Problem Details:
everything sounds very delayed and in many ways overlapped and inconsistent, as you can see in the video, the osu! bot seems to be hitting way too late, and the triples and stacks are not triggering nearly enough hitsounds or at the right time. most of the triples seem to only register a single, or 2 hitsounds. This has been a huge problem for me for months now and while I have managed to cope simply by turning off effects volume, I do somewhat wish I could at least utilize them, especially for stream hell maps.
As it stands, turning on hitsounds immediately causes me to end up with an error of something like -35 +2 from my usual -10 +8 without, so they are useless. Offset isn't related because the inconsistent nature of it is definitely a bug.
Video or screenshot showing the problem:
osu! version: 20150414.2 (latest)
everything sounds very delayed and in many ways overlapped and inconsistent, as you can see in the video, the osu! bot seems to be hitting way too late, and the triples and stacks are not triggering nearly enough hitsounds or at the right time. most of the triples seem to only register a single, or 2 hitsounds. This has been a huge problem for me for months now and while I have managed to cope simply by turning off effects volume, I do somewhat wish I could at least utilize them, especially for stream hell maps.
As it stands, turning on hitsounds immediately causes me to end up with an error of something like -35 +2 from my usual -10 +8 without, so they are useless. Offset isn't related because the inconsistent nature of it is definitely a bug.
Video or screenshot showing the problem:
osu! version: 20150414.2 (latest)