
  6. 00:30:584 (1,2) - blanket

[Hard]
  1. 00:10:935 (1,2) - make them look better by moving 2 up a bit http://puu.sh/qHsZM/4662c02ffc.jpg
  2. 00:12:339 (3,4) - blanket,it looks awkward now
  3. 00:15:146 (1,2) - there's a lot to map between these 2 notes and the gap feels empty.
  4. 00:37:602 (1,3) - stack
    00:46:066 - 00:54:521 - i think this part is pretty nice
  5. 01:06:888 (1) - no need to NC cuz same bpm.this may also apply to your other diffs

[Light Insane]
  1. 00:15:496 (2,3) - they nearly overlap,fix the distance pls (see how 00:15:146 (1,2) - works)
  2. 00:44:872 (6) - ctrl+G
  3. 01:06:888 (3) - NC cuz different bpm
    quite a nice diff

[Insane]
  1. 00:15:146 (1) - the rhythm is tooo simplified here.downbeats are 00:15:496 - 00:15:847 - so i dont think such a long reverse slider works good
  2. 00:42:591 (4,5) - 00:43:644 (4,5) - distance difference is so big,i think you should make them consistent.
  3. 00:43:995 (1) - 00:44:258 (1) - dont understand why you put 2 NCs here, i guess this part NC can be more polished
  4. 00:49:574 (1) - no...you miss a lot of beats here,it's supposed to be fully mapped.
  5. 01:06:888 (1) - cancel NC

I'm not good at piano music so yeah. Basically i think in Insane it's under mapped and some patterns can be more polished.
Good luck :)
Topic Starter
LMT

sahuang wrote:

Hi, m4m from queue

[General]
  1. Only Normal has a different ending time. Considering what you did in Hard i suggest extend the slider or add note 01:07:590 - or sth. fixed on Normal
    Diff names: make it Yamicchi's Insane and Insane can be named more creatively such as Eternity or sth` I'll think about it, but I don't think there's a problem with it, as of now.

[Easy]
  1. 00:07:777 (5,1) - 1.2x ds
  2. 00:10:935 (1,2,3) - it's 1.1x, in easy i recommend you stick to 1.0x
  3. 00:16:549 (1,2,3,4) - good idea, but blanket can definitely be improved fixed all above
  4. 00:19:707 - you should map this probably make 00:19:356 - 1/1 slider.cuz it's the same as 00:16:549 (1) - no I'm strictly following the very prominent piano pattern here.
  5. 00:32:689 (5,1) - blanket maybe improved blanket
  6. 00:48:171 (1,2,3) - this looks not very polished,you shoud try sth neat/ http://puu.sh/qHsBZ/bb97d6aa68.jpg
    so basically i move 2 down a bit so flow between 1 and 2 is better, and make 2 and 3 aesthetic is also good here yes!! Nice.
tried to improve aesthetics overall.

[Normal]
  1. your ds has a big variation, e.g.00:27:777 (1,2,3) - 1.0x ,00:28:830 (3,4,5) - 1.05x and 1.08x, 00:30:584 (1,2) - 0.93x
    maybe you use grid snap when mapping,but the thing is try to stick to +-0.05x as much as possible.
  2. 00:31:988 (3,4,5) - 0.92 and 1.05x
  3. 00:46:066 (1,2,3) - 0.9 and 1.2 wtf
    similar ds stuff happens repeatedly so check them yea honestly I don't know what actually happened here, can't catch them earlier cus I don't really know how to detect small spacing inconsistencies. Fixed all the ones that you pointed out and tried to fix potential spacing problems as much as possible.
  4. 00:11:637 (3,1) - you can stack them if you want I wanna keep the blanket T__T
  5. 00:19:882 - pretty sure a piano sound is here yea but that's the left hand piano (rhythm piano), the lead (right hand) piano is as highlighted
  6. 00:30:584 (1,2) - blanket was blanketing 00:29:882 (5,1) - these , making 1 2 blanket is too hard for me =.= , still tried to make it as neat as possible

[Hard]
  1. 00:10:935 (1,2) - make them look better by moving 2 up a bit http://puu.sh/qHsZM/4662c02ffc.jpg sure
  2. 00:12:339 (3,4) - blanket,it looks awkward now I would but I don't want 4 to overlap with 2, so made 4 a bit more flowy.
  3. 00:15:146 (1,2) - there's a lot to map between these 2 notes and the gap feels empty. added a circle 00:15:847 - here, but don't want to map the whole thing cus trying to follow the clear lead guitar here, not the vibro.
  4. 00:37:602 (1,3) - stack yep
    00:46:066 - 00:54:521 - i think this part is pretty nice <3
  5. 01:06:888 (1) - no need to NC cuz same bpm.this may also apply to your other diffs well yeah but the rhythm changes from 1/3 to 1/2 so it's worth NCing , I think.


[Insane]
  1. 00:15:146 (1) - the rhythm is tooo simplified here.downbeats are 00:15:496 - 00:15:847 - so i dont think such a long reverse slider works good well the guitar plays this vibro in a calm way so I don't want add any pressure here.
  2. 00:42:591 (4,5) - 00:43:644 (4,5) - distance difference is so big,i think you should make them consistent. I've discussed this before in a mod with Ayyri, because the intensity on the first couple is higher than the second couple so I chose to make small spacing for the second set, but yes increased ds for the second couple a little to make the structure more obvious.
  3. 00:43:995 (1) - 00:44:258 (1) - dont understand why you put 2 NCs here, i guess this part NC can be more polished oh because the stream actually starts on the blue tick (blue tick is stressed more than the white tick here) so I want to inform the player of this.
  4. 00:49:574 (1) - no...you miss a lot of beats here,it's supposed to be fully mapped. I mapped this with the intention of emphasising the piano as well (as to why the slider vel is 0.5x here) because the sliderjumps earlier are strictly emphasised by the piano, but if this problem is brought up later (which means that this is way too personal for me to pick out the piano), then I'll change it.
  5. 01:06:888 (1) - cancel NC explained previously on Hard.

I'm not good at piano music so yeah. Basically i think in Insane it's under mapped and some patterns can be more polished.
Good luck :)
Thanks a lot!! Even though I have quite a few disagreements it was really good that you brought those issues up because you made me think about these a bit more!!
Good luck with your set too, was late yesterday when I modded it so I forgot my etiquette, it was a fun map!!
Yamicchi

sahuang wrote:

Hi, m4m from queue Hi :3 Nice to see you again

[Light Insane]
  1. 00:15:496 (2,3) - they nearly overlap,fix the distance pls (see how 00:15:146 (1,2) - works) fixed the DS, but will keep the nearly overlap huehue
  2. 00:44:872 (6) - ctrl+G uhm...why?
  3. 01:06:888 (3) - NC cuz different bpm done
    quite a nice diff
quite a nice mod

I'm not good at piano music so yeah. Basically i think in Insane it's under mapped and some patterns can be more polished.
Good luck :)
Thanks :3
Hi, I'm Mr.Update!
osu file format v14

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PreviewTime: 41890
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
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[Editor]
Bookmarks: 41890
DistanceSpacing: 0.8
BeatDivisor: 6
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[Metadata]
Title:To Eternity
TitleUnicode:To Eternity
Artist:Gladenfold
ArtistUnicode:Gladenfold
Creator:LMT1996
Version:Yamicchi's Light Insane
Source:
Tags:melodic death power metal acoustic rotta olavi paavali pouttu from dusk
BeatmapID:1056699
BeatmapSetID:496072

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232,168,43644,2,0,L|276:164,3,41.2500014227628
352,160,43995,5,8,0:0:0:0:
384,156,44082,1,0,0:0:0:0:
408,136,44170,1,0,0:0:0:0:
412,104,44258,1,0,0:0:0:0:
392,80,44346,2,0,P|388:48|388:24,5,41.2500014227628,8|0|0|0|0|0,0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
312,40,44872,2,0,P|319:8|327:-13,1,41.2500014227628,8|0,0:0|0:0,0:0:0:0:
244,88,45047,5,8,0:0:0:0:
212,100,45135,1,0,0:0:0:0:
180,104,45223,1,0,0:0:0:0:
148,96,45311,1,0,0:0:0:0:
116,84,45398,2,0,L|124:136,3,41.2500014227628,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
100,200,45749,2,0,L|108:252,3,41.2500014227628
152,304,46066,5,8,0:0:0:0:
180,316,46153,1,0,0:0:0:0:
212,316,46241,1,0,0:0:0:0:
240,308,46329,1,0,0:0:0:0:
268,300,46416,2,0,L|312:304,5,37.5000001490115,8|0|0|0|0|0,0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
376,336,46943,2,0,L|420:340,1,37.5000001490115,8|0,0:0|0:0,0:0:0:0:
472,288,47118,5,8,0:0:0:0:
484,260,47206,1,0,0:0:0:0:
484,228,47294,1,0,0:0:0:0:
476,200,47381,1,0,0:0:0:0:
460,176,47469,1,8,0:0:0:0:
432,184,47557,1,0,0:0:0:0:
404,184,47644,1,0,0:0:0:0:
376,176,47732,1,0,0:0:0:0:
348,168,47820,6,0,L|300:176,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
240,144,48171,2,0,L|192:136,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
128,156,48522,5,8,0:0:0:0:
116,184,48609,1,0,0:0:0:0:
112,212,48697,1,0,0:0:0:0:
112,244,48785,1,0,0:0:0:0:
144,244,48873,1,8,0:0:0:0:
172,252,48960,1,0,0:0:0:0:
196,272,49048,1,0,0:0:0:0:
208,300,49136,1,0,0:0:0:0:
224,324,49223,6,0,L|268:332,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
336,320,49574,2,0,L|380:312,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
448,324,49925,2,0,L|492:332,3,37.5000001490115
512,256,50276,5,8,0:0:0:0:
500,228,50364,1,0,0:0:0:0:
480,208,50451,1,0,0:0:0:0:
452,196,50539,1,0,0:0:0:0:
424,192,50627,1,8,0:0:0:0:
396,200,50715,1,0,0:0:0:0:
368,208,50802,1,0,0:0:0:0:
336,208,50890,1,0,0:0:0:0:
308,196,50978,1,0,0:0:0:0:
288,176,51066,1,0,0:0:0:0:
276,148,51153,2,0,L|280:100,1,37.5000001490115,8|0,0:0|0:0,0:0:0:0:
224,56,51329,6,0,L|176:52,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
120,92,51680,2,0,L|72:96,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
24,148,52030,2,0,L|28:196,3,37.5000001490115
68,248,52381,5,8,0:0:0:0:
100,248,52469,1,0,0:0:0:0:
132,248,52557,1,0,0:0:0:0:
160,248,52644,1,0,0:0:0:0:
192,248,52732,2,0,P|200:288|200:308,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
252,336,53083,5,8,0:0:0:0:
280,344,53171,1,0,0:0:0:0:
308,344,53258,1,0,0:0:0:0:
336,336,53346,1,0,0:0:0:0:
360,320,53434,1,8,0:0:0:0:
380,296,53522,1,0,0:0:0:0:
388,268,53609,1,0,0:0:0:0:
384,240,53697,1,0,0:0:0:0:
372,212,53785,6,0,P|364:172|364:164,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
360,100,54136,2,0,P|366:59|368:52,3,37.5000001490115,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
304,16,54521,6,0,P|236:48|160:24,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
88,48,55315,6,0,B|104:104|104:104|92:200,1,150.000000596046
112,272,56139,6,0,B|136:288|168:272|168:272|200:256|240:272,1,112.500004738569
296,272,57014,6,0,B|320:224|320:168|296:136|296:136|272:104|272:64|312:32|312:32|344:64|400:72|400:72|384:104|384:136|384:136|344:128|288:128|248:160|248:160|208:152,1,600.000002384184,4|0,0:0|0:0,0:0:0:0:
144,132,59203,6,0,L|120:124,3,25.000000099341
384,304,61456,6,0,L|424:312,3,25.000000099341
240,128,63516,6,0,L|232:80,3,25.000000099341
232,120,66187,6,0,B|248:144|248:144|224:168|208:208|224:264,1,150.000000596046,4|0,0:0|0:0,0:0:0:0:
288,312,66654,2,0,L|344:320,1,50.000000198682
408,264,66888,6,0,P|416:240|416:208,2,50.000000198682
328,232,67356,5,0,0:0:0:0:
320,72,67590,1,2,0:0:0:0:
Yamicchi
Mr.Mod Text!
13:19 Yamicchi: phew, poked Rocket again
13:20 LMT1996: and? :d
13:20 Yamicchi: just like before
13:21 Yamicchi: demn
13:21 LMT1996: :"<
13:21 LMT1996: you can't trust bn words these days eh xD
13:22 Yamicchi: even before nowaday
13:22 LMT1996: lul
13:22 Yamicchi: Anemone mới vào grave hôm qua
13:22 Yamicchi: vừa revive xong
13:22 Yamicchi: idk what I am doing
13:22 LMT1996: =))
13:22 LMT1996: thôi have fun chủ yếu
13:22 Yamicchi: hell no
13:23 LMT1996: bn thì thỉnh thoảng poke chứ pushy quá cũng kì
13:23 Yamicchi: mapping đã là fun rồi
13:23 Yamicchi: lúc vui lúc nghiêm túc
13:23 Yamicchi: chắc 1 tháng rồi mới poke ổng 1 lần lận cơ mà
13:23 LMT1996: uh hiểu r`
13:24 LMT1996: ah uh có nói yami sai hay gì đâu :v
13:24 Yamicchi: ừ kh có ý gì cả chỉ bảo Yami kh có pushy thôi :v
13:26 LMT1996: uh sr yami ==" cũng k có ý đó
13:27 Yamicchi: hây dà ;w; h nhờ Rocket Anemone rồi, nhờ ai Beastmode h ta
13:28 LMT1996: https://osu.ppy.sh/g/28 =))
13:28 LMT1996: điều tra lý lịch từng BN =))
13:29 Yamicchi: :)) à lâu rồi kh vào
13:29 Yamicchi: h Milan- cũng chả còn nhớ Yami ;w;
13:30 Yamicchi: chứ kh nhờ đc rồi
13:31 LMT1996: Milan nghỉ BN lâu r` mà
13:31 LMT1996: mà thích map Milan lắm :v map rock tốt
13:31 Yamicchi: tuyệt vời
13:31 Yamicchi: ổng với Yauxo
13:31 LMT1996: https://osu.ppy.sh/u/2716981 thử cha nội này , nhớ đọc rules trên userpage của ổng :v
13:32 Yamicchi: à ổng
13:33 LMT1996: https://osu.ppy.sh/u/4785223 cha này cũng biết mod wub nè :v
13:34 Yamicchi: nghe bên discord nói với nhau ổng Việt Kiều hả
13:34 LMT1996: ờ :v
13:34 Yamicchi: no more req ;w;
13:34 LMT1996: mà cứ nói tiếng anh đi tại chắc đíu biết nói tiếng việt đâu =))
13:34 LMT1996: xd
13:34 Yamicchi: :))
13:35 Yamicchi: hồi đó thì có Kuo chỉ dùm Yami mấy ông BN ;w;
13:35 Yamicchi: h có lmt
13:35 LMT1996: https://osu.ppy.sh/u/11771 cha này cũng khủng nè, mà k biết dạo này còn active ko chứ 1 thời gian làm việc gần kiểu 24/24 =))
13:35 Yamicchi: :v
13:35 Yamicchi: thằng chả Yami sợ là bận lắm
13:36 Yamicchi: hồi đó cũng hỏi thử rồi
13:36 LMT1996: chủ yếu coi lý lịch là hay mod hoặc là map những bài kiểu gì
13:37 Yamicchi: hmmm
13:37 LMT1996: nãy h là là để xin cho cái beastmode á chứ anemone thì nhiều ng được
13:37 LMT1996: cứ anime thì nhiều bn chịu bub
13:37 Yamicchi: oh
13:38 LMT1996: mà anemone có thể poke kibb, mà kibb thì hỏi khéo shoga poke , tại kibb thích cái diff của shoga =)))))
13:38 Yamicchi: :))
13:38 Yamicchi: weird
13:38 LMT1996: Pho nói với asa là mấy cái insane cần phải đc improve
13:39 Yamicchi: ừm có đọc rồi
13:39 Yamicchi: nhưng chả biết improve kiểu gì nếu kh ai chỉ ra chỗ cần imp
13:39 LMT1996: uh thế
13:39 Yamicchi: imp bậy bạ lại chỉ trich nữa
13:39 LMT1996: nên chắc là nhờ ai đó quen thân hơn chút =.= chứ kiểu nếu ng ta ko thích rồi ko nên poke
13:39 Yamicchi: ừa ;/
13:56 LMT1996: xD
13:56 Yamicchi: mấy diff của lmt ổn cả chưa
13:57 LMT1996: yami kiểm tra đc ko :))
13:57 LMT1996: nói thật là lmt kém mấy cái chi tiết nhỏ nhỏ lắm
13:57 Yamicchi: có thể quick look thử
13:57 Yamicchi: lol
13:58 LMT1996: ồ , mới update XD
14:00 LMT1996: lul rip no warmup
14:00 Yamicchi: chuộng dt diff của yami nhờ :v
14:00 LMT1996: tại diff của lmt cho ar9 rồi
14:00 Yamicchi: xd
14:00 LMT1996: dt đọc lồi mắt ko ra :))
14:01 Yamicchi: pattern nãy nguy hiểm quá đó
14:01 LMT1996: pattern nào @@
14:01 LMT1996: overlap hả
14:01 Yamicchi: kh
14:01 Yamicchi: hơn cả oveerlap
14:02 LMT1996: timestamp với :v
14:02 Yamicchi: 00:20:058 (2,3) -
14:02 Yamicchi: newbie đụng tới đoạn này thật sự là quá khó
14:02 LMT1996: eh k sao
14:02 Yamicchi: FL player cũng sẽ chửi thề mất
14:02 LMT1996: slider hết mà xd
14:02 Yamicchi: à ừ đúng
14:02 LMT1996: fuck acc :v
14:03 LMT1996: với cả gap consistent
14:03 LMT1996: gap trên timeline ấy
14:04 Yamicchi: 00:41:890 (1) -bỏ cái slider, chuyển sang cái gì đó ntn thì sao nhỉ? http://puu.sh/qHLEP/1691553adb.jpg
14:05 LMT1996: không phải, tại vì có timing point ở đây
14:05 LMT1996: với lại
14:06 LMT1996: 00:46:066 (1,2,3) - cái này thật ra là khá khó cho người chơi mới
14:06 LMT1996: với lại
14:06 Yamicchi: hmm
14:06 LMT1996: 00:43:995 - cái ô nhịp này ko biết map cho beginner thế nào cho xứng =="
14:06 Yamicchi: lol ừ khó thật
14:07 Yamicchi: 00:53:785 (1,2) - slider -> circle nghe hợp lý hơn
14:07 Yamicchi: 00:57:451 - chỗ này bỏ break đi
14:07 LMT1996: timing point =.=
14:07 LMT1996: ko muốn để circle ở timing point
14:08 Yamicchi: demn ;/
14:08 LMT1996: với cả ý tưởng đặt slider ở đây là theo pitch
14:08 Yamicchi: à hiểu rồi
14:08 *Yamicchi is editing [http://osu.ppy.sh/b/1056037 Gladenfold - To Eternity [Normal]]
14:08 Yamicchi: 00:06:023 - slider start thiếu whistle nhỉ?
14:08 LMT1996: ê từ từ
14:08 LMT1996: xóa break làm sao =))
14:08 Yamicchi: chuột phải vào chữ break ;v
14:09 LMT1996: à à ok =))
14:09 Yamicchi: 00:36:198 (1,2,3) - HD chỗ này thì kh thuộc map đọc bằng niềm :v ?
14:09 LMT1996: whistle ko cần thiết
14:09 LMT1996: muốn whistle downbeat thôi
14:09 Yamicchi: tại nghe trống vắng quá
14:10 LMT1996: :v
14:10 LMT1996: mới đầu bài mờ
14:10 Yamicchi: 00:53:434 (1,2,3) - sao ngửi thấy mùi Shoga ở cái cục này :))
14:11 LMT1996: cái stack đã fix, kéo 3 ra khỏi stack
14:11 *Yamicchi is editing [http://osu.ppy.sh/b/1055944 Gladenfold - To Eternity [Hard]]
14:11 LMT1996: :)) k sao đâu, nhìn đầu slider đi là hiểu
14:11 Yamicchi: 00:16:549 (1) - coi bộ cần phải emphasize hơn tí nữa :v
14:11 Yamicchi: dù gì nó cũng mạnh hơn 2 circle trước, nên làm sao cho nổi bật nó lên tí
14:12 Yamicchi: 00:24:619 (5) - map theo pitch nhỉ? vậy slider này xa hơn tí xíu là ổn
14:12 Yamicchi: à mà kh ổn r :v
14:12 LMT1996: 00:16:549 (1) - + finish
14:13 Yamicchi: kay
14:13 Yamicchi: 00:32:689 (3,4) - chuyển pattern kh đều nè
14:13 Yamicchi: (3) gần cái cũ quá trong khi (4) thì xa
14:13 LMT1996: 00:24:619 (5) - chỗ này khó lắm rồi =)) tha cho em nó
14:13 Yamicchi: lại map theo pitch nhỉ?
14:14 Yamicchi: kh, cái 5 đó ổn r :)) Yami nhìn lộn
14:14 LMT1996: 00:32:689 (3,4) - tinh mắt vồn :v đã fix
14:14 Yamicchi: 00:39:005 (1) - overlap nhỏ xíu .-. kiểu Yami ghét nhất, dời nó đi tí đi
14:15 Yamicchi: 00:40:058 (4) - rõ ràng là cần phải tăng DS :v
14:15 LMT1996: 00:39:005 (1) - dịch sang phải 1 grid =))
14:15 Yamicchi: 00:41:890 (1,2) - ở đây sẽ tính từ 1->2 chứ kh phải 1->4 nên DS như vầy là quá sai :v sửa lại đi
14:16 LMT1996: 00:40:409 (1) - nốt này cũng êm mờ :<
14:16 Yamicchi: 00:44:872 (4) - ở trước đã có (2,3) - thì ở đây cũng thêm 1 circle chứ nhỉ?
14:16 LMT1996: 00:42:065 (2,3,4) - fuck autostack
14:16 Yamicchi: 00:49:223 (1) - DS too
14:17 Yamicchi: 00:50:276 - ^
14:17 Yamicchi: 00:47:820 (5,1,2) - sao chỗ này DS phình bự ra thế?
14:17 LMT1996: 00:44:872 (4) - nốp 2 3 là tại vì emphasise tick xanh
14:17 Yamicchi: ở chỗ (4) cũng có tick xanh cần emphasize mà
14:18 LMT1996: 00:47:820 (5,1,2) - emphasise pitch
14:18 LMT1996: 00:44:872 (4) - ko có tick xanh
14:18 Yamicchi: 00:56:139 (1) - blanket ;w;
14:19 Yamicchi: 00:56:576 (1) - cong hơn tí nữa để nó point thẳng vào (1) tiếp theo thì đpẹ
14:19 Yamicchi: 01:07:356 - khs đây lại là màu xanh :v ?
14:19 LMT1996: 00:56:139 (1) - improved blanket
14:19 LMT1996: 00:56:576 (1) - fixed
14:20 LMT1996: 01:07:356 (1) - intensity giảm -> xanh
14:20 *Yamicchi is editing [http://osu.ppy.sh/b/1055945 Gladenfold - To Eternity [Insane]]
14:20 Yamicchi: thắc mắc mấy nay, ai bảo lmt cho CS5 vậy :))
14:20 LMT1996: không, tại vì map ngắn -> cs5 để punish consistency kém
14:21 Yamicchi: 00:06:725 (1) - có vẻ sửa lại cái slider shape cho nó sexy hơn tí http://puu.sh/qHMm2/951dd487a4.jpg
14:22 Yamicchi: cái slider hiện tại kh blanket với cái gì thì nửa đuôi nó vậy nhìn kì
14:22 LMT1996: oki
14:23 Yamicchi: 00:32:689 (1) - slider này hơi lệch nhạc nhỉ?
14:23 Yamicchi: cái đoạn này ở diff của Yami, Yami phải nghe hơn 5-10 lần mới đặt ổn đc đấy
14:23 Yamicchi: hay tính làm nó đơn giản hóa bằng cách đó?
14:23 Yamicchi: 00:33:918 (2) - DS 1->2 hơi bị lớn so với 2->3->4
14:24 Yamicchi: 00:36:198 (1) - blanket
14:25 LMT1996: 00:32:689 (1,2) - khá chắc ý đồ của tay piano là 1/3, nhưng hơi inconsistent tí
14:25 LMT1996: slider cả, không sao
14:25 Yamicchi: kay
14:25 LMT1996: 00:33:918 (2) - nãy vừa fix :v
14:25 Yamicchi: 01:06:187 (1) - http://puu.sh/qHMtT/959a062996.jpg hoặc thế này hoặc sửa blanket lại nhé
14:26 Yamicchi: òi nhiêu đó thôi
14:26 LMT1996: fixed blanket
14:27 LMT1996: :3 nice mod
14:27 Yamicchi: sh!t mod
14:27 Yamicchi: <(")
-Mo-
Hello

General
Have you considered silencing the slider-slide? I feel a map as calm as this would be better off without the drum roll on the sliders.

Easy
- 00:11:988 (2,3) - This spacing change seems like a mistake since the gap is still 1/1 despite the red point.
- 00:12:339 (3) - Minor: Blanket could be improved.
- 00:22:170 (1) - You could place a whistle on the head of this for emphasis.
- 00:46:066 (1,2,3) - You could rearrange these slightly so that the visual flow on them looks a little neater, since right now 2-3 looks kinda crooked.
Normal
- 00:10:977 (1) - You could probably space this further apart to show that there is a slightly timing change for this note, since at the moment it's confusing after leading a similar pattern from 00:07:426 (1,2,3,1).
- 00:43:995 (1) - I feel that having this as a slider as previous would be more suitable and would make this section easier to play.

Hard
- 00:10:560 (3,1) - Similar to Normal, although you could get away with this since this is a slider instead.
- 00:26:380 (1,2) - These could be blanketed if you wanted them to be.
- 00:37:221 (2,3,1) - These have similar spacing, but have different timings which makes it confusing to read. It might be worth considering having 00:37:221 (2,3) be a slider at this difficulty.

Yamicchi's Light Insane
- OD7 Feels too high for a map with erratic timing of this difficulty in my opinion.
- 00:20:375 (1) - The flow into slider 2 feels better if this was Ctrl+G'd in my opinion.
- 00:32:687 (1,2) - I think continuing the reverse slider pattern from 00:31:994 (1,2) would be a better choice for consistency and playability, since at the moment the white-purple tick rhythm is incredibly hard to read and awkward to play.
- 00:35:824 (6,1) - I would increase the spacing between these since it's too similar to 00:34:815 (5) with different timings.
- 00:37:619 (1,2,3) - You might aswell keep the spacing consistent through these since there's no timing change through these.
- 00:47:118 (1,2,3,4,5,6,7,8) and similar - streams longer than 5 for this difficulty may be a bit much if you keep in mind the difficulty spread required between this and Hard.

Insane
- As with the LInsane, OD8 feels too high for a map with erratic timing.
- 00:23:924 (1,2,3,4,5) - I would keep consistent spacing through these since there's little to no timing changes through these. Plus it would make the pattern look a little neater.
- 00:37:221 (3,4,1) - The spacing between these is fairly similar, but 00:37:397 (4,1) has slightly longer timing which makes this a little misleading.
- 00:44:872 (1) - I think it would be better to shorten this to the red tick and place the start of the stream on 00:45:311. The piano sounds like it's on this note, and it would make sense to have this be the first active note.
- 00:45:925 (3,1) - The timing changes is shorter here, so it would make sense to shorten the spacing too.

Pretty well mapped given the timing. Good luck.
Topic Starter
LMT

-Mo- wrote:

Hello

General
Have you considered silencing the slider-slide? I feel a map as calm as this would be better off without the drum roll on the sliders. !!awesome idea, will definitely try it out.

Easy
- 00:11:988 (2,3) - This spacing change seems like a mistake since the gap is still 1/1 despite the red point. yes, was fixing slider vel on the reverse sliders and moved it around -> didn't check this spacing.
- 00:12:339 (3) - Minor: Blanket could be improved. hopefully fixed, not really good at blankets :<
- 00:22:170 (1) - You could place a whistle on the head of this for emphasis. yeah why not.
- 00:46:066 (1,2,3) - You could rearrange these slightly so that the visual flow on them looks a little neater, since right now 2-3 looks kinda crooked. switched around a little
Normal
- 00:10:977 (1) - You could probably space this further apart to show that there is a slightly timing change for this note, since at the moment it's confusing after leading a similar pattern from 00:07:426 (1,2,3,1). yeah, literally fixed timing yesterday, didn't look for these little buggers :ddd
- 00:43:995 (1) - I feel that having this as a slider as previous would be more suitable and would make this section easier to play. yes, that rigid mapping :d

Hard
- 00:10:560 (3,1) - Similar to Normal, although you could get away with this since this is a slider instead. prefer fixing this cus it's quite a big delay.
- 00:26:380 (1,2) - These could be blanketed if you wanted them to be. tried to make a blanket here.
- 00:37:221 (2,3,1) - These have similar spacing, but have different timings which makes it confusing to read. It might be worth considering having 00:37:221 (2,3) be a slider at this difficulty. yeah you're right, timing messes my ideas up a bit here.


Insane
- As with the LInsane, OD8 feels too high for a map with erratic timing. yeah timing was a bit more simple, I forgot to lower the OD.
- 00:23:924 (1,2,3,4,5) - I would keep consistent spacing through these since there's little to no timing changes through these. Plus it would make the pattern look a little neater. Oh those have spacing increasing with increments of 0.1x , doesn't look that bad to me so I guess I'm keeping it.
- 00:37:221 (3,4,1) - The spacing between these is fairly similar, but 00:37:397 (4,1) has slightly longer timing which makes this a little misleading. 3->4 is now a slider and fixed spacing.
- 00:44:872 (1) - I think it would be better to shorten this to the red tick and place the start of the stream on 00:45:311. The piano sounds like it's on this note, and it would make sense to have this be the first active note. !! yes I was wondering why I always get a whole loads of 100s here.
- 00:45:925 (3,1) - The timing changes is shorter here, so it would make sense to shorten the spacing too. sure

Pretty well mapped given the timing. Good luck.
That was a really helpful mod!! Thanks a bunch!
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