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TWO-FORMULA - Taiyou to Tsuki no Cross (TV Size)

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xChippy
Good luck with this Yomi~ :3/ btw xChippy owo
Regou
前排
regenz
1st mod I think.
[General]

add baldrace to yomi diff 's tags

[Easy]
00:09:669 (1,2) - merg this to 2/1 return slider ( delete 00:10:858 (2) - and make 00:09:669 (1) - return ) it suit with guitar.
00:21:551 (3) - reduce the return by 1 times 'll suit more with vocal and add circle at 00:23:333 is better.
01:13:828 (4) - change this to return slider
start point 01:13:828
return point 01:14:273
end point 01:14:719
it suit the song perfect.
01:14:867 (1) - add whistle ?

[Normal]
00:17:838 (1) - reduce this spin length by 1/2 beat and move to 00:17:986 then add note at 00:17:838
I think it's fine in normal diff even it's 1/2 beat before spinner.
01:14:867 (1) - same as easy

[Hard]
00:38:036 (6) - I think you can still use NC1 ( normal custom 1 ) here and use SC1 at this 00:38:184 (1) -
01:08:333 add a circle here sound better.
01:11:452 (1,2,1,2,1,2,1,2) - I think no need to NC this set ( It's not jump specify like 00:47:689 (1,2,1,2,1,2) - and slider speed like 01:03:135 (1,1,1,1) - )
01:14:942 (1) - same as easy

[Yomi]
00:15:462 (4,1) - I think Start NC at 4 is better If you want the player read note easier this section .
00:23:630 (5,3) - add whistle.
01:14:867 (2) - use 40 percent volume with this note is enough . no need for 70 .

[Regou]
00:10:264 (4) - I think you can change this slider to anythings that has a beat at 00:10:412 to folow the guitar.
00:15:016 (3) - same case as above
00:17:615 add 1/4 slider here
00:37:293 (2,3,1,2,1,2) - this set .. I think it shoud Increase rather than Decrease ( distance)
00:48:729 (1) - i think this should end at white beat.
01:08:184 (1,2,1,2) - is this intention the space of these 2 sets is not equal. if you mistake plz fix it.
01:14:793 (1) - add whistle

M4M map https://osu.ppy.sh/s/66957

nice one but the Hard diff is very hard for ar8 ( i change to ar 9 and it's alot easier )
may be i'm to familiar with ar 9 lol.
Topic Starter
Kinomi
all changed except 00:21:551 (3) - reduce the return by 1 times 'll suit more with vocal and add circle at 00:23:333 is better.
this one,i think it is hard to change and it's fine now ;w;

thank you i will mod your map asap
Koiyuki
star and marked
will mod this day's or tomorrow' s evening
kamisamaaa
我来混KD~
[normal]
00:10:264 前面那么紧的节奏 这里为啥空出来了

[hard]
00:30:462 (3,4,5,1) - 这里有点太难了吧 对hard来说
00:36:402 (3,4,5) - 这个距离也很难读

[regou]
卧槽 我被吓尿了!!
00:17:244 (3,1) - 这种间隔太大了额
感觉很屌不知道有啥问题
[yomi]
整体感觉挺好的 就是感觉太多重叠到滑条开头了 那样好难读
00:05:363 (3,4,5) - 感觉这里不好读 3 4 5间距基本相同 但是4 5之间是1/8 打起来很难受
00:35:957 (2,3,4,5,6) - 没看懂怎么排列的 感觉好乱
01:09:075 (1,2) - 这个节奏感觉不好 在长白线哪里开始唱的 但你跟着鼓点 在红线拖个滑条出来很违和 不太合适
00:16:056 (4,5,6,7,8,1) - 感觉做得不太好 但不知道哪里问题
00:16:798 (1,2,3,4,5,6) - 这六个每两个一组感觉排列的规则点比较好 然后最后那个单独突出位置比你这么摆放感觉要表现力强一些

感觉都做挺好的。。。找不出来啥问题。。。
Topic Starter
Kinomi

kamisamaaa wrote:

我来混KD~
[normal]
00:10:264 前面那么紧的节奏 这里为啥空出来了 这是一种节奏啊

[hard]
00:30:462 (3,4,5,1) - 这里有点太难了吧 对hard来说 还好吧
00:36:402 (3,4,5) - 这个距离也很难读 加了个NC

[yomi]
整体感觉挺好的 就是感觉太多重叠到滑条开头了 那样好难读
00:05:363 (3,4,5) - 感觉这里不好读 3 4 5间距基本相同 但是4 5之间是1/8是1/4啊 打起来很难受 改了一点
00:35:957 (2,3,4,5,6) - 没看懂怎么排列的 感觉好乱 =。=
01:09:075 (1,2) - 这个节奏感觉不好 在长白线哪里开始唱的 但你跟着鼓点 在红线拖个滑条出来很违和 不太合适 挺爽啊
00:16:056 (4,5,6,7,8,1) - 感觉做得不太好 但不知道哪里问题 0.0
00:16:798 (1,2,3,4,5,6) - 这六个每两个一组感觉排列的规则点比较好 然后最后那个单独突出位置比你这么摆放感觉要表现力强一些
这里有个渐变间距

感觉都做挺好的。。。找不出来啥问题。。。
谢谢mod啦>.<
Maboyu
安安!! 首次MOD圖! 渣MOD 還請多多包含><
[Easy]
00:16:501 (4) - 刪除這個Circle,把00:15:610 (3) - 延長到 00:16:501 - 結束?
00:21:551 (3) - 少一次折返,00:23:333 - 在這個地方加Circle
00:39:966 - 加Circle
00:42:937 (2) - 延長到00:43:531 - 結束?
00:54:521 - 加Circle
01:00:462 - ^
00:35:511 - 刪除這個Spinner,用這節奏試試 http://i.imgur.com/2UG0dfs.png

[normal]
00:20:363 (2) - 從00:20:214 - 開始?
00:21:254 - 加Circle?
00:23:630 - ^
00:30:313 (4) - 從00:30:462 - 開始
00:37:145 - 刪除這個spinner,00:37:145 - 從這邊用一條Slider到00:38:036 - 結束,之後00:38:184 - 在這邊加Circle
01:10:858 (4) - 從前面的紅線開始?

[hard]
00:20:957 (5) - 刪這個滑條 然後把00:20:660 (4) - 延長到00:20:957 - 結束?
00:45:016 (3) - 用到X:392 Y:212
00:50:363 (2) - 開口朝右上?
00:52:145 (4) - 開口朝右下?

就這麼多惹Q_Q擠不出什麼了!!
好圖!!!祝早日rank^^
Regou

regenz wrote:

1st mod I think.
[General]

add baldrace to yomi diff 's tags

[Regou]
00:10:264 (4) - I think you can change this slider to anythings that has a beat at 00:10:412 to folow the guitar. i didn't follow the guitar with intention :P It would be too boring if I always follow the music
00:15:016 (3) - same case as above Same as above
00:17:615 add 1/4 slider here ok
00:37:293 (2,3,1,2,1,2) - this set .. I think it shoud Increase rather than Decrease ( distance) not really ;w;
00:48:729 (1) - i think this should end at white beat. ok
01:08:184 (1,2,1,2) - is this intention the space of these 2 sets is not equal. if you mistake plz fix it. It's not a mistake
01:14:793 (1) - add whistle :o uhhhh it doesnt works well..

M4M map https://osu.ppy.sh/s/66957

nice one but the Hard diff is very hard for ar8 ( i change to ar 9 and it's alot easier )
may be i'm to familiar with ar 9 lol.

kamisamaaa wrote:

00:17:244 (3,1) - 这种间隔太大了额 為何阻止鬼畜
http://puu.sh/5pYQQ.osu http://puu.sh/5pZrE.osu
Topic Starter
Kinomi

AliomLoung wrote:

安安!! 首次MOD圖! 渣MOD 還請多多包含><
[Easy]
00:16:501 (4) - 刪除這個Circle,把00:15:610 (3) - 延長到 00:16:501 - 結束?
00:21:551 (3) - 少一次折返,00:23:333 - 在這個地方加Circle
00:39:966 - 加Circle
00:42:937 (2) - 延長到00:43:531 - 結束?
00:54:521 - 加Circle
01:00:462 - ^
00:35:511 - 刪除這個Spinner,用這節奏試試 http://i.imgur.com/2UG0dfs.png

[normal]
00:20:363 (2) - 從00:20:214 - 開始?
00:21:254 - 加Circle?
00:23:630 - ^
00:30:313 (4) - 從00:30:462 - 開始
00:37:145 - 刪除這個spinner,00:37:145 - 從這邊用一條Slider到00:38:036 - 結束,之後00:38:184 - 在這邊加Circle
01:10:858 (4) - 從前面的紅線開始?

[hard]
00:20:957 (5) - 刪這個滑條 然後把00:20:660 (4) - 延長到00:20:957 - 結束?
00:45:016 (3) - 用到X:392 Y:212
00:50:363 (2) - 開口朝右上?
00:52:145 (4) - 開口朝右下?

就這麼多惹Q_Q擠不出什麼了!!
好圖!!!祝早日rank^^

基本都没改,嘛。。节奏的理解有些不同
谢谢你啊

updated
beat regou ,刚传完你就改
Mikarunoel131_DELETED
So good :D

I like this beatmap x3
Happy someone is mapping this song x3
The anime is so great, too xD

Hope you get it ranked soon! :3
Topic Starter
Kinomi

Mikarunoel131 wrote:

So good :D

I like this beatmap x3
Happy someone is mapping this song x3
The anime is so great, too xD

Hope you get it ranked soon! :3
thanks,<3
Mei
好神麻婆
as your in game request

[yomi]

* 00:01:947 (3,4,5,6) - 这里3,4,5都是大跳,到6就突然变小了,我个人觉得会有点违和,建议是5移到x12 y72, 6移到x180 y156这样

* 00:17:244 (4) - 不要这个note

* 00:55:412 (3,4,5,6) - 这个我觉得规整一下可能比较好打

* 00:53:481 (6) - 这个stack我觉得不太顺,建议是向左上方移

* 00:58:382 (1,2,3,4,1,2,3,4) - 这个地方我还是推荐整体放串,或者干脆就不要串只放滑条

* 01:03:135 (1,2,3,4) - 这个地方的意思我懂了,但事实我感觉不太好打

* 01:05:808 (3,4) - 这里ds突然变小感觉有点莫名

* 01:12:194 (3,2,2) - 虽然这歌梗也可以但是我觉得这3个note可以叠起来


[regou]

* 00:01:798 (2,3,4,5) - make it to a square shape and be sure to keep DS in same

* 00:03:580 (1,2,3) - how about move to x328 y236

* 00:19:768 (2,3) - make a blanket for this

* 00:36:551 (5) - how about move to x296 y212

* 00:56:303 (2) - remove this thistle

* 01:12:046 (2,2) - remove htese 2 notes there


[hard]

* 00:08:481 (1) - 稍微处理一下,这个看起来有点歪了

* 01:05:511 (1,2,3,4,5,6) - 这个我觉得可以移到正中



[normal]
* 00:06:699 (5) - 移到00:06:699 并且拉长1/2滑条啊

* 01:10:264 (3) - 都可以改成1/2滑条啊,中间空的好厉害


[easy]

* 00:02:244 (3) - 干脆不要

* 00:06:105 (3) - 移到后面白线起

* 00:12:046 (3,1,2,3,4) - 这几个是用同一个节奏的我感觉用一个combo color比较好

* 01:01:947 (3) - 缩短到01:02:392 并且在01:02:689 加个note


其实我主要是来射星,mod都是灌水(呜呜我不会摸图
good luck :)
Topic Starter
Kinomi

Mei wrote:

好神麻婆
as your in game request

[yomi]

* 00:01:947 (3,4,5,6) - 这里3,4,5都是大跳,到6就突然变小了,我个人觉得会有点违和,建议是5移到x12 y72, 6移到x180 y156这样
本来这样flow挺好啊
* 00:17:244 (4) - 不要这个note 为啥。。

* 00:55:412 (3,4,5,6) - 这个我觉得规整一下可能比较好打 换了几个地方读图都有点问题,还是不改了

* 00:53:481 (6) - 这个stack我觉得不太顺,建议是向左上方移 这边的音乐本来就是个转折了

* 00:58:382 (1,2,3,4,1,2,3,4) - 这个地方我还是推荐整体放串,或者干脆就不要串只放滑条 再想想

* 01:03:135 (1,2,3,4) - 这个地方的意思我懂了,但事实我感觉不太好打

* 01:05:808 (3,4) - 这里ds突然变小感觉有点莫名

这个么,这边一段跟的那个音的节奏想的梗拉

* 01:12:194 (3,2,2) - 虽然这歌梗也可以但是我觉得这3个note可以叠起来 这三个是旋转的


[hard]

* 00:08:481 (1) - 稍微处理一下,这个看起来有点歪了 没啊。。

* 01:05:511 (1,2,3,4,5,6) - 这个我觉得可以移到正中 不好啊,就这样DS摆



[normal]
* 00:06:699 (5) - 移到00:06:699 并且拉长1/2滑条啊 这边停一下的节奏我感觉很爽啊

* 01:10:264 (3) - 都可以改成1/2滑条啊,中间空的好厉害 跟的音不同啊


[easy]

* 00:02:244 (3) - 干脆不要 加点难度

* 00:06:105 (3) - 移到后面白线起 不好啊,压不到中间白线的音

* 00:12:046 (3,1,2,3,4) - 这几个是用同一个节奏的我感觉用一个combo color比较好 懒得改了

* 01:01:947 (3) - 缩短到01:02:392 并且在01:02:689 加个note 就这样就可以了吧。。


其实我主要是来射星,mod都是灌水(呜呜我不会摸图
good luck :)
谢谢啦!
Koiyuki


From your request
好累摸不动

  1. Black——My personal suggestions.
  2. Bold——Highly recommended.
  3. Red——Unrankable, you must fix it.

[General]
  1. 【Regou】的视频呢?

[Easy]
  1. 00:05:808 - 俩绿线干嘛的
  2. 00:28:976 (4) - NC加在这?
  3. 00:35:511 (1,1) - 感觉时间离得有点近,而后面的又不在靠转盘中心的位置,可能对新手会有点难打

[Normal]
  1. HP-1?
  2. 00:13:382 (3) - 移到前面白线上改成个折返?
  3. 00:48:877 (1) - 结束在00:49:768 - 然后00:50:065 - add a note?

[Hard]
  1. 00:44:422 (1,2,3) - 1和2,3方向不一致

[Regou]
  1. 00:03:283 (4) - ctrl+g?
  2. 瞎了,你们为何喜欢在tv size里面探讨人性

[Yomi]
  1. 00:04:768 (9) - 放在5678的中心如何?
  2. 00:27:491 (5,11) - 这俩地方加个nc?

看的我累死
star
Regou

Mei wrote:

好神麻婆
as your in game request

[regou]

* 00:01:798 (2,3,4,5) - make it to a square shape and be sure to keep DS in same 我隨便拉了下

* 00:03:580 (1,2,3) - how about move to x328 y236 不喜歡

* 00:19:768 (2,3) - make a blanket for this fixed

* 00:36:551 (5) - how about move to x296 y212 表示讀不了,放棄

* 00:56:303 (2) - remove this thistle

* 01:12:046 (2,2) - remove htese 2 notes there 01:13:976 (2) - 我覺得可以刪,後面那個就絕對不能删了 爲了keep constant 我就先不搞這個了

妹的我的名字一看就知道是拼音(誤 下次求寫下中文;w;懶得看英文
其实我主要是来射星,mod都是灌水(呜呜我不会摸图
good luck :)

[Minakami Yuki] wrote:



From your request
好累摸不动

  1. Black——My personal suggestions.
  2. Bold——Highly recommended.
  3. Red——Unrankable, you must fix it.

[General]
  1. 【Regou】的视频呢?

[Regou]
  1. 00:03:283 (4) - ctrl+g? 現在的好像比較好
  2. 瞎了,你们为何喜欢在tv size里面探讨人性 表示喪女比這個還難 可可可我不會承認自己鬼畜的><(runs

看的我累死
star
http://puu.sh/5rL7v.osu
Topic Starter
Kinomi

[Minakami Yuki] wrote:



From your request
好累摸不动 摸摸

  1. Black——My personal suggestions.
  2. Bold——Highly recommended.
  3. Red——Unrankable, you must fix it.

[General]
  1. 【Regou】的视频呢?
加了

[Easy]
  1. 00:05:808 - 俩绿线干嘛的 删了
  2. 00:28:976 (4) - NC加在这?加了一个
  3. 00:35:511 (1,1) - 感觉时间离得有点近,而后面的又不在靠转盘中心的位置,可能对新手会有点难打
再说吧

[Normal]
  1. HP-1?不好
  2. 00:13:382 (3) - 移到前面白线上改成个折返? 想了想,没改
  3. 00:48:877 (1) - 结束在00:49:768 - 然后00:50:065 - add a note?
没改

[Hard]
  1. 00:44:422 (1,2,3) - 1和2,3方向不一致
没事吧

[Yomi]
  1. 00:04:768 (9) - 放在5678的中心如何?
  2. 00:27:491 (5,11) - 这俩地方加个nc?
加了一个

看的我累死
star
updated

热狗你改的时候update一下啊我每次都给你加视频
Regou

Tsukuyomi wrote:

热狗你改的时候update一下啊我每次都给你加视频
請狠狠的虐待我(runs
Little
Hi Yomi, modding as requested ;w;
I'm not good enough to mod the Insanes ><

[General]
I think the title should be "Taiyou to Tsuki no Cross"
You can disable countdown and widescreen support for all diffs since there is no leadin track to count down in, and there is no storyboard.
01:11:452 - Two inheriting sections in one point on the timeline. For all diffs except for Regou

[Easy]
Combos at the beginning of the map are a bit weird...I think you should do one combo for every 8 or 16 beats (depending on your preference as a mapper) I think 16 would be better since 8 beat combo would be really short with some combos only having 2 objects. But as it is now, you have groupings of 12, 12 and 8 which doesn't make sense musically. So...
00:03:729 (1) - Remove NC and add to 00:04:917 (2) -
00:13:234 (1) - Remove NC and add to 00:14:422 (2) -
00:01:947 (2,3,4) - It flows weird to me. I also think that it would feel better to rotate slider (4) counterclockwise slightly because I feel that the note stress here calls for the slider to have more of a downward direction. So something like this: http://puu.sh/5tqcA.jpg It should be quite easy to adjust the notes after it since you have a spinner upcoming.
00:03:729 (1) - Interesting that you chose to start the slider here. I think it would feel better at 00:03:580 - , and also to have some consistency since you use red tick at 00:05:957 (3) - too.
00:09:627 - Inheriting section is not snapped. Change to 00:09:669 - ?
00:14:422 (2) - I think a different rhythm may be more fitting here. Using a pattern like this: http://puu.sh/5tqy7.jpg would parallel the first half of the phrase nicely. I think it's important to repeat rhythmic patterns in an Easy diff, because changing the rhythms a lot will make it harder to play, and the diff is already quite difficult due to high bpm.
00:32:838 (1) - Remove NC and move to 00:33:432 (2) -
00:38:184 (1) - Much too close after the spinner in my opinion. I think you should end the spinner at 00:36:848 - if possible to give the player enough time to react to the upcoming slider. I think that amount of time spacing would be appropriate for Easy diff.
00:41:749 (1) - Remove the NC here and add to 00:40:264 (1) - and also add NC at 00:42:937 (2) -
00:44:719 (1) - Remove NC and add to 00:45:313 (2) -
00:48:877 (2) - For parts like this with only vocal, no instrument I would just put a space there. But it's up to you. Slider is okay i guess.
00:58:382 (2) - Just curious.. are you using slider sound as the drum fill xD lol
01:00:759 (1) - Remove NC and add to 00:59:570 (4) -
01:03:135 (1) - Remove NC and add to 01:01:947 (4) -
01:04:323 (3) - Add NC
01:04:174 - Seems this inheriting section doesn't change anything. Remove it?
01:06:699 (1,1) - Too close ;w; I don't have any suggestion on how to add space there, but maybe just map the part out without spinner? :P

[Normal]
Some of these rhythms seem quite difficult for Normal. but ok
00:05:660 (3) - Why this sound? It's quite strange.
00:09:627 - Inheriting section is not snapped. Change to 00:09:669 - ?
00:44:719 (4) - For repeat and end, use SC:1? Whistle on repeat, clap on end.
01:03:135 (3) - Move to x:40,y:217 for perfect blanket and so that end of (3) coincides with track of (2)? end of (3) to x:164, y:205 to be even more perfect >.<
00:16:798 (1,2,3,4) - Align these? /nazi
01:04:174 - This inheriting section changes nothing?
The diff is good.

[Hard]
00:44:719 (2) - On end, add SC:1 whistle?
00:45:016 (3) - On head, add SC:1 clap?
00:05:734 - and 00:05:808 - Inheriting sections here don't seem to do anything.
The diff is great. I have nothing to say.

[Regou]
I have nothing to say. The map is already so perfect.
Anyway, just remove unused inheriting sections at 01:03:135 - and 01:04:174 -

[Yomi]
00:20:363 (5,6,7) - Flow here is awkward for me. I think this feels much more natural: http://puu.sh/5tvbp.jpg
Great diff.

Good luck!
Topic Starter
Kinomi
SPOILER

CloudSplash16 wrote:

Hi Yomi, modding as requested ;w;
I'm not good enough to mod the Insanes ><

[General]
I think the title should be "Taiyou to Tsuki no Cross"
You can disable countdown and widescreen support for all diffs since there is no leadin track to count down in, and there is no storyboard.
01:11:452 - Two inheriting sections in one point on the timeline. For all diffs except for Regou
done

[Easy]
Combos at the beginning of the map are a bit weird...I think you should do one combo for every 8 or 16 beats (depending on your preference as a mapper) I think 16 would be better since 8 beat combo would be really short with some combos only having 2 objects. But as it is now, you have groupings of 12, 12 and 8 which doesn't make sense musically. So...when i finished easy,i find the rhythm makes me don't know how to NC,so just NC 3 or 4 notes
00:03:729 (1) - Remove NC and add to 00:04:917 (2) - k
00:13:234 (1) - Remove NC and add to 00:14:422 (2) - k
00:01:947 (2,3,4) - It flows weird to me. I also think that it would feel better to rotate slider (4) counterclockwise slightly because I feel that the note stress here calls for the slider to have more of a downward direction. So something like this: http://puu.sh/5tqcA.jpg It should be quite easy to adjust the notes after it since you have a spinner upcoming. don't change this now
00:03:729 (1) - Interesting that you chose to start the slider here. I think it would feel better at 00:03:580 - , and also to have some consistency since you use red tick at 00:05:957 (3) - too. ah..i think start here is fine
00:09:627 - Inheriting section is not snapped. Change to 00:09:669 - ? k
00:14:422 (2) - I think a different rhythm may be more fitting here. Using a pattern like this: http://puu.sh/5tqy7.jpg would parallel the first half of the phrase nicely. I think it's important to repeat rhythmic patterns in an Easy diff, because changing the rhythms a lot will make it harder to play, and the diff is already quite difficult due to high bpm. k
00:32:838 (1) - Remove NC and move to 00:33:432 (2) - k
00:38:184 (1) - Much too close after the spinner in my opinion. I think you should end the spinner at 00:36:848 - if possible to give the player enough time to react to the upcoming slider. I think that amount of time spacing would be appropriate for Easy diff. k
00:41:749 (1) - Remove the NC here and add to 00:40:264 (1) - and also add NC at 00:42:937 (2) - k
00:44:719 (1) - Remove NC and add to 00:45:313 (2) - k
00:48:877 (2) - For parts like this with only vocal, no instrument I would just put a space there. But it's up to you. Slider is okay i guess.>.<
00:58:382 (2) - Just curious.. are you using slider sound as the drum fill xD lol i put slider here and it Dramatically fit
01:00:759 (1) - Remove NC and add to 00:59:570 (4) - k
01:03:135 (1) - Remove NC and add to 01:01:947 (4) - k
01:04:323 (3) - Add NC k
01:04:174 - Seems this inheriting section doesn't change anything. Remove it? k
01:06:699 (1,1) - Too close ;w; I don't have any suggestion on how to add space there, but maybe just map the part out without spinner? :P easy,just shorten it

[Normal]
Some of these rhythms seem quite difficult for Normal. but ok
00:05:660 (3) - Why this sound? It's quite strange. remove the green line xD
00:09:627 - Inheriting section is not snapped. Change to 00:09:669 - ? k
00:44:719 (4) - For repeat and end, use SC:1? Whistle on repeat, clap on end. k
01:03:135 (3) - Move to x:40,y:217 for perfect blanket and so that end of (3) coincides with track of (2)? end of (3) to x:164, y:205 to be even more perfect >.< k
00:16:798 (1,2,3,4) - Align these? /nazi chage a bit
01:04:174 - This inheriting section changes nothing? remove
The diff is good.

[Hard]
00:44:719 (2) - On end, add SC:1 whistle? k
00:45:016 (3) - On head, add SC:1 clap? k
00:05:734 - and 00:05:808 - Inheriting sections here don't seem to do anything. k
The diff is great. I have nothing to say.

[Yomi]
00:20:363 (5,6,7) - Flow here is awkward for me. I think this feels much more natural: http://puu.sh/5tvbp.jpg i think it's fine..
Great diff.

Good luck!

thanks for mod!moe cloud
kajiyatta
M4M
[General]
The video quality is a bit bad for me, but maybe it's fine.
[Easy]
For the easiest diff, I don't follow tick2 since it tends to make a mistake for newbie.
Placement
00:05:957(2,3) This flow looks a bit weird, so like this?
00:16:056(3) Spacing is so narrow, keep constant spacing with DS.
Hit Sound
00:16:798(1) Add finish.
00:13:828(4) Add clap at head and reverse.
[Normal]
Looks difficult for Normal diff, since it has high BPM you can put notes more simply better.
Rhythm
00:06:848(5) I don't know why you started slider from here, you can put constant rhythm better for high BMP.
00:57:937(2)^
00:09:966(1) Too soon after a spinner for Normal, and high BPM.
00:19:471(1)^
00:50:363(1)^
00:54:669(1) You shouldn't follow vocal but musice better, you didn't follow symbal sound at 00:54:818. Thus it sounds odd.
Hit Sound
00:17:986(1) Add finish.
[Hard]
Placement
00:11:155(2) You can bent into center, and this flow looks more natural.
00:14:422(1) Here is downbeat so I don't follow the point you put a note at end of slider.I suppose you should move away better. e.g.)
01:04:323(2) NC here to be consistence pattern.
Rhythm
00:17:986(1) Same as Yomi.
Hit Sound
00:36:551(2) Add finish.
01:09:075(1) Same as Yomi.
01:10:264(1)^
[Yomi]
Placement
00:02:392(6) I expect a jumping here since music has emphasized same as previous notes.
00:13:234(1) To be seamlessly flow, I suppose x:238 y:138 looks more better.
00:23:927(1) I don't agree this atck since here is a down beat so I expecta a more spacing like jumping. Maybe swap (1) and (2) better.
00:42:491(4,5,6) I suppose this would be more nice flow, current is a bit odd for me.
01:08:630(6,7,8 Again similar suggestion.
00:46:501(1) Too confused since it is not clearly visible, so move away better.
Rhythm
00:17:986(1) Beginning should be at 00:17:912 imo.
01:03:135(1,2,3,4) As your Hard, you can put NC per 1 slider. So I suppose you can do same thing here since the velocity changed, and player will notice it.
Hit Sound
00:04:323(6) Missing a whistle sounds note good.Maybe delete (7)'s one better if you add (6).
00:36:551(6) Add finish
01:09:075(1)^
01:09:224(2) Delete finish at head. Or add drum clap.
01:10:26(1,2) Same suggestion with above (1,2).
[Regou]
Placement
00:32:095(6) Move at x:124 y:144 better to be consistence with (3) and (4).
00:48:432(4) The spacing between (4) and (5) looks narrow compared between (2) and (3). So move like this?
01:07:739(5) I supposeCTRL+G would be nice flow than current.
Rhythm
01:03:135 unnecessary green line
01:04:174 ^
00:23:259(3) I suppose this note looks overmapped since there is no particular sounds on beat.
00:25:932(4)^
00:36:773(5)^
Hit Sound
00:17:392(1) Add clap

Good Luck.
Topic Starter
Kinomi

kajiyatta wrote:

M4M
[General]
The video quality is a bit bad for me, but maybe it's fine.;w;
[Easy]
For the easiest diff, I don't follow tick2 since it tends to make a mistake for newbie. i'll consider about it
Placement
00:05:957(2,3) This flow looks a bit weird, so like this? K
00:16:056(3) Spacing is so narrow, keep constant spacing with DS. K
Hit Sound
00:16:798(1) Add finish. K
00:13:828(4) Add clap at head and reverse. K
[Normal]
Looks difficult for Normal diff, since it has high BPM you can put notes more simply better.
Rhythm
00:06:848(5) I don't know why you started slider from here, you can put constant rhythm better for high BMP.
00:57:937(2)^ wait for more suggestions
00:09:966(1) Too soon after a spinner for Normal, and high BPM.
00:19:471(1)^
00:50:363(1)^ i think they are ok
00:54:669(1) You shouldn't follow vocal but musice better, you didn't follow symbal sound at 00:54:818. Thus it sounds odd.
K
Hit Sound
00:17:986(1) Add finish. K
[Hard]
Placement
00:11:155(2) You can bent into center, and this flow looks more natural.
K
00:14:422(1) Here is downbeat so I don't follow the point you put a note at end of slider.I suppose you should move away better. e.g.)
K
01:04:323(2) NC here to be consistence pattern. K
Rhythm
00:17:986(1) Same as Yomi. K
Hit Sound
00:36:551(2) Add finish. K
01:09:075(1) Same as Yomi. no,i just follow the music
01:10:264(1)^
[Yomi]
Placement
00:02:392(6) I expect a jumping here since music has emphasized same as previous notes.
i prefer current one,and that place the jump between 6 and 7 will be too big
00:13:234(1) To be seamlessly flow, I suppose x:238 y:138 looks more better. K
00:23:927(1) I don't agree this atck since here is a down beat so I expecta a more spacing like jumping. Maybe swap (1) and (2) better. because of gradual change of music is Symmetric,i make Symmetric pattern
00:42:491(4,5,6) I suppose this would be more nice flow, current is a bit odd for me.
i prefer current flow
01:08:630(6,7,8 Again similar suggestion.
^
00:46:501(1) Too confused since it is not clearly visible, so move away better. it is intended
Rhythm
00:17:986(1) Beginning should be at 00:17:912 imo. K
01:03:135(1,2,3,4) As your Hard, you can put NC per 1 slider. So I suppose you can do same thing here since the velocity changed, and player will notice it. K
Hit Sound
00:04:323(6) Missing a whistle sounds note good.Maybe delete (7)'s one better if you add (6). K
00:36:551(6) Add finish K
01:09:075(1)^
01:09:224(2) Delete finish at head. Or add drum clap.
01:10:26(1,2) Same suggestion with above (1,2).
no,i just follow the music and add these 2 finish here

Good Luck.
thanks for mod!
lkx_Shore
[General]
Hi

[Yomi]
00:05:660 (4,5) - 这个梗我觉得不太好,毕竟00:05:808 (5) - 虽然是白线起但其实没有强音,打起来怪怪的
00:08:333 (1) - 为啥折返....这个节奏好怪
00:13:085 (4,1) - 对跳以后接折返滑条其实打起来很怪的,就是一下子从高速移动压下了速度。
00:14:125 (3) - 取消折返,然后大白线加note会好点
  1. 00:38:184 (1,2,3,4,5,6) - 为什么滑条接连打?我觉得把连打改掉然后把00:38:481 (3) - 叠在00:38:630 (4) - 把00:38:927 (6) - 叠在00:39:075 (7) - 这种梗会更好
00:39:966 (1,2) - 这里并没有什么理由要加kick滑条吧...显得很唐突

[Regou]
00:01:798 (2) - 这个处理很奇怪,我宁可改成note接滑条或者note接note
00:10:264 (4) - 这个节奏不太好吧..
00:13:085 (1,2,3,4) - 用滑条处理这段的话,打击感非常的差,为什么不换成note组?
00:33:580 (2,3,4) - 这段打击点应该在白线上而不是红线上
00:53:927 (2,3) - 为啥这么下节奏?两个1/2滑条中间加个note不好吗
01:01:501 (5) - 换note接滑条

[Hard]
00:00:759 (3) - 去掉折返啊,那个白线这么明显的打击带过去不太好
00:03:135 (3,4) - 这里应该下红线滑条了
00:13:085 (1) - 改note接折返滑条,然后调整后面的物件
00:44:719 (2) - 改成1/4滑条折返一次?也就是白线3连打的效果
01:02:541 (3,4) - 这里不应该是红线滑条么

[Easy]
00:05:957 (2) - 听起来很怪
Topic Starter
Kinomi

lkx_Shore wrote:

[General]
Hi

[Yomi]
00:05:660 (4,5) - 这个梗我觉得不太好,毕竟00:05:808 (5) - 虽然是白线起但其实没有强音,打起来怪怪的 改了下音效
00:08:333 (1) - 为啥折返....这个节奏好怪 感觉还好啊。。
00:13:085 (4,1) - 对跳以后接折返滑条其实打起来很怪的,就是一下子从高速移动压下了速度。 想不到怎么改啊
00:14:125 (3) - 取消折返,然后大白线加note会好点 这边直接跟吉他
  1. 00:38:184 (1,2,3,4,5,6) - 为什么滑条接连打?我觉得把连打改掉然后把00:38:481 (3) - 叠在00:38:630 (4) - 把00:38:927 (6) - 叠在00:39:075 (7) - 这种梗会更好
=。=我觉得这节奏不错啊
00:39:966 (1,2) - 这里并没有什么理由要加kick滑条吧...显得很唐突 先不改

[Hard]
00:00:759 (3) - 去掉折返啊,那个白线这么明显的打击带过去不太好 去掉以后打着好奇怪。。
00:03:135 (3,4) - 这里应该下红线滑条了 这儿没跟吉他
00:13:085 (1) - 改note接折返滑条,然后调整后面的物件 先不改
00:44:719 (2) - 改成1/4滑条折返一次?也就是白线3连打的效果 想了想,还是没跟钢琴
01:02:541 (3,4) - 这里不应该是红线滑条么 没跟吉他

[Easy]
00:05:957 (2) - 听起来很怪
改了一下

谢谢啦!
DreaM117er
Regou
點我打開
大大的二連打放的位置很妙,結尾的地方做得很棒

00:12:937 (5) - 疊在00:13:382 (2) 尾巴那裡感覺比較好
00:25:932 (4) - 多餘的??
00:29:273 (3,4,5,1) - 把數字在的地方排成一個菱形
00:36:105 (3,4) - 這裡真的按的到嗎??
00:36:773 (6) - 多餘的
00:44:719 (1) - 不用這麼密也沒關係吧
00:59:422 (8) - 和這裡00:59:719 (2,3)排成一直線
01:01:278 (3,4) - 這兩個圈和01:01:798 (6)疊在一起感覺比較好
01:06:551 (4,4) - 4和4疊起來吧,且尾巴的點挪到x492 y136
01:07:739 (5,1) - 這裡會不會有點遠??


Chocolate
點我打開
大大的滑條配置也很妙,我會建議你統一一下比較好

00:50:065 (1,2) - 這裡是頭尾有黏住的
00:51:848 (3,4) - 這裡就分開了,距離可以稍微在靠近一點為最好,像00:39:075 (7,1) 這裡這樣
00:54:818 (1,2) - 有點遠
00:57:046 (5,6) - 圈圈的距離拉開
01:07:070 (1,2) - 這裡打的到吧(?)


Hard
點我打開
00:29:422 (4) - 疊在下個滑條頭
00:30:462 (3) - 改成這樣吧,這樣感覺超怪↓

00:35:511 (4,5) - 這裡不用跳點啊
00:40:264 (4) - 和前面一樣,不解釋
00:47:689 (1,2,1,2,1,2) - 不建議這裡放跳點
01:13:234 (4,5) - 改成滑條



Normal
點我打開
基本上沒有問題

01:10:264 (3) - 這裡可以換成滑條



Easy
點我打開
00:48:877 (2) - 做的和Regou大大一樣,不要放東西

後面就沒問題了

以上,等大大Rank
sjoy
[Chocolate]
00:04:026 (4,5) - 同音建议合并滑条
00:06:699 (3,4) - ctrl+g?
00:07:145 (6,1) - 挺拗手的FLOW
00:07:887 (3,5) - ctrl+g
00:08:333 (1) - 这个我是建议拆成单点加滑条 其实从00:08:184开始滑条2个滑条节奏更顺
00:15:462 (1,2) - 换个位置然后3CTRL+g
00:23:630 (5,6) - 我是喜欢合并成滑条和后面连续单点有个区分
00:25:115 (7) - NC
00:28:160为啥故意空出来?明明有音
00:29:570 (5,1) - 拗手的FLOW原因是你00:29:570 (1) -的流向是向左边的 但是起始位置是右边的来了180转向
00:31:650 (4,5) - 合并滑条 上面理由类似
00:35:065 (3) - 试试看 376,349 然后 00:35:214 (4) - CTRL+G
00:36:402 (5) - 同理又是一个小角度上拐的拗手的FLOW 要不然丧心病狂一点和 00:36:105 (3) - 重合
00:37:442 (4,5,6,7,8) - 建议间距越来越小 配合音乐的降调
00:42:937 (1) -我感觉位置不好 和 00:42:788 (6) - 太近 感觉有点挤 此外 61形成又是一个小角度 拐起来不舒服
00:43:382 (2) - 前面你都是跟VOCAL 这里怎么不跟了 节奏变化有点突然 建议单点+滑条
00:45:313 (1,2,3,4,5,6) - 123 456是一组的我是建议间距改成相同 可以尝试旋转变化
00:47:689 (1,2,1,2,1,2) - 根据音乐有一种上升的趋势我个人喜欢增大间距
00:50:660 (3) - 感觉太挤了 你之前有4分拍的距离差不多是这样的 参考 这00:52:145 (4) -
00:55:115 (2) - ctrl+g?
00:56:303 (2) - ^
00:58:234 (5) - 感觉距 00:58:382 (1) - 太近了 因为 00:58:085 (4,5) - 是一个中跳 放在 00:57:788 (3) - 3的尾巴感觉不错
01:08:927 (8) - 根据音乐给我的感觉 是 离 01:08:778 (7) - 距离要比 01:09:075 (1) - 要小。这里你给我感觉弄反了距离
01:14:273 (1) - 一样。 这里换 01:13:828 (1,2,3) - 间距是 1.6 音乐换了重音 我感觉 至少 01:14:273 (1) - 和 01:14:125 (3) - 要大于1.6
先写I 你看看我这些废话哪些有用吧 ;)
lolia
Hi, try M4M

[Easy]

00:19:768 (1) - Ctrl + g plz (start near center for newbie)
00:28:976 (1) - like this?

00:35:511 (1) - strange a bit,,start at 00:35:808 - ?
00:45:313 (1,2) - change to slider like 00:46:501 (3) - ...Maybe 00:45:313 (1,2) - and 00:46:501 (3) - are same rhythm I think
01:01:947 (1,2) - like this?


[Normal]

00:09:966 (1) - move to (256|212)
00:29:867 (3,4) - not fit I think,,like this?

01:09:669 (2,3) - this is more fit I think..


[Hard]

00:00:759 (3) - change to a slider and a note?

00:01:204 (5,1) - like this?

00:01:947 (2,3,4) - change to two sliders or four notes?
00:12:491 (3,4,1) - maybe this is more better flow?
00:26:303 (1,2,3) - slider, slider, note is more better?
01:01:947 (1) - finish on head for strong beat?

[Chocolate]

00:47:689 (1,2,1,2,1,2) - this pattern is easier than Hard I think. fix more harder?
00:50:660 (3,4) - Ctrl + g is more better flow?
00:56:303 (2) - ^
01:05:808 (3) - move to (268|380)?

[Regou]

00:02:986 (3) - Ctrl + g for better flow?
00:17:095 (1,1) - finish?
00:27:491 (1,4,7) - finish on head for strong beat?
Topic Starter
Kinomi
sjoy

sjoy wrote:

[Chocolate]
00:04:026 (4,5) - 同音建议合并滑条 不改。。
00:06:699 (3,4) - ctrl+g? 不够难!而且换了以后不好读
00:07:145 (6,1) - 挺拗手的FLOW 还好啊
00:07:887 (3,5) - ctrl+g
00:08:333 (1) - 这个我是建议拆成单点加滑条 其实从00:08:184开始滑条2个滑条节奏更顺 这边改了一下
00:15:462 (1,2) - 换个位置然后3CTRL+g 不好
00:23:630 (5,6) - 我是喜欢合并成滑条和后面连续单点有个区分 这边是音调对称所以我也排了对称
00:25:115 (7) - NC 安静的地方两个大白线一个NC的
00:28:160为啥故意空出来?明明有音 没跟那个滋溜滋溜的,纯跟鼓
00:29:570 (5,1) - 拗手的FLOW原因是你00:29:570 (1) -的流向是向左边的 但是起始位置是右边的来了180转向 还好吧
00:31:650 (4,5) - 合并滑条 上面理由类似 不好啊 有个节奏 xxx x x
00:35:065 (3) - 试试看 376,349 然后 00:35:214 (4) - CTRL+G 不太好改
00:36:402 (5) - 同理又是一个小角度上拐的拗手的FLOW 要不然丧心病狂一点和 00:36:105 (3) - 重合 和上面那个一样因为后面的排列不好改拉
00:37:442 (4,5,6,7,8) - 建议间距越来越小 配合音乐的降调 就是越来越小啊
00:42:937 (1) -我感觉位置不好 和 00:42:788 (6) - 太近 感觉有点挤 此外 61形成又是一个小角度 拐起来不舒服 改了下
00:43:382 (2) - 前面你都是跟VOCAL 这里怎么不跟了 节奏变化有点突然 建议单点+滑条 不厚
00:45:313 (1,2,3,4,5,6) - 123 456是一组的我是建议间距改成相同 可以尝试旋转变化 先不改
00:47:689 (1,2,1,2,1,2) - 根据音乐有一种上升的趋势我个人喜欢增大间距
00:50:660 (3) - 感觉太挤了 你之前有4分拍的距离差不多是这样的 参考 这00:52:145 (4) - 改了下
00:55:115 (2) - ctrl+g?
00:56:303 (2) - ^ 这两个再等等意见
00:58:234 (5) - 感觉距 00:58:382 (1) - 太近了 因为 00:58:085 (4,5) - 是一个中跳 放在 00:57:788 (3) - 3的尾巴感觉不错
01:08:927 (8) - 根据音乐给我的感觉 是 离 01:08:778 (7) - 距离要比 01:09:075 (1) - 要小。这里你给我感觉弄反了距离 正好反了就反了xD,其实是我ctrlg了半天都不爽还是这个爽
01:14:273 (1) - 一样。 这里换 01:13:828 (1,2,3) - 间距是 1.6 音乐换了重音 我感觉 至少 01:14:273 (1) - 和 01:14:125 (3) - 要大于1.6
重摆了一下,我觉得现在爽爆
先写I 你看看我这些废话哪些有用吧 ;)
很有用哒~谢谢>3<

m1223961117

m1223961117 wrote:

Chocolate
大大的滑條配置也很妙,我會建議你統一一下比較好

00:50:065 (1,2) - 這裡是頭尾有黏住的 改了
00:51:848 (3,4) - 這裡就分開了,距離可以稍微在靠近一點為最好,像00:39:075 (7,1) 這裡這樣 嘛,故意的
00:54:818 (1,2) - 有點遠 ^
00:57:046 (5,6) - 圈圈的距離拉開
01:07:070 (1,2) - 這裡打的到吧(?)打得到拉


Hard
00:29:422 (4) - 疊在下個滑條頭 这边是一个音分两个我就叠一起了
00:30:462 (3) - 改成這樣吧,這樣感覺超怪↓
改了一下
00:35:511 (4,5) - 這裡不用跳點啊
00:40:264 (4) - 和前面一樣,不解釋 这个应该不难读
00:47:689 (1,2,1,2,1,2) - 不建議這裡放跳點 insane也是这样的
01:13:234 (4,5) - 改成滑條



Normal
基本上沒有問題

01:10:264 (3) - 這裡可以換成滑條 再考虑下



Easy
[box=點我打開]00:48:877 (2) - 做的和Regou大大一樣,不要放東西 拉都拉了=。=

後面就沒問題了

以上,等大大Rank
谢谢你啊

Karia

Karia wrote:

Hi, try M4M

[Easy]

00:19:768 (1) - Ctrl + g plz (start near center for newbie) k
00:28:976 (1) - like this?
nope
00:35:511 (1) - strange a bit,,start at 00:35:808 - ? nope,current one is ok
00:45:313 (1,2) - change to slider like 00:46:501 (3) - ...Maybe 00:45:313 (1,2) - and 00:46:501 (3) - are same rhythm I think
yeah but i wanna difference here
01:01:947 (1,2) - like this?
i think current one is ok

[Normal]

00:09:966 (1) - move to (256|212) i think it is ok in normal
00:29:867 (3,4) - not fit I think,,like this?
k
01:09:669 (2,3) - this is more fit I think.. changed


[Hard]

00:00:759 (3) - change to a slider and a note?

00:01:204 (5,1) - like this?

00:01:947 (2,3,4) - change to two sliders or four notes?
00:12:491 (3,4,1) - maybe this is more better flow?
00:26:303 (1,2,3) - slider, slider, note is more better?
about these patterns ,i prefer current one
01:01:947 (1) - finish on head for strong beat? i think whistle is enough

[Chocolate]

00:47:689 (1,2,1,2,1,2) - this pattern is easier than Hard I think. fix more harder? k
00:50:660 (3,4) - Ctrl + g is more better flow? i prefer the current one
00:56:303 (2) - ^ k
01:05:808 (3) - move to (268|380)? i stack on note before
thanks for mod!
[CSGA]Ar3sgice
hi 送一分


Chocolat

  1. 00:09:075 (4,5,6,7) - 感觉这样好难啊, 放成一边的吧
  2. 00:23:778 (6,1) - 这里的flow感觉好奇怪
  3. 00:26:229 (11) - 0.0
  4. 00:27:046 (2) - 这个去掉好像好一点
  5. 00:37:219 (2,3,4,5,6,7,8) - 太丧心病狂
  6. 01:06:996 (5,1) - 这节奏不科学0.0
  7. 01:14:867 (2) - 放到480:192比较好
  8. 我也打不了了233
Regou

  1. 00:42:640 (3) - 这里加个串比较好吧 http://osu.ppy.sh/ss/1135700
  2. 01:08:630 (2) - 建议 http://osu.ppy.sh/ss/1135702
Hard

  1. 挺好的0.0
Normal

  1. 00:09:966 (1,2) - 这个转盘节奏总觉得不好把握.. 嘛, 还好吧
Others

  1. by和regou中间加个空格(
Topic Starter
Kinomi
SPOILER

[CSGA]Ar3sgice wrote:

hi 送一分


Chocolat

  1. 00:09:075 (4,5,6,7) - 感觉这样好难啊, 放成一边的吧
  2. 00:23:778 (6,1) - 这里的flow感觉好奇怪 我感觉没啥奇怪的啊
  3. 00:26:229 (11) - 0.0 0.0
  4. 00:27:046 (2) - 这个去掉好像好一点
  5. 00:37:219 (2,3,4,5,6,7,8) - 太丧心病狂 还好啦
  6. 01:06:996 (5,1) - 这节奏不科学0.0 改了
  7. 01:14:867 (2) - 放到480:192比较好
  8. 我也打不了了233
送一分


Hard

  1. 挺好的0.0
Normal

  1. 00:09:966 (1,2) - 这个转盘节奏总觉得不好把握.. 嘛, 还好吧
不知道咋改啊

Others

  1. by和regou中间加个空格(

谢谢啦>.<
Atrue
Hello~
From pm req


[Notion]
This color means something you can either choose to fix or not to fix cause I prefer to do this.
This color means some suggestions.
And this color means some issue to fix I think.

[General]
Good map and a little suggestions here.
有个逗比建议,我觉得ez、nm、hard之间跨度太大,我觉得可以把normal该跟的音跟上当hard,然后hard用作hyper啥的,或者再把排版弄得难一点直接作为insane,然后再做一个比较简单的4星normal,毕竟你的现行insane两个难度都比较大。
STAR:(ノ·ω·)︵
[Easy]
General
啊忘记填了,感觉节奏有一点忽起忽落,不过也还不错。
Beats
00:05:957 (2,3) - 节奏上突然的加快,不建议这么做,可以把滑条2起于长白线可能要好些Hitsound
01:13:828 (4) - 这一小部分前边已经出了鼓声,所以要么前边一点也用drum音效,要么这里就干脆不要用drum,整首曲子只有最后出现了这种音效难免会有一种唐突的感觉
[Normal]
General
没啥可挑的,节奏方面看得出来是为了减小难度而减少了物件密集程度,不过我感觉有一些比较必要的还是该cover就得cover。。
Beats
00:11:006 (3) - 不知为何这里没有向前移1/2,然后折返,就像后边的那个滑条一样。
00:13:382 (3) - ^
[Hard]
General
有一点hyper的感觉,相对于hard而言有点难,不过你的insane也很难所以也不能说这一点有问题。
没找出什么大问题来,要是硬说的话有些stack我感觉不合理。
Placement
00:04:026 (2,3) - 00:05:808 (3,4,1) - 参考这两处的叠法,我感觉这两个地方叠法不同需要更有逻辑性
00:14:125 (4,1) - 这里似乎来一个小跳还可以,stack感觉局限
00:37:590 (3,4,5,6) - 会有一种在该位移的地方卡手的感觉,因此弄成两个滑条也成,分开而且换一下flow也成,总之stack会给人一种顿下来的感觉
[Chocolate]
General
这图打不了,试着摸一下

Placement
00:05:660 (4) - 改成直滑条会漂亮一点,这种缩起来的感觉不好
00:31:501 (2,3,4) - 间距突然的减小,这里拉的大一点是可以的,00:29:867 (1,2) - 像这里
00:50:660 (3,4,5) - 跳的有点厉害,如果加上这种flow的话难度会很大

NCs
00:28:085 (6) - 换nc
[Regou]
General
真是善良,我打不了,但是还是试着摸一摸。
我猜打起来应该挺爽的
Beats
00:01:798 (2) - 重音在滑条尾巴上并且跟后边的345应该是一组音,由此建议拆了这个滑条变成两个note。
00:08:333 (6) - 还是拆滑条的建议并且为了读图方便建议此处换nc,因为这里改跟鼓所以为了配合后边的00:08:704 (2,3) ,也应该把这里弄成两个notestack在滑条上,诗(使)人一看便知此处换跟鼓点。
Placement
00:12:046 (1) - 建议改弧度左凸方便flow
00:16:501 (4,5,1,2,3,1,2,3,1,2,3) - 人性?
00:26:600 (3,4) - 建议stack方便间距判断
00:46:501 (1,2,3,4,5,6,7,8,1) - 按照风格来书这里可以更人性化一点,比如间距渐大的跳什么的
01:04:323 (1) - 不得不吐槽一句这里flow好难
01:08:481 (1,2) - 这里间距是可以增大的
That's my suggestions. Thanks for joining my queue.If you have any questions feel free to send pm to me.:) .
sjoy
补完其余难度 NO KD
[Regou]哦草星爷风格
00:01:353 (1) - 我觉得放在 00:00:165 (1) - 位置比较顺
00:01:798 (2) - 我觉得拆成2个单点比较好 因为后面一个音就是另外一个重音了。我个人不喜欢2个不同的音阶用滑条连起来
00:03:283 (4) - ctrl+g?
00:04:174 (5) - 理由同上 可以试试一个放在 00:03:877 (4) - 尾巴另外一个放在原位
00:08:036 (4) - 会被一些蠢比认为是OVERLAP
00:17:392 (1,2,3) - 我觉得挺不合适的 尤其是 00:17:466 (2) -
00:31:947 (5,6) - 为什么这里突然大跳我不理解
00:32:244 (1,2,3,4) - 这块感觉略挤
00:47:986 (2) - SPACING 问题 重音在后头所以是先小后大而不是先大后小
00:48:432 (4) - ^
00:51:254 (1) - 这个音我喜欢弄个跳 ctrl+g?
00:53:630 (1,2,3) - 我建议弄成 01:00:759 (1,2,3,4,5) -类似的
01:03:432 (1) - 这个为啥NC?
妥妥的星爷图
[Hard]
00:50:065 我觉得这里也能用N2-FIN
00:54:521 (4,5) - ctrl+g?
[Normal]
00:13:382 (3,4) - 这里长度怎么不一?明明节奏是相同的
00:16:798 (1,2) - 我觉得没必要STACK 音不同
00:42:937 (1,2) - 这里跟VOCAL比较好 2换成 1/2折返 00:43:234从这开始
00:56:600 (4,5) - 没必要STACK
00:57:937 (2) - 这个节奏感觉很奇怪
01:10:709滑条从这开始
E难度没什么问题
太懒就这些了 ;)
Topic Starter
Kinomi
azuretwinight

azuretwinight wrote:

Hello~
From pm req


[Notion]
This color means something you can either choose to fix or not to fix cause I prefer to do this.
This color means some suggestions.
And this color means some issue to fix I think.

[General]
Good map and a little suggestions here.
有个逗比建议,我觉得ez、nm、hard之间跨度太大,我觉得可以把normal该跟的音跟上当hard,然后hard用作hyper啥的,或者再把排版弄得难一点直接作为insane,然后再做一个比较简单的4星normal,毕竟你的现行insane两个难度都比较大。
STAR:(ノ·ω·)︵
[Easy]
General
啊忘记填了,感觉节奏有一点忽起忽落,不过也还不错。
Beats
00:05:957 (2,3) - 节奏上突然的加快,不建议这么做,可以把滑条2起于长白线可能要好些 没改。。
Hitsound
01:13:828 (4) - 这一小部分前边已经出了鼓声,所以要么前边一点也用drum音效,要么这里就干脆不要用drum,整首曲子只有最后出现了这种音效难免会有一种唐突的感觉
好,话说这不是drum
[Normal]
General
没啥可挑的,节奏方面看得出来是为了减小难度而减少了物件密集程度,不过我感觉有一些比较必要的还是该cover就得cover。。
Beats
00:11:006 (3) - 不知为何这里没有向前移1/2,然后折返,就像后边的那个滑条一样。
00:13:382 (3) - ^
这个是节奏拉。。
[Hard]
General
有一点hyper的感觉,相对于hard而言有点难,不过你的insane也很难所以也不能说这一点有问题。
没找出什么大问题来,要是硬说的话有些stack我感觉不合理。
Placement
00:04:026 (2,3) - 00:05:808 (3,4,1) - 参考这两处的叠法,我感觉这两个地方叠法不同需要更有逻辑性 改了下
00:14:125 (4,1) - 这里似乎来一个小跳还可以,stack感觉局限 感觉还行
00:37:590 (3,4,5,6) - 会有一种在该位移的地方卡手的感觉,因此弄成两个滑条也成,分开而且换一下flow也成,总之stack会给人一种顿下来的感觉
改了
[Chocolate]
General
这图打不了,试着摸一下

Placement
00:05:660 (4) - 改成直滑条会漂亮一点,这种缩起来的感觉不好
00:31:501 (2,3,4) - 间距突然的减小,这里拉的大一点是可以的,00:29:867 (1,2) - 像这里 这没关系拉
00:50:660 (3,4,5) - 跳的有点厉害,如果加上这种flow的话难度会很大 这挺简单啊

NCs
00:28:085 (6) - 换nc
为啥。。
谢谢啦!

sjoy

sjoy wrote:

[Hard]
00:50:065 我觉得这里也能用N2-FIN 不好啊
00:54:521 (4,5) - ctrl+g? 暂时没改
[Normal]
00:13:382 (3,4) - 这里长度怎么不一?明明节奏是相同的 故意搞的不同节奏啊
00:16:798 (1,2) - 我觉得没必要STACK 音不同
00:42:937 (1,2) - 这里跟VOCAL比较好 2换成 1/2折返 00:43:234从这开始 不好吧
00:56:600 (4,5) - 没必要STACK
00:57:937 (2) - 这个节奏感觉很奇怪 0.0,改了感觉更奇怪
01:10:709滑条从这开始 不好啊
E难度没什么问题
太懒就这些了 ;)
Regou

lkx_Shore wrote:

[General]
Hi
[Regou]
00:01:798 (2) - 这个处理很奇怪,我宁可改成note接滑条或者note接note 這個可以再看看...先留着
00:10:264 (4) - 这个节奏不太好吧..這個故意的啊,為何大家都不喜歡;w;
00:13:085 (1,2,3,4) - 用滑条处理这段的话,打击感非常的差,为什么不换成note组?我自己打著是挺爽的,然後spacing也有慢慢擴大...
00:33:580 (2,3,4) - 这段打击点应该在白线上而不是红线上
00:53:927 (2,3) - 为啥这么下节奏?两个1/2滑条中间加个note不好吗 >_>這個我很喜歡的...
01:01:501 (5) - 换note接滑条 爲了梗的連貫性就先不改了

kajiyatta wrote:

M4M
[General]
The video quality is a bit bad for me, but maybe it's fine.
[Regou]
Placement
00:32:095(6) Move at x:124 y:144 better to be consistence with (3) and (4). alright
00:48:432(4) The spacing between (4) and (5) looks narrow compared between (2) and (3). So move like this?
okay :3
01:07:739(5) I supposeCTRL+G would be nice flow than current. lol k
Rhythm
01:03:135 unnecessary green line
01:04:174 ^
fixed
00:23:259(3) I suppose this note looks overmapped since there is no particular sounds on beat. I'm trying to create special rhythm xD
00:25:932(4)^
00:36:773(5)^
Same
Hit Sound
00:17:392(1) Add clap nope

Good Luck.

m1223961117 wrote:

Regou
點我打開
大大的二連打放的位置很妙,結尾的地方做得很棒

00:12:937 (5) - 疊在00:13:382 (2) 尾巴那裡感覺比較好 個人不太喜歡;w;00:25:932 (4) - 多餘的??
00:29:273 (3,4,5,1) - 把數字在的地方排成一個菱形
00:36:105 (3,4) - 這裡真的按的到嗎?? 經本人測試無數次可以按到的
00:36:773 (6) - 多餘的
00:44:719 (1) - 不用這麼密也沒關係吧 Yomi的diff也是這樣...所以我也跟著弄了
00:59:422 (8) - 和這裡00:59:719 (2,3)排成一直線 好吧
01:01:278 (3,4) - 這兩個圈和01:01:798 (6)疊在一起感覺比較好 不喜歡
01:06:551 (4,4) - 4和4疊起來吧,且尾巴的點挪到x492 y136
01:07:739 (5,1) - 這裡會不會有點遠?? 大丈夫

後面就沒問題了[/box]

以上,等大大Rank

Karia wrote:

Hi, try M4M

[Regou]

00:02:986 (3) - Ctrl + g for better flow? nope ;w; it works great
00:17:095 (1,1) - finish? it's really annoying, so nope ;w;
00:27:491 (1,4,7) - finish on head for strong beat? I'm not sure...

[CSGA]Ar3sgice wrote:

hi 送一分


Regou

  1. 00:42:640 (3) - 这里加个串比较好吧 http://osu.ppy.sh/ss/1135700 真是人性
  2. 01:08:630 (2) - 建议 http://osu.ppy.sh/ss/1135702 這個就算了

azuretwinight wrote:

Hello~
From pm req

[Regou]
General
真是善良,我打不了,但是还是试着摸一摸。
我猜打起来应该挺爽的
Beats
00:01:798 (2) - 重音在滑条尾巴上并且跟后边的345应该是一组音,由此建议拆了这个滑条变成两个note。自己搞了下,應該還行吧
00:08:333 (6) - 还是拆滑条的建议并且为了读图方便建议此处换nc,因为这里改跟鼓所以为了配合后边的00:08:704 (2,3) ,也应该把这里弄成两个notestack在滑条上,诗(使)人一看便知此处换跟鼓点。這個我不想改,玩著爽啊
Placement
00:12:046 (1) - 建议改弧度左凸方便flow 不喜歡
00:16:501 (4,5,1,2,3,1,2,3,1,2,3) - 人性?你為何會有我的圖人性的錯覺
00:26:600 (3,4) - 建议stack方便间距判断 故意不stack的,希望配合下音樂,,,
00:46:501 (1,2,3,4,5,6,7,8,1) - 按照风格来书这里可以更人性化一点,比如间距渐大的跳什么的 先看看
01:04:323 (1) - 不得不吐槽一句这里flow好难 撲克臉
01:08:481 (1,2) - 这里间距是可以增大的
That's my suggestions. Thanks for joining my queue.If you have any questions feel free to send pm to me.:) .

sjoy wrote:

补完其余难度 NO KD
[Regou]哦草星爷风格
00:01:353 (1) - 我觉得放在 00:00:165 (1) - 位置比较顺 先留著,放那裡就和00:02:095 (4) - 重叠了不好看
00:01:798 (2) - 我觉得拆成2个单点比较好 因为后面一个音就是另外一个重音了。我个人不喜欢2个不同的音阶用滑条连起来 最後還是拆了,哭哭
00:03:283 (4) - ctrl+g?
00:04:174 (5) - 理由同上 可以试试一个放在 00:03:877 (4) - 尾巴另外一个放在原位 這個我改了
00:08:036 (4) - 会被一些蠢比认为是OVERLAP 玩的時候大丈夫
00:17:392 (1,2,3) - 我觉得挺不合适的 尤其是 00:17:466 (2) - 這合鼓點啊,;w;
00:31:947 (5,6) - 为什么这里突然大跳我不理解 其實這只是爲了flow ;w;
00:32:244 (1,2,3,4) - 这块感觉略挤 這個咱也不會修,看看狗這麼說
00:47:986 (2) - SPACING 问题 重音在后头所以是先小后大而不是先大后小
00:48:432 (4) - ^
改掉了(?)
00:51:254 (1) - 这个音我喜欢弄个跳 ctrl+g? 個人不喜歡
00:53:630 (1,2,3) - 我建议弄成 01:00:759 (1,2,3,4,5) -类似的 233
01:03:432 (1) - 这个为啥NC? 減速啊,NC下比較容易發現
妥妥的星爷图
http://puu.sh/5AIld.osu
Topic Starter
Kinomi
updated
mintong89
Hello
热狗太鬼畜我不能mod x_x 所以跳过了对不起

[Insane]

00:04:917 (1) - CTRL+G 怎么样
00:05:363 (3) - 这个和 00:05:808 (5) - 弄同样的slider?

[Hard]

00:01:353 - & 00:01:650 - 这里我觉得是note或者slider头部比较好,毕竟是比较重音...
00:14:719 (3,4,5,2) - 弄成上下上下的感觉怎么样?

[Normal]
fine

[Easy]
fine

对不起我已经尽力了 神图 QAQ
加油!
jonathanlfj
alright lets see

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
on Hard Insane and Regou'd diff: 00:09:627 - snap to 00:09:669
your preview time is unsnapped; snap to either 00:48:877 or 00:49:991

[Easy]
00:14:422 (2,3) - it would be easier to play if you arranged this part like this: 00:35:808 (1) - try having this spinner start at 00:35:660 to follow the vocals, feels more natural to me
01:01:947 (1,2) - hmm this plays a bit weird since you were following vocals with 01:01:947 (1) but switched to instrumentals at 01:03:135 (2); would be great if you shortened 01:01:947 (1) to 01:02:541 for a simpler rhythm

[Normal]
00:02:986 (2,3) - follow the guitar here? 00:11:006 (3) - the amount of rhythm spacing change here is way too complicated, try making this a repeat slider starting at 00:10:858
00:17:838 (4) - use a finish here?
00:48:877 (1) - finish on spinner
00:56:006 (3,4) - hmm i wouldnt stack this here, its the only stack of its kind in the map and is not really predictable by the music, hence it might surprise some players
01:09:075 (1,2,3,4) - the rhythm here felt a bit weird, its better if you used a pattern that followed the vocals here:
[Hard]
00:14:422 (1,2,3) - the flow here felt really unexpected during my initial test play, its much more natural if you stacked 00:14:422 (1) on 00:14:570 (2,3) instead
00:37:442 (2,3,4,5,6) - if you follow the music here more precisely, the doubles should stack in pairs: 00:37:590 (3,4) - these should stack together and 00:37:887 (5,6) - these together
00:44:719 (2) - why not use a repeat slider here to convey the piano smashing in the music? you can delete 00:45:016 (3) and have a break here for players instead (end 00:44:719 (2) at 00:45:016)
00:58:382 (1) - why does the end have a soft sample? makes the hold sound awkward
01:12:640 (1) - to follow the music better remove this NC and place it on 01:13:234 (4)

[Insane]
00:09:075 (4,5,6,7) - i dont personally have a problem with this, but some people might get confused on how the last slider face an opposite direction; ctrl+g on 00:09:224 (5) would solve this problem
00:16:501 (5,6,7,8,1) - i always had problems here, because the standard stream following a slider pattern starts on the blue tick, but you started it on the white before, leaving an extra note which i always "forget" to hit. remove 00:16:501 (5) and extend the slider there
00:39:075 (7) - use a finish on the start instead?
01:01:353 (3) - because of the effect 01:00:462 (4,1) brings, its best to NC here too so you get a nicely "colour haxed" overlap pattern
01:04:323 (1) - manually stack this, the current stack causes 01:04:026 (1) to shift up which breaks your stack pattern

[Regou's Insane]
its better to name this Extra considering how much harder it is compared to the Insane (I passed the Insane on first try, this diff took me 7)
also OD+1 would better suit the difficulty here, dont worry about the star rating people will know by the name
00:16:501 (4) - NC here, good indicator of change in rhythm and the coming fail spike
00:27:788 (2,3) - its quite tempting to hit this as 1/4 spacing due to the nature of the map's flow, would advise you move this even furthur
00:36:773 (6,1) - this is really hard to read when stacked, since 00:36:773 (6) is technically an overmap here and players will usually hit it too late
00:53:927 (2,3) - this feels a bit awkward to play since the vocals were completely skipped over here, its best to use the 3/4 slider first, then the 1/2 slider starting at 00:54:224
00:59:570 (1,2,3,4) - this pattern flows really bad after the huge jump at 00:59:273 (7,8); most of the time i would miss 00:59:719 (2) because im tempted to do a bigger jump due to the previous combo. You can try ctrl+r on 00:59:719 (2,3) which will allow the transition to be smoother
01:14:125 (2,3) - i think you meant to perfectly center this?

Let me know after you are done with this (also dont forget to reply to the mod above)
Topic Starter
Kinomi
jonathan

jonathanlfj wrote:

alright lets see

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
on Hard Insane and Regou'd diff: 00:09:627 - snap to 00:09:669
your preview time is unsnapped; snap to either 00:48:877 or 00:49:991
fixed
[Easy]
00:14:422 (2,3) - it would be easier to play if you arranged this part like this done
00:35:808 (1) - try having this spinner start at 00:35:660 to follow the vocals, feels more natural to me done
01:01:947 (1,2) - hmm this plays a bit weird since you were following vocals with 01:01:947 (1) but switched to instrumentals at
01:03:135 (2); would be great if you shortened 01:01:947 (1) to 01:02:541 for a simpler rhythm
done

[Normal]
00:02:986 (2,3) - follow the guitar here? done
00:11:006 (3) - the amount of rhythm spacing change here is way too complicated, try making this a repeat slider starting at 00:10:858
ok
00:17:838 (4) - use a finish here? done
00:48:877 (1) - finish on spinner done
00:56:006 (3,4) - hmm i wouldnt stack this here, its the only stack of its kind in the map and is not really predictable by the music, hence it might surprise some players done
01:09:075 (1,2,3,4) - the rhythm here felt a bit weird, its better if you used a pattern that followed the vocals here 0.0 i follow the drum here,and the drum can be sounded clearly,i think it's fine

[Hard]
00:14:422 (1,2,3) - the flow here felt really unexpected during my initial test play, its much more natural if you stacked 00:14:422 (1) on 00:14:570 (2,3) instead k
00:37:442 (2,3,4,5,6) - if you follow the music here more precisely, the doubles should stack in pairs: 00:37:590 (3,4) - these should stack together and 00:37:887 (5,6) - these together 后面两组stack以后玩起来卡手的要死啊,所以没stack
00:44:719 (2) - why not use a repeat slider here to convey the piano smashing in the music? you can delete 00:45:016 (3) and have a break here for players instead (end 00:44:719 (2) at 00:45:016) ok
00:58:382 (1) - why does the end have a soft sample? makes the hold sound awkward 0.0 why i put it here..
01:12:640 (1) - to follow the music better remove this NC and place it on 01:13:234 (4) ok

[Insane]
00:09:075 (4,5,6,7) - i dont personally have a problem with this, but some people might get confused on how the last slider face an opposite direction; ctrl+g on 00:09:224 (5) would solve this problem ok
00:16:501 (5,6,7,8,1) - i always had problems here, because the standard stream following a slider pattern starts on the blue tick, but you started it on the white before, leaving an extra note which i always "forget" to hit. remove 00:16:501 (5) and extend the slider there shorten the slider
00:39:075 (7) - use a finish on the start instead? ok
01:01:353 (3) - because of the effect 01:00:462 (4,1) brings, its best to NC here too so you get a nicely "colour haxed" overlap pattern ok
01:04:323 (1) - manually stack this, the current stack causes 01:04:026 (1) to shift up which breaks your stack pattern ok

Let me know after you are done with this (also dont forget to reply to the mod above)

米桶

Mintong wrote:

Hello
热狗太鬼畜我不能mod x_x 所以跳过了对不起 >.<

[Insane]

00:04:917 (1) - CTRL+G 怎么样 试了一下感觉不太厚
00:05:363 (3) - 这个和 00:05:808 (5) - 弄同样的slider?
0.0故意搞弯的,打起来也没啥问题

[Hard]

00:01:353 - & 00:01:650 - 这里我觉得是note或者slider头部比较好,毕竟是比较重音... 0.0打着没问题?
00:14:719 (3,4,5,2) - 弄成上下上下的感觉怎么样?这边改啦,不过换了种改法

[Normal]
fine

[Easy]
fine

对不起我已经尽力了 神图 QAQ
加油!
thanks for mod!
Regou

jonathanlfj wrote:

alright lets see

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
on Hard Insane and Regou'd diff: 00:09:627 - snap to 00:09:669
your preview time is unsnapped; snap to either 00:48:877 or 00:49:991

[Regou's Insane]
its better to name this Extra considering how much harder it is compared to the Insane (I passed the Insane on first try, this diff took me 7)
also OD+1 would better suit the difficulty here, dont worry about the star rating people will know by the name
00:16:501 (4) - NC here, good indicator of change in rhythm and the coming fail spike
00:27:788 (2,3) - its quite tempting to hit this as 1/4 spacing due to the nature of the map's flow, would advise you move this even furthur
00:36:773 (6,1) - this is really hard to read when stacked, since 00:36:773 (6) is technically an overmap here and players will usually hit it too late
00:53:927 (2,3) - this feels a bit awkward to play since the vocals were completely skipped over here, its best to use the 3/4 slider first, then the 1/2 slider starting at 00:54:224
00:59:570 (1,2,3,4) - this pattern flows really bad after the huge jump at 00:59:273 (7,8); most of the time i would miss 00:59:719 (2) because im tempted to do a bigger jump due to the previous combo. You can try ctrl+r on 00:59:719 (2,3) which will allow the transition to be smoother
01:14:125 (2,3) - i think you meant to perfectly center this?

Let me know after you are done with this (also dont forget to reply to the mod above)
All fixed! :3
http://puu.sh/5NaAe.osu
jonathanlfj
alright changed some diff settings and stuff so spread is nicer, some questionable patterns were also fixed in the higher diffs so they are more comfortable to play, so yeah not holding this back any longer

Bubbled~

dont bash me for bubbling two mapsets of the same song ><
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