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Savage Garden - I Want You

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Total Posts
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Topic Starter
Cloudchaser
This beatmap was submitted using in-game submission on domingo, 18 de febrero de 2018 at 18:00:37

Artist: Savage Garden
Title: I Want You
Source: ジョジョの奇妙な冒険 ダイヤモンドは砕けない
Tags: jojo no kimyou na bouken diamond wa kudakenai DIU is unbreakable bizarre adventure Daniel Jones ED Ending 1 shini -sh1n1-
BPM: 106,5
Filesize: 16407kb
Play Time: 01:05
Difficulties Available:
  1. Crazy Diamond (2,79 stars, 127 notes)
  2. Normal (1,58 stars, 66 notes)
  3. Sh1n1's Easy (1,17 stars, 46 notes)
Download: Savage Garden - I Want You
Download: Savage Garden - I Want You (no video)
Information: Scores/Beatmap Listing
---------------



Easy by -Sh1n1- ~
Video by ezek
ImAnotherYoshi
Nice! :D
hehe
👌
Clear Note
You should fix the background video, you just have to rename the format from .mp4 to .avi and drag it to the screen while you edit the beatmap
Cosmolade
Little IRC mod :3/

IRC
12:59 *Cloudchaser is editing [http://osu.ppy.sh/s/451198 THE DU - Crazy Noisy Bizarre Town [Hard]]
13:31 *Cloudchaser is listening to [http://osu.ppy.sh/b/947134 Savage Garden - I Want You (TV Size)]
13:36 Cosmolade: sliderbow
13:44 Cosmolade: 00:20:365 -
13:44 Cosmolade: NC
13:44 Cosmolade: en el (6) o en el (9=
13:46 Cosmolade: 00:38:393 (5) -
13:46 Cosmolade: es mejor seguir la voz en el reverse o terminar el slider en el white tick y poner una nota en el tick rojo?
13:50 Cosmolade: https://osu.ppy.sh/ss/5163566
13:51 Cosmolade: 00:52:477 (6) -
13:51 Cosmolade: NC?
13:52 Cosmolade: 00:56:985 (6)
13:52 Cosmolade: ^
13:56 Cosmolade: ahora en el normal(?
13:56 Cosmolade: 00:29:942 (4) -
13:56 Cosmolade: https://osu.ppy.sh/ss/5163602
13:56 Cosmolade: XD nazi pls
13:57 Cloudchaser: 00:47:970 (3) -
13:58 Cosmolade: eso es todo :3/
ZekeyHache
NO KUDOS
New video~

Good luck!
Topic Starter
Cloudchaser
Updated
ErunamoJAZZ
jelow!

[normal]
  1. Bastante bien owo)b
  2. 00:22:055 (5) - yo le movería la flecha un poco más para arriba. (la razón en un poco mehh) Ya sabes, como es la diff más baja del mapset, tiene que ser "noob friendy" y todo eso, como está ahora, si el noob sigue el balón hasta la flecha y se desconcentra lo que sea, le queda medio lejos del siguiente slider, poniendolo hacia arriba, si eso pasa, no le va a quedar tan lejos xD
  3. 00:29:942 (4) - Como me decía siempre XinCrin... "ponle dos para que quede circular, con uno nunca da.", además, deshabilita el grid para que sea más fácil.
  4. 00:36:703 (1,2,3) - si hubiera otra diff más facil no habría problema, pero dado que esta es la diff más facil, creo que sí es importante que el flow sea lo más claro posible: Trata de que el slider (1) apunte más hacia el (2) y no directamente al (3), algo así -> http://puu.sh/p0mrT/34b7e198a4.jpg
  5. 00:47:970 (3) - Este no es 100% simétrico!!!, te dejo el código por si lo quieres:
    46,90,47970,2,0,B|119:20|187:89|187:89|256:19|324:89|324:89|392:20|466:90,1,480,2|0,1:0|0:0,0:0:0:0:
  6. 00:54:731 (1,2) - Voltenado un podo el slider, creo que se puede mejorar el flow entre estos dos.
[hard]
  1. 00:23:182 (1,2,3,4,5,6) - Esta parte se sintó super rara, supongo que es porque acá la melodía la lleva la voz. Supongo que lo principal sería que algunas partes donde la voz empieza queda un slider tail, y eso lo hace centir raro, y que 00:25:154 (7) - debería estar en el tick azul y no ahí, mi sigerencia sería algo así:

    ... ya sé que queda un poco rápido pero, puedes puedes simplificarlo, supongo.
  2. 00:33:745 - Creo que poner un circulo quedaría mejor
  3. 00:35:576 (3,4,5) - Mejor así:
  4. Hay algunas cosas del ritmo que se pueden mejorar, pero ya es cosa de buscar el equilibrio entre no hacerlo demasiado dificil (por el spread) y que se sienta consistente.
n.n
ZekeyHache
I was hoping to mod this~
now... I hope our paths cross in another game, Cloud~
u.u
_Meep_
gya
Topic Starter
Cloudchaser
I want to revive this but I am having error to upload

Updated!
riffy


hi. metadata is good to go
bye
Topic Starter
Cloudchaser
bakari
i need u
i want u
_Meep_
meep needs u
2017-03-04 06:33 Cloudchaser: ok
2017-03-04 06:33 _Meep_: 00:26:562 (5,6) - fuk align these at least ;w;
2017-03-04 06:34 _Meep_: 00:29:238 - vocal here and since vocals are prominent in this part of the song probs should add note
2017-03-04 06:35 _Meep_: 00:33:745 (7) - delete note to imitate/better play the next part 00:36:703 (1,2,3,4,5) -
2017-03-04 06:35 _Meep_: nothing else to say
2017-03-04 06:35 _Meep_: lol
2017-03-04 06:36 Cloudchaser: everything added
AruOtta
M4M hi :3

General


  1. The mp3 file has 320 kbps, so it should be 192 (or less)
  2. You may need to add the epilepsy warning, because of some passages like 00:21:492 -

Crazy Diamond


  1. 00:20:083 (5,6) - A sudden jump is a bit weird here, you should use the same distance snap as before
  2. 00:23:182 (1,2,3,4,5,6,7) - Is seems like you try to perfectly follow the voice here, but then, in the next patterns, it's not the case. That's a bit disturbing in my opinion, since you want to continue to follow the voice after this 1st pattern as a player
  3. 00:33:886 (7,8) - You should reverse the position of the circle and the slider (not in position but in time), it follows the voice in a better way I think
  4. 00:38:393 (5) - I don't understand why there's a 3/4 with a reverse here, it's not the case before, and I don't find that the voice rhythm needs it (plus it avoid the NC on the right posiiton)
  5. 00:49:097 (3,4,5,6,7,8,9,10) - This isn't a 1/4 rythm, but it's with 1/6 beats
nothing in the Normal diff :3

Good luck \:D/
Topic Starter
Cloudchaser

Kenterz wrote:

M4M hi :3

General


  1. The mp3 file has 320 kbps, so it should be 192 (or less)
  2. You may need to add the epilepsy warning, because of some passages like 00:21:492 -

Crazy Diamond


  1. 00:20:083 (5,6) - A sudden jump is a bit weird here, you should use the same distance snap as before
  2. 00:23:182 (1,2,3,4,5,6,7) - Is seems like you try to perfectly follow the voice here, but then, in the next patterns, it's not the case. That's a bit disturbing in my opinion, since you want to continue to follow the voice after this 1st pattern as a player
  3. 00:33:886 (7,8) - You should reverse the position of the circle and the slider (not in position but in time), it follows the voice in a better way I think In my opinion, it is fine. Circle emphasizes much better
  4. 00:38:393 (5) - I don't understand why there's a 3/4 with a reverse here, it's not the case before, and I don't find that the voice rhythm needs it (plus it avoid the NC on the right posiiton)
  5. 00:49:097 (3,4,5,6,7,8,9,10) - This isn't a 1/4 rythm, but it's with 1/6 beats
nothing in the Normal diff :3

Good luck \:D/
Everything else was added!! thanks you
-Sh1n1-

Normal



  1. 00:29:661 (3,4) - aahh me sangran los ojos
  2. 00:45:717 (1) - trata de hacer que la curva de la cola señale hacia 00:46:844 (2) -, usas demasiados antiflows, por ejemplo 00:16:421 (4) -, es como si no tuviera nada que ver con 00:16:139 (3,5) - ya que le da la espalda a los dos, no es como 00:56:421 (2,3,4) - ya que puede haber antiflow entre 00:56:421 (2,3) - pero la trancision entre 00:56:985 (3,4) - lo compensa.

Hard



  1. 00:16:421 - buen lugar para agregar un NC no crees?
  2. 00:23:182 (1,2,3,4,5,6) - me parece demasiado intenso, mucho uso vocal, 00:23:745 (3,4,5) - al menos esto lo podrias cambiar por un slider 1/2 y una nota, algo asi como lo que hiciste en 00:32:759 (4,5) -
  3. 00:24:731 (7,8) - por estas cosas es que no me gusta seguir vocal, actualmente 00:25:294 (8,1) - me parece algo confuso, talvez sea por la distancia que hay entre 00:24:731 (7,8) -, talvez si le haces un reverse a 00:24:731 (7) - y eliminas 00:25:294 (8) - se vea mas facil.
  4. 00:26:985 (6,1) - distance?
  5. 00:38:252 - te comiste una nota? intenta agregando algo ahi, noc si se pueda considerar consistencia con 00:33:886 (7,8,1) - pero ahi es algo parecido.

wtf que rapida eres, el mod lo habia hecho hace rato pero me habia quedaod dormido xD, ya tu ve >.< It's ready!
Topic Starter
Cloudchaser

-Sh1n1- wrote:

Normal



  1. 00:29:661 (3,4) - aahh me sangran los ojos 5 personas me patearon por esto, ya lo cambié ;_;
  2. 00:45:717 (1) - trata de hacer que la curva de la cola señale hacia 00:46:844 (2) -, usas demasiados antiflows, por ejemplo 00:16:421 (4) -, es como si no tuviera nada que ver con 00:16:139 (3,5) - ya que le da la espalda a los dos, no es como 00:56:421 (2,3,4) - ya que puede haber antiflow entre 00:56:421 (2,3) - pero la trancision entre 00:56:985 (3,4) - lo compensa.

Hard



  1. 00:16:421 - buen lugar para agregar un NC no crees?
  2. 00:23:182 (1,2,3,4,5,6) - me parece demasiado intenso, mucho uso vocal, 00:23:745 (3,4,5) - al menos esto lo podrias cambiar por un slider 1/2 y una nota, algo asi como lo que hiciste en 00:32:759 (4,5) -
  3. 00:24:731 (7,8) - por estas cosas es que no me gusta seguir vocal, actualmente 00:25:294 (8,1) - me parece algo confuso, talvez sea por la distancia que hay entre 00:24:731 (7,8) -, talvez si le haces un reverse a 00:24:731 (7) - y eliminas 00:25:294 (8) - se vea mas facil. He hecho varios cambios para acomodar esta parte. Sin embargo, no siento que lo que me dices sea mejor que lo que tengo ahora por el simple hecho que estaría quitando un "conector" entre esas notas, que sería el slider. No sé muy bien como explicarlo
  4. 00:26:985 (6,1) - distance? Se juega mejor como está ahora mismo!
  5. 00:38:252 - te comiste una nota? intenta agregando algo ahi, noc si se pueda considerar consistencia con 00:33:886 (7,8,1) - pero ahi es algo parecido. Lo arreglé con el mod pasado

wtf que rapida eres, el mod lo habia hecho hace rato pero me habia quedaod dormido xD, ya tu ve >.< It's ready!
Todo lo demás fue aplicado. Thanks you <3
riffy
'ello there!

[general]
  1. Inconsiostent tags. Pretty sure they are not meant to be this way.
  2. You really should add the Slider border colour, as you skin the hitcircleoverlay. You can do it by editing your osu file in the [Colours] part.
    [lucky:1337]SliderBorder: 255,255,255[/lucky:1337]
    This will keep the deffault white colour, you can play with it by altering the colours. They are RRR,GGG,BBB (so, 0,0,255 would get you pure blue, for example). Also, you can add the slidertrack colour.
    SliderTrackOverride: 0,255,255

    Example
    [Colours]
    [img]http://bakarisu.s-ul.eu/2Ixrd4uK.jpg[/img]
    Combo1 : 105,202,239
    Combo2 : 239,80,123
    SliderBorder : 200,70,160
    SliderTrackOverride : 140,40,110
  3. Having just two difficulties for a TV-Size song is quite an uncommon thing. It just makes me feel like the song has a lot more room and offers more stuff, an in-between difficulty would fit nicely. I don't insist on it, but I'd love to see it happen.
  4. 00:50:224 - Why not snap the kiai here? It seems to make more sense with the rhythm you choose and the music as well.
[Normal]
  1. 00:43:463 (3,1) - I am not quite sure about these sliders as they as they slow down a player and create a forced feeling of a slowdown. I'd probably just try some softer curve, as there is no need to make them this agressively curved.
  2. 00:51:914 (4,5,6) - try selecting those and hit Ctrl+G, it will snap the sliders and their heads on stronger beats, making rhythm more accurate in correlation with drums and vocals.
    Note: 01:00:928 (4,5,6,7) - same would have to happen here. You'd probably have to tone down the rhythm a bit as to avoid a hard 1/2 chain.

    Pretty decent difficulty, despite a few things that I would like to be improved it still represents the song quite precisely.
[Crazy Diamond]
  1. 00:14:168 (1,2) -00:18:675 (1,2) - 00:18:675 (1,2,1,2) - you follow the same sounds and use the same rhythm, yet the placement/appearance is considerably different. I'd try to stick to one pattern and repeat it three times instead of bringing extra variety as the intro is pretty repetitive.
  2. 00:37:266 (3,4) - there is nothing wrong with the pattern on itself, yet it does feel quite out of the set. The previous difficulty just introduced 1/2, using 1/4 jumps here feels like a bit of an overkill. Perhaps you might want to tone these jumps down if you decide not to map an in-between difficulty.
  3. 00:41:210 (1) - you might want to use a 3/4 slider with a repeat just like you ddd with 00:44:027 (3) - to keep the things conssitent. Or you may replace (3) with a 1/1 slider. It works both ways as long as the end result is conssitent.

    Pretty good.
While each difficulty individually does work well, I feel like there should be either more adjustments or more difficulties as to make them work as a solid mapset.

~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
Cloudchaser

Bakari wrote:

'ello there!

[general]
  1. Inconsiostent tags. Pretty sure they are not meant to be this way. Whoops
  2. You really should add the Slider border colour, as you skin the hitcircleoverlay. You can do it by editing your osu file in the [Colours] part.
    [lucky:1337]SliderBorder: 255,255,255[/lucky:1337]
    This will keep the deffault white colour, you can play with it by altering the colours. They are RRR,GGG,BBB (so, 0,0,255 would get you pure blue, for example). Also, you can add the slidertrack colour. Thanks you very much
    SliderTrackOverride: 0,255,255

    Example
    [Colours]
    [img]http://bakarisu.s-ul.eu/2Ixrd4uK.jpg[/img]
    Combo1 : 105,202,239
    Combo2 : 239,80,123
    SliderBorder : 200,70,160
    SliderTrackOverride : 140,40,110
  3. Having just two difficulties for a TV-Size song is quite an uncommon thing. It just makes me feel like the song has a lot more room and offers more stuff, an in-between difficulty would fit nicely. I don't insist on it, but I'd love to see it happen. The main reason of why I just mapped 2 difficults it's not because I'm lazy or anything, just... This doesn't feel like mapping an insane because it's slow or an easy difficult because it would be 1/1 slider spam and that's boring as fuck... So, Normal is basically a easier Hard and mid Easy. Everybody's happy with that (I think).
  4. 00:50:224 - Why not snap the kiai here? It seems to make more sense with the rhythm you choose and the music as well. What the fuck I was thinking for then LOL
[Normal]
  1. 00:43:463 (3,1) - I am not quite sure about these sliders as they as they slow down a player and create a forced feeling of a slowdown. I'd probably just try some softer curve, as there is no need to make them this agressively curved. This is about my style actually. I really like this kind of sliders and probably I wouldn't change for anything else :c They are like my misshapen babies.
  2. 00:51:914 (4,5,6) - try selecting those and hit Ctrl+G, it will snap the sliders and their heads on stronger beats, making rhythm more accurate in correlation with drums and vocals. It is actually pretty nice idea, thanks you.
    Note: 01:00:928 (4,5,6,7) - same would have to happen here. You'd probably have to tone down the rhythm a bit as to avoid a hard 1/2 chain. I placed a 1/2 slider instead of circles. It will work better, I think.

    Pretty decent difficulty, despite a few things that I would like to be improved it still represents the song quite precisely.
[Crazy Diamond]
  1. 00:14:168 (1,2) -00:18:675 (1,2) - 00:18:675 (1,2,1,2) - you follow the same sounds and use the same rhythm, yet the placement/appearance is considerably different. I'd try to stick to one pattern and repeat it three times instead of bringing extra variety as the intro is pretty repetitive. I agree.
  2. 00:37:266 (3,4) - there is nothing wrong with the pattern on itself, yet it does feel quite out of the set. The previous difficulty just introduced 1/2, using 1/4 jumps here feels like a bit of an overkill. Perhaps you might want to tone these jumps down if you decide not to map an in-between difficulty. I worked on that pattern. It feels better now if you can take a look x)
  3. 00:41:210 (1) - you might want to use a 3/4 slider with a repeat just like you ddd with 00:44:027 (3) - to keep the things conssitent. Or you may replace (3) with a 1/1 slider. It works both ways as long as the end result is conssitent. I don't think this is a good idea in this case at least, in my opinion, the 1/1 slider sound "smoother" than the 3/4 slider that you pointed out. Maybe I consider to change it in the future, for now I will keep it unless someone has a doubt with it.

    Pretty good.
While each difficulty individually does work well, I feel like there should be either more adjustments or more difficulties as to make them work as a solid mapset.

~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Thanks you for the useful mod!!!!
-Keitaro
Hi~
from my queue

Normal

00:16:421 (4) - I seriously prefer this, seems to be good at flow.

Crazy Diamond

00:20:928 (1) - this feels pretty odd for me..
00:26:280 (4) - stack with 00:26:421 (5) - ?
00:29:238 (4) - seems to almost unreadeable
00:37:266 (3,4,5) - fix spacing :3 not realy perfect if you look closely

good luck!
bad mod lmao dont give kds if not helpful
Topic Starter
Cloudchaser

Error- wrote:

Hi~
from my queue

Normal

00:16:421 (4) - I seriously prefer this, seems to be good at flow.

Crazy Diamond

00:20:928 (1) - this feels pretty odd for me.. It's fine for me. This kind of slider is from my style and I think I use it in all of my maps xD
00:26:280 (4) - stack with 00:26:421 (5) - ? Can't agree. I think a triplet will be more readable than 4 notes stacked at once, that's why (4)
isn't stacked --> for a softer transition

00:29:238 (4) - seems to almost unreadeable It's totally readable ingame o.o
00:37:266 (3,4,5) - fix spacing :3 not realy perfect if you look closely

good luck!
bad mod lmao dont give kds if not helpful
Not answered = applied~
Thanks you!!!!
Topic Starter
Cloudchaser
Added -sh1n1- ' s easy ~ thanks
ZekeyHache
easy daze
Plaudible
quick irc on top diff

ble
17:20 Cloudchaser: Hello Plaudible! I hope you're fine there :3 Sorry if I come to suddenly but I wanted to ask if you're accepting modding request, since I've read your profile
17:21 Cloudchaser: the mapset is short but i think it's good for some checking
17:21 *Cloudchaser is editing [https://osu.ppy.sh/b/947134 Savage Garden - I Want You [Crazy Diamond]]
17:50 Plaudible: hey :D sorry was eating
17:50 Cloudchaser: Don't worry owo
17:51 Cloudchaser: That reminded me I need to eat x'D
17:52 Plaudible: im a bit worried about the spread here, normal would be nicer around 2 stars
17:52 Cloudchaser: hmm
17:53 Cloudchaser: I tried to make it simple
17:53 Cloudchaser: originally
17:53 Cloudchaser: It was just NH
17:53 Cloudchaser: but talking with some BNs they told me that making ENH would be fine
17:53 Cloudchaser: Normals are my weak point xD
17:53 Plaudible: yee
17:53 Plaudible: hmm
17:54 Plaudible: aa idk if i can get into the song, srry :(
17:54 Plaudible: but yeah definitely get normal a bit stronger here before goin forward
17:55 Plaudible: more 1/2 rhythms and such couldnt hurt, even 1.7 or 1.8 would be better
17:55 Cloudchaser: owo!
17:55 Cloudchaser: I can fix it ofc
17:55 Cloudchaser: I just want some feedback
17:55 Cloudchaser: thanks u vu
17:56 Plaudible: o well in that case uhh
17:56 Plaudible: i'll glance at topdiff real quick
17:56 Cloudchaser: Sure thing
17:56 Cloudchaser: I kinda give up ranking
17:56 Cloudchaser: becasue it's too hard nowadays
17:56 Cloudchaser: I just want to make good maps
17:57 Cloudchaser: and try to people enjoy it somehow
17:57 Plaudible: well this looks pretty fun so i think you succeeded there :v
17:57 Plaudible: so with your triples in the beginning
17:57 Plaudible: with the kicksliders and triples
17:57 Plaudible: you use kicksliders 3 times, triples once
17:57 Plaudible: could you do 2 and 2 maybe?
17:58 Plaudible: maybe triples mapped out in circles at 00:17:548 (3,4,3,4) -
17:58 Cloudchaser: how's so
17:58 Plaudible: then sliders at 00:15:294 (3,4,3,4,5,6,7,8) -
17:58 Cloudchaser: o
17:58 Cloudchaser: lemem see
17:59 Cloudchaser: https://osu.ppy.sh/ss/8496341
17:59 Cloudchaser: like this?
17:59 Cloudchaser: or slider+circle?
18:00 Plaudible: Yee like that
18:00 Plaudible: im just asking you to alternate between a slider + 3 note stack a little more evenly
18:01 Cloudchaser: 00:19:801 (3,4,5,6,7,8) - and this?
18:01 Plaudible: assuming you do slider, triple, slider, triple, that'd be slider ;v
18:02 Cloudchaser: naisu
18:02 Cloudchaser: gureito
18:03 Plaudible: 00:23:182 (1,2,3,4) - little concerning cause you dont follow vocals this strongly anywhere else, like at 00:29:942 (1,2) - for example
18:04 Cloudchaser: Fixed
18:05 Cloudchaser: i extended the slider so it emphasize better the whistle
18:05 Cloudchaser: x)
18:05 Plaudible: kk
18:05 Plaudible: 00:25:999 (2,3,4,5) - wouldnt it be better to map this as a stream? bit confusing to read
18:06 Cloudchaser: how can I make streams for low bpm?
18:06 Cloudchaser: i mean
18:06 Cloudchaser: look good aesthetically
18:06 Cloudchaser: xD
18:07 Plaudible: it does, but for people who play at this level
18:07 Plaudible: they wont read it as constant 1/4
18:07 Plaudible: but they'll see it as a triple then a single and single, etc.
18:07 Cloudchaser: No no
18:07 Cloudchaser: I mean
18:07 Plaudible: something like http://puu.sh/wA74f/d7726ef9ed.jpg but less spaced + nicer maybe
18:07 Plaudible: or use slider rhythms nistead
18:09 Cloudchaser: I used some sliders
18:09 Plaudible: o7
18:09 Plaudible: sounds good
18:10 Cloudchaser: slider00:28:816 (3,4) -
18:10 Cloudchaser: like this one
18:10 Plaudible: 00:35:576 (3,4) - ctrl+g this rhythm maybe?
18:10 Plaudible: that works fine :thumbsup:
18:10 Plaudible: or
18:10 Plaudible: maybe try this rhythm
18:10 Plaudible: http://puu.sh/wA7be/3bf5a33e48.jpg
18:11 Cloudchaser: i like more the first one
18:11 Cloudchaser: cuz it feels better the vocals
18:11 Cloudchaser: and goes better with my patterns
18:12 Plaudible: kk
18:12 Plaudible: 00:50:787 (2) - why snap this 1/6 o-o
18:13 Cloudchaser: whoops
18:13 Cloudchaser: that was a mistake
18:13 Plaudible: i like this rhythm 00:54:731 (1,2,3) -
18:13 Cloudchaser: didn't see
18:13 Cloudchaser: gfkgjf
18:13 Cloudchaser: me too
18:13 Cloudchaser: it goes well with
18:13 Cloudchaser: "Uhh I like to find it out"
18:13 Cloudchaser: i'd die*
18:13 Cloudchaser: dfkjg}
18:13 Plaudible: yee
18:14 Plaudible: uhh last, compare 00:53:041 (2,3,4) - to 01:02:055 (2) - , these rhythms should be the same
18:14 Plaudible: and that's all i got \o/
ZekeyHache
yare yare daze

[General]
  1. conflicto de tags (revisa AiMod)
[Sh1n1's Easy]
  1. 00:50:224 - El kiai debe empezar en el downbeat
  2. 01:06:001 - unsnapped
[Diamante Loco]
  1. 00:49:097 (4,5,6,7,8,9,10,11) - Sugiero fuertemente cambiar estos circulos por sliders para que sea mas sencillo de jugar, ya que de por si no se presenta 1/4 en Normal, por lo menos deberias evitar usar el 1/6 de esta manera. Mismo ritmo, pero mas sencillo de jugar para el spread~
  2. 01:03:745 (4) - nc para consistencia (ya que lo haces cada downbeat y aqui no
Topic Starter
Cloudchaser
Ya agregué todo lo mío
-Sh1n1-
All fixed:

Click me~~
osu file format v14

[General]
AudioFilename: I want you 2.mp3
AudioLeadIn: 0
PreviewTime: 50226
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 14168,28816
DistanceSpacing: 0.9
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:I Want You
TitleUnicode:I Want You
Artist:Savage Garden
ArtistUnicode:Savage Garden
Creator:Cloudchaser
Version:Sh1n1's Easy
Source:ジョジョの奇妙な冒険 ダイヤモンドは砕けない
Tags:jojo no kimyou na bouken diamond wa kudakenai DIU is unbreakable bizarre adventure Daniel Jones ED Ending 1 -sh1n1- sh1n1
BeatmapID:1263926
BeatmapSetID:440152

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Josuke.png",0,0
Video,0,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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50224,-100,4,2,1,100,0,1
65999,-100,4,2,1,100,0,0


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Combo2 : 239,80,123

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