Thanks for waiting. Ready for mods now!
Thanks for mod!- Milhofo - wrote:
Sry for beeing late, things showed up yesterday.. either way, M4M from my queue c:
[Shadow]Good luck with ranking
- 00:01:533 (2) - this has a different sound from 00:03:103 (2) - or 00:04:498 (2) - , you could differenciate it by using a single note on 00:01:533 - and adding a slider on 00:01:707 - , that would fit the music a lot better in my opinion
- 00:18:451 (3,1) - aren't they a bit too close? if on rhythm, it is ideal here
- 01:11:300 (2,3) - I don't advise keeping these like this, for one sole reason, it's really hard to figure out the timing on when to click the second slider, because it's on a 1/6 and breaks from the rest of the timing. If you had a triple or a burst it would be better, and here the best option would be a triple into a kickslider I think, but up to you
- 01:12:696 (2,3) - ^
- 01:16:882 (2,3) - ^
- 01:17:579 (6) - I think a SV change here would fit nicely, just a side opinion though
- 01:32:230 (6,7,8,9) - I think it's cruel to add a stream like this right as the third one xD players barely had time to figure out the amount of notes each stream has, and to start it off with a reverse it's going to be really hard to "guess" how many reverses that slider will have, for me it would be better if you changed the slider to the end of that stream, before the normal slider
- 02:02:405 (1,2,3,4,5,6) - would be nice if you could blanket the slider with the stream, imo it would be better to bring back the first notes than to bring forward the last ones I satisfied with everything
- 02:03:626 (8,1) - the spacing should be a bit bigger here, at least bigger than 02:03:451 (7,8) -
- 02:25:254 (4,5,6,7) - replace by 2 kicksliders to highlight the new sound in the music? hard to explain which sound, but it's pretty easy to know which one it is
- 02:27:172 (6,7,8) - rotate a bit clockwise to improve flow (5º to 10º)
- 03:11:649 - missing note here, it's pretty audible
- 03:14:440 - ^
- 03:17:230 - ^
- 03:20:021 - ^
- 03:20:196 (2) - what is this note even mapping? ._.
- 03:31:184 - missing note as well
- 03:38:597 (7,1) - you could give a bit more spacing before the stream, because it starts pretty fast, and this small spacing gives the wrong speed impression
- 04:18:800 (4,1,2) - this is a bit misleading, you could just have gone with a normal triple instead of 04:18:800 (4) - to keep it clean and simple
- 04:21:940 (1) - this should be part of the stream too, you can hear the drums behind the slider
Thanks for mod!Linada wrote:
Hey ! from my queue ~
Since i'm new to modding, feel free to don't apply my mod
00:12:521 (2) - all thoses sliderends are on blue tick, put on x0.25 for proon listen, rhythm 1/6 here is perfect
00:13:916 (2) - ^
00:15:312 (2) - ^ (you get it)
00:27:870 (2,3) - this sound weird, why changing pattern for this one only ?
00:35:021 (2) - same as beggining, beats are blue ticks
00:35:021 (2,3) - stack ?
00:58:219 (1) - stack sliderend ?
01:06:358 (5) - the beat is on red tick (x0.25 proof)
01:09:730 (2) - blue ticks ~
01:11:300 (2,3) - 1/8 ? 1/6 lol
02:18:103 (2,3,4) - i think make this is really more cooler and fit more the song(i sightreaded it like this)
03:31:184 - missing a note here I tried to do like you, but I did not like
04:30:312 (1,2) - this does not fit imo, why not try smth like this
03:45:225 (7,8,9,10) - i think this can be missread with combo color + BG, i suggest spacing or triple
I really like song/map, feel free to poke me if you didn't understand what i requested !
Good luck on ranking
Thanks for mod!Keada wrote:
Hi there, mod from my queue
General
- http://puu.sh/kj7YD/bea44411d5.rar these hitsounds would be much better than the default ones D:
Shadow
- 00:39:033 (2,4) - improve blanket
- 01:09:382 (1) - blanket if not intentional
- 01:24:730 (1,2,3,4,5,6,7,8) - looks alot like yolo mapping, try to get a pattern instead (doesnt look that good imo) D:
- 01:39:207 (5,6,7,8,9) - place at x162 y 304 instead, to avoid the overlap http://puu.sh/kj8yZ/88ed19c5dc.jpg
- 01:51:242 (1,2,3,4,5,6,7,8) - overmapping imo, I dont hear any music that fits with a stream here :S this is not true. Listen, overmapping from here you can select only (6), but the tension in the music increases, it can be forgiven
- 01:56:823 (1,2,3,4,5) - move a bit up to stack with 01:55:428 (1) - That is unnecessary
- 02:02:056 (7,8,9) - make this triple into 2 notes instead, fits more the music imo it's fine
- 02:19:411 (4,5) - this doesnt look good D: try something like this insteadhttp://puu.sh/kj8LR/47fdc2fbe2.jpg
- 02:19:760 - there's missing a note here D: strong beat as well
- 03:20:021 - missing a note here as well
didnt find that much more, but you could clean up your map imo, just some overlaps etc D: and overmapping some parts D:
Good luck~
16:13 FCL: Hi Fort!
16:13 Fort: hello
16:13 FCL: I write in occasion monstercat project
16:14 FCL: U can add my map
16:14 Fort: what map?
16:14 FCL: https://osu.ppy.sh/s/357131
16:14 FCL: (WIP)
16:14 Fort: yeah good
16:15 FCL: By the way, can I call you to M4M?
16:15 FCL: for other map of cource
16:15 Fort: course*
16:16 FCL: sry, my English is bad xD
16:17 Fort: okay
16:17 FCL: okay, my map
16:17 FCL: https://osu.ppy.sh/s/312477
16:19 Fort: i already look that map
16:19 Fort: you want to see my thoughts?
16:19 Fort: EZ
16:19 FCL: yea!
16:20 Fort: i already played it
16:20 Fort: and looks okay
16:20 Fort: even it has overmapped parts
16:20 Fort: like on here 00:23:858 (3,4,5) -
16:21 Fort: move this to 00:35:108 (2) - and dont overlap that notes
16:22 Fort: but there are lot pattern like this
16:22 Fort: on same time
16:22 Fort: 00:55:428 (1) - move this slider because this slider border hit HP bar
16:23 Fort: 01:01:882 (4) - maybe you can fix this slider curve
16:23 Fort: and extend that slider to 01:02:230 -
16:24 Fort: 01:09:382 (1,2) - i think this overlap can be tricky
16:24 Fort: 01:09:556 - put some circle here :3
16:25 Fort: 01:11:300 - same thing, just put triplets on here
16:25 Fort: 01:12:696 - on this too
16:25 Fort: 01:14:091 (2) - yeah like this one
16:25 Fort: 01:16:882 - here too
16:26 Fort: 01:43:218 (5,6) - more distance for this notes please
16:27 Fort: looks you doing good job on kiai time
16:27 Fort: even it's skipping strong beats, it can be good for gameplay
16:28 Fort: 02:16:010 (4) - change to circle only
16:28 Fort: 02:35:719 (1) - you got same problem on here, like slider border hit HP bar
16:29 Fort: 02:41:126 (6,7,8) - i think change this one to 1/2 slider better flow
16:30 Fort: but you keep put similiar patterning at next pattern so you decide to change or no change them all
16:30 Fort: yeah i can say that one kinda overmapped
16:31 FCL: I was there sliders should be laid down, but on the advice of another modder I change them
16:32 FCL: maybe he was wrong, idk
16:32 Fort: 03:33:364 (2) - not really sure this one should be on 03:33:451 -
16:33 Fort: 04:05:980 (2,3,4) - most offbeat sliders
16:34 Fort: 04:06:504 (5) - delete this and move 04:05:980 (2,3,4) - to 04:06:068 -
16:34 Fort: 04:05:980 - and add circle here
16:36 Fort: looks that's all i can say
16:37 FCL: Thanks, it's really helped to me)
16:37 Fort: 00:01:009 (1) - and one thing
16:37 Fort: this volume is 10%
16:37 Fort: you should raise volume
16:37 Fort: to 50%
16:38 Fort: because it has good intro
16:38 Fort: good ambient sound
16:39 Fort: just keep in mind this 00:28:131 (3,4) - pattern need some revises
16:39 Fort: im sure it's 1/2 pattern
16:40 Fort: okay
16:40 Fort: you have question about your own map?
16:40 FCL: I would also like to ask
16:41 Fort: okay sure
16:42 FCL: how far away my map is to rank
16:43 Fort: on my vision your map is good enough for rank
16:43 Fort: if you keep quality on your map
16:43 Fort: basically like
16:43 Fort: prevent unrankable things
16:44 Fort: and that unrankable thing probably based on weird things on your beatmap
16:44 Fort: especially on gameplay
16:45 FCL: hmm, okay. Thanks!
16:46 Fort: the things i mentioned before is just like something you could like to fix to improve this one
16:46 Fort: maybe my say can reduce DQ chances alot
16:52 Fort: okay so any more question?
16:53 FCL: no, it's all
16:53 Fort: okay nice :3
Спасибоohyeahitsjustme wrote:
Привет!
Я не особо люблю такую музыку и ни капли не понял, что у тебя с таймингом, но все же лови.
#m4m
1. 00:04:498 (2,1) - Здесь у тебя так (нота напротив слайдера), а вот 00:07:289 (2,1) - тут - нет. Лично мне не нравится.
2. 00:20:544 (3,4,5) - у этих двух слайдеров разное расстояние до края карты. либо ты мапаешь симметрично, либо как-нибудь по-другому. И то и то вместе смотрится не очень. Пишу это к тому, что у 00:21:242 (5,6) - расстояния одинаковые.
3. 00:43:480 (2,3,4,1) - вот этот момент остается для меня загадкой. Ты замапал его очень странно. Тут увеличивается напряжение, а вследствие и спейсинг. Не знаю, может это и является странным, немного уменьшил спейсинг
4. 01:05:544 (2) - по сравнению с этим 01:04:672 (3) - жалкое зрелище. Сделай слайдер покрасивее.
5. 01:11:649 (5) - слайдер за пределами карты.
6. 01:24:730 (1,2,3) - сделай эти джампы поинтереснее, а то эта твоя симметрия.. фор экземпал.. Не знал как эти джампы сделать интересными, неплохая идея
7. 01:43:393 (6) - опять за краями карты. Исправь. И да, НК. Насчет нк сомневаюсь, может и добавлю
8. 01:56:126 (4,5) - сюда засунь ноту (замедли, там есть звук). Звук есть, но незначительный
9. 01:56:475 (5) - некрасивый слайдер. Он сюда не вписывается. И в связи с п.8 я бы сделал так: пример.
10. 01:57:347 (1) - НК. Не знаю, почему тебе нравятся комбо 11, 12..
11. 02:08:510 (6) - ^
12. 02:20:544 (1,2,3) - выглядит не очень. Даже не знаю, как тебе стоит поставить слайдеры (но ровные при таком расположении выглядят совсем убого, уж извини)Это мой стильНу если убого, то изменю
13. 02:21:242 (4,5,6) - три ноты в ряд. Снова так себе. Подвинь 02:21:329 (5) - немного вниз. Это мой стиль
14. 02:28:044 (6) - НК.
15. 02:37:201 (4) - по-моему, тут должна быть нота.
16. 02:48:451 (1) - не самый удачный слайдер.
17. 02:50:370 (6) - Нкккнкнкн. НК сюда.
18. 03:55:079 (10) - опять же, не самый удачный слайдер.
19. 04:00:137 (6) - НК.
20. 04:11:126 (5) - нота стоит криво и выглядит все это не лучшим образом. Я бы переставил так.
21. 04:11:300 (6) - НК?
22. 04:33:626 (4,5,6,7,8,9,10) - ой. Выглядит очень плохо. Было бы расстояние между нотами меньше, тогда бы смотрелось, а так.. Не, не, не.. Почему бы и нет. Поменяю, если еще кто-то обратит внимание
23. 04:45:312 (9,1,2) - лично мне такое
не нравится. Так и не понял, что не нравится. Хотя изменил на симметрию
24. 05:05:719 (5) - НК? [/color]
Thanks for mod!TheOnlyLeon wrote:
Hey, M4M from my queue, sorry this took longer than expected.SHADOW
General - Not sure if this'll become a problem, but combo colour 3 is a colour used in the background fairly extensively, Not sure if this is a must change but I've seen mapped get DQ'd for this reason; might want to play it safe.
General - You have some very particular hit-sounding volumes, which on it's own isn't a problem, but for some portions of the song the hit-sounds are completely inaudible when audio is balanced between effects and music. Here are a couple areas you might consider increasing the volume.
02:59:614 - 03:19:149
Not every Hitsound in this range is too weak however I notice that this is a slowly building range so you might want to move the entire thing to create balance, Not sure how you want to do it, But I'd definitely want some of those increased in volume.
01:10:079 - (4) Clean up this slider, Off position, Weird slight overlap and improper blanket.
01:11:300 - (2,3,4) I can't see what this is supposed to be mapping even at 25% speed, (Unless it's supposed to be the quiet snare that's always going in the background track). Just seems like bizarre over-mapping to me. it's fine for me
01:12:696 - (2,3,4) ^^^^^^
02:36:835 - (1,2,3) I feel this pattern would work better if you ctrl+g the combo 2 slider, It makes the spacing more uniform and creates a circular flow to the snap jumps that're currently there.
02:52:289 - (10,11) Don't like this stack here since it breaks the timing consistency, Move the 11 circle off to somewhere else.
Yea, that's about it. Really solid map so far, just a couple quirks that look and feel off putting to me. GL getting this ranked.
No reply=fixed!maxandcheese wrote:
Hello! From my Q. Sorry for this long delay.[Key]
- Highly recommend changing it
- Small/Nazi suggestions
[General]
- 00:01:009 (1) - 01:30:312 (1) Would be cool if in the time between these the colors were just black and white. Just a suggestion.
- 03:07:289 (1) - 03:44:265 (1) ^
[Shadow]
- 00:30:661 (2) - The slider end should really be stacked with 00:29:614 (3).
- 00:31:184 (4) - Straighten this so it's in line with the last two notes.
- 01:32:754 (8) - ^
- 02:16:010 (1) - This should probably be a NC.
- 02:37:027 (3,4) - Was difficult for me to read. I think it would work better as just a regular stream.
- 03:20:632 (1) - I think it sounds better if you end this spinner at 03:21:765.
- 03:48:451 (1,2,3,4,5,6,7,8,9,10) - This stream kills the flow imo. Just map it the way you normally have been.
- 04:14:963 (1) - Rotate 180 on Selection Center; makes it easier to read so the slider end hide behind 04:14:265 (6).
- 04:16:358 (1,2,3,4,5) - Just stack (1) with 04:15:225 (2).
- 04:51:242 (1) - 05:13:655 (1) - This section is suitable for kiai time. Imo you should use it. To be honest I don't really like this idea, but I'll try to implement it
Sorry for this short mod. This map is seriously ready for ranking.
shitmod4shitmod Kappa
Thanks for mod! no reply=fixedCrimmi wrote:
Thank you for applying at the #modreqsea. Feel free to ignore or reject any parts of your map that you deem unfit and vice versa.General (Metadata, Timing, etc.)
_________________________________________________________
- There is an unused .osb file, remove it.
Shadow
- 01:00:137 (2) - Maybe you can Ctrl+G this for flow since the player just came down from the previous slider, it'll be natural that (2) should be pointing downwards. If you want to spice things up, you can Ctrl+G 01:00:312 (3). it's fine, i think
- 01:27:521 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Nice stream, but you kind of over did it with the Finish spam here.
- 01:46:010 (2,3,4,5) - Fix the spacing between (2) & (3).
- 02:18:451 (3) - Maybe Ctrl+G this slider?
- 02:48:975 (4,5,6,7,8) - This stream isn't neatly curved.
- 03:30:922 (2) - Maybe move this to x:160|y:44. I think it's too far away and you can knock down combo
Good luck~
408,208,123975,1,0,0:0:0:0:
437,180,124062,1,0,0:0:0:0:
453,144,124149,1,8,0:0:0:0:
455,105,124236,1,0,0:0:0:0:
441,67,124323,1,0,0:0:0:0:
414,38,124411,1,0,0:0:0:0:
Thanks for mod. All fixedSetsurei wrote:
[Shadow]
00:35:108 (2,3) - flip like this?01:30:835 (4) - change to triplet idk for what, but changed
02:03:975 (2,3,4,5,6,7) - smooth-en the curveSPOILER02:17:754 (1,2) - overlaps, move 02:17:405 (8,1) - down a bit408,208,123975,1,0,0:0:0:0:
437,180,124062,1,0,0:0:0:0:
453,144,124149,1,8,0:0:0:0:
455,105,124236,1,0,0:0:0:0:
441,67,124323,1,0,0:0:0:0:
414,38,124411,1,0,0:0:0:0:
02:44:265 (1,2,3,4) - prefer to make it like 02:40:079 (1,2,3,4) - , or zig zag it would be great
good luck
Maakkeli wrote:
Yo! From my que sorry for taking so long with this.[General]
Make combo colors more darker cuz dark drum and bass is darker than darkness itself.[Shadow]
02:17:754 (1,2,3,4) - I don't really know if this fits the song perfectly. Maybe just go with the old style and get some more streams there.
02:40:079 (1,2,3,4) - Hmm... maybe space more
02:50:370 (1,2,3,4,5) - I feel like this would play better if you copy pasted 02:49:847 (1,2,3,4,5) - there and ctrl+h & ctrl+j it and place them at something like x:332 y:80. Don't forget to adjust the coming notes if you do this.
02:54:033 (1,2,3,4,5) - Could probably space more again
02:55:428 (1,2,3,4,5) - ^
04:00:137 (1,2,3,4,5) - ctrl+g? hitsounds will fuck up doe
04:05:719 (1,2,3,4,5) - I would turn up the hitsound volume a bit more
04:22:463 (1,2,3,4,5) - ctrl+g?
04:27:521 (1,2,3,4,5,6,7,8) - Could space more again I think
05:12:696 (1,2,3,4,5) - I think you could give these a bit more space again just so the kicksliderends don't overlap.
Sorry for the small mod I don't really know how to approach this map.
Oh yea you can just PM me if you didn't catch my meaning.
Well anyways good luck!
Thanks Maakkeli!Maakkeli wrote:
Yo! From my que sorry for taking so long with this.[General]
Make combo colors more darker cuz dark drum and bass is darker than darkness itself.[Shadow]
02:17:754 (1,2,3,4) - I don't really know if this fits the song perfectly. Maybe just go with the old style and get some more streams there. I just wanted to leave here a piece of my old mapping
02:40:079 (1,2,3,4) - Hmm... maybe space more I don't know, I think about it
02:50:370 (1,2,3,4,5) - I feel like this would play better if you copy pasted 02:49:847 (1,2,3,4,5) - there and ctrl+h & ctrl+j it and place them at something like x:332 y:80. Don't forget to adjust the coming notes if you do this. old mapping also looks good
02:54:033 (1,2,3,4,5) - Could probably space more again
02:55:428 (1,2,3,4,5) - ^
04:00:137 (1,2,3,4,5) - ctrl+g? hitsounds will fuck up doe yep
04:05:719 (1,2,3,4,5) - I would turn up the hitsound volume a bit more fixed
04:22:463 (1,2,3,4,5) - ctrl+g? in such a case circles will be too close
04:27:521 (1,2,3,4,5,6,7,8) - Could space more again I think
05:12:696 (1,2,3,4,5) - I think you could give these a bit more space again just so the kicksliderends don't overlap. well, there you have convinced me
Sorry for the small mod I don't really know how to approach this map.
Well anyways good luck!
Thanks for moddingRzHr wrote:
Hi...
M4MShadow- AudioLeadIn must 2000, add 1000 on it (Edit on notepad), because it start from 1009.
- 00:08:684 (1,2,3,4,5) - NC on (3) and (5) for spacing change... or remove NC on (1) and add it on (2),(4)
- 00:23:946 (3,4,5) - not blanket perfectly
- 00:26:998 (4) - make it down a little... make it same like 00:25:603 (4) - ?
- 00:28:393 (5) - make it symmetry, red point on 292,132
- 00:20:544 (4) - NC for spacing change
- 00:21:940 (3) - ^
- 00:32:405 (3) - ^
- 00:33:103 (5) - ^
- 00:43:480 (2,3,4) - (2) stack on 00:42:085 (2) - ? stacked earlier
- 00:49:149 (3) - ctrl+j no
- 00:54:033 (1) - make symmetry, 280,296
- 01:25:427 (3,5,7) - NC
- 02:04:847 (9,8,1) - just my problem this one looks ugly for me... maybe stack?
- 02:28:131 (2) - stack on 02:26:475 (3) - ?
- 03:08:684 (3) - NC
- 03:09:382 (5) - ^
- 03:10:079 (7) - ^
- 03:17:754 (4) - NC or make it 0,8 spacing from previous object
- 04:12:172 (1,3) - stack? maybe
- 04:50:370 (4,5) - just my suggestion change the shape to be like 04:53:335 (8) - or something? it suits me
Sorry for my bad english or LQ mod
GL