forum

Ryu* - We're so Happy

posted
Total Posts
81
Topic Starter
Yauxo
This beatmap was submitted using in-game submission on Dienstag, 3. Oktober 2017 at 21:45:58

Artist: Ryu*
Title: We're so Happy
Source: jubeat saucer
Tags: Lyawi Milan- appleeaterx captin1 Kyshiro Mayumi Morinaga jukebeat ミライダガッキ FutureTomTom
BPM: 185
Filesize: 3360kb
Play Time: 02:02
Difficulties Available:
  1. Advanced (2,21 stars, 194 notes)
  2. Another (5,29 stars, 507 notes)
  3. apple's Insane (4,5 stars, 425 notes)
  4. captin's Extra (5,45 stars, 570 notes)
  5. Kyshiro's Extra (5,6 stars, 557 notes)
  6. Lyawi's Normal (1,58 stars, 111 notes)
  7. Milan-'s Hard (3,33 stars, 258 notes)
Download: Ryu* - We're so Happy
Information: Scores/Beatmap Listing
---------------
Lyawi's Normal (Lyawi)
Advanced (Yauxo)
Milan-'s Hard (Milan-)
apple's Insane (appleeaterx)
Another (Yauxo)
captin's Extra (captin1)
Kyshiro's Extra (Kyshiro)

Counterpart: Ryu* - I'm So Happy




___________________________________________________________
LYRICS

We're so Happy 
Hands up to the sky
We're so Happy

We're so Happy
Hands up to the sky and fly
We're so Happy
... I cant translate the text because the lyrics are already english. So here's a translation party:

Happy, happy, happy, happy hands.
Full Log

Memes and shit






.
.
w̡̦̜̖̺̻̥̰͇̤͓ͪ̍ͣ̇̇͂͐̍̉͘͜͜͞ị̵̶̬̣̫̰͎̘̩̩̭̹̥̤̣̙̺̼̹̩͐̀̓͋̌ͮ̔͌͆́ͩ͑ͥ͋͒̀͢t͍̹͎̪͓̤̭̦̣̬͈̳̫ͨ͌̅̐͑̅ͮ̒̀́ͯͬ͠z̵͂̈́̊̈́͗͆͊ͯ̂ͦ͌̈ͫ̐͗ͭ́͟͠҉͇̖͙̘͕̗͖̜̬̲ͅi̐̓̓̑ͭ͗͌ͤ͗̇͏̢̭͈̪̼̫̺͉̩̻̮̪ͅg̸ͣ̍͊̃̇ͧ͗̐ͫͤͤͣ̋̓ͪ̓̾͠҉҉̮̺͙͈̖̗̱͕̭̰̪͓̼̥ ̳͖͕͎̠̟͈͔̭͎̍͌̅͋ͫ̕͢͡͡ͅw̴̫̦̠̻̗̮̠̙̦̲͖̦̩̩̝ͩͨ͌̄̃ͨͬ͟͠ì̶̴̹̯̖̘͙̼̳̩̬͈͖͔̞̮̮͙͙ͨ̆́̀͐̈͆e̶̻͎̙̜̋̇̿̐̽ͮͭͯ͌́̏̌̈͐̈̚̕ ́̄͌ͫͧ̕҉̭̖͎͍̀͢d̶̓̓͛̿̀̊ͯͣͤͫ̈̄ͪͮ̏̔͌̚͏̵̵̪͚̜̺̲̩͔̼ư̧̙̤̞͍̝͔͔̩͎̇̽̊̐ͨ̌̉̕͠ͅ ̢̠̥̬͙̜ͮͭ̓̌͌ͥͥͣ̍͟͡ṗ̤̻̖͕͖̬̦̩̣̤͎̞̅̎ͫ̏̔̈̅͊̆ͪ̒̕͘a̡͍͕͚͈̞̞̱̪̬̻̩͐̃͛ͨ̓̎́̆̾̓ͭ̋̾̚͟ť̛̗̼͙̳̞͉̣̲̰͖͍̣͚̤͔̯͋͐ͯ̃͌̍̽͌ͮͣ͗̀́͟͡t̸͕̞̫̥͊̓̇̀̔͊̎́͘͢ͅe̫̻̻̯̯͉͙͔̭̮͂̍̆̈́́͢͜͡͝r̷̨̢̩̮͉̘̬͔̥͎͍̤͍͉̩̳͓̣͓̹̗̉̓̈́ͦ̍̅͌͊̄́̌͒̚n̸̡̢̢̡̠̩̲̙͍̮̬̰̟̦̦̦̤̠͍̤̪̂͐ͯ̊͂ͦ̿̀̔̅ ̷̸̨͇̥̰̙̟͉̮̂͛̔͋ͦ̌͐ͫͯͯ̓̉̊ͬͫͨͥͨͮ́h̵̏ͧ̓̄ͦ̔̏͂̀̈ͩ̂ͬ̏ͨ͢͏̹̼͓̪̹̖̗͞a̵̰̳̞̥̼̫̜̭͋ͣ͛͑̿̄̃̂ͬ̔́̿͂̐̽ͣ̓͋ŝ̸̵̡͕̫̖͕̰̭̯͔̭̩̺͖̘̯ͩ͛̐̔͑ͪ͘͘ͅt̏͂̐͌ͬ̾͑̆҉̢̡̪̝̖̻̯̤̱ ̸̸̡̢͚̺͎͔̈́͒͗̅̽͆ͪ͑͘d̨̠͉͚͕̬͓̗̱̙̘͉̥̽̀̔̒̽͛̅͂ͤ̈́̇̈̀̚̚̕͡ȋ̶̴̧̡̡̞̜̖͕̯̲̜͚̤̥͚̗̫̮̞͎̑ͯ͛̄ͨę̟̬̗̠͕̻̦͇̯̣̃̓ͥͥ̇̽ͤ̎̈̇̀̿̌̒̅͌̉͞ ̸̙̦̹̘͕̹͇̗̺̰̼̓ͤ̽ͬͯ́́ͨ͌̎͑̿ͫ̕͘͝ă̷̯̟̭̙̜̮̳ͧ̋ͫ͑̌ͯͩ̇ͣ̀ͪ̊̅̆̉̀l̴̢̫̫̪̬ͩ͗̅̑͑ͫ̊͒ͧ̈́ͮ͊͊ͤͧ̂ͯ͆̿͟͠ͅṫ̵̉͆̉͗̓ͪ͏̨̧̛̦̠̰̺͚͙̱̦̺̗͇̠̭̭ͅͅͅḛ̡̢̤͈̮͈͓̱͈̜̟̺̜̲̺͚̫͑͗͊̉̽̈́͗̑͑͡ͅȑ͗ͫ̒́͏҉̢̛͉̪̟͉͙͇̱̣͉̪̱͉̲̗̲̗̲ͅͅn̸̢̝̯̜̜͚̪̥͉̋ͮ̉̈̒͋̇̊̓̊͌̀͝a̶̪̺̖̮̭̞̹̙̐ͩ͌͗͒͆͂̒̍̽͛̍̚͡t̡̢̰͓͚͍̟̝̥͉̭͍̳͉̠͖̱ͩ̃̿̇ͮ̀̾̐ͧͤ̊̀̽͆ͨͫͨͣͅͅȩ̲͎̗̳̤̠̩̦̾͗ͯ͂̎̆ͩ̍̅̚͢͝n̷̗͍̭̙͇̙͈̩͚̜̟̳̟̩̻̖̖͋̊̒̽̀͝ͅ ̄̒ͫͦ̋̓̌̽͐̿̔ͤ̀̿̈̏҉̳͙̝͉̪̬̖͙̣̝̠̟̝͘͜f̛̺̞͎͎̩̲͚͇̫͈͚͎͖̖̮̖̌̑͌̓̕ͅȏ̾̎ͯ́̕͜͏̸̦̼̲͖͇̼̤̫͉̩̙ͅr͉̞̗̱̗̝͕̦͍̥̬͕̩͈̠͒̋̄ͯͩ͋̿̔́̚͞c͎̩̳̹̝̤̰͓ͤͪ̒̌̋̑̃̂ͦ͐ͯ̇̓̏͡͞e̴̲͈͉̟̜̦̭ͮ̍̽͡n̢̜͕̳̪̳͉͙̰͉͓̓ͪͩ̋͒̍͐ͮ̎̀̚͟
Ascendance
hey guys does anyone have my we are so happy map

i know i posted it here so i think u guys have it


"no"

ok



--3 days later--

soo uh yeah does anyone have that map

"fuck"
Topic Starter
Yauxo
based loopuleasa still had it
Ascendance
helo wheres my supporter
Topic Starter
Yauxo
is not
Hinorim
sure :)
Lyawi
:3
Milan-
hi i made something, hope it's fine xd else can do harder or easier if needed later
SPOILER
osu file format v14

[General]
AudioFilename: Ryu - We're so Happy.mp3
AudioLeadIn: 0
PreviewTime: 56037
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 107442,107605,107767
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 32
TimelineZoom: 3.199999

[Metadata]
Title:We're so Happy
TitleUnicode:We're so Happy
Artist:Ryu*
ArtistUnicode:Ryu*
Creator:Wivaiien
Version:jgAR
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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315,349,45659,6,0,L|400:361,1,70,8|8,1:0|1:0,0:0:0:0:
476,322,45983,2,0,L|528:330,1,35,8|8,1:0|1:0,0:0:0:0:
430,235,46226,2,0,L|345:247,1,70,8|8,1:0|1:0,0:0:0:0:
335,236,46469,2,0,L|246:249,1,70,8|2,1:0|0:0,0:0:0:0:
197,35,46956,6,0,L|112:23,1,70,8|8,1:0|1:0,0:0:0:0:
36,62,47280,2,0,L|-16:54,1,35,8|8,1:0|1:0,0:0:0:0:
82,149,47523,2,0,L|167:137,1,70,8|8,1:0|1:0,0:0:0:0:
177,148,47767,2,0,L|266:135,1,70,8|2,1:0|0:0,0:0:0:0:
300,56,48091,1,2,0:0:0:0:
197,35,48253,6,0,L|112:23,1,70,8|8,1:0|1:0,0:0:0:0:
36,62,48578,2,0,L|-16:54,1,35,8|8,1:0|1:0,0:0:0:0:
82,149,48821,2,0,L|167:137,1,70,8|8,1:0|1:0,0:0:0:0:
177,148,49064,2,0,L|266:135,1,70,8|2,1:0|0:0,0:0:0:0:
300,56,49388,1,2,0:0:0:0:
347,142,49550,6,0,P|351:174|337:232,2,70,8|8|8,1:0|1:0|1:0,0:0:0:0:
444,112,50037,1,8,1:0:0:0:
369,175,50199,6,0,P|364:206|336:259,2,70,12|8|8,1:0|1:0|1:0,0:0:0:0:
444,112,50686,1,8,1:0:0:0:
382,210,50848,6,0,P|369:239|328:282,2,70,12|8|8,1:0|1:0|1:0,0:0:0:0:
444,112,51334,1,8,1:0:0:0:
386,244,51496,6,0,P|366:269|315:300,2,70,12|8|8,1:0|1:0|1:0,0:0:0:0:
444,112,51983,1,8,1:0:0:0:
256,192,52145,12,0,54740,0:0:0:0:
382,111,56037,6,0,L|392:64,2,35,8|8|8,1:0|1:0|1:0,0:0:0:0:
360,206,56361,5,8,1:0:0:0:
339,311,56686,5,8,1:0:0:0:
360,206,57010,5,2,0:0:0:0:
360,206,57334,6,0,L|274:193,1,70,12|0,1:0|0:0,0:0:0:0:
226,121,57659,1,2,0:0:0:0:
175,204,57821,2,0,P|134:156|138:77,1,140,0|0,0:0|0:0,0:0:0:0:
226,121,58307,1,2,0:0:0:0:
290,47,58469,2,0,L|427:72,1,140,0|0,0:0|0:0,0:0:0:0:
486,151,58956,1,2,0:0:0:0:
398,195,59118,2,0,P|372:233|369:263,1,70,0|8,0:0|1:0,0:0:0:0:
270,255,59442,2,0,P|278:300|297:323,1,70,0|2,0:0|0:0,0:0:0:0:
202,358,59767,1,0,0:0:0:0:
128,292,59929,6,0,P|104:329|101:363,2,70,8|0|2,1:0|0:0|0:0,0:0:0:0:
179,208,60415,2,0,P|177:138|125:84,1,140,0|0,0:0|0:0,0:0:0:0:
88,175,60902,1,2,0:0:0:0:
191,220,61064,2,0,L|344:191,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
176,317,61875,2,0,L|248:306,1,70,8|0,1:0|0:0,0:0:0:0:
412,358,62199,2,0,L|342:347,1,70,2|0,0:0|0:0,0:0:0:0:
339,184,62523,6,0,P|340:219|335:254,2,70,8|0|2,1:0|0:0|0:0,0:0:0:0:
411,116,63010,2,0,P|370:90|268:114,1,140,0|0,0:0|0:0,0:0:0:0:
221,177,63496,1,2,0:0:0:0:
157,252,63659,2,0,P|90:268|28:237,1,140,0|0,0:0|0:0,0:0:0:0:
5,142,64145,2,0,L|25:75,1,70,2|0,0:0|0:0,0:0:0:0:
99,170,64469,1,8,1:0:0:0:
189,131,64632,2,0,L|168:64,1,70,0|2,0:0|0:0,0:0:0:0:
266,63,64956,1,0,0:0:0:0:
345,130,65118,6,0,P|351:164|337:207,2,70,8|0|2,1:0|0:0|0:0,0:0:0:0:
266,63,65605,1,0,0:0:0:0:
391,296,65929,5,0,0:0:0:0:
127,289,66253,5,0,0:0:0:0:
262,217,66578,6,0,L|250:317,2,70,0|2|0,0:0|0:0|0:0,0:0:0:0:
280,120,67064,2,0,P|332:94|398:102,1,105,2|0,0:0|0:0,0:0:0:0:
382,74,67388,2,0,P|437:92|478:144,1,105,2|0,0:0|2:0,0:0:0:0:
495,134,67713,6,0,L|475:214,1,70,12|0,1:0|0:0,0:0:0:0:
381,187,68037,1,2,0:0:0:0:
301,243,68199,2,0,L|329:402,1,140,0|0,0:0|0:0,0:0:0:0:
233,344,68686,1,2,0:0:0:0:
190,255,68848,2,0,L|215:118,1,140,0|0,0:0|0:0,0:0:0:0:
186,23,69334,1,2,0:0:0:0:
123,98,69496,2,0,L|54:105,1,70,0|8,0:0|1:0,0:0:0:0:
0,213,69821,2,0,L|69:206,1,70,0|2,0:0|0:0,0:0:0:0:
48,301,70145,1,0,0:0:0:0:
142,273,70307,6,0,P|161:246|168:189,2,70,8|0|2,1:0|0:0|0:0,0:0:0:0:
122,369,70794,2,0,L|279:350,1,140,0|0,0:0|0:0,0:0:0:0:
355,378,71280,1,2,0:0:0:0:
338,281,71442,2,0,B|321:215|321:215|355:131,1,140,0|0,0:0|0:0,0:0:0:0:
437,107,71929,2,0,L|506:98,1,70,2|0,0:0|0:0,0:0:0:0:
354,54,72253,2,0,L|255:42,1,70,8|0,1:0|0:0,0:0:0:0:
184,146,72578,2,0,L|253:137,1,70,2|0,0:0|0:0,0:0:0:0:
109,82,72902,6,0,P|84:154|113:216,2,140,8|2|8,1:0|0:0|1:0,0:0:0:0:
49,297,73875,1,2,0:0:0:0:
184,146,74199,6,0,P|258:126|338:146,1,140,8|2,1:0|0:0,0:0:0:0:
411,103,74686,1,0,0:0:0:0:
398,200,74848,2,0,L|403:345,1,140,8|2,1:0|0:0,0:0:0:0:
256,192,75496,12,8,76794,1:0:0:0:
355,109,77118,5,2,0:0:0:0:
460,128,77442,5,2,0:0:0:0:
355,109,77767,5,2,0:0:0:0:
355,109,78091,6,0,P|351:147|363:194,1,70,12|2,1:0|2:0,0:0:0:0:
377,195,78334,1,0,0:0:0:0:
377,195,78415,2,0,P|317:228|232:206,1,140,2|8,0:0|1:0,0:0:0:0:
164,166,78902,1,2,2:0:0:0:
165,263,79064,2,0,L|177:347,1,70,2|2,0:0|2:0,0:0:0:0:
296,384,79388,6,0,L|305:314,1,70,8|0,1:0|0:0,0:0:0:0:
325,301,79632,1,0,0:0:0:0:
325,301,79713,2,0,P|390:277|476:311,1,140,0|8,0:0|1:0,0:0:0:0:
466,197,80199,1,0,0:0:0:0:
424,108,80361,2,0,L|434:66,3,35,2|0|2|0,0:0|0:0|2:0|0:0,0:0:0:0:
441,51,80686,6,0,L|310:69,1,105,8|0,1:0|0:0,0:0:0:0:
320,75,81010,2,0,L|250:67,1,70,2|0,0:0|0:0,0:0:0:0:
156,44,81334,2,0,L|69:54,1,70,8|2,1:0|2:0,0:0:0:0:
46,159,81659,2,0,L|115:151,1,70,2|2,0:0|2:0,0:0:0:0:
233,170,81983,6,0,P|196:208|186:248,1,70,8|2,1:0|2:0,0:0:0:0:
199,245,82226,1,0,0:0:0:0:
199,245,82307,2,0,L|224:390,1,140,2|0,0:0|0:0,0:0:0:0:
306,330,82794,1,0,0:0:0:0:
401,353,82956,1,2,0:0:0:0:
401,353,83280,6,0,L|493:338,1,70,8|0,1:0|0:0,0:0:0:0:
501,248,83605,1,2,0:0:0:0:
403,249,83767,1,2,0:0:0:0:
446,166,83929,2,0,L|436:119,3,35,8|8|8|8,1:0|1:0|1:0|1:0,0:0:0:0:
419,122,84253,2,0,L|411:87,3,35,2|8|2|8,0:0|1:0|0:0|1:0,0:0:0:0:
399,71,84578,2,0,P|369:40|300:30,1,105,12|0,1:0|0:0,0:0:0:0:
290,43,84902,2,0,P|259:49|205:42,1,70,8|8,1:0|1:0,0:0:0:0:
122,45,85226,2,0,L|72:60,3,35,8|8|8|8,1:0|1:0|1:0|1:0,0:0:0:0:
87,80,85550,2,0,L|53:110,3,35,2|8|2|8,0:0|1:0|0:0|1:0,0:0:0:0:
50,125,85875,6,0,P|54:162|69:207,1,70,12|12,1:0|1:0,0:0:0:0:
101,384,86523,6,0,P|83:354|70:321,1,70,12|12,1:0|1:0,0:0:0:0:
256,192,87172,12,12,88469,1:0:0:0:
184,46,93659,6,0,L|162:132,1,70,8|8,1:0|1:0,0:0:0:0:
71,136,93983,1,8,1:0:0:0:
71,136,94064,2,0,L|94:221,1,70,8|8,1:0|1:0,0:0:0:0:
34,284,94388,1,8,1:0:0:0:
34,284,94469,2,0,L|97:346,1,70,8|2,1:0|0:0,0:0:0:0:
328,46,94956,6,0,L|350:132,1,70,8|8,1:0|1:0,0:0:0:0:
441,136,95280,1,8,1:0:0:0:
441,136,95361,2,0,L|417:221,1,70,0|0,0:0|0:0,0:0:0:0:
478,284,95685,1,8,1:0:0:0:
478,284,95766,2,0,L|414:346,1,70,8|2,1:0|0:0,0:0:0:0:
333,304,96091,1,2,0:0:0:0:
247,255,96253,6,0,P|211:245|161:248,2,70,12|0|2,1:0|0:0|2:0,0:0:0:0:
333,304,96740,1,2,2:0:0:0:
229,231,96902,6,0,P|191:230|144:246,2,70,12|0|2,1:0|0:0|2:0,0:0:0:0:
333,304,97388,1,2,2:0:0:0:
256,192,97550,12,12,98848,1:0:0:0:
256,96,99496,6,0,L|256:32,2,35,12|0|8,1:0|0:0|1:0,0:0:0:0:
256,288,100145,6,0,L|256:352,8,35,12|8|8|8|12|8|8|8|12,1:0|1:0|1:0|1:0|1:0|1:0|1:0|1:0|1:0,0:0:0:0:
256,192,101118,5,2,0:0:0:0:
256,192,101442,6,0,L|341:184,1,70,12|0,1:0|0:0,0:0:0:0:
412,232,101767,1,2,0:0:0:0:
463,149,101929,2,0,P|504:197|500:276,1,140,0|0,0:0|0:0,0:0:0:0:
412,232,102415,1,2,0:0:0:0:
370,320,102577,2,0,L|223:304,1,140,0|0,0:0|0:0,0:0:0:0:
132,306,103064,1,2,0:0:0:0:
174,217,103226,2,0,P|166:183|144:156,1,70,0|8,0:0|1:0,0:0:0:0:
285,84,103550,2,0,P|263:111|255:144,1,70,0|2,0:0|0:0,0:0:0:0:
352,160,103875,1,2,2:0:0:0:
424,225,104037,6,0,P|445:197|453:164,2,70,8|0|2,1:0|0:0|0:0,0:0:0:0:
339,275,104523,2,0,L|192:259,1,140,0|0,0:0|0:0,0:0:0:0:
253,177,105010,1,2,0:0:0:0:
183,281,105172,2,0,L|322:296,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
89,325,105983,2,0,P|86:290|74:258,1,70,8|0,1:0|0:0,0:0:0:0:
23,116,106307,2,0,P|10:149|8:184,1,70,2|0,0:0|0:0,0:0:0:0:
122,70,106632,6,0,L|191:61,2,70,8|0|2,1:0|0:0|0:0,0:0:0:0:
114,167,107118,2,0,L|276:146,1,140,0|0,0:0|0:0,0:0:0:0:
317,75,107604,1,2,0:0:0:0:
377,152,107767,2,0,P|444:136|506:167,1,140,0|0,0:0|0:0,0:0:0:0:
512,264,108253,2,0,L|492:331,1,70,2|0,0:0|0:0,0:0:0:0:
417,267,108577,1,8,1:0:0:0:
342,331,108740,2,0,L|321:264,1,70,0|2,0:0|0:0,0:0:0:0:
249,330,109064,1,0,0:0:0:0:
177,263,109226,6,0,P|171:229|185:186,2,70,8|0|2,1:0|0:0|0:0,0:0:0:0:
249,330,109713,2,0,L|86:313,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
339,291,110523,6,0,P|371:247|376:186,1,105,8|0,1:0|0:0,0:0:0:0:
389,176,110848,2,0,L|371:98,1,70,2|0,0:0|0:0,0:0:0:0:
269,212,111172,2,0,P|237:168|232:107,1,105,2|0,0:0|0:0,0:0:0:0:
219,97,111496,1,2,0:0:0:0:
219,97,111821,6,0,L|146:91,1,70,12|0,1:0|0:0,0:0:0:0:
65,142,112145,1,2,0:0:0:0:
20,239,112307,2,0,L|163:221,1,140,0|0,0:0|0:0,0:0:0:0:
249,182,112794,1,2,0:0:0:0:
327,123,112956,2,0,P|344:179|302:260,1,140,0|0,0:0|0:0,0:0:0:0:
323,348,113442,1,2,0:0:0:0:
404,293,113604,2,0,L|473:286,1,70,0|8,0:0|1:0,0:0:0:0:
512,171,113929,2,0,L|443:178,1,70,0|2,0:0|0:0,0:0:0:0:
464,83,114253,1,2,2:0:0:0:
370,111,114415,6,0,P|351:138|344:195,2,70,8|0|2,1:0|0:0|0:0,0:0:0:0:
390,15,114902,2,0,L|233:34,1,140,0|0,0:0|0:0,0:0:0:0:
157,6,115388,1,2,0:0:0:0:
174,103,115550,2,0,B|191:169|191:169|157:253,1,140,0|0,0:0|0:0,0:0:0:0:
75,277,116037,2,0,L|5:285,1,70,2|0,0:0|0:0,0:0:0:0:
158,330,116361,2,0,L|257:342,1,70,8|0,1:0|0:0,0:0:0:0:
328,238,116686,2,0,L|258:246,1,70,2|2,0:0|2:0,0:0:0:0:
175,157,117010,6,0,L|244:148,2,70,8|8|2,1:0|1:0|0:0,0:0:0:0:
90,108,117496,1,8,1:0:0:0:
177,63,117659,2,0,L|236:57,7,35,8|8|8|8|2|8|2|8,1:0|1:0|1:0|1:0|0:0|1:0|0:0|1:0,0:0:0:0:
230,42,118307,6,0,L|388:59,1,140,8|2,1:0|0:0,0:0:0:0:
466,44,118794,1,8,1:0:0:0:
426,133,118956,2,0,L|438:193,7,35,8|8|8|8|2|8|2|8,1:0|1:0|1:0|1:0|0:0|1:0|0:0|1:0,0:0:0:0:
453,180,119605,6,0,L|435:260,1,70,12|8,1:0|1:0,0:0:0:0:
323,101,120253,6,0,L|305:181,1,70,12|8,1:0|1:0,0:0:0:0:
187,27,120902,6,0,L|178:72,8,35,12|8|8|8|12|8|8|8|2,1:0|1:0|1:0|1:0|1:0|1:0|1:0|1:0|0:0,0:0:0:0:
138,217,121875,5,2,0:0:0:0:
453,180,122199,5,12,1:0:0:0:
ly
Topic Starter
Yauxo
jgAR
Diff should fit in well, normal and insane will still happen, thanks <3
vipto
Hi

[General]

Spread is not looking good i'm afraif, the gap betweeen apples Insane and Hard is very large.
Apples Insane contains fairly large jumps, kicksliders with jumps everywhere and is in general pretty difficult.
I'd suggest either nerfing this diff by quite a bit or adding a diff inbetween.

[Kyshiro]

00:51:336 (4) - unsnapped
00:51:985 (4) - unsnapped
00:51:985 (4) - two timing points here
00:51:985 (4) - ^
00:28:469 (6) - i suggest reversing that one and giving it a curve towards the left to fix the weird flow here. also avoid the overlap with 00:27:496 (1) - maybe. x262 y118 seems ok
00:44:686 (3,4) - overlap with 00:43:875 (3,4,5) - , consider fixing that, just move it down a little
00:57:821 (5,6) - not really liking the redticks here since the beat is very strong on white ticks. maybe remove the triplet 00:57:496 (2,3,4) - and move them a 1/2 measure back and add a circle afterwards
01:00:415 (5,6) - those somehow fit a lot better
01:05:929 (4) - overlap with 01:05:118 (1) - just move upwards a notch
02:01:550 (1) - same thing as 02:01:145 (4,5) - here maybe?

[captin]

00:26:686 (3,6,7,1) - weird overlap, just move the triplet up
00:38:361 (4,1) - deserves a jump i'd say. same distance as 00:41:280 (1,2) - maybe
01:08:686 (8,2) - too close for my taste, the pattern from 01:07:713 (1) - is a little too clustered imo, maybe loosen things up here a little and move stuff apart
01:18:253 (2) - the stack with 01:17:767 (4) - is very weird, i could barely see it while playing, i suggest moving 4 downwards x311 y325 maybe
01:24:172 (8,9) - spacing error
01:24:496 (12,1) - ^
01:40:469 (8,9,10) - too close to 01:40:145 (5,6,7) - imo, just move either of them left or right respectively
01:43:632 (6,7,8,9,10,1) - ohhh the stream starting on a blue tick is weird, i see the polarity has changed through 01:43:307 (5) - but then again while playing i read 01:43:307 (5) - as 1/2 and not 1/4 apart, consider moving 01:43:307 (5) - to 01:43:388 - and delete 01:43:632 (6) -
01:48:496 (5,6,7,8,9,10) - same thing here but the reading aspect of it isnt that apparent here due to lower spacing between 01:48:253 (4,5) -
01:49:388 (2) - a double would fit a lot better here
01:49:632 (3,4) - considering your fairly large 1/2 spacing in the kiai this one falls out of line quite a bit
01:53:686 (5,6,7,8,9,10,1) - as mentioned above
01:57:902 (8,9,12,1) - spacing errors again

[Another]

00:37:875 - breaktime got messed up
00:42:496 - ^

cs3 <3

00:18:253 (4) - move to around x72 y158 and reverse 00:18:415 (1) -
00:25:875 (4) - angle is too steep imo, move somewhere around x153 y106 maybe?
00:53:442 (1,2) - cool idea but it plays badly imo i really dont know what you could do here so i'll leave this as a suggestion
01:16:632 (2,1) - spacing is a little too big imo, maybe just move 01:16:632 (2) - a closer to 01:16:307 (8) -
01:18:983 (6,7) - ahh that looks really weird maybe just get 01:18:983 (6,7) - in line with 01:18:740 (5) - 's "bend" at the end (o that rhymes)
01:20:118 (5) - x282 y45 looks like a much better place for this one
01:21:577 (6,7) - as mentioned above
01:21:577 (6,7) - missing some beats here? you've consistently mapped that aspect of the music so why skip it here?

00:22:307 (1) - not really a fan of straight up hold-sliders, you've done this 01:32:361 (1) - here as well
01:32:361 (1) - especially donest make much sense music wise so i'd consider just having a spinner and in 00:22:307 (1) - case maybe have a slider that goes down and returns close to it's initial position?


cool diff, i like it

[apple]

00:15:172 (3,4,5) - really not a fan of this. the jump between 00:15:172 (3,4) - is not really justified gameplay or music wise. just attach normally
00:15:821 (1) - blanket 00:15:659 (6) - ?
00:16:145 (2,3) - same here
00:18:902 (2) - ctrl+g
00:21:010 (1,2) - considering your large 1/2 spacing this falls out of line
00:22:632 (1,1) - inconsistent with 00:22:307 (1,1) - and 00:22:956 (1,1) -
00:32:685 (1) - why not continue the curve?
00:39:091 (4,1) - since you are decreasing the stream spacing 00:38:766 (4,1) - here, why increase it again and make 00:39:172 (1) - fall out of line?
00:57:010 (1,2,1) - spacing error 00:57:010 (1,2) - should be further apart
00:59:848 (5) - overmapped, cant find anything on that blue tick in the song
01:06:415 (1,2) - very harsh spacing, tone that one down a bit i'd say, this is the diff after hard after all
01:12:091 (2,3) - reverse 01:12:253 (3) - and move 01:12:091 (2) - somehwere around x209 y99 to fix the weird flow
01:13:388 (2) - reverse that one as well
01:17:767 (1,2) - as mentioned above
01:18:334 (2) - this plays awkwardly, just have circles here
01:21:172 (4,5) - linear flow and a pretty large distance to cover, i'd tone it down maybe place it next to 01:21:172 (4) - (as in above it)
01:41:118 (1,2) - as mentioned above
01:58:550 (2) - same thing as i said previously, just have circles here
02:00:902 (1) - this looks pretty bad maybe something like http://puu.sh/rzOaR/fe90a02283.jpg
02:01:794 (4) - although there is a faint hint in the music this is overmapped as well in my eyes since the sound is just the lead up to 02:01:875 - , so yeah, just remove it


Considering this is the difficulty after hard, this is wayy wayy too difficult considering you have a very tame hard difficulty as well.
The gap is insanely big 3,12* > 4,79* that's more than 1,5* in difference.

[Milan]

00:26:037 (9,1) - spacing error, should be the same as 00:25:713 (8,9) -
00:28:469 (8) - weird flow and overlap here, make it blanket 00:28:307 (7) - and move 00:28:469 (8,1) - to the left
00:30:415 (2,3) - spacing is a little big for a hard
00:49:550 (1,2,1,2,1,2) - the idea is cool but it's not practical at all, move those apart
00:59:118 (7,8) - i would refrain from using redtick sliders in a hard for the sake of consistent rhythm. the song is very heavy on white ticks as well.
01:04:632 (7) - ^ you get the idea
01:36:253 (1,2,1,2) - as mentioned above
01:43:226 (7,8) - redticks, i thought i'd mention it again before you forget
01:45:172 (4) - weird overlap, make it blanket 01:45:010 (3) - from above and move 01:45:983 (5) - accordingly
01:53:604 (7,8) - these hurt really bad


Easy and Normal are fine


Cool set, but you will have to fix the spread.
Topic Starter
Yauxo
viptwo

viptwo wrote:

Hi

[General]

Spread is not looking good i'm afraif, the gap betweeen apples Insane and Hard is very large.
Apples Insane contains fairly large jumps, kicksliders with jumps everywhere and is in general pretty difficult.
I'd suggest either nerfing this diff by quite a bit or adding a diff inbetween. I talked to Milan- since he said that he could buff it whenever. According to captin, a buffed Hard should be enough for now (will happen, we'll see)

[Another]

00:37:875 - breaktime got messed up
00:42:496 - ^ It was fine for me, but I readded them anyway. Should be fixed?

cs3 <3

00:18:253 (4) - move to around x72 y158 and reverse 00:18:415 (1) - I really got to love the kind of comboplacement that 00:17:767 (1,2,3,4) - and 00:28:145 (1,2,3,4) - has, I even used it in the other Happy map as well. Prefer to have no change here
00:25:875 (4) - angle is too steep imo, move somewhere around x153 y106 maybe? Will consider to move. Angle *is* steep, but I dont want to have a triangle on there. Partially also since it breaks up the symmetry aspect.
00:53:442 (1,2) - cool idea but it plays badly imo i really dont know what you could do here so i'll leave this as a suggestion Because it'll be mentioned alot I posted the answer in the main post
01:16:632 (2,1) - spacing is a little too big imo, maybe just move 01:16:632 (2) - a closer to 01:16:307 (8) - I'll get some testplays on that and then change it
01:18:983 (6,7) - ahh that looks really weird maybe just get 01:18:983 (6,7) - in line with 01:18:740 (5) - 's "bend" at the end (o that rhymes) Made a low effort change on the Slider (less fucked up now)
01:20:118 (5) - x282 y45 looks like a much better place for this one
01:21:577 (6,7) - as mentioned above I'd love to move them, but I also want to keep the stop/go motion. If you have a way to fix both of these and still keep it as stop/go's tell me
01:21:577 (6,7) - missing some beats here? you've consistently mapped that aspect of the music so why skip it here? Wrong timing copy paste, I assume you mean 01:24:578 (1) - s? To move away from the polybeat and support the stronger streamy drums

00:22:307 (1) - not really a fan of straight up hold-sliders, you've done this 01:32:361 (1) - here as well
01:32:361 (1) - especially donest make much sense music wise so i'd consider just having a spinner and in 00:22:307 (1) - case maybe have a slider that goes down and returns close to it's initial position? Not changing now (since I like these) but Im sure someone will call them unrankable .. so, uh. Yea, they will change eventually. Probably. Maybe

Thanks :3 Mostly things I have to consider since Im such a patternnazi with myself.
Garden
General
  1. i like custom colours
Lyawi's Easy
  1. where are hitsounds, the rest is fine to me
Normal
  1. raise od & hp a bit would look better for the diff spread from easy
  2. 00:22:307 (1) - is it okay to leave it 1.4x?
  3. 00:45:334 (4,3) - u could probably do a blanket for this
Milan-'s Hard
  1. 01:24:578 (6) - nc?
  2. 00:56:686 (1) - 01:17:442 (1) - uh i feel they could be spaced bit farther tho u already added nc for reading
apple's Insane
  1. 00:57:172 (2) - 01:17:929 (2) - pay attention to the inherited point the object is barely audible now
  2. 00:59:848 (5) - same ^, also change this to normal sample it would justify the little overmapping here
  3. 01:28:064 (4) - 02:01:794 (4) - again the volume
  4. 01:16:145 (4,5) - blanket a bit
Another
  1. 00:11:929 (1,1) - 1/4 gap after a spinner doesnt sound a good idea to me :<
  2. 00:39:172 - consider making here clickable, shorten the slider and add a note
  3. 00:53:442 (1,2) - just to say playability is quite ok imo, i dont have problem with it
captin's Extra
  1. 00:11:929 (1,1) - etc. is this 1/4 gap after spinner rly allowed? i've seldom seen this and it would affect reading imo
  2. 01:38:848 (1,2,3) - for one and 01:39:496 (1,2,3,4) - for two, so maybe 01:40:145 (5) - add nc?
  3. 01:43:307 (5) - can be bit closer for reading the 1/4 gap, sth like 01:45:659 (4,5) - is more intuitive
  4. 01:49:388 (2,3,4) - i felt rhythm here kinda weird, it sounds sth like https://osu.ppy.sh/ss/6262685 to me
Kyshiro's Extra
  1. no hitsounds
  2. 00:11:929 (1,1) - etc. is this 1/4 gap after spinner rly allowed? i've seldom seen this and it would affect reading imo. sth like 01:32:361 (1) - is just perfectly ok
  3. 00:22:632 (1,1) - raise the volume a bit, its kinda too low compared with the background
  4. 00:51:336 (4) - 00:51:985 (4) - unsnapped objects
  5. 01:17:118 - 01:23:280 - double inherited points
vipto
witzig wie du patterns hast die alternaten forcen
Streliteela
Hi m4m from your queue :3
Here's my map: https://osu.ppy.sh/s/516179

[Kyshiro's Extra]

  • No hitsound???
  1. 00:22:307 (7) - Since it's on long white tick...why not also add nc to it?
  2. 00:23:605 (2) - ^
  3. 00:57:010 (1) - As there's also a very strong beat in 00:57:172 - , it would be better to emphysize that beat as well as in 00:57:010 - ; so I prefer to change this 1/2 slider to two 1/4 sliders
  4. 01:16:794 (11) - I understand you use a 1/8 reverse slider here to show those quick drum beats, but that laser sound (which is something like 01:17:118 (1,1,1) - ) is also quite obvious, which I think should not be ignored as well. So maybe changed this reverse slider to a 3/4 slider just like what you did 01:17:118 (1,1,1) - would be a better choice imo.
  5. 01:18:334 (2) - Start this slider at 01:18:415 - and add a note in 01:18:334 - ?
  6. 01:40:956 (2) - Better add a circle here as well, vocal is so obvious.

[captin's Extra]
  1. 01:06:740 (3) - Change it to a 3/4 slider and add a note in 01:07:064 - would be better imo.
  2. 01:20:118 (6) - It would be better to emphysize that beat as well in 01:20:280 - , which is really strong beat that shouldn't be placed in a slider tail I guess. Replace it with 2 notes?
    Totally an awesome diff, good job~:3

[Another]
  1. 00:18:091 (3,4,1) - Flow is a bit weird imo. Try this maybe?
  2. 00:22:307 (1) - Well it's absolutely ok if you use a quick reverse slider only in this part, but I think it's really a pity if you do that and ignore all those variegated laser sounds. Better see what captin and Kyshiro made in their extra diffs as reference.
  3. 00:28:469 (3,4) - Ctrl+g would be better, as you make a back-and-forth pattern in 00:27:496 (1,2,3,4) - , it would be more consistent if you make 00:28:145 (1,2,3,4) - a back-and forth pattern as well, and also much easier to read.
  4. 00:56:361 (1,1) - Too close imo, better increase the ds a bit. Move 00:56:686 (1) - to x368|y50 for example.
  5. 01:17:443 (1) - And this slider as well, move to x20|y156?

[apple's Insane]
  1. 00:18:902 (2) - ctrl+g would be better?
  2. 00:21:010 (1) - stack with 00:19:713 (1) - ← this slider's tail?
  3. 01:18:496 - I think the sound on this blue tick is quite obvious and can't be ignored. You may take what you made in 01:20:848 (2,3,4,5) - as reference, which I think is much better than the previous one.
    Nice and clean map as usual~ Good job apple-chan :) Love your mapping style always <3

[Milan-'s Hard]
  1. 00:21:983 (1,1) - Interval time must ≥ 1/1 in hard diff? That's too short imo.
  2. 01:06:415 (2) - Drum sound is quite loud here and shouldn't be ignored. Add a note here plz
  3. 01:17:118 (1,1) - Better increase the ds here a bit cuz it's 1/1. Move 01:17:442 (1) - to x417|y294 for example.
  4. 01:39:172 - Add note here, that vocal is obvious
  5. 01:39:821 - Here as well ^

[Normal]

  • AR-1
  1. Check aimod
  2. 00:14:523 (1,2,3) - Not sure if this kind of overlap is allowed in Normal diff, better change to a new pattern. Also in 00:19:712 (1,2,3) - and many more.

Easy is nice, except no hitsound :(
That's it~gl for rank :)
Yoshimaro
hi c:

omit easy, normal, another, captin

milan hard
00:13:145 - what is the green here doing? (am i uneducated and missing something or is just there to be there)

01:58:307 (1) - divide into repeat slider like 01:57:010 (1) - ?

wtf these diffs too good i cant say anything lol

apple insane
00:13:713 (2) - jump feels OP for difficulty especially since i cant hear anything its supposed to be emphasizing that heavily

00:13:226 (1,3) - fix

00:22:307 (1,1,1,1) - maybe gradually space them farther from eachother as the hitsound volume increases?

00:31:875 (4,5) - since i cant hear anything on 00:31:956 - , maybe consider turning these 2 notes into a 1/4 slider with a muted slider end, it looked and felt overmapped

01:15:172 (4,1,4) - comfort 01:15:172 (4,4) - with 01:15:496 (1) - a bit better i think

kyshiro extra
00:22:632 (1) - too quiet imo, and if you want to have the sounds get louder, shouldn't it start 00:22:307 - ?

01:06:415 (1,1,1,1) - wait yeah xD compare this to ^^^, if this is the case then 00:22:307 (7) - should be an NC

01:27:496 (5,6,7,8) - top diff, why not segment them from 01:27:172 (1,2,3,4) - and same for 01:27:821 (1) - c:<

01:40:145 (1,2,3,4,5,6,7,8,1) - ^

02:00:902 (1,2,3,4,5,6,7,8,1) - ^

i cant find anything to say lol sry but good diffs
Lilyanna
Hi m4m from you queue

Lyawi's Easy :

00:11:767 (1) - easy is the only one that has spinner maybe consider remove for the spread also it end at a strong beat where all the difficulties start mapping there 00:13:226 -
00:22:307 (1) - i dont think recovery time is enough specialy at high bpm maybe try 2 beats
00:46:956 (3) - nc
01:06:415 (1) - same as before recovery
01:09:010 (3) - btw u should nc here and from there u nc on every 2 beats same for start here 00:14:523 (3) -
01:25:875 (3) - nc stay consistent on every 2 downbeats
01:38:848 (3) - ^

normal :

00:14:523 (1,2,3) - maybe avoid such overlaps in normal keep it simple these patterns arent used much in normal
01:16:794 (1,2,3,4) - imo these can be confusing for new players
01:27:172 (4) - nc
01:06:415 (1,3) - also have noticed some ds inconsistency
01:14:199 (1,3,4) - ^
ur normal is hard for normal

Milan-'s Hard :

00:21:821 (1) - remove nc no need
00:27:496 - u skip over really strong beat here
00:26:848 - ^
01:24:578 (6) - nc also if u ctrl-j (6) it would give better flow since its strong beat if flow break would been better
01:26:523 (1) - remove nc

hope helped, good luck!
- Frontier -
from your modding queue :D
[Lyawi's Easy]
  1. 00:11:767 (1) - You should have recovery time about 4/1. Only 2/1 isn't enough! I know it's okay to do like this. But since it's a fast song. So you should make this longer.
  2. 00:22:307 (1) - ^
  3. 00:44:361 (1,2) - It's not a perfect blanket :D You could copy this code.
    code
    423,285,44361,6,0,P|352:309|294:163,1,270
  4. 01:06:415 (1) - You should have recovery time about 4/1.
  5. 01:50:523 (1) - ^
[Normal]
I think 1/2 triplets in Normal are hard :o You can reduce them to 1/2 sliders instead

[Milan-'s Hard]
  1. 00:17:442 (4,5) - maybe ctrl+g this to make it be consistency. 00:16:794 (2,3) go from left to right but 00:17:442 (4,5) go right to left. :roll:
  2. 00:21:010 (1) - ctrl+g this makes more flow ;)
  3. 01:01:064 (4,5) - These aren't parallel :(
  4. 01:24:578 (6) - please nc this since the song emphasize here
  5. There are a lot of unused green points. Please check the box below and please fix it. ;w;
unused green point please fix ;w;
  1. 00:13:145 - useless green point D:
  2. 00:33:902 - ^
  3. 00:38:923 - ^ (you could move it to 00:44:361 instead)
  4. 00:56:402 - ^
  5. 00:56:726 - ^
  6. 00:57:050 - ^
  7. 00:59:848 - ^
  8. 01:02:242 - ^
  9. 01:05:037 - ^
  10. 01:05:848 - ^
  11. 01:06:496 - ^
  12. 01:10:226 - ^
  13. 01:16:834 - ^
  14. 01:17:159 - ^
  15. 01:17:483 - ^
  16. 01:17:087 - ^
  17. 01:16:834 - ^
  18. 01:23:199 - ^
  19. 01:32:361 - ^
  20. 01:32:402 - ^
  21. 01:32:686 - ^
  22. 01:33:010 - ^
  23. 01:33:334 - ^
  24. 01:38:929 - ^
  25. 01:39:010 - ^
  26. 01:39:091 - ^
  27. 01:39:172 - ^
  28. 01:39:415 - ^
  29. 01:39:821 - ^
  30. 01:40:064 - ^
  31. 01:41:361 - ^
  32. 01:43:145 - ^
  33. 01:48:659 - ^
  34. 01:51:740 - ^
  35. 01:53:523 - ^
  36. 01:38:929 - ^

Good luck!
FCL
general:
I found custom colours in kyshiro's diff only, so would be cool if you add their in other diffs
  • [kyshiro]
  1. missed hitsounds
  2. 00:22:632 (1,1,1) - I really can't hear hitsounds here, probably it was made intentionally, but I don't think that it's good idea, player will not feel when he should click to the note then
  3. 00:23:605 (2) - I guess you should put nc here as well, since it's a downbeat and previous part is ended
  4. 00:28:307 (5,6) - ctrl+g rhythm instead? the slider on red tick is great combine with the vocal
  5. 00:36:578 (1,4) - since you tried to do a little unstacks in the calm part, you could unstack their as well
  6. 01:04:307 (5,6) - ctrl+g rhythm, similar reason as above

  • [captin]
  1. does it really need 9 od like in kyshiro's diff? 8.5-8.7 would be better for spread
  2. 00:22:956 (2) - kinda bad overlap, given that you can make blanket istead
  3. 00:47:280 (3) - you should stack these notes, cuz you stacked similar before, also every combo has at least one stacked things before that combo
  4. 01:13:388 (4,5,6,8) - do they should be parallel, as it was before 01:13:388 (4,5,6,8) - 01:08:199 (4,5,6,8) - ?
  5. 01:40:145 (5) - nc would have sense here imo
  6. 01:49:632 (3,4) - i think this stuff is hard for reading a bit, what about map beat on the red tick?

  • [another]
  1. 00:43:064 (1) - the slider sounds same as 00:43:713 (1) - , but here it has 7 repeats. I think if you replace it to two sliders with 2 repeats it would be better for reading, since 7 repeats probably may make a some problems with reading
  2. 00:56:037 (1,1) - it being read more like 1/4 gap instead of 1/2, what about make some distance, it may really help a bit
  3. 01:16:794 (1) - as above
  4. 01:20:118 (5,1) - 01:22:550 (3,1) - Most likely you will decline this point, but this stuff is really hard for reading, especially stream after anti jump. plus it happening on blue tick what makes it more difficult. I might suggest you make more distance between, like http://puu.sh/rARyu/a6b510e310.jpg . It may help to read

  • [apple]
  1. 00:59:848 - delete greenline here, cuz it's 5% lo .
  2. 01:14:523 (2) - add greenlike with 5% volume at sliderend, or put soft-sampleset
  3. 01:16:145 (4,5) - you could make blanket here
  4. 01:17:807 - delete this line too
  5. 01:26:037 (2,2) - same as above about slider ends
  6. 01:28:064 - this line too
  7. overall recheck the diff on the presence of this stuff

  • [millan]
  1. 00:18:091 (2) - silence slider end
  2. 00:28:469 (8) - ^ and etc, if you really care about that
  3. 00:28:307 (7,8) - this overlap is triggered me a bit
  4. 01:12:578 (7) - you could use 3/4 slider instead to emhasize the vocal
  5. 01:24:578 (6) - i'd put nc cuz the combo is going really long
  6. 01:45:172 (4) - really bad idea, you missed the important downbeat, didn't used same stuff before. standard mapping as it was before would be much better

  • [normal]
  1. really low od and hp setting lo, does it intentionally?

  • [lyawy]
  1. missed hitsounds as well
  2. 00:11:767 (1) - as ranking criterias say: in easy between end of the spinner and next object must be 4 beats. you have two only
  3. 00:22:307 (1) - also the guidance says than undesirable to use more than one spinner in low sr diffs since a lot spinners may be hard to play for new players. You could map 4/1 slider instead or somether another as you wish
  4. 01:06:415 (1) - please, there's really a lot spinners for the easier diffculty
  5. 01:39:496 (4,6) - you may avoid the overlap if you care

the gap between insane and hard is really big, you need to nerf this or add something like light insane.
Gerar14x
Hi~ from your queue
Lyawi's Easy
00:44:361 (1) - A rotation there so it looks like 01:23:280
Apple's Insane
00:51:821 (3) - moving it where 00:50:848 (1) is could look better
02:01:794 (4,1,2) - move them all together a bit upper to look like this http://prnt.sc/cr2c0w (just to have clear the slider path with the sliderend)
Another
01:20:118 (5) - stacking it with 01:20:280 (1) could be a bit easier to read (probably not, considering how the diff is made, just my opinion)
Captin's Extra
01:40:145 (5,6,7) - blanket with 01:39:821 (4) it could give emphasis to the drums in my opinion
01:49:632 (3) - moving it to the red tick could fit the song better
Kyshiro's Extra
00:23:605 (1) - nc
01:06:415 (1) - Remove nc
01:50:523 (9) - Remove nc
01:27:821 (1) - adding a circle between there and 01:28:145 (1) - could fit the song aswell, if so, remove nc on 01:28:145 (1)
01:40:794 (1) - same ^
02:01:550 (1) - same ^
Hope this helps~
Good luck :D
Shushan
from your m4m queue!
[Lyawi's Easy]
00:19:713 (3,4) - fix blanket i guess
00:44:361 (1,2) - not sure if this overlap is ok
01:03:821 (3,4) - fix blanket
01:38:848 (3) - nc?
01:41:118 (6,1) - overlap
[Normal]
00:14:523 (1,2,3) - this pattern is kind of confusing to beginner players imo.
00:19:712 (1,2,3) - ^
00:22:307 (1,1) - pretty bad overlap
00:24:902 (1,2,3) - again
00:28:307 (2,3) - you should make it like this http://prntscr.com/cr44cf so it will be less confusing
00:28:794 (1) - the previous DS in 0.94 while your map has the consistency of 1 DS
00:28:794 (1,3) - not sure about this stack, might be confusing
00:44:361 (1,2,3) - i get the idea of stacking notes in normal and i know its important to do it but 3 notes is already too high, try to separate them
00:45:659 (1,2,3) - ^
00:46:956 (1,2,3) - ^
00:47:929 (4) - completely ignored the DS here, fix pls
00:48:253 (1,2,3) - again
00:49:550 (1) - DS
00:58:632 (1) - DS
ok seems like the DS is inconsistent so you should check all of the map
01:23:280 (1,2) - fix blanket
[Milan-'s Hard]
00:15:659 (9,2) - stack?
00:21:821 (1) - i dont see why you decided to emphasize this note so much, no special vocals ors
00:26:037 (9,1) - you should switch the emphasize on 9 with one, 1 has a stronger vocal
01:05:605 (2,1,1) - i dont understand the nc here, either you NC them all or NC only 01:05:605 (2) , they are the same vocals
01:22:226 (2,3) - you should increase the spacing here, strong vocals
01:26:523 (1) - this is kinda flowing weird, and its hard to get to.
01:45:172 (4) - hmm this is kinda close to being hidden, try to increase the spacing
01:59:605 (1) - ^^
[apple's Insane]
00:22:307 (1,1,1,1) - i think you should gradually increase the spacing between these four objects , and not only 00:22:956 (1)
00:25:713 (6,7,1) - flow is too weird for this diff imo
00:43:064 (1,2,1,2) - same thing here
00:52:145 (1,2,1,2) - ^^
01:28:469 (1) - i feel like this note should be more emphasized
01:45:334 (1) - this is too close to its' previous note, should be more spaced
02:02:199 (1) - i feel like this note should be more emphasized
[Another]
00:59:929 (1) - i feel like this should be more spaced
01:05:118 (1) - ^^
01:07:713 (1) - ^^^^^!!!
01:10:307 (1) - ^^
01:28:469 (1) - ^^
01:36:253 (1,2,1,2,1,2,1,2) - inconsistent NC from the previous jumps - 00:49:064 (4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3)
01:56:361 (5) - nc?
02:02:199 (1) - i feel like this should be more spaced
[captin's Extra]
00:15:010 (3,1) - weird overlap
00:26:199 (1,3) - fix blanket
00:26:686 (3,6,7,1) - overlap
01:08:686 (8,2) - ^^
01:09:496 (3,5) - ^^
01:28:469 (1) - i feel like this should be more spaced
01:40:145 (5) - nc
01:57:659 (5) - ^^
02:02:199 (1) - i feel like this should be more spaced
[Kyshiro's Extra]
00:22:307 (7) - this one has the same vocals as 00:22:632 (1,1,1) so NC it
00:32:686 (9) - NC
01:28:469 (1) - you should space this more
01:39:496 (2,1) - swap nc?
01:58:307 (9,1,2,3) - weird flow here
02:02:199 (1) - i feel like this should be more spaced
nice map!
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