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YUI - Ruido

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Topic Starter
Vanmonky
Updated. RE-DOWNLOAD!
whymeman
[Novice]

00:22:091 (1) - Not snapped.

Why is the Stack Leniency set to Lv.1?

[Junior]

00:33:073 (2,3) - Too far apart.
00:22:070 (2) - Not snapped.
00:22:091 (3) - ^

Why is the Stack Leniency set to Lv.1?

[Senior]

Why is the Stack Leniency set to Lv.1?

[Master]

00:07:093 (5) - Not snapped.
00:08:014 (6) - ^
00:08:024 (7) - ^
00:08:034 (8) - ^
00:08:055 (9) - ^
00:08:076 (1) - ^
00:10:074 (3) - ^
00:10:084 (4) - ^
00:11:005 (5) - ^
00:11:026 (6) - ^
00:11:046 (7) - ^
00:11:057 (8) - ^
00:11:067 (9) - ^
00:12:092 (4) - ^
00:13:013 (5) - ^
00:13:023 (6) - ^
00:13:034 (7) - ^
00:13:075 (1) - ^
00:14:038 (2) - ^
00:15:063 (7) - ^
00:15:083 (8) - ^
00:16:004 (9) - ^
00:16:087 (1) - ^
00:17:029 (2) - ^
00:17:039 (3) - ^
00:22:070 (3) - ^
00:22:091 (4) - ^
00:24:016 (4) - ^
00:24:037 (5) - ^
00:24:057 (6) - ^
00:24:089 (7) - ^
00:25:020 (1) - ^
00:25:030 (2) - ^
00:25:041 (3) - ^
00:25:061 (4) - ^
00:25:082 (5) - ^

Why is the Stack Leniency set to Lv.1?

Another thing to point out is that it would be a good idea to set the inherited timing points a bit off of the notes to give it some leeway incase of late/early hits like 00:20:041 (1) for example. For the Stack Leniency, at least set it to Lv.3. Also, make sure the flashes are not too strong.
Topic Starter
Vanmonky
All fixed. And maybe about the timing points, I think it won't be a big problem. And the flash too.
May I let it still like that? If you don't like, I can change it (but need little help for this problem).
whymeman
[Novice]

00:22:091 (1) - Still not snapped into the timeline.

[Junior]

00:22:070 (2) - Still not snapped into the timeline.
00:22:091 (3) - ^

[Master]

00:07:093 (5) - Still not snapped into the timeline.
00:08:014 (6) - ^
00:08:024 (7) - ^
00:08:034 (8) - ^
00:08:055 (9) - ^
00:08:076 (1) - ^
00:10:074 (3) - ^
00:10:084 (4) - ^
00:11:005 (5) - ^
00:11:026 (6) - ^
00:11:046 (7) - ^
00:11:057 (8) - ^
00:11:067 (9) - ^
00:12:092 (4) - ^
00:13:013 (5) - ^
00:13:023 (6) - ^
00:13:034 (7) - ^
00:13:075 (1) - ^
00:14:038 (2) - ^
00:15:063 (7) - ^
00:15:083 (8) - ^
00:16:004 (9) - ^
00:16:087 (1) - ^
00:17:029 (2) - ^
00:17:039 (3) - ^
00:22:070 (3) - ^
00:22:091 (4) - ^
00:24:016 (4) - ^
00:24:037 (5) - ^
00:24:057 (6) - ^
00:24:089 (7) - ^
00:25:020 (1) - ^
00:25:030 (2) - ^
00:25:041 (3) - ^
00:25:061 (4) - ^
00:25:082 (5) - ^


Forgot to resnap the notes into the timeline? :| Also, i'm just giving you a heads up about the inherited timing points and the flashes as it could effect the quallity of the map.
Kytoxid
Just a clarification, I think. Snapping to the timeline is mandatory, so set timing to 1/4, 1/6, or 1/8 snap (whichever one you used for most of the map) and then go Timing -> Resnap All Notes. Then, go back and place the actual notes that weren't in the right position (like, if you had a 1/6 somewhere and you snapped to 1/4, you'll have to move it back manually, or vice versa).
Topic Starter
Vanmonky
OH! I thought the distance snaps are the troubles!
But now I've fixed them all. Uploaded!! And I also fixed the flash. Need feedback.

Thanks kytoxid~ that's really useful!!
And whymeman for the patience ^^
Kytoxid
Let's clean this up a bit more before whyme gets back.

Ouch, the ending flashes, could they be a bit more subtle?

[Junior]

00:29:057 (4,1) - Too close.
00:32:006 - Probably don't need this break.

[Senior]

00:34:035 (4,5) - Too close. (less noticeable)

[Master]
00:36:085 (1,2,3) - Didn't like these quiet notes, but that's just personal opinion.

/me fades away.
Topic Starter
Vanmonky

Kytoxid wrote:

Let's clean this up a bit more before whyme gets back.

Ouch, the ending flashes, could they be a bit more subtle?

[Junior]

00:29:057 (4,1) - Too close. Done.
00:32:006 - Probably don't need this break. EDIT: Let it be like that.. I love the break here.

[Senior]

00:34:035 (4,5) - Too close. (less noticeable) That's close enough..

[Master]
00:36:085 (1,2,3) - Didn't like these quiet notes, but that's just personal opinion. Fixed.

/me fades away. /me finds the lost kytoxid
Kitty McWittles
[Novice]
00:02:052 (2,3) - Whistles?
00:04:060 (2,1,2) - ^
00:06:026 (3) - Change to normal hitsounds, 50% volume, and add whistle to start and body

[Junior]
00:02:093 (3,4) - Whistles on these then add a note between?
00:06:026 (3) - Whistle
00:06:068 (4) - Change to normal hitsounds, 50% volume, and add whistle to start and body, and add a note on the red tick before this
00:09:017 (5) - Kill repeats
00:10:001 (6,7,8) - Add these, every half beat, keep original hitsound pattern
00:12:009 (4) - Kill repeats
00:12:092 (5,6,7) - Add these ^

Maybe add a couple whistles here and there on the first few notes of the song (before my earliest mod times - both diffs)

Love the rest, hope to see it ranked soon :D
Topic Starter
Vanmonky
Followed nothing from your mod but thanks ^^

And uploaded again! Fixed some hitsounds, hitcircles, and SB.

And btw, the genre of this song is Pop, (Japanese). Please someone change it and thanks.
whymeman
Well done. Bubbled.
Topic Starter
Vanmonky

whymeman wrote:

Well done. Bubbled.
Well done. Thanks ^^
Waiting for rank.
Sinistro
Ok, since I'm incredibly rusty, first let's see what AI mod has to say. Green means ignore its suggestion, orange means consider listening to what it says, red means change it, please. Details below:

Senior
00:15:993 (8) - too close to the 7, eh? I guess you don't have a reason for doing that (unless you want to make a triangle out of 7,8,9) so fix it (and, I'm afraid, anything that needs fixing after it)
00:36:228 (7) - Eh, that's not a problem. I think AI's confused by the low grid size. Ignore this.
00:50:377 (3) - That's ok too. It's a hard difficulty, it's at the end, it looks pretty, you only do it once. No problem keeping this :)

Master
00:12:092 (2) - I had no problem reading this.
00:46:632 (8) - I imagine you made this small spacing disrepancy because you wanted to have the 8 on the grid's center? You could try either making it a new combo, or changing the position of the previous circles so that 8 ends on the center with the right spacing. Still, if you don't want to do any of that, I'll let you keep it; one small spacing difference at the end of Insane isn't all that much of a problem.
00:50:377 (3)- see Senior, no problem.

I thought combo bursts had to be 500 pixels at most in width. The mapper told me a ranked map of his uses a similarly wide image, but as far as I know the rule hasn't changed, so it was probably an oversight. Try making the image smaller; hopefully that won't ruin the effect you want.

That's all for now, I think.
Topic Starter
Vanmonky
Fixed all red suggestions. And uplaoded!
Thanks Sinistro. And time for re-bubble!
Sinistro
Senior
You moved the 8 at 00:15:993 (8), but now the 9 is closer. You'll have to drag it with distance snap on to a new place, then the grey 1 in the next combo and so on until the break at 00:18:126.

And yeah, it turns out your comboburst has to be at most 500 pixels wide after all. Resize it and full resubmit.
Topic Starter
Vanmonky

Sinistro wrote:

Senior
You moved the 8 at 00:15:993 (8), but now the 9 is closer. You'll have to drag it with distance snap on to a new place, then the grey 1 in the next combo and so on until the break at 00:18:126. Done.

And yeah, it turns out your comboburst has to be at most 500 pixels wide after all. Resize it and full resubmit. Oh yeah this is really embarrassing me. What I meant 768 is the height. Sorry for my fucking silly brain. Fixed
And anyway Sinistro, I got message from whymeman, said "Sorry, but I can't do rebubbles. Once another BAT checks into the map, its up to them to bubble or not. If I tried to rebubble it now, there might be problems since Sinistro is the one watching over the map now."

So the one who can re-bubble my map is YOU Sinistro! Congratulations! I know you are very happy now haha!
Sinistro
We're probably ok now. Bubble restored. Gold star awarded for storyboarding and some nice hitsound use in places (although I can't say I'm a fan of the quiet whistles at the middle of the map).
Topic Starter
Vanmonky
Thanks ^^
Sinistro, like it or kiss me?
LuigiHann
Cute little map. Rebubbling after a minor Sb fix. The short spinner-to-note gaps in the end of Master difficulty trouble me slightly, but the spinners are long enough and the overall 4-difficulty curve of the map is solid enough that I don't think it's a deal-breaking issue.
Topic Starter
Vanmonky
Fixed. Thanks ^^
Sinistro
Ker-ranked.
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