Riince wrote:
that said DT is harder imo, and narrill a prominent HR player has said the same thing, but hes slow as a snail so that might be why.
Aha, a misquote!
What I meant when I said DT was harder is that the same map will be harder with DT than it is with HR. This should be obvious, a 50% increase in speed is monstrous. That
doesn't mean that DT is harder than HR as a metagame, it just means the mod itself adds more difficulty than HR does.
The moral of the story is that maining DT isn't any harder than maining HR. It can't be, the player's skill is the global bottleneck, and that bottleneck will, without fail, limit the difficulty of whatever routine you employ to your skill. Maining one mod over another will only affect the proportions in which your skills develop, it will not affect the overall rate of advancement. The better option is to not main
any mod, but rather play all of them relatively equally. This will build your skills in roughly equal amounts, and the fact that you're jumping between different play styles so often will actually train you to be good at jumping between play styles, which is something that you will not train if you play one mod combination exclusively.
Also, you guys really don't want to start another AR debate. I'll start dropping text bombs indiscriminately until I'm the only one left.