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Kurokotei - Scattered Faith [Taiko]

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Topic Starter
Kurokotei
This beatmap was submitted using in-game submission on vendredi 12 août 2016 at 11:08:27

Artist: Kurokotei
Title: Scattered Faith
Source: 東方Project
Tags: touhou speedcore hijiri byakuren emotional skyscraper cosmic mind undefined fantastic object dialgadu77 marathon kurokoutei
BPM: 80
Filesize: 12175kb
Play Time: 08:10
Difficulties Available:
  1. Oni (more realistic SR version) (10,03 stars, 3655 notes)
  2. Oni (8,23 stars, 3661 notes)
Download: Kurokotei - Scattered Faith
Information: Scores/Beatmap Listing
---------------

Sayaka- wrote:

Yeah it's only rated 8.23* but don't let the star rating fool you, it's WAY harder than that.
More realistic SR version is basically the same map with long monostreams replaced by ddkddkddkddk/kkdkkdkkdkkd

SoundCloud
YouTube
Bandcamp
-GN
good luck
Topic Starter
Kurokotei

-GN wrote:

good luck
thanks I'll need it
KamizonoShinobu
What.... Not again....
K-2
I'm Big Fan of Sayaka-

YYYYYYYYEEEEEEEAAAAAAAAAAAHHHHHHHHHH
NNNNNNNEEEEEEEWWWWWW SONGGGGGGGG
-N a n a k o-
Another Speedcore, Hype!!!
Topic Starter
Kurokotei
Yeah it's only rated 8.23* but don't let the star rating fool you, it's WAY harder than that.
Bunnrei
paging clsw
Kimitakari
This is Galaxy Collapse 2
Surono
bye
GL!
sr is dem., ez pattern is high sr in taco. katdondonkatdondonkat bwah...

Hi
Kimitakari
Good luck man
Ayyri
oh no

not saya
Ikkun
SOMEBODY'S CREAM


Good luck!
Shinsekai-
GL m8 <3
Surono
nama saya surono (forget dis Indon, bcus just saw AYYri post. dem is not about GL, is about to be happen. is Real!1!)
Midnaait
You know a map is hard when you put HT and the SR is 7.13*

Also have some stars
Chromoxx
i like how this has no mods and is already nearly SP12 lmao... well i'm here with the first mod, because i feel like it :D
[Diffname which could be something nice and creative to piss off ono instead]
Change OD to 9 or 9.5, since that is approximately the OD of OD6+DT, which would be more suited to a song which is mostly 300+bpm. OD8.5 is high, but still not high enough for this bpm imo, since OD9 is already accable well at 230bpm. Also it's pretty easy to notelock in those fast streams otherwise.

00:24:294 - this section is basically repeating itsself even though the music is different at parts, therefore i'd suggest adding a bit of variety
--- 00:28:981 (17) - change to d to emphasize the deeper sound than the last repetition at 00:28:794 (16) -
--- 00:31:419 - ddkkd to emphasize the high sound at 00:31:794 (26) -
--- 00:33:294 (31) - change to k, since it's the same pitch as 00:34:044 (33) -
--- that should add enough variety and make it less repetitive :D
02:34:068 - this section is basically the same thing that i mentioned before, it's a repeating pattern in a section where the music isn't always the same, which gets pretty stale. I'd suggest adding some more variation corresponding to the music here to still keep this slow part somewhat refreshing.
--- 02:35:423 (28,29) - ctrl G to match the high note at 02:35:616 (29) - (you can also change 02:35:810 (30) - to d in addition if you would prefer that pattern)
--- 02:38:906 (40) - change this to d, since there isn't really anything special here and it would also add variation. also the triple d adds more emphasis on 02:39:487 (42) - which is kind of a prominent sound in this repetition
--- 02:44:906 (59,60) - ctrl G to match the high sound at 02:44:906 (59) - but still keep variation to the next suggestion
--- 02:47:810 (68,69) - ctrl G to match the high sound at 02:48:003 (69) -
--- 02:54:003 (88,89) - ctrl G
--- 02:57:487 (100) - change to d to emphasize the low sound at 02:57:293 (99) - more
05:07:849 - add a d, since there is a faint sound here an the k d k d k becomes too repetitive otherwise
05:09:397 - you could also add a k here, i think it would flow well
05:39:183 (74) - maybe change to k to add extra emphasis on 05:39:355 (75) - since it is stronger than the other similar sounds in this part
05:52:802 (159) - change to k for the high sound here
05:55:469 (179) - ^
05:58:135 (200) - ^
07:28:976 (71) - change to d, since the sound here is deeper (you can also change 07:28:818 (70) - to k to emphasize this more if you want)
07:49:186 (141) - ^
07:51:397 (146) - change to k, it just fits the natural flow more imo and would emphasize the next note more too
07:53:291 (153) - you could change this to d to contrast with the last pattern, where 07:52:028 (149) - is a higher sound

For the suggestions on the repetitive parts it's also ok if you come up with your own solution, as long as it isn't as repetitive.
My main issue there is that players basically don't even have to pay attention for a long period of time there, which isn't really good.

well, that was it.... nice map and awesome song man
I didn't say much about the fast parts, since they melded with the song very well imo.
I wish you the best of luck in ranking this, also shot 2 stars!!
KamizonoShinobu
Topic Starter
Kurokotei

Chromoxx wrote:

i like how this has no mods and is already nearly SP12 lmao... well i'm here with the first mod, because i feel like it :D
[Diffname which could be something nice and creative to piss off ono instead]
Change OD to 9 or 9.5, since that is approximately the OD of OD6+DT, which would be more suited to a song which is mostly 300+bpm. OD8.5 is high, but still not high enough for this bpm imo, since OD9 is already accable well at 230bpm. Also it's pretty easy to notelock in those fast streams otherwise. yeah but there are slow parts and OD9/9.5 on slow parts is unplayable (see Life is a Melody)

00:24:294 - this section is basically repeating itsself even though the music is different at parts, therefore i'd suggest adding a bit of variety I did my own stuff here to make the part less repetitive (aka I added a note :DDDD)
--- 00:28:981 (17) - change to d to emphasize the deeper sound than the last repetition at 00:28:794 (16) -
--- 00:31:419 - ddkkd to emphasize the high sound at 00:31:794 (26) -
--- 00:33:294 (31) - change to k, since it's the same pitch as 00:34:044 (33) -
--- that should add enough variety and make it less repetitive :D
02:34:068 - this section is basically the same thing that i mentioned before, it's a repeating pattern in a section where the music isn't always the same, which gets pretty stale. I'd suggest adding some more variation corresponding to the music here to still keep this slow part somewhat refreshing. same as above
--- 02:35:423 (28,29) - ctrl G to match the high note at 02:35:616 (29) - (you can also change 02:35:810 (30) - to d in addition if you would prefer that pattern)
--- 02:38:906 (40) - change this to d, since there isn't really anything special here and it would also add variation. also the triple d adds more emphasis on 02:39:487 (42) - which is kind of a prominent sound in this repetition
--- 02:44:906 (59,60) - ctrl G to match the high sound at 02:44:906 (59) - but still keep variation to the next suggestion
--- 02:47:810 (68,69) - ctrl G to match the high sound at 02:48:003 (69) -
--- 02:54:003 (88,89) - ctrl G
--- 02:57:487 (100) - change to d to emphasize the low sound at 02:57:293 (99) - more
05:07:849 - add a d, since there is a faint sound here an the k d k d k becomes too repetitive otherwise added
05:09:397 - you could also add a k here, i think it would flow well I don't think it's necessary tbh
05:39:183 (74) - maybe change to k to add extra emphasis on 05:39:355 (75) - since it is stronger than the other similar sounds in this part yeah but I'm following the drum here so no
05:52:802 (159) - change to k for the high sound here ^
05:55:469 (179) - ^ ^
05:58:135 (200) - ^ ^
07:28:976 (71) - change to d, since the sound here is deeper (you can also change 07:28:818 (70) - to k to emphasize this more if you want) but it's following the same structure so dk is fine imo
07:49:186 (141) - ^ ^
07:51:397 (146) - change to k, it just fits the natural flow more imo and would emphasize the next note more too well it's the exact same note as 07:50:765 (145) - so no
07:53:291 (153) - you could change this to d to contrast with the last pattern, where 07:52:028 (149) - is a higher sound yeah but according to the synth's pitch k would fit better here

For the suggestions on the repetitive parts it's also ok if you come up with your own solution, as long as it isn't as repetitive. CONSISTENCY FTW
My main issue there is that players basically don't even have to pay attention for a long period of time there, which isn't really good.

well, that was it.... nice map and awesome song man
I didn't say much about the fast parts, since they melded with the song very well imo.
I wish you the best of luck in ranking this, also shot 2 stars!!
Thanks for the mod!
Juuryoushin
Scattered Fesses

Good luck, Sayaka !
Topic Starter
Kurokotei

Juuryoushin wrote:

Scattered Fesses
MAIS
Aldwych
/!\WARNING /!\
IF YOU HEAR SOMEBODY SCREAM, PREPARE TO SINGLETAP 320 BPM
/!\WARNING /!\
ptar124
Wut is this speed...
*calls yu and ekoro*

Btw, you ranking this? Seems fun.

P.S. might try modding after 2 new kumo diffs (emphasis on try :P)
Vulkin
why
Tem
true masterpiece
Akiyama Mizuki
Sir is back
Surono
just rank this suddenly and leds parti!1111!! dem sir.
Topic Starter
Kurokotei
how did I get SP +20 srsly
Vulkin

Sayaka- wrote:

how did I get SP +20 srsly
people really want to kill their hands apparently
which is
entirely
freaking
nice
.
.
.
.
.
.
.
.
.

:D
CelegaS

Sayaka- wrote:

how did I get SP +20 srsly
They want to see your map ranked
Arrival
oh que oui bébé
KosukeSaitooo

Sayaka- wrote:

how did I get SP +20 srsly
Good question, Kurotokei. Because somebody scream.
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