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[Archived] Issues with Latest Cutting-edge Build (Post Here)

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TheVileOne
This behavior is in stable. This feature has no purpose anymore.
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix draw order of Co-op mania-stage-left/right. (Blaizer)
The changes will be applied to builds newer than b20150228.4cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
IamBaum
Hey there, there has been a new bug with mania.
The LN endings have been flipped by 180°, while the beginning behaves normally.

I've seen this for several people now, and it's no big deal for skins like mine, but it's confusing for skins like this:
Bara-

TicClick wrote:

For maps that have storyboards, AiMod keeps telling that all sprite images are missing, although they are not. This happens for both separate SB files (.osb) and storyboards integrated into .osu code.

Examples:
  1. https://osu.ppy.sh/b/219368
  2. https://osu.ppy.sh/b/233068
  3. and many, many others
Video or screenshot showing the problem: http://puu.sh/g4Uu8/a83dc84b28.png (beta and cutting-edge)
Confirming this, as I also reported it
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix note tails being flipped incorrectly. (Blaizer)
The changes will be applied to builds newer than b20150228.5cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix regression causing AiMod showing incorrect missing file warnings. (peppy)
The changes will be applied to builds newer than b20150301cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
Arras
The triangle transitions don't use the full menu background for picking a color, while on the main menu they do. It seems to cut off the left and right edges or something?
My menu background:

What it looks like on the main menu:

What it looks like during a transition:


Note the complete absence of any blue triangles during the transition. This always happens, so it's not just there not being no blue triangles in the screenshot by chance.

Also, the transition colors don't get updated when the active skin changes.
Bara-
OMG
Did triangles returned
AWESOME
*hype hype*

/me runs
-makoto yuki
i don't know it's bug or supporter feature but why the menu-snow isn't working
Arnold0
Since triangles returned tooday, after a while playing my FPS become lower and lower until they start to inpact my game play. When they were first introduced I had the same issue, which stopped when they were removed. However as they returned now, the issue is back.
Here is two screenshoot of when I was streaming on osufrlive channel tooday, first is at the very first map, you can see FPS are at something like 290ish, and the second at the end of the stream 1 hour and a half later, FPS are 120ish. Later I played for a longer time, and when I closed the game fps where as low as 70ish FPS. Before triangles returned, I could play for as long as I wanted and FPS were always 300-270ish.


If you zoom on the images you can see the FPS counter, if you don't want to the 1st says 293FPS, the second 118FPS.

For comparaison, a screen of another end of stream yesterday when triangles were not back. You can see it's more than 2 yours after the start of the video, FPS were still 280ish
flaming
Triangles don't obey parallax settings (I have menu parallax disabled but triangles still parallax)
Rori Vidi Veni
tgyhjgreghwerhgfhbd
Marcin
Triangles were enabled just for time of TWC, peppy is aware of all issues with it.
Bara-

Marcin wrote:

Triangles were enabled just for time of TWC, peppy is aware of all issues with it.
So they will go away soon?
Kurokami

baraatje123 wrote:

So they will go away soon?
I hope. I needed to go to beta just to be able to play.
Granger
Was gonna report the triangles making issues... but oh well... someone was faster.

Great idea by the way, offical world cup? Better activate a feature that causes performance issues.
TicClick
I don't know for how long this happens, but osu! fails to load cursor texture(s?) if a map forces any skin (including default) other than active one; I mean the setting in Song Setub (Design Tab).

Screenshot: http://puu.sh/gw4DF/db6e066965.png
Examples are https://osu.ppy.sh/b/608923, https://osu.ppy.sh/b/53554, ...

Note: if a player doesn't have the required skin, everything loads fine.
Storb
Can't revert cutting-edge build to either stable or beta. Selecting either will result in an endless cycle of downloading the update, followed by restarting into the cutting-edge build only to redownload the updates and prompting another restart ad infinitum. EDIT: fixed with build b20150318.4 cuttingedge
Haganenno
Not sure if that has been pointed out already, but Cutting-Edge OpenGL build makes mouse extremely unresponsive, it overdraws and reacts slower than in DirectX. Reports/sec stays at maybe 10 less and ms is 2-3, meanwhile it's 0-1 in Stable-Beta-Cutting Edge(Not OpenGL)

I am using Raw Input, Mouse with no firmware
- Marco -

Haganenno wrote:

Not sure if that has been pointed out already, but Cutting-Edge OpenGL build makes mouse extremely unresponsive, it overdraws and reacts slower than in DirectX. Reports/sec stays at maybe 10 less and ms is 2-3, meanwhile it's 0-1 in Stable-Beta-Cutting Edge(Not OpenGL)

I am using Raw Input, Mouse with no firmware
t/295855
Reileky
I'm not sure if you are supposed to report a bug/glitch about c.e here (as what the title says)

But Ive found a glitch where, whenever you pressed F2(Random) and quickly use Shift+F2. The background glitches to the background that uses the next randomized map.
Renevant
I think i found a weird bug while spectating.
It only occurs on the cutting edge build

Basically, when spectating someone, the skip button doesnt go away if the beginning of the song has a break:
Using other skins

Kinda hard to see it, but the skin button is still there.

For some reason, i wasn't able to recreate it on the default skin.

It didn't occur 100% of the time. If there was ever a period of "buffering" during the break, it always showed up without fail.
And if the player paused, it would go away for the rest of the song.
Neqoo
If you spectate or watch replays and press 7 / 8 / 9 to speed it up and quit then, the song is still played with this speed. If you restart the song (pressing "play" in the musicplayer in the main menu or chilling in song selection), the speed is still the same. Only changing the song in the main menu or in song selection is solving this issue.
Nabile
I've just got an extremely weird file corruption. I'm not sure if it's been caused by osu! cutting-edge at all since that kind of thing is pretty rare, but I'll leave it here, just in case.

I noticed it when I booted the game and watched a replay, after having played a few hours ago.
The file's last modified and last access date themselves haven't changed.

Here's a screenshot:


The original texture:


The corrupted one:

Download

(It might not show up depending on the browser, but any image editor should be able to open it, as well as the default Windows image viewer.)
VeilStar

Nabile wrote:

<snip>
Correct me if I'm wrong, but isn't this just an issue with certain old maps that have a beatmap skin?
(Even if you have beatmap skins disabled.)
Nabile

VeilStar wrote:

Nabile wrote:

<snip>
Correct me if I'm wrong, but isn't this just an issue with certain old maps that have a beatmap skin?
(Even if you have beatmap skins disabled.)
No, it doesn't have skinned textures. I've first tried disabling the storyboard (this is a pretty new map by the way), then switching to the default skin.
Seeing that it had something to do with my skin, I went in edit mode to see if there were storyboard objects (there weren't any), then I selected the spinner and I noticed it was the spinning texture that had been modified.
ShiroNekomura
So here's my problem, I accidentally clicked OpenGL because of some lag issues but then when I open my osu! again the screen turned black but there's still a sound coming from it. I even tried to restart my laptop, just in case, but still nothing happened. I re-downloaded it too but it's still the same.
VeilStar

Nabile wrote:

<snip 2>
Oh allright then. My bad.

ShiroNekomura wrote:

So here's my problem, I accidentally clicked OpenGL because of some lag issues but then when I open my osu! again the screen turned black but there's still a sound coming from it. I even tried to restart my laptop, just in case, but still nothing happened. I re-downloaded it too but it's still the same.
Hold SHIFT and open osu!.exe (while holding shift) and change to DirectX again? (And if that doesn't work click the 'repair osu!' button.)
ShiroNekomura

ShiroNekomura wrote:

So here's my problem, I accidentally clicked OpenGL because of some lag issues but then when I open my osu! again the screen turned black but there's still a sound coming from it. I even tried to restart my laptop, just in case, but still nothing happened. I re-downloaded it too but it's still the same.
Hold SHIFT and open osu!.exe (while holding shift) and change to DirectX again? (And if that doesn't work click the 'repair osu!' button.)[/quote]

Alright, thank you! :)
Nabile
I've looked at bit into the Windows Event Log and I've found this particular event (event ID 245), probably around the time I closed the game and before I noticed the file corruption a few hours later:



Description translates to: The application osu!.exe locked 4 times the main surface.

Although this entry appears a few times in the event log, this is the first time a corruption occured. Perhaps this event is not the direct cause of that bug.
Mranth0ny62
I'm sure this has been posted before (I'd be surprised if it wasn't) but I've been having trouble adding multiple beatmaps at the same time for a long time now:

I would go into the download page of chrome and click on multiple beatmaps and only the first one gets added, last time I've tried opening them in the folder, it also did that
billy96
Scrolling chat with mouse wheel in result screen not working

Scrolling chat with scroll wheel when you're in the result screen scrolls result screen instead. Note that you can still scroll the chat with Page Up and Page Down button.

Try it yourself.
---
Thanks VeilStar for merging my post here, i should've post my cuttingedge problems here anyway.

One more stuff, Collections get a bit wonky after finishing a song, it only shows your first and your last collection. You can refresh it by switching to other tabs (ex. No Grouping) and the clicking the Collection tabs again.
VeilStar

billy96 wrote:

Thanks VeilStar for merging my post here, i should've post my cuttingedge problems here anyway.
No worries.
CuttingEdge specific issues should be posted here, while issues that appear on both CE & Stable are meant to have a separate thread.

About the issue itself though...
There was an issue on all builds recently where you could not scroll the chat by clicking & dragging the chat on the results screen.
It would scroll the results screen instead of the chat. The sroll-wheel worked fine though.
That has already been fixed though (it works fine now on Stable), but for some reason this appeared on CE. Not sure what happened.



billy96 wrote:

Collections get a bit wonky after finishing a song, it only shows your first and your last collection..
As for this issue; I've had a small chat with Tom94 after this post/thread. See this thread regarding this issue.
(I didn't really think about when posting but it should have technically been posted in this thread aswell. Ohwell...)

Fixed now.
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Don't display not found message when the default Songs folder doesn't exist after installation. (smoogipooo)
The changes will be applied to builds newer than b20150416ce45.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
billy96
New score isn't properly updating in-game.


i noticed someone made an exact thread about this problem, but eh, i'm on cutting edge sooo
VeilStar

billy96 wrote:

<stuff>
Servers seem to be slow at the moment. Your play is submitted though as it's on the historical tab on your profile. You'll get it eventually.
Also please keep this thread for issues that only appear in the cutting-edge thread. This is a server/network issue, not a cutting-edge build issue.
Just for your information.
kana2011th
In Ranking page. I've got dashed line in the performance graph...
here's screenshot

Rizen
b20150421.4 cutting edge

First problem I found:

slider texture disappears/misplaces when selected

mentioned in this thread



repeatable across a variety of mapsets

Second problem (may not be a problem):

in borderless mode, when i edit a map and then exit out of it without saving, the entire osu window minimises

third problem (having trouble replicating)

When the second problem happens, there is a case where the editor background turns completely black. No matter what button you press (exit, yes, no, cancel) you cannot close the editor/osu and it just minimizes. alt+f4 doesn't work and must close by ending osu.exe process. This would probably affect people who read mods on their map, apply them, and forget to save before closing resulting in a lot of map changes lost.

A replicate method for problem three would be the following:

1. Launch osu! in borderless mode
2. Open editor and open up any map
3. move any element in editor (circle/slider) on the playing field
4. alt-tab to a window which is maximized (eg. maximized google chrome, maximized windows explorer, etc.)
5. alt-tab back to osu!
6. press esc
7. problem appears

I don't know if this method is reliable, but it happens to me when I do it

edit: problem one has been solved in next update but problem two and three still persist (maybe it's just me)
b20150421.4 cutting edge
BanchoBot
Issue(s) in this thread have been addressed by the following changes:
  1. Fix certain cases of texture corruption. (Tom94)
The changes will be applied to builds newer than b20150421.4cuttingedge.

Please follow up in this thread if you believe more work needs to be done to fix the mentioned issues. If they have not yet been resolved, please provide any new details that may have arisen after this build.
Tom94
If anyone is still experiencing texture corruption AFTER this change, then please let us know by posting here. Hopefully texture corruption does not occur anymore. :)
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