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Masayoshi Minoshima - Bad Apple!! (REDALiCE Remix) [Taiko|Os

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Topic Starter
Evening
This beatmap was submitted using in-game submission on Saturday, 28 January 2017 at 10:06:10 PM

Artist: Masayoshi Minoshima
Title: Bad Apple!! (REDALiCE Remix)
Source: Touhou
Tags: Gensoukyou Lotus Land Story nomico Lovelight Trois Noir CoroQuetz Soldsaga KunG neonat Kuo Kyoka Papcio GetxOriginal
BPM: 170
Filesize: 11768kb
Play Time: 04:08
Difficulties Available:
  1. Coro's Muzukashii (3.46 stars, 1130 notes)
  2. Coro's Oni (4.66 stars, 1657 notes)
  3. GetxOriginal's Easy (1.81 stars, 285 notes)
  4. KK's 4K Lv.4 - 4Key (1.33 stars, 722 notes)
  5. KK's 7K Lv.4 - 7Key (1.25 stars, 736 notes)
  6. Lv.14 4K - 4Key (2.72 stars, 1659 notes)
  7. Lv.14 7K - 7Key (2.77 stars, 1719 notes)
  8. Lv.18 4K - 4Key (3.15 stars, 1948 notes)
  9. Lv.18 7K - 7Key (3.44 stars, 2073 notes)
  10. Lv.23 4K - 4Key (3.89 stars, 2501 notes)
  11. Lv.23 7K - 7Key (4.65 stars, 2738 notes)
  12. Lv.27 4K - 4Key (4.3 stars, 2744 notes)
  13. Lv.34 7K - 7Key (5.47 stars, 3458 notes)
  14. Lv.8 4K - 4Key (1.85 stars, 1233 notes)
  15. Lv.8 7K - 7Key (1.75 stars, 1231 notes)
  16. neonat's Hard (3.85 stars, 768 notes)
  17. neonat's Insane (4.71 stars, 1105 notes)
  18. Papcio's Normal (2.28 stars, 294 notes)
  19. Sold's Futsuu (2.32 stars, 644 notes)
  20. Sold's Kantan (1.53 stars, 418 notes)
Download: Masayoshi Minoshima - Bad Apple!! (REDALiCE Remix)
Information: Scores/Beatmap Listing
---------------
We are BACK
Description:
This is not meant to be fun, instead a challenge on quick patterns and a very strong endurance, good luck o/

Diff. Count : 20/20

Extra difficulties for 7K:
https://www.dropbox.com/s/za234n7wm8gml ... 9.osz?dl=0



Going for loved!

Mania Modding : ( 8 ) <ICONED>
Taiko Modding : ( 11 )
Standard Modding : ( 8 )
General Modding : ( 5 )

Guest Difficulties

Taiko - CoroQuetz 2 Diff.s ( O + M )
Taiko - Soldsaga KunG 2 Diff.s ( F + K )
Standard - neonat 2 Diff.s ( I + H )
Mania - Kuo Kyoka 2 Diff.s ( EZ 7K/4K )
Standard - Papcio 1 Diff. ( N )
Standard - GetxOriginal 1 Diff. ( E )
Thanks to six of you!
Background : DJNightmare
Storyboard : Me


Updates:
06/12/2013:
Uploaded Aw yiss
Added Epilepsy warning, forgot derp
07/12/2013:
Fixed Title and Tags
Changed Diff. Names to more suitable ones
Fully Added Hitsounds!
Fixed Title Name Lv. 18 >Lv.18
Applied Reikosaka's Mod, Thank you!
Reduced Volume Significantly
Minor Overlap Fix
Minor Important Volume Fix <Accidentally scripted 450% Volume>
Reduced SB load Max to 4.3
Increased kbps of Audio to 192 <Prev. 128>
Changed Hitsound
Removed all Overmap on Lv.27 and Lv.23!
Fixed Offset ( - 20 )
Fixed Source ( Thanks [FX]AEM!)
Removed all Overmap on Lv. 18 and Lv.14
Removed more overmap on Lv.14
08/12/2013:
Removed overmap for Lv.27 4K!
Changed back source ( Thanks for confirming Reikosaka! )
Changed tags and title O_o again
Lv.23 and Lv.18 4K Finished!
Fixed tags
09/12/2013:
Added Lv.8 7K and 4K
Minor tweaks on 4K Diff only
10/12/2013:
Storyboard Update
11/12/2013:
Applied {Shi-Ra}'s Mod <- Formatting problem, can't use square brackets :c
Complete revamp of hit-sounds
Minor note tweaks in some difficulties
Fixed missing notes!
Fixed hitsounds in some difficulties
12/12/2013:
Applied captin's offset check, moved all objects -8ms
Applied 1st half of Arrival's mod, changed most noting position
Rechecked difficulties to fix extra notes
14/12/2013:
Remodded Arrival's mod, apparently Lv.14 did not submit properly
Fixed minor hitsound duplicates
18/12/2013:
Added Sold's Kantan
19/12/2013:
Added CQ's Oni
Added CQ's Muzu
Fixed Storyboard for taiko
Added Storyboard for respective GDs
Fixed Kantan's HP and OD with respect to CQ's Muzu
Fixed Storyboard inconsistency in Lv.8
20/12/2013:
Added Sold's Futsuu ( TAIKO SET COMPLETE! )
21/12/2013:
Lv.27 removed extra unneeded notes
Lv.27 several sections remapped
23/12/2013:
Made Lv.27 harder
Made Lv.8 and Lv.14 easier
24/12/2013:
Storyboard and Diff. Fix
25/12/2013:
Fixed Lv.27 4K's ridiculously hard patterns
Removed unneeded files
Removed some SB
Fixed Lv.18's patterns
Fixed hitsounds on some difficulties again
Removed unneeded inheriting points from Lv.8 7K/4K and Lv.14 7K/4K
28/12/2013:
Updated CQ's Oni & Muzu ( Thanks to mingmichael for suggestion :3 )
29/12/2013:
Added neonat's Hard o/
Missing SB fix!
4/1/2014:
Refixed tags for GDs, apparently it was deleted when I'm adding additional tags
Added KK's Mania 7K Lv.4, thank you!
Used PROGUY's mod! ( Thank you :P )
Added additional tags ( Lovelight / Trios Nior ) < Thanks for the mod Rei :P >
Added KK's Mania 4K Lv.4, thank you again XD
Rearranged Lv.27 4K
6/1/2014:
Fixed "badappletext.png"'s rough text edges
Rearranged Lv.18 4K ( PROGUY's Mod Complete! )
7/1/2014:
Applied YunoFanatic's Mod!
Updated KK's Lv.4 4K
10/1/2014:
Minor Fix in Lv.27 7K
Remove 1/8 awkward trill in Lv.27 7K
Major Fix in Soldsaga's Kantan
11/1/2014:
Major Fix in Soldsaga's Futsuu < Taiko Diff. Spread fix >
Updated CQ's Diff.s
Changed all tags again o/
14/1/2014:
Full recheck on Lv.18 and Lv.14 4Ks
- Fixed plenty of hitsound inconsistencies
Full recheck on Lv.27 and Lv.23 7Ks
- Fixed missing notes and hitsound inconsistencies
15/1/2014:
Full Recheck on Lv 27 and Lv.23 4Ks
- Fixed missing hitsound and hitsound inconsistencies
Full Recheck on rest of Diff.s
- Fixed missing notes, fixed missing hitsounds
17/1/2014:
- Changed BG for GDs to make it look more constant
- Smexy BGs
20/1/2014:
- Added Papcio's Normal!
- Modified Tags
21/1/2014:
- Fixed inconsistant BG for neonat
22/1/2014:
- Added GetxOriginal's Easy+
- Fixed Tag ( Trios -> Trois )
24/1/2014:
- Fixed title ( Easy+ -> Easy )
- Updated KK's GDs ( Thanks to Rei for mod o/ )
26/1/2014:
- Added 1st Half of neonat's Insane
27/1/2014:
- Updated CQ's Muzu and Papcio's Normal
28/1/2014:
- Added more Storyboard
- Fixed Storyboard for Taiko Difficulties
29/1/2014:
- Changed hitsounds
- Made Lv.27 7K harder ( lol )
- Fixed Lv.27 7K Hitsound inconsistencies
31/1/2014:
- Added Lv.MAX ( Remove if not rankable ) ( 100 % Done )
- Updated neonat's Insane ( 100% Done )
1/2/2014:
- OD +1 for neonat's Insane
- Added hitsound for neonat's Hard and Insane
2/2/2014:
- Nerfed Lv.27 7K
- Updated Sold's K and F ( Thanks for mod [ Zzz ]! )
3/2/2014:
- Removed Lv.MAX RH/LH ( Available for external download in the desc. )
* I don't want the chart to be bias to anyone since I'm not able to upload both RH and LH
7/2/2014:
- Updated KK's Mania Diff.s!
9/2/2014:
- Lv.27 -> Lv.34 ( Made Lv.27 HARDERERERERERER )
- Updated KK's Diff.s!
- Updated and Fixed PROGUY's mod
10/2/2014:
- Updated with PROGUY's mod
- Updated GetxOriginal's Easy ( Thanks Nitori for M4M! )
- Changed Audio it is eargasmic now
15/2/2014:
- Changed Unicode Artist ->簑島 正佳
16/2/2014:
- Updated Papcio's Normal
- Updated Sold's Kantan and Futsuu
- Fixed some hitsounding in neonat's Insane
17/2/2014:
- Updated neonat's Hard
18/2/2014:
- Updated Sold's Futsuu and Kantan
- Updated Papcio's Normal
19/2/2014:
- Made Lv.27's ending a bit more challenging
- Fixed some note placements in 4K diff.s
22/2/2014:
- Updated neonat's Hard
23/2/2014:
- Completely revamped hitsounds of Mania difficulties (Excluding KK's GDs)
25/2/2014:
- Updated Sold's Futsuu
- Updated CQ's Muzu
4/3/2014:
- Updated GetxOriginal's Easy
8/3/2014:
- Added Storyboard for Intro
9/3/2014:
- Hitsound Copier Error:
Fixed ALL
17/3/2014:
- Removed some LNs
- Asking for Piano again ( fingers crossed )
22/3/2014:
- Updated Papcio's Normal
29/3/2014:
- Nerfed a Note in Lv.27 4K due to high SVs
- Fix a Hitsound copying error woops
31/3/2014:
- Updated Papcio's Normal
2/4/2014:
- Updated neonat's Hard
3/4/2014:
- Fixed .osb again
6/4/2014:
- Updated GetxOriginal's Easy
7/4/2014:
- Updated CQ's Taiko
9/4/2014:
- Updated Sold's Futsuu
11/4/2014:
- Changed Storyboard Alt_SB/badapple.png
13/4/2014:
- Updated CQ's Muzu
14/4/2014:
- Updated Sold's Kantan
18/4/2014:
- Fixed Taiko SB
- Fixed SB being "late"
- Removed some unneeded SB codes
11/5/2014:
- Almost graveyarded
- Updated Papcio's Normal
- Updated neonat's Hard & Insane
14/5/2014:
- Updated GetxOriginal's Easy
23/5/2014:
- Changed CQ's Oni/Muzu to Coro's Oni/Muzu
27/5/2014:
- Updated alot of things
- Fixed SB
28/5/2014:
- Updated All diff.s
1/6/2014:
- Updated Easy
3/1/2015
- holy update of revive of updates of wow of amaze why am i doing this
- rank pls
- managed to bribe nwolf
- idk about std, it's too hard
- Fixed unsnaps on mania and repatterned some shit
- Changed creator
28/1/2017
- Going for Loved!
Modders! ( Thank you! )
Reikosaka - Overall Mania Mod ( Fixing sources and tags + Modding KK's GD)
-[FX] AEM - Fixing source ( Turns out it was wrong, thank you anyways :P )
-[Shi-Ra] - Hit-sound Check ( Revamped whole map )
captin1 - Offset Check ( Fixed -8 )
Arrival - Overall Mania Mod
mingmichael - Taiko Suggestions
PROGUY - Mania Overall Mod ( Fixed most of the mods o/ thanks! )
YunoFanatic - Mania 4K Mod
Nwolf - Taiko Mod
- Kagami Yuki - - Taiko Mod
-[ Zzz ] - Taiko Mod
ExPew - Checking Mania Lv. Title problems
Nitori - Standard Mod
DJNightmare - For telling me there's a better vers of this cr*p audio
CoroQuetz - Taiko Mod for Kantan and Futsuu and correcting unicode artist
Dainesl - Taiko Mod for Kantan and Futsuu
Winek - HUGE Standard and Taiko Mod
Neta - Standard Mod
neonat - Taiko/Standard Mod
Papcio - Easy Diff. Mod
Luckino - Standard Mod!
0gre - Taiko Mod
Lythryn - Taiko Mod
Hair - SB Mod
vahn10 - Standard Mod
Sonnyc - Standard Mod
Estellia- - Standard Mod
mliencheng - Taiko Mod
pengomon - Pointing out SB error
Grimbow - Taiko Mod
Sorarei
[General]
How about change the song to 192kbps so its more better to hear and play
and SB load reaching 5.1x , reduce it ..
i would say all of mania maps dedicated to be approved not ranked but the song need 6 mins, if you want rank you must have normal and hard difficult
hitsound volume too loud so reduce it ..

[Lv.14] Line Guide : |1|2|3|4|5|6|7|
00:13:086 (13086|1) - move to 1
00:31:439 (31439|0,31616|2,31792|4,31969|6,32145|0,32322|2,32498|4,32675|6) - like this one, not fit if volume too loud
00:35:322 (35322|4) - move to 4
00:45:557 - i see these pattern are good but you need more creation, Example this style.. yeah you need, so re-arrange some pattern
01:29:322 (89322|6,89410|5,89498|4,89586|3,89675|2,89763|1,89851|0,89939|1,90028|2,90116|3,90204|4,90292|5,90380|6,90469|5,90645|1) - unnecessary clap
01:42:910 (102910|2,103175|6,103263|1) - looks different from other LN like this 01:43:616 (103616|2,103792|4,103969|1) -
01:47:675 - make a rain pattern lol
01:50:145 - unnecessary clap
01:52:969 - and unnecessary drum
02:53:322 (173322|3,173322|1) - missing clap, put one
03:23:322 - unnecessary clap
03:42:028 - try this Click me!

well i didn't mod your other diff because its overmapped, i can't play that.. and this music length is over 4 mins.
Adding exception because i like REDALiCE
Topic Starter
Evening

Reikosaka wrote:

[General]
How about change the song to 192kbps so its more better to hear and play | Going to change in a bit
and SB load reaching 5.1x , reduce it .. | X_X I'll try
i would say all of mania maps dedicated to be approved not ranked but the song need 6 mins, if you want rank you must have normal and hard difficult | Okay \:D/
hitsound volume too loud so reduce it .. | Oh, my effects volume was 40 % when I mapped

[Lv.14] Line Guide : |1|2|3|4|5|6|7|
00:13:086 (13086|1) - move to 1 | Done
00:31:439 (31439|0,31616|2,31792|4,31969|6,32145|0,32322|2,32498|4,32675|6) - like this one, not fit if volume too loud | Changed section to Soft-Hitsounds
00:35:322 (35322|4) - move to 4 | Done
00:45:557 - i see these pattern are good but you need more creation, Example this style.. yeah you need, so re-arrange some pattern | Keeping Spacebar as bass since it's the loudest and the special key in 7K, not changing sorry :c
01:29:322 (89322|6,89410|5,89498|4,89586|3,89675|2,89763|1,89851|0,89939|1,90028|2,90116|3,90204|4,90292|5,90380|6,90469|5,90645|1) - unnecessary clap | Reduced amount of claps by 75%
01:42:910 (102910|2,103175|6,103263|1) - looks different from other LN like this 01:43:616 (103616|2,103792|4,103969|1) - | Misplaced :3, fixed
01:47:675 - make a rain pattern lol | lol
01:50:145 - unnecessary clap | Reduced it by 50%
01:52:969 - and unnecessary drum | Fixed!
02:53:322 (173322|3,173322|1) - missing clap, put one | Fixed!
03:23:322 - unnecessary clap | Reduced by 50%
03:42:028 - try this Click me! | Fixed!

well i didn't mod your other diff because its overmapped, i can't play that.. and this music length is over 4 mins.
Adding exception because i like REDALiCE
Thank you Rei :P
[FX] AEM
Source : Nomico not Touhou

no kd.
Topic Starter
Evening

[FX] AEM wrote:

Source : Nomico not Touhou

no kd.
Fixed, thank you :3
Sorarei
maybe want to read this
http://en.touhouwiki.net/wiki/Lyrics:_B ... ia_Records)
Please back source to touhou,
Sorarei
nomico to tags
Topic Starter
Evening

Reikosaka wrote:

maybe want to read this
http://en.touhouwiki.net/wiki/Lyrics:_B ... ia_Records)
Please back source to touhou,
but the ranked version nomico is source O_o I'm confused
Sorarei
its old map, maybe that person is drunk Click me!
looks at this Click me!
Topic Starter
Evening

Reikosaka wrote:

its old map, maybe that person is drunk Click me!
looks at this Click me!
O_O okay, I'll switch back when I mapped finish another diff. Thank you :P
Arrival
Hi ! I'll try to mod it when you'll add the 4K mapset :) (And standard too, i can mod it)
I star it for the moment. GL :)
Topic Starter
Evening

Arrival wrote:

Hi ! I'll try to mod it when you'll add the 4K mapset :) (And standard too, i can mod it)
I star it for the moment. GL :)
Ok, it'll be a GD from my friend so I don't know hen he'll be done :3

Thanks for the star :D, I'll finish 4K soon this week I hope :3
Sorarei
Masayoshi Minoshima - Bad Apple!! (REDALiCE Remix

so delete masayoshi minoshima at tags, add Touhou Gensoukyou ~ Lotus Land Story to tags, well original title is Bad Apple (that should be in tags too but keep them yet)
Topic Starter
Evening

Reikosaka wrote:

Masayoshi Minoshima - Bad Apple!! (REDALiCE Remix

so delete masayoshi minoshima at tags, add Touhou Gensoukyou ~ Lotus Land Story to tags, well original title is Bad Apple (that should be in tags too but keep them yet)
O_o I'm okay with changing the title but I'm not familiar with the tag, I'll put it in for now :3
[Shi-Ra]
Hi, there are mods for your 7K diffs as you requested, sorry for delay ^w^

Shi-Ra's Hitsounds Re-check:


Lv.8
Inside :3
From 00:22:949 to 00:31:419 - you can reduce hitsounds volume here by 10-15% according to vocals, it'll be suitable coz there's no any musical instruments except muted sound

00:45:537 (45537|3) - change HS for this note to Normal Finish, it's more suitable here and makes this note more accent-able too, you can follow this suggestion to set same hitsounds for notes in previous parts: 00:44:125 (44125|4,44831|0,44831|6,45184|1,45184|5)

00:48:360 (48360|3) - change to Normal Finish again and I suggest you to do it every 2nd tact here and continue in this way of all song, accent every strong beat like that, it'll be better

From 01:32:125 to 01:40:949 - reduce hitsound volume here to 10-15% again to accent vocals

From 03:23:655 - accent every tact here with Normal of Soft Finish HS here coz of accent-able part here 'till 03:32:125

Lv.14
Inside :3
00:21:890 (21890|3) - Drum Whistle HS is more suitable for this part I think so change it and also I suggest to add one more note here 00:22:239 - with adding Finish HS to accent this part

01:25:066 (85066|5,85066|2) - turn into Drum Finish HSs and accent every strong beat in such chords in this way

From 01:47:655 to 01:50:037 - use Soft sampleset for notes in blue ticks here, it's more comfortable to listen, for now it sounds awkward

01:53:302 (113302|5,113302|3) - change HSs here to Normal Finish to accent after stream part

02:59:743 (179743|2,179919|2,180096|2,180272|2) - remove clap sound from these notes, change sampleset to Soft and then listen this part again, it's more suitable here

Lv.18
Inside :3
00:21:890 (21890|3) - replace HS on this LN to Drum Whistle again, same reason like in previous diff

00:22:243 (22243|2,22243|4) - to accent these notes you need to use Drum Finish HS

Like in previous diffs I suggest you to accent every strong beat in this diff, coz with same sampleset it sounds boring, try to make it more colourful and place every Normal Finish HS according to strong beat (at least one time in two tacts)

From 01:29:302 to 01:30:713 - I recommend you to make same HSs for all notes in this stream, for now it sounds awkward especially when you play it

From 01:47:655 to 01:49:949 - same suggestion like in previous diff, use Soft sampleset for every blue tick note here

02:13:508 (133508|6) - use Soft sample for this note, with Normal sample it goes more accent-able and this is unnecessary here

Lv.23
Inside :3
From 00:31:419 to 00:42:713 - there are too many notes with same HSs, try to make them more different and divide on main beat and back beat here

From 01:19:419 there are goes many notes with same HSs, it's hardly to find difference between beats here, I recommend you to accent every strong beat again every one or two tacts

01:24:360 (84360|4,84360|2,84713|2,84713|4,85066|4,85066|2) - use Soft Finish HSs here to accent this part correctly

03:17:301 (197301|2,197654|2,198007|2) - same suggestion like previous, accent this part correctly with Soft Finish HSs

Lv.27
Inside :3
I recommend you to reduce HS volume here on 10-15% more 'till 20% coz there are so many notes in this diff and all these HSs are distract and impede high skilled player coz it's uncomfortable to hear all notes with their HSs. Except this, there's no any other problems with hitsounding.

Hope it'll be helpful~
Good luck :3/
Topic Starter
Evening

[Shi-Ra] wrote:

Hi, there are mods for your 7K diffs as you requested, sorry for delay ^w^

Shi-Ra's Hitsounds Re-check:


Lv.8
Inside :3
From 00:22:949 to 00:31:419 - you can reduce hitsounds volume here by 10-15% according to vocals, it'll be suitable coz there's no any musical instruments except muted sound | Done!

00:45:537 (45537|3) - change HS for this note to Normal Finish, it's more suitable here and makes this note more accent-able too, you can follow this suggestion to set same hitsounds for notes in previous parts: 00:44:125 (44125|4,44831|0,44831|6,45184|1,45184|5) | Done!

00:48:360 (48360|3) - change to Normal Finish again and I suggest you to do it every 2nd tact here and continue in this way of all song, accent every strong beat like that, it'll be better| Done, for all diff.s!

From 01:32:125 to 01:40:949 - reduce hitsound volume here to 10-15% again to accent vocals | Done, for all diff.s!

From 03:23:655 - accent every tact here with Normal of Soft Finish HS here coz of accent-able part here 'till 03:32:125| Done, for all diff.s!

Lv.14
Inside :3
00:21:890 (21890|3) - Drum Whistle HS is more suitable for this part I think so change it and also I suggest to add one more note here 00:22:239 - with adding Finish HS to accent this part | Done!

01:25:066 (85066|5,85066|2) - turn into Drum Finish HSs and accent every strong beat in such chords in this way | Done!

From 01:47:655 to 01:50:037 - use Soft sampleset for notes in blue ticks here, it's more comfortable to listen, for now it sounds awkward | Done!

01:53:302 (113302|5,113302|3) - change HSs here to Normal Finish to accent after stream part | Done!

02:59:743 (179743|2,179919|2,180096|2,180272|2) - remove clap sound from these notes, change sampleset to Soft and then listen this part again, it's more suitable here | Done!


Lv.18
Inside :3
00:21:890 (21890|3) - replace HS on this LN to Drum Whistle again, same reason like in previous diff | Done!

00:22:243 (22243|2,22243|4) - to accent these notes you need to use Drum Finish HS | Done, used soft-finish for one other note

Like in previous diffs I suggest you to accent every strong beat in this diff, coz with same sampleset it sounds boring, try to make it more colourful and place every Normal Finish HS according to strong beat (at least one time in two tacts) | Done!

From 01:29:302 to 01:30:713 - I recommend you to make same HSs for all notes in this stream, for now it sounds awkward especially when you play it | I'll keep it, added some normal-hitclaps at the end - Makes a drumroll effect

From 01:47:655 to 01:49:949 - same suggestion like in previous diff, use Soft sampleset for every blue tick note here | Done!

02:13:508 (133508|6) - use Soft sample for this note, with Normal sample it goes more accent-able and this is unnecessary here

Lv.23
Inside :3
From 00:31:419 to 00:42:713 - there are too many notes with same HSs, try to make them more different and divide on main beat and back beat here | Done!

From 01:19:419 there are goes many notes with same HSs, it's hardly to find difference between beats here, I recommend you to accent every strong beat again every one or two tacts | Done!

01:24:360 (84360|4,84360|2,84713|2,84713|4,85066|4,85066|2) - use Soft Finish HSs here to accent this part correctly | Done!

03:17:301 (197301|2,197654|2,198007|2) - same suggestion like previous, accent this part correctly with Soft Finish HSs | Done!

Lv.27
Inside :3
I recommend you to reduce HS volume here on 10-15% more 'till 20% coz there are so many notes in this diff and all these HSs are distract and impede high skilled player coz it's uncomfortable to hear all notes with their HSs. Except this, there's no any other problems with hitsounding.| Done, used 25% for chorus since it has double notes, not going to go until 10% due to hitsounds being unclear

Hope it'll be helpful~
Good luck :3/
Thank you Shi-Ra! It helped me remap the whole map to make it so much better hitsounded \:D/
Sorarei
too much stars
Topic Starter
Evening

Reikosaka wrote:

too much stars
must........... RANK!
Sorarei
Gud Lock :D
Topic Starter
Evening

Reikosaka wrote:

Gud Lock :D
Thank you! Quickly rank your other 2 maps :P
captin1
hi

try offset 353 (-8), sounds a bit better to me

good luck!
Arrival
MegaUltraMod hurray : Columns = 1 2 3 4 5 6 7

[LV.8 4K]
00:21:537 (21537|2) - Move 2
00:28:596 (28596|0,28772|1,28949|2,29125|3,29302|3) - Ctrl +H
01:40:949 (100949|0) - I suggest this : http://puu.sh/5JsEW.jpg
02:14:478 (134478|2) - Add note 2
02:20:655 (140655|0) to 02:21:537 (141537|2) - - The song is a bit different, you shoudn't map this like before. Do something like : http://puu.sh/5JsY5.jpg
03:23:478 (203478|3) - Move 3 ?

[LV.8]
00:28:596 (28596|0,28772|1,28949|2,29125|3,29302|4) - Ctrl+H ? and these too : 00:29:831 (29831|4,30360|4,30890|4) -
00:37:596 (37596|5) - Move 7
00:42:008 (42008|1) - Move 1
01:22:066 (82066|4) - Move 6
01:33:537 (93537|3) - Move 5
02:14:478 (134478|3) - Add note 7

[LV.14 4K]
00:18:713 (18713|2) - Add note 4 to be consistent with 00:13:066 -
00:20:125 (20125|3) - Delete this note.
00:22:243 - Add note 3
00:28:596 (28596|0,28772|1,28949|2,29125|3,29302|3) - Ctrl H ?
00:39:360 (39360|1) - This ? http://puu.sh/5JvTT.png
You used a double note at 00:50:831 (50831|0) - So you should be consistent :
00:44:125 (44125|3) - Add note 1
00:56:478 (56478|2) - Add note 1
01:02:125 (62125|2) - Add note 2
01:38:478 (98478|3) - Make this LN shorter. I assume this is a mistake.
02:25:949 (145949|3) - I suggest this to make a running men : http://puu.sh/5JwkS.jpg
03:22:949 (202949|2) - Add note 2
03:23:302 (203302|2) - Add note 2

[LV.14]
00:18:713 (18713|3) - Add note 7
00:22:243 (22243|2) - Add note 5
00:28:596 (28596|0,28772|1,28949|2,29125|3,29302|4) - Ctrl H..
00:48:184 (48184|4) - Move 6
01:04:596 (64596|0) - Delete 1. It doesn't really make sense.
01:18:713 (78713|3) - This ? http://puu.sh/5JyBM.png
01:39:184 (99184|4,99184|2) - Put these two to the white tick, there is nothing at the blue tick here.
01:46:596 (106596|4) - This ? http://puu.sh/5JyMC.jpg
02:22:419 (142419|1) - Move 3
02:22:508 (142508|0) - Move 2
02:26:302 (146302|4) - Move 6
02:28:861 (148861|6) - Move 6

That's the first part. Took me 1h. Gonna make the second half tomorrow :) I'll edit this post.
Topic Starter
Evening

Arrival wrote:

MegaUltraMod hurray : Columns = 1 2 3 4 5 6 7

[LV.8 4K]
00:21:537 (21537|2) - Move 2 | Done
00:28:596 (28596|0,28772|1,28949|2,29125|3,29302|3) - Ctrl +H | Not done, going for pitch relevancy
01:40:949 (100949|0) - I suggest this : http://puu.sh/5JsEW.jpg | Done
02:14:478 (134478|2) - Add note 2 | Done
02:20:655 (140655|0) to 02:21:537 (141537|2) - - The song is a bit different, you shoudn't map this like before. Do something like : http://puu.sh/5JsY5.jpg | Done
03:23:478 (203478|3) - Move 3 ? | Done

[LV.8]
00:28:596 (28596|0,28772|1,28949|2,29125|3,29302|4) - Ctrl+H ? and these too : 00:29:831 (29831|4,30360|4,30890|4) - | Going for pitch relevancy, changed position of notes to make it more different
00:37:596 (37596|5) - Move 7 | Done
00:42:008 (42008|1) - Move 1 | Done
01:22:066 (82066|4) - Move 6 | Done
01:33:537 (93537|3) - Move 5 | Done
02:14:478 (134478|3) - Add note 7 | Done

[LV.14 4K]
00:18:713 (18713|2) - Add note 4 to be consistent with 00:13:066 - | Done, added more notes to make more chords
00:20:125 (20125|3) - Delete this note. | Eh, why?
00:22:243 - Add note 3 | I'll keep it one noted since the magnitude of volume is roughly the same for the next 4 notes
00:28:596 (28596|0,28772|1,28949|2,29125|3,29302|3) - Ctrl H ? | Pitch relevancy
00:39:360 (39360|1) - This ? http://puu.sh/5JvTT.png | Done
You used a double note at 00:50:831 (50831|0) - So you should be consistent : | Woops that wasn't supposed to be there, fixed by removing
00:44:125 (44125|3) - Add note 1 | Done
00:56:478 (56478|2) - Add note 1 | Undone
01:02:125 (62125|2) - Add note 2 | Undone

01:38:478 (98478|3) - Make this LN shorter. I assume this is a mistake. | Woops, fixed
02:25:949 (145949|3) - I suggest this to make a running men : http://puu.sh/5JwkS.jpg | :c you added notes, it'll be overmapped, changed to running men pattern anyways
03:22:949 (202949|2) - Add note 2 | Done
03:23:302 (203302|2) - Add note 2 | Done

[LV.14]
00:18:713 (18713|3) - Add note 7 | Done
00:22:243 (22243|2) - Add note 5 | Added to 7 instead
00:28:596 (28596|0,28772|1,28949|2,29125|3,29302|4) - Ctrl H.. | Pitch relevancy
00:48:184 (48184|4) - Move 6 | Done
01:04:596 (64596|0) - Delete 1. It doesn't really make sense. | Done, fixed some other chords also
01:18:713 (78713|3) - This ? http://puu.sh/5JyBM.png | Done
01:39:184 (99184|4,99184|2) - Put these two to the white tick, there is nothing at the blue tick here. | Fixed, you need to be more clear to the modders next time :P I thought it was the start of the sliders

01:46:596 (106596|4) - This ? http://puu.sh/5JyMC.jpg | Done
02:22:419 (142419|1) - Move 3 | Done
02:22:508 (142508|0) - Move 2 | Done
02:26:302 (146302|4) - Move 6 | Done
02:28:861 (148861|6) - Move 6 | Done

- o_o beatmap reverted back to original for some reason, remodding it

Thank you so much :D, will be looking forward to your next part :P

That's the first part. Took me 1h. Gonna make the second half tomorrow :) I'll edit this post.
Thanks, I'll kudos this first and I'll let you know what's changed in a second :3

captin1 wrote:

hi

try offset 353 (-8), sounds a bit better to me

good luck!
Thank you for checking captin :D
Topic Starter
Evening
I guess it's "waiting for the GDs to be finished" time, nice.

Edit: Moar impending mods \:D/
Soldsaga KunG
Do you want Taiko Diff form me ? :)
Topic Starter
Evening

Soldsaga KunG wrote:

Do you want Taiko Diff form me ? :)
:o sure but I'm not sure if it is going to conflict with coroquetz' GD, I'll ask him tommorow, it's midnight for me now :P
You can do both kantan futsuu he's taking oni and muzu :3
Skalim
so much stars
so much difficults
very funny map
playable
wow.


Taco doge approves this
Topic Starter
Evening

Skalim wrote:

so much stars
so much difficults
very funny map
playable
wow.


Taco doge approves this
Here lies half of my kudosu in hopes of getting this ranked
mingmichael
taiko mods as request~

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Kantan]

General
change Slider Velocity to be 1.20 or 1.40 and change the Slider Velocity multiplier to be 1.00x

remove letter box for taikos

Notes Structure
basicly this diff just use o o o o o o o. please use some aditional notes like you can put some notes at 1/1beat snap divisor notes, so it'll make three notes. well, at this moment i can't mod your diff if your notes are like these. too monotonous. please change them

Notes
• can't mod


====================


[ Futsuu]

General
same like Kantan. change SV to be 1.20 or 1.40 and change SV multiplier to be 1.00x

remove letter box for taikos

Notes Structure
the reason is same like Kantan diff that you made. on the point, please add some additional notes which make the players aren't bored when they play your diffs

Notes
• can't mod


====================


[ Muzukashii]

General
remove letter box for taikos

Notes Structure
consider about the different triplets, like your previous map that i modded

please use the triplet wisely. even you used a same triplet like ooo or ooo.

try to give 1/2 break(s). for example like at 01:08:117 - until 01:10:588 - . it contains 15 1/2beat snap divisor notes nonstop. well, i give you one suggestion to fix this problem. for another part that you used nonstop 1/2beat snap divisor notes, you can change with the similar pattern like that (btw the suggestion that i gave you is to follow the vocal sounds btw)

Notes
• consider to use many triplets like 00:42:705 (162,163,164,165,166,167,168,169,170,171,172,173,174,175) - . you can delete them all and change to be spinner (starts from 00:42:705 - and ends at 00:43:764 - ). and then add a note (big don) at 00:44:117 - , this finisher will follow the finisher sound from the song, like 00:44:823 - and 00:45:176 - that you used it too


====================


[ Oni]


Notes Structure
☞ same like Muzukashii mod, consider about nonstop 1/2beat snap divisor notes, like from 01:08:117 -

Notes
change 00:44:117 - to be normal note. finisher isn't allowed put at the last streams which have a same note


====================


don't give me kds please orz this is not a mod, just suggestions

all taiko diffs need more improvement from the patterns and notes too. for the Kantan, it should add some aditional notes again. for Muzukashii, please consider again about the triplets. please you them wisely

sorry, just that all. goodluck o/
Topic Starter
Evening

mingmichael wrote:

taiko mods as request~

Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Kantan]

General
change Slider Velocity to be 1.20 or 1.40 and change the Slider Velocity multiplier to be 1.00x

remove letter box for taikos

Notes Structure
basicly this diff just use o o o o o o o. please use some aditional notes like you can put some notes at 1/1beat snap divisor notes, so it'll make three notes. well, at this moment i can't mod your diff if your notes are like these. too monotonous. please change them

Notes
• can't mod


====================


[ Futsuu]

General
same like Kantan. change SV to be 1.20 or 1.40 and change SV multiplier to be 1.00x

remove letter box for taikos

Notes Structure
the reason is same like Kantan diff that you made. on the point, please add some additional notes which make the players aren't bored when they play your diffs

Notes
• can't mod


====================


[ Muzukashii]

General
remove letter box for taikos

Notes Structure
consider about the different triplets, like your previous map that i modded

please use the triplet wisely. even you used a same triplet like ooo or ooo.

try to give 1/2 break(s). for example like at 01:08:117 - until 01:10:588 - . it contains 15 1/2beat snap divisor notes nonstop. well, i give you one suggestion to fix this problem. for another part that you used nonstop 1/2beat snap divisor notes, you can change with the similar pattern like that (btw the suggestion that i gave you is to follow the vocal sounds btw)

Notes
• consider to use many triplets like 00:42:705 (162,163,164,165,166,167,168,169,170,171,172,173,174,175) - . you can delete them all and change to be spinner (starts from 00:42:705 - and ends at 00:43:764 - ). and then add a note (big don) at 00:44:117 - , this finisher will follow the finisher sound from the song, like 00:44:823 - and 00:45:176 - that you used it too


====================


[ Oni]


Notes Structure
☞ same like Muzukashii mod, consider about nonstop 1/2beat snap divisor notes, like from 01:08:117 -

Notes
change 00:44:117 - to be normal note. finisher isn't allowed put at the last streams which have a same note


====================


don't give me kds please orz this is not a mod, just suggestions

all taiko diffs need more improvement from the patterns and notes too. for the Kantan, it should add some aditional notes again. for Muzukashii, please consider again about the triplets. please you them wisely

sorry, just that all. goodluck o/
Sold isn't changing anything I think, just posting here just to let you know he read this o/
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