17:02 Ascendance: theres not gonna be enough stuff for a thread mod
17:02 Ascendance: so we're doing it here
17:02 - Magic Bomb -: kk
17:02 Ascendance: i kinda don't like where the preview point is
17:03 - Magic Bomb -: i was thinking of changing it to the start
17:03 - Magic Bomb -: but
17:03 - Magic Bomb -: wasn't sure
17:03 - Magic Bomb -: as in 00:02:853 -
17:03 Ascendance: i was gonna say 00:11:200 - since it's the leadup to that part but they sound the same
17:03 Ascendance: so
17:04 Ascendance: it's just, currently it starts right in the middle
17:04 - Magic Bomb -: yeah
17:04 - Magic Bomb -: I prefer at the beginning tbh
17:04 - Magic Bomb -: but yeah i'll change it to 00:02:853 -
17:04 - Magic Bomb -: instead of kiai
17:04 Ascendance: https://osu.ppy.sh/s/325112
17:04 Ascendance: like where this starts
17:04 - Magic Bomb -: yeah
17:05 Ascendance: for HP, 6 seems a bit high for this kind of map on a platter
17:05 Ascendance: maybe do 3/4/5 instead?
17:05 - Magic Bomb -: Hmm
17:06 - Magic Bomb -: I prefer 4/5/6 because the platter has a continous beat basically
17:06 - Magic Bomb -: so
17:06 - Magic Bomb -: it's not as much of a problem
17:06 Ascendance: hmm alright
17:06 *Ascendance is editing [https://osu.ppy.sh/b/988480 Roses Epicurean - Nightmare -Overture- [Cup]]
17:07 Ascendance: 00:05:983 (3,3) - these notes would be pretty cool if you maybe extended them to be 1/1 sliders?
17:07 Ascendance: cause then it also hits the noise at 00:06:505 -
17:07 Ascendance: and 00:10:679 - respectively
17:07 - Magic Bomb -: I'd rather just match the main chimes, on the cup
17:08 - Magic Bomb -: As in like the primary instrument, if you get me
17:08 Ascendance: i guess
17:08 Ascendance: it just feels a bit empty imo
17:08 Ascendance: if you want, maybe a circle at those places is cool but again its no big deal
17:09 - Magic Bomb -: Honestly I'd actually prefer a slider to having a circle, but more than that I'd just prefer nothing at all
17:09 Ascendance: yeeeeeeee
17:09 Ascendance: 00:17:461 (1,2,3) - you're sure about this direction change?
17:10 - Magic Bomb -: I can lower distance if you'd prefer, but I think it's fine
17:11 Ascendance: where is 00:17:461 (1) - right now coordinate wise for you
17:11 Ascendance: i moved it around a bit
17:11 - Magic Bomb -: 160
17:11 Ascendance: mh alright
17:11 - Magic Bomb -: should i maybe tilt the slider slightly?
17:12 - Magic Bomb -: so that the antiflow isn't as strong
17:12 Ascendance: that would help, sure
17:12 - Magic Bomb -: kk done
17:13 Ascendance: i was worried about spacingv but i had it in the wrong spot
17:13 - Magic Bomb -: o right
17:14 Ascendance: 00:19:026 - circle? feels empty and it's leading up to the kiai so maybe you should really have something here
17:14 - Magic Bomb -: made00:18:505 (3) - a 1/1 slider instead
17:15 Ascendance: alright
17:15 Ascendance: 00:25:809 (1,2,3,4,5,6,7,1,2,3) - gets really dense here in comparison to the rest of the kiai
17:15 - Magic Bomb -: hmm, jbh told me to add notes there because it's the more intense part and it stops the structure from being too repetitive
17:15 Ascendance: also 00:26:853 (4,5,6,7,1) - in such a dense section may be confusing to a newer player
17:15 Ascendance: o
17:16 Ascendance: mh let me just try rearranging some things
17:16 - Magic Bomb -: i could decrease some distances in the backforth though
17:16 Ascendance: yeah that would be nice
17:17 - Magic Bomb -: kk done
17:17 Ascendance: 00:35:722 - mind sending me a screenshot so i can see
17:17 Ascendance: fuck
17:17 Ascendance: disregard timestamp
17:17 Ascendance: lol
17:17 - Magic Bomb -: nice
17:17 Ascendance: man im GARBAGE
17:18 - Magic Bomb -: https://osu.ppy.sh/ss/5268426 caught first one in the centre of my plate
17:18 Ascendance: alright nice
17:18 Ascendance: NOW i can use the timestamp
17:18 Ascendance: 00:35:722 - you could do the same as you did earlier and extend the previous circle to 1/1?
17:19 - Magic Bomb -: ye
17:20 Ascendance: 00:47:200 (2) - i promote the violent destruction of all vertical sliders
17:20 - Magic Bomb -: i knew you were gonna comment on that
17:20 - Magic Bomb -: curved it slightly
17:20 - Magic Bomb -: still starts and ends at the same place
17:20 Ascendance: tbh, we should be enforcing a bit more movement in cup, so maybe tilting it to the le-
17:20 Ascendance: oh
17:20 - Magic Bomb -: but droplets curve differently
17:21 Ascendance: oko
17:21 Ascendance: next diff
17:22 Ascendance: 00:15:374 (1,2) - has a dash but 00:16:679 (4,5) - doesn't?
17:22 - Magic Bomb -: pitch is lower
17:23 Ascendance: maybe bewteen 00:16:418 (3,4) - then instead?
17:24 - Magic Bomb -: I'd increase distance, but i don't think it's strong enough for a dash
17:25 Ascendance: thats fine
17:25 - Magic Bomb -: kk
17:25 Ascendance: salad seems safe as usual :V
17:26 - Magic Bomb -: xd
17:27 Ascendance: not a fan of this being a slider when you represented it by 2 notes in other parts of the map
17:27 Ascendance: 00:03:374 (2) -
17:28 - Magic Bomb -: kk i'll change
17:28 - Magic Bomb -: idk why that's a slider anyway
17:28 Ascendance: https://osu.ppy.sh/ss/5268495
17:28 Ascendance: i did this cause its a high note at 00:03:635 (3,4) -
17:28 Ascendance: for hdash O:
17:28 - Magic Bomb -: i don't think it's strong enough for a HDash
17:29 - Magic Bomb -: (especially considering i don't like using hdashes at the start of maps)
17:29 Ascendance: really? it's the highest noise of the intro
17:29 Ascendance: mh well i cant force you so
17:30 Ascendance: 00:09:113 (1) - is also a really high note which you could add an hdash to, tbh
17:30 - Magic Bomb -: if i was gonna use a HDash to anything, it'd be to 00:09:635 - but even then I don't think that's really strong enough
17:31 Ascendance: ayy
17:31 Ascendance: our mapping styles :^)
17:31 - Magic Bomb -: increased dash distances slightly though
17:31 - Magic Bomb -: to be more emphasising
17:31 Ascendance: 00:13:809 (2,3) - I'd ctrl+g this and move it to the right of 00:13:287 (1) - cause currently the flow between 00:14:070 (3,4) - seems a bit choppy in my opinion
17:32 - Magic Bomb -: hmm, I reduced distance to 2 instead, so that movement has slightly more reaction time
17:33 Ascendance: kk
17:33 - Magic Bomb -: because I feel like having it as ctrl+g just makes it another movement same as all the others
17:33 - Magic Bomb -: but this one adds some variety
17:33 Ascendance: yeah i was mainly just worried about the flow since it's a bit too pause-y rather than a single movement
17:34 - Magic Bomb -: yeah
17:34 - Magic Bomb -: hmm maybe it'd be better to increase movement instead then
17:34 - Magic Bomb -: to make it less of a stop and then go
17:35 Ascendance: just send me the positions you move them to and i can take a look
17:35 - Magic Bomb -: 00:13:809 (2) - x:16 00:14:070 (3) - x:160
17:36 Ascendance: maybe a bit more distance on 3 so it doesnt feel like you need to stop to catch it and it should be ok
17:36 - Magic Bomb -: honestly distance seems fine to me like that without stopping
17:37 Ascendance: mm
17:37 Ascendance: maybe its just me
17:37 Ascendance: well, its fine i guess
17:37 Ascendance: 00:20:592 (5) - though
17:38 Ascendance: a player might try to dash to 00:21:113 (6) - and then miss the sliderend of 00:20:592 (5) -
17:38 - Magic Bomb -: kk curved slightly more horizontally
17:40 Ascendance: dunno why im saying this but maybe moving 00:28:418 (2) - to the right and making it a bit more vertical for a middle ground between 00:27:896 (1,3) - would be nice, since the distance between 1,2 is quite far currently
17:41 - Magic Bomb -: done
17:42 Ascendance: 00:28:939 (3) - maybe you could remove the last repeat here and add a circle thats a bit further out than where the repeat puts it?
17:43 - Magic Bomb -: done
17:43 Ascendance: a player who starts the dash too early might miss it due to the low spacing between the slider repeats
17:43 - Magic Bomb -: yeah
17:44 - Magic Bomb -: done
17:44 - Magic Bomb -: o wait i already said that
17:44 Ascendance: 00:38:853 (2,3) - add a bit of distance here? 3 to x:192 seems okay, or somewhere around there
17:44 Ascendance: lolol
17:45 - Magic Bomb -: yeah 184
17:45 Ascendance: alrighty
17:45 Ascendance: 00:41:461 (4,5,1) - this movement gets repetitive at this point, maybe you wanna change one of them up?
17:47 - Magic Bomb -: kk changed around a bit
17:48 Ascendance: 00:43:548 (4) - same as before
17:49 - Magic Bomb -: kk done
17:49 Ascendance: kk
17:49 Ascendance: update
17:49 Ascendance: then im gonna check those patterns theny aaaaaaaaa
17:49 - Magic Bomb -: kk