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Horie Yui - PRESENTER

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Bara-
k
MillhioreF
All right, let's go~!
Topic Starter
Sc4v4ng3r
Yea lets go~ Hopefully no further DQs ;-;
Bara-
Gratz!
Go Millhi!
lit120
Regrats
JBHyperion

[Sc4v4ng3r] wrote:

Yea lets go~ Hopefully no further DQs ;-;
Regrats (:
Topic Starter
Sc4v4ng3r

Baraatje123 wrote:

Gratz!
Go Millhi!

-Hakurei- wrote:

Regrats

JBHyperion wrote:

[Sc4v4ng3r] wrote:

Yea lets go~ Hopefully no further DQs ;-;
Regrats (:
Thanks guys :D
Critical_Star
Gratz~ :) :)
walaowey
Gratz \o/ .. i'm a little late though xDD
Topic Starter
Sc4v4ng3r

Critical_Star wrote:

Gratz~ :) :)

walaowey wrote:

Gratz \o/ .. i'm a little late though xDD
Thanks :D
Myxo
Sorry, I have to take this down for a really unfitting Hitsound Sample.

soft-hitwhistle is a very loud, spacy electronic drum, that would fit a Techno song or anything similar to that. It is used in this mapset in seemingly random places and feels completely out of place. It also doesn't fit the rest of the hitsounding at all.

Please replace that hitsound with something more fitting to the song. If you have questions or disagree with this disqualification, post here in the thread and I will reply. We will come to a compromise hopefully.

Good luck!
Avishay
I agree with the statement it does not fit the song itself. But I don't find it loud and bad at all, but well it is for scavanger to decide.
Topic Starter
Sc4v4ng3r
R.I.P o.o Kinda expected that.

But... I don't really know a replacement of any sort for that hitsound specifically; it is meant to emphasize the instrument(example like 00:06:378 - ) in the background. Although I have a hitsound sounding similar to that specific instrument(used in this map, soft-hitclap2) , it is way too high pitched(or whatever you would call it) compared to this instrument, so it won't really be fitting.

I'm not sure if I can ask for some suggestions since this is my first DQ ever (;-;), but if that is not possible, I will just remove the hitsound as a whole, as I won't be able to use it anyways.
Myxo
For example you could use a drum-clap or drum-whistle at those spots.
Topic Starter
Sc4v4ng3r

Desperate-kun wrote:

For example you could use a drum-clap or drum-whistle at those spots.
Okay that sounds a lot better than before. Changed the soft-hitwhistle file to default drum-hitclap (changed the file name into soft-hitwhistle), re-dl to get that hitsound.

Don't really know how the DQ thing works, guess I could call back those people to re-qualify.
Myxo
Yes, you can call the same BNs for requalify :)
Doyak
Thankfully it wasn't a big issue... hope it's fine for now. (So many of my ranked GDs have been DQed so many times xD)
Bara-

Let's try again
Rebubbled

MillhioreF
Baraatje plz, stop breaking the forum >:[
Bara-
What do I do?
Gratz btw :P
Topic Starter
Sc4v4ng3r
Thanks both of you x3 :D

EDIT : Updated with the icon history. It is hard to edit that on mobile :c
Doyak
Edit the icon history xD
Ascendance
nj (re-re-grats?) \:D/

I'm looking at my mod and laughing so hard I suck at modding
Sidetail
Congrats!! I am sure it would make it through qualification stage~
Topic Starter
Sc4v4ng3r

Ascendance wrote:

nj (re-re-grats?) \:D/

I'm looking at my mod and laughing so hard I suck at modding

BetaStar wrote:

Congrats!! I am sure it would make it through qualification stage~
Thanks both of you :D

Pretty sure I suck more lol xD
Modem
Congratz [Sc4v4ng3r] (≧﹏≦)/!
Topic Starter
Sc4v4ng3r

Modem wrote:

Congratz [Sc4v4ng3r] (≧﹏≦)/!
Thanks :D
Rizen
congrats on first ranked map!
Topic Starter
Sc4v4ng3r

[ Rizen ] wrote:

congrats on first ranked map!
Thanks a lot:D
Sonnyc
Good job. This feels something 2013ish which isn't normal to see these days.

Btw the whistle sound in the slide of 00:33:994 (1,3,5) - at Light Insane bothered me a little.
Hope you can keep this stuff in mind for the future!
Topic Starter
Sc4v4ng3r

Sonnyc wrote:

Good job. This feels something 2013ish which isn't normal to see these days. I'm making more of those songs xD

Btw the whistle sound in the slide of 00:33:994 (1,3,5) - at Light Insane bothered me a little.
Hope you can keep this stuff in mind for the future!
For the hitsounds that you've mentioned, well I've placed them so that :

1. It goes consistent with other difficulties
2. It follows the piano and the vocals which are in the background on these notes.

Anyway, thanks! Should have checked this earlier lmao
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