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DECO*27 - Yowamushi Montblanc x Tsumi to Batsu

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Total Posts
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Topic Starter
ZLOdeuka-

alenka98 wrote:

well, I'll take this piece 01:30:314 - 01:46:314
okay :)
Topic Starter
ZLOdeuka-
okay,team at full strength,I look forward all parts ;)
Topic Starter
ZLOdeuka-
part alenka98 added
Poggo
umm sorry ._. My part done :oops:

SPOILER
304,148,26314,6,0,P|328:96|312:44,1,90,4|2,1:0|0:0,0:0:0:0:
208,148,26814,2,0,P|184:96|200:44,1,90,8|2,0:0|0:0,0:0:0:0:
256,212,27314,2,0,P|256:312|344:328,1,180,0|8,0:0|0:0,0:0:0:0:
416,288,28064,1,2,0:0:0:0:
416,288,28314,5,0,0:0:0:0:
500,148,28564,1,2,0:0:0:0:
360,64,28814,1,8,0:0:0:0:
264,196,29064,1,2,0:0:0:0:
264,196,29314,2,0,P|204:256|104:220,1,180,0|8,0:0|0:0,0:0:0:0:
132,128,30064,1,2,0:0:0:0:
200,44,30314,6,0,P|248:64|300:48,1,90,4|2,1:0|0:0,0:0:0:0:
432,124,30814,2,0,P|384:104|332:120,1,90,8|2,0:0|0:0,0:0:0:0:
200,44,31314,2,0,L|44:164,1,180,0|8,0:0|0:0,0:0:0:0:
64,264,32064,1,2,0:0:0:0:
156,320,32314,5,0,0:0:0:0:
256,284,32564,1,2,0:0:0:0:
356,320,32814,1,8,0:0:0:0:
456,284,33064,1,2,0:0:0:0:
492,184,33314,2,0,B|448:136|448:136|468:88|468:88|424:24,1,180,0|8,0:0|0:0,0:0:0:0:
256,160,34064,1,2,0:0:0:0:
79,36,34314,6,0,B|60:64|60:64|64:104|64:104|53:115,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:
256,160,35064,1,2,0:0:0:0:
432,284,35314,2,0,B|451:256|451:256|447:216|447:216|458:204,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:
336,336,36064,1,2,0:0:0:0:
232,304,36314,6,0,P|172:312|136:276,2,90,0|2|8,0:0|0:0|0:0,0:0:0:0:
348,192,37064,1,2,0:0:0:0:
232,80,37314,2,0,P|172:72|136:108,2,90,0|2|8,0:0|0:0|0:0,0:0:0:0:
440,328,38314,6,0,B|476:288|476:288|476:232,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:
256,216,39064,1,2,0:0:0:0:
72,328,39314,2,0,B|36:288|36:288|36:232,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:
256,216,40314,5,0,0:0:0:0:
148,200,40564,1,2,0:0:0:0:
184,100,40814,2,0,P|256:52|324:100,2,180,8|2|8,0:0|0:0|0:0,0:0:0:0:
256,192,42064,1,2,0:0:0:0:
256,192,42314,5,6,0:0:0:0:
Topic Starter
ZLOdeuka-

Katty Pie wrote:

umm sorry ._. My part done :oops:

SPOILER
304,148,26314,6,0,P|328:96|312:44,1,90,4|2,1:0|0:0,0:0:0:0:
208,148,26814,2,0,P|184:96|200:44,1,90,8|2,0:0|0:0,0:0:0:0:
256,212,27314,2,0,P|256:312|344:328,1,180,0|8,0:0|0:0,0:0:0:0:
416,288,28064,1,2,0:0:0:0:
416,288,28314,5,0,0:0:0:0:
500,148,28564,1,2,0:0:0:0:
360,64,28814,1,8,0:0:0:0:
264,196,29064,1,2,0:0:0:0:
264,196,29314,2,0,P|204:256|104:220,1,180,0|8,0:0|0:0,0:0:0:0:
132,128,30064,1,2,0:0:0:0:
200,44,30314,6,0,P|248:64|300:48,1,90,4|2,1:0|0:0,0:0:0:0:
432,124,30814,2,0,P|384:104|332:120,1,90,8|2,0:0|0:0,0:0:0:0:
200,44,31314,2,0,L|44:164,1,180,0|8,0:0|0:0,0:0:0:0:
64,264,32064,1,2,0:0:0:0:
156,320,32314,5,0,0:0:0:0:
256,284,32564,1,2,0:0:0:0:
356,320,32814,1,8,0:0:0:0:
456,284,33064,1,2,0:0:0:0:
492,184,33314,2,0,B|448:136|448:136|468:88|468:88|424:24,1,180,0|8,0:0|0:0,0:0:0:0:
256,160,34064,1,2,0:0:0:0:
79,36,34314,6,0,B|60:64|60:64|64:104|64:104|53:115,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:
256,160,35064,1,2,0:0:0:0:
432,284,35314,2,0,B|451:256|451:256|447:216|447:216|458:204,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:
336,336,36064,1,2,0:0:0:0:
232,304,36314,6,0,P|172:312|136:276,2,90,0|2|8,0:0|0:0|0:0,0:0:0:0:
348,192,37064,1,2,0:0:0:0:
232,80,37314,2,0,P|172:72|136:108,2,90,0|2|8,0:0|0:0|0:0,0:0:0:0:
440,328,38314,6,0,B|476:288|476:288|476:232,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:
256,216,39064,1,2,0:0:0:0:
72,328,39314,2,0,B|36:288|36:288|36:232,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:
256,216,40314,5,0,0:0:0:0:
148,200,40564,1,2,0:0:0:0:
184,100,40814,2,0,P|256:52|324:100,2,180,8|2|8,0:0|0:0|0:0,0:0:0:0:
256,192,42064,1,2,0:0:0:0:
256,192,42314,5,6,0:0:0:0:
added :)
Kodora
Tiny ircmod for Zlodeuka's part + starred.

SPOILER
23:13 Kodora: дай-ка сыграю
23:13 Kodora: поспекаешь?
23:13 ZLOdeuka-: да
23:13 Kodora: /np pls
23:13 Kodora: я название забыл
23:13 *ZLOdeuka- is listening to [http://osu.ppy.sh/b/279393 DECO*27 x (774) - Yowamushi Montblanc Tsumi to Bachi]
23:17 Kodora: сделано годно, играется легко и приятно
23:17 Kodora: имхо часть Кодоры лучшая
23:17 *Kodora runs
23:17 ZLOdeuka-: злодейка тоже ничего
23:17 ZLOdeuka-: секси
23:17 Kodora: могу дать пару советов по твоей части, как раз первый мод будет
23:17 ZLOdeuka-: да давай
23:18 Kodora: 02:02:064 (7) - я немного испугался даже этой 1/8
23:18 Kodora: может обычным стримом сделать?
23:18 ZLOdeuka-: -но там 1/8 (
23:19 Kodora: сбавь тогда звук
23:19 ZLOdeuka-: я тоже так подумала
23:19 Kodora: сделай секцию и сбавь
23:19 Kodora: потому что услышать её там нереально, хитсаунды глушат
23:19 ZLOdeuka-: сделал
23:20 Kodora: 02:13:064 (3) - сюда можно добавить секцию на 0.75 св, будет очень подходить вокалу и эффектнее смотреться
23:21 Kodora: 02:17:064 (4) - и сюда так же
23:21 Kodora: 02:22:314 (6) -
23:21 Kodora: ну, думаю идея понятна
23:23 ZLOdeuka-: да
23:23 Kodora: 02:25:814 - мне не очень нравится ритм тут: вокал как забит. попробуй что-нибудь типа http://puu.sh/3LDem.jpg
23:24 Kodora: и на последний слайдер можно замедление
23:28 ZLOdeuka-: честно вобще не поняла что ты прислал
23:28 ZLOdeuka-: там фигня какая-то получается
23:28 ZLOdeuka-: если так ставить
23:29 Kodora: http://puu.sh/3LDsk.jpg
23:29 Kodora: а так понятнее?
23:30 ZLOdeuka-: да
23:34 Kodora: а так не знаю что ещё можно добавить
23:34 Kodora: мне обычно лень моддить то, к чему я имею непосредственное отношение
23:35 ZLOdeuka-: не модь
23:35 ZLOdeuka-: еще далеко до моддинга
23:35 Kodora: постить лог?
23:35 ZLOdeuka-: да кудосу дам
23:36 Kodora: :3
Topic Starter
ZLOdeuka-

Kodora wrote:

Tiny ircmod for Zlodeuka's part + starred.

SPOILER
23:13 Kodora: дай-ка сыграю
23:13 Kodora: поспекаешь?
23:13 ZLOdeuka-: да
23:13 Kodora: /np pls
23:13 Kodora: я название забыл
23:13 *ZLOdeuka- is listening to [http://osu.ppy.sh/b/279393 DECO*27 x (774) - Yowamushi Montblanc Tsumi to Bachi]
23:17 Kodora: сделано годно, играется легко и приятно
23:17 Kodora: имхо часть Кодоры лучшая
23:17 *Kodora runs
23:17 ZLOdeuka-: злодейка тоже ничего
23:17 ZLOdeuka-: секси
23:17 Kodora: могу дать пару советов по твоей части, как раз первый мод будет
23:17 ZLOdeuka-: да давай
23:18 Kodora: 02:02:064 (7) - я немного испугался даже этой 1/8
23:18 Kodora: может обычным стримом сделать?
23:18 ZLOdeuka-: -но там 1/8 (
23:19 Kodora: сбавь тогда звук
23:19 ZLOdeuka-: я тоже так подумала
23:19 Kodora: сделай секцию и сбавь
23:19 Kodora: потому что услышать её там нереально, хитсаунды глушат
23:19 ZLOdeuka-: сделал
23:20 Kodora: 02:13:064 (3) - сюда можно добавить секцию на 0.75 св, будет очень подходить вокалу и эффектнее смотреться
23:21 Kodora: 02:17:064 (4) - и сюда так же
23:21 Kodora: 02:22:314 (6) -
23:21 Kodora: ну, думаю идея понятна
23:23 ZLOdeuka-: да
23:23 Kodora: 02:25:814 - мне не очень нравится ритм тут: вокал как забит. попробуй что-нибудь типа http://puu.sh/3LDem.jpg
23:24 Kodora: и на последний слайдер можно замедление
23:28 ZLOdeuka-: честно вобще не поняла что ты прислал
23:28 ZLOdeuka-: там фигня какая-то получается
23:28 ZLOdeuka-: если так ставить
23:29 Kodora: http://puu.sh/3LDsk.jpg
23:29 Kodora: а так понятнее?
23:30 ZLOdeuka-: да
23:34 Kodora: а так не знаю что ещё можно добавить
23:34 Kodora: мне обычно лень моддить то, к чему я имею непосредственное отношение
23:35 ZLOdeuka-: не модь
23:35 ZLOdeuka-: еще далеко до моддинга
23:35 Kodora: постить лог?
23:35 ZLOdeuka-: да кудосу дам
23:36 Kodora: :3
thank u :3
Poggo
annnd add me in tags >.<
kogasa_old_1
Hello! From my modding queue.

General
-There must be only one osb file.
The rest probably aren't much of an issue.
-Missing pause-overlay.jpg.
-Missing skin files "hitcircle.png," "approachcircle.png," and "reversearrow.png."
-Storyboard elements "miku.jpg," "gumi.jpg," and "1.jpg" are not png files.

Normal
00:02:312 (1) - Unsnapped slider.
The rest seems fine.

Hard
-Perhaps add another break somewhere, as it's Hard and might be a bit tiring.
00:02:300 (1) - Unsnapped slider.
01:05:064 (2) - Distance? Seems weird to be placed that close.

Collab
00:56:314 (6) - This slider's shape doesn't look that great.

Sorry if I couldn't help much!
Good luck! :)
kiri09
Hi~ M4M

General
Artist: DECO*27?
Title: Yowamushi Montblanc x Tsumi to Batsu
--->not Tsumi to Bachi

Normal
01:02:314 (1,2) - I suggest to http://osu.ppy.sh/ss/896409
02:07:314 (6) - move to x:180 y:220 and correct slider
02:08:814 (1) - ^ linkage

Hard
00:59:314 (3) - adjust 00:58:814 (2) - slider end
01:30:064 (6) - and0 1:30:314 (1) - remove and add slider (add NC)
02:13:564 (1) - add NC
02:20:564 (3) - move to x:24 y:112
02:26:314 (2) - change slider? (likes insane)

Collab
00:51:189 - add notes?(and crap)
00:57:189 - add notes?
00:53:064 (1) - remove whistle
01:04:439 - add notes?
01:04:939 - ^
01:31:314 (4) - a bit lower, it is stacked on the scorebar
01:33:314 (8) - ^
01:42:314 (2) - 01:42:814 (4) - ^
02:05:314 (2) - 02:06:314 (6) - ^


----
Good Luck!!
[Luanny]
M4M~

[Collab]

Even thought this is an insane, the bpm is still pretty low. I'd use ar8 here. Seriously, 9 feels too much. This doesn't really matter but as as bonus, DT players you be happier with ar8.
OD -1. This isn't a REALLY INSANE MAP so no need to have this high setting.


00:53:064 (1,2,3,4) - I know the song is intense for this part but it was really calm some seconds ago and this is a really high difficulty jump. Reduce a bit of the spacing for this stream and the rest should be ok. I'd use 0.6 spacing.
00:56:314 (6) - I don't like this shape. Could some something prettier like a wave? hm
01:00:064 (1) - Remove NC and add it here 01:00:314 (2) -
01:03:314 (1) - Remove NC
01:04:064 (1) - ^
01:05:064 (3) - NC
01:05:439 (1) - Remove NC
01:05:814 (1) - ^
01:23:314 (1) - ^
01:23:814 (2) - Not stacked correctly
01:25:314 (1) - remove NC
01:25:814 (2) - Not stacked correctly
01:27:314 (1) - Remove NC
01:28:314 (3) - NC
01:30:814 (3,4) - This could be a better blanket
02:12:314 (2,3) - This overlap is really bad. Make them with more space between them.

[Hard]

Good diff. Not much to say.

00:03:314 (3,2) - Not stacked correctly
01:40:314 (3,4,5) - Really weird to read. Do it instead.
01:44:314 (3,4,5) - ^same here
01:55:814 (5,6) - Could be a better blanket

[Normal]

Sweet~
Kodora
I pretty much disagree with lowering AR and OD. Map have huge jumps and a lot of spaced notes, it is really hard to play with AR 8. Yes, AR 8 feels better with dt, but forcing people to play dt in this way is a bad thing. At least, those jumps are really hard with DT.
About OD: this is hardest diff in mapset so i dont see any reason to have weak settings here.

Other fixed for my part, thanks for mod.
SPOILER
osu file format v12

[General]
AudioFilename: mp3.mp3
AudioLeadIn: 0
PreviewTime: 114300
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
Bookmarks: 205175
DistanceSpacing: 0.6
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Yowamushi Montblanc x Tsumi to Batsu
TitleUnicode:弱虫モンブラン×罪と罰
Artist:DECO*27
ArtistUnicode:DECO*27
Creator:ZLOdeuka-
Version:Collab
Source:
Tags:Katty Pie alenka98 -Bakari- newtoniorock8 Rotten yellow Kodora Coward Crime and Punishment Mashup Mash up GUMI Megpoid Hatsune Miku NND NicoNico Douga Nico Mix Vocaloid sa
BeatmapID:279393
BeatmapSetID:106407

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,74514,81564
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"11.png",320,240
F,0,1814,2314,0.1022464,1
S,0,1814,2314,0.2144655,0.761534
M,0,2314,,533,352
F,0,2314,18314,1
S,0,2314,74314,0.761534
F,0,18314,74314,1
F,0,74314,74814,1,0
S,0,74314,74814,0.761534,0.340712
F,0,74814,82314,0,0.004000008
S,0,74814,82314,0.340712,0.761534
F,0,82314,82564,0.004000008,1
S,0,82314,146314,0.761534
F,0,82564,146314,1
F,0,146314,146814,1,0
S,0,146314,146814,0.761534,1.007013
Sprite,Foreground,Centre,"-Bakari-.png",320,240
S,0,1814,,0.8456988
M,0,1814,2314,507,373,526,357
F,0,1814,2314,0,1
M,0,2314,18314,526,357
F,0,2314,18314,1
M,0,18314,18564,526,357,517,372
F,0,18314,18564,1,0
Sprite,Foreground,Centre,"newtoniorock8.png",320,240
S,0,18314,,0.6563289
M,0,18314,18564,548,312,533,353
F,0,18314,18564,0,1
M,0,18564,26314,533,353
F,0,18564,26314,1
M,0,26314,26564,533,353,506,378
F,0,26314,26564,1,0
M,0,26564,41814,506,378,546,310
F,0,26564,42314,0
M,0,41814,42314,546,310,527,331
M,0,42314,42564,527,331,530,350
F,0,42314,42564,0,1
M,0,42564,50064,530,350
F,0,42564,50064,1
M,0,50064,50314,530,350,509,383
F,0,50064,50314,1,0
Sprite,Foreground,Centre,"Katty Pie.png",320,240
S,0,26314,,0.6703562
M,0,26314,26564,544,312,530,352
F,0,26314,26564,0,1
F,0,26564,42314,1
F,0,42314,42564,1,0
Sprite,Foreground,Centre,"Rotten yellow.png",320,240
S,0,50064,,0.6703565
M,0,50064,50314,557,307,526,351
F,0,50064,50314,0,1
M,0,50314,66314,526,351,526,352
F,0,50314,66314,1
M,0,66314,66564,526,352,514,366
F,0,66314,66564,1,0
Sprite,Foreground,Centre,"Kodora.png",320,240
S,0,66314,,0.7334793
M,0,66314,66564,547,298,532,346
F,0,66314,66564,0,1
F,0,66564,74314,1
M,0,66564,74814,532,346
F,0,74314,74814,1,0
F,0,74814,,0
Sprite,Foreground,Centre,"Kodora.png",320,240
S,0,82314,,0.7334793
M,0,82314,82564,547,298,532,346
F,0,82314,82564,0,1
M,0,82564,90314,532,346
F,0,82564,90314,1
M,0,90314,90814,532,346,502,362
F,0,90314,90814,1,0
F,0,90814,,0
Sprite,Foreground,Centre,"alenka98.png",320,240
S,0,90314,,0.6913974
M,0,90314,90814,547,315,530,343
F,0,90314,90814,0,1
M,0,90814,106314,530,343
F,0,90814,106314,1
M,0,106314,106564,530,343,508,362
F,0,106314,106564,1,0
Sprite,Foreground,Centre,"ZLOdeuka.png",320,240
S,0,106314,,0.6703562
M,0,106314,106564,554,313,529,350
F,0,106314,106564,0,1
F,0,106564,146314,1
F,0,146314,146814,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2314,500,4,2,1,50,1,0
42314,-133.333333333333,4,2,1,50,0,0
50314,-66.6666666666667,4,2,1,80,0,1
60564,-66.6666666666667,4,2,2,80,0,1
60814,-66.6666666666667,4,2,1,80,0,1
66314,-100,4,2,1,50,0,0
82314,-66.6666666666667,4,2,1,50,0,0
82564,-100,4,2,1,50,0,0
84314,-66.6666666666667,4,2,1,50,0,0
84564,-100,4,2,1,50,0,0
87001,-100,4,2,1,30,0,0
87126,-100,4,2,1,50,0,0
89001,-100,4,2,1,30,0,0
89126,-100,4,2,1,50,0,0
106314,-133.333333333333,4,2,1,50,0,0
114314,-66.6666666666667,4,2,1,90,0,1
115064,-66.6666666666667,4,2,1,70,0,1
115314,-66.6666666666667,4,2,1,90,0,1
117064,-66.6666666666667,4,2,1,50,0,1
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348,20,102814,1,8,0:0:0:0:
256,92,103064,1,0,0:0:0:0:
256,120,103314,1,0,0:0:0:0:
256,148,103564,2,0,L|256:240,2,90,2|8|2,0:0|0:0|0:0,0:0:0:0:
380,248,104314,5,0,0:0:0:0:
256,340,104564,1,2,0:0:0:0:
132,248,104814,1,8,0:0:0:0:
140,96,105064,2,0,P|173:64|219:58,1,90,2|0,0:0|0:0,0:0:0:0:
372,96,105564,2,0,P|338:64|292:58,2,90,2|8|2,0:0|0:0|0:0,0:0:0:0:
256,192,106314,37,0,0:0:0:0:
208,288,106564,1,2,0:0:0:0:
100,172,106814,2,0,P|132:192|152:220,1,67.5000025749208,8|2,0:0|0:0,0:0:0:0:
304,64,107314,2,0,P|272:84|252:112,1,67.5000025749208,0|2,0:0|0:0,0:0:0:0:
300,288,107814,1,8,0:0:0:0:
256,192,108064,1,2,0:0:0:0:
404,192,108314,5,0,0:0:0:0:
376,296,108564,1,2,0:0:0:0:
480,268,108814,1,8,0:0:0:0:
404,192,109064,1,2,0:0:0:0:
392,84,109314,69,0,0:0:0:0:
300,28,109564,1,2,0:0:0:0:
120,84,109814,1,8,0:0:0:0:
212,28,110064,1,2,0:0:0:0:
224,136,110314,2,0,B|256:128|256:128|292:136,1,67.5000025749208,0|2,0:0|0:0,0:0:0:0:
156,208,110814,5,8,0:0:0:0:
64,264,111064,1,2,0:0:0:0:
160,312,111314,1,0,0:0:0:0:
100,224,111564,69,2,0:0:0:0:
256,172,111814,1,8,0:0:0:0:
412,224,112064,1,2,0:0:0:0:
324,336,112314,5,12,0:0:0:0:
324,336,112564,2,0,L|304:272,1,67.5000025749208,0|4,0:0|0:0,0:0:0:0:
164,104,113064,1,10,0:0:0:0:
164,104,113189,1,0,0:0:0:0:
164,104,113314,2,0,L|184:40,1,67.5000025749208,12|2,0:0|0:0,0:0:0:0:
396,60,113814,69,8,0:0:0:0:
384,71,113939,1,8,0:0:0:0:
372,82,114064,1,10,0:0:0:0:
360,93,114189,1,8,0:0:0:0:
348,104,114314,21,12,0:0:0:0:
412,192,114564,1,2,0:0:0:0:
304,348,114814,2,0,P|300:280|348:240,1,135.000005149842,8|10,0:0|0:0,0:0:0:0:
356,232,115189,1,0,0:0:0:0:
368,228,115314,1,10,0:0:0:0:
376,316,115564,21,2,0:0:0:0:
256,224,115814,1,8,0:0:0:0:
136,316,116064,1,2,0:0:0:0:
172,200,116314,2,0,P|256:112|340:200,1,270.000010299683,8|0,0:0|0:0,0:0:0:0:
88,56,117064,53,10,0:0:0:0:
76,64,117189,1,0,0:0:0:0:
64,72,117314,2,0,B|28:108|20:156|20:156|32:192,1,135.000005149842,10|2,0:0|0:0,0:0:0:0:
256,104,117814,1,8,0:0:0:0:
176,28,118064,1,2,0:0:0:0:
128,124,118314,2,0,P|92:188|100:248,1,135.000005149842,4|2,0:0|0:0,0:0:0:0:
108,256,118689,1,0,0:0:0:0:
116,268,118814,1,10,0:0:0:0:
356,228,119064,21,2,0:0:0:0:
276,300,119314,2,0,B|332:344|332:344|400:344,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
432,160,119814,1,8,0:0:0:0:
468,264,120064,1,2,0:0:0:0:
395,344,120314,54,0,B|332:344|332:344|276:300,1,135.000005149842
116,40,120814,2,0,B|180:40|180:40|236:84,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
172,192,121314,1,0,0:0:0:0:
340,192,121564,1,2,0:0:0:0:
256,312,121814,1,10,0:0:0:0:
252,300,121939,1,0,0:0:0:0:
248,288,122064,2,8,L|236:248,4,33.7500012874604,10|8|8|8|8,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
96,240,122564,21,10,0:0:0:0:
84,248,122689,1,0,0:0:0:0:
72,256,122814,2,0,B|44:320|104:320|136:360,1,135.000005149842,10|2,0:0|0:0,0:0:0:0:
256,216,123314,1,8,0:0:0:0:
416,240,123564,1,10,0:0:0:0:
428,248,123689,1,0,0:0:0:0:
440,256,123814,2,0,B|468:320|408:320|376:360,1,135.000005149842,10|2,0:0|0:0,0:0:0:0:
172,200,124314,2,0,P|256:112|340:200,1,270.000010299683,12|8,0:0|0:0,0:0:0:0:
104,128,125064,53,2,0:0:0:0:
132,24,125314,1,8,0:0:0:0:
256,108,125564,1,2,0:0:0:0:
256,216,125814,1,8,0:0:0:0:
408,128,126064,1,2,0:0:0:0:
380,24,126314,2,0,B|424:16|456:24|456:24|488:68|480:112,1,135.000005149842,6|2,0:0|0:0,0:0:0:0:
480,92,126689,1,0,0:0:0:0:
476,104,126814,1,10,0:0:0:0:
360,252,127064,21,2,0:0:0:0:
460,212,127314,2,0,B|408:168|408:168|344:152,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
328,152,127689,1,0,0:0:0:0:
316,156,127814,1,10,0:0:0:0:
256,244,128064,1,2,0:0:0:0:
152,76,128314,54,0,P|192:132|188:196,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
176,196,128689,1,0,0:0:0:0:
164,204,128814,2,0,B|104:244|104:244|72:304,1,135.000005149842,10|2,0:0|0:0,0:0:0:0:
368,252,129314,1,10,0:0:0:0:
380,260,129439,1,0,0:0:0:0:
392,268,129564,2,0,B|444:312|444:312|480:372,1,135.000005149842,10|0,0:0|0:0,0:0:0:0:
464,188,130064,1,10,0:0:0:0:
328,172,130314,5,12,0:0:0:0:
256,92,130564,1,2,0:0:0:0:
184,264,130814,2,0,P|192:208|188:172,1,90,8|0,0:0|0:0,0:0:0:0:
128,84,131314,1,2,0:0:0:0:
32,32,131564,1,2,0:0:0:0:
44,248,131814,6,0,B|88:272|88:272|108:308,1,90,8|0,0:0|0:0,0:0:0:0:
180,192,132314,2,0,B|216:144|256:156|256:156|296:144|332:192,1,180,0|8,0:0|0:0,0:0:0:0:
195,269,133064,2,2,P|259:241|315:265,1,135.000005149842
256,312,133814,1,8,0:0:0:0:
360,344,134064,1,0,0:0:0:0:
412,248,134314,6,0,P|384:176|436:88,1,180,4|8,0:0|0:0,0:0:0:0:
488,184,135064,1,0,0:0:0:0:
292,124,135314,1,2,0:0:0:0:
388,156,135564,1,2,0:0:0:0:
348,56,135814,38,0,P|312:40|260:44,1,90,8|0,0:0|0:0,0:0:0:0:
120,36,136314,2,0,P|144:84|144:124,1,90,0|2,0:0|0:0,0:0:0:0:
64,288,136814,1,8,0:0:0:0:
104,188,137064,2,0,B|76:132|76:132|20:84,1,135.000005149842,0|2,0:0|0:0,0:0:0:0:
21,84,137689,1,0,0:0:0:0:
21,84,137814,1,10,0:0:0:0:
20,192,138064,1,0,0:0:0:0:
156,72,138314,6,0,L|196:160,1,90,4|2,0:0|0:0,0:0:0:0:
256,244,138814,1,8,0:0:0:0:
332,168,139064,1,2,0:0:0:0:
384,264,139314,1,0,0:0:0:0:
256,136,139564,1,2,0:0:0:0:
128,264,139814,6,0,P|160:200|156:160,1,90,10|2,0:0|0:0,0:0:0:0:
288,324,140314,2,0,P|256:260|260:220,1,90,0|2,0:0|0:0,0:0:0:0:
336,168,140814,1,8,0:0:0:0:
368,64,141064,2,0,P|408:88|424:128,1,90
432,0,141564,2,0,P|492:64|504:156,1,180,2|0,0:0|0:0,0:0:0:0:
392,248,142314,2,0,B|336:288|336:288|300:348,1,135.000005149842,2|8,0:0|0:0,0:0:0:0:
136,236,143064,1,0,0:0:0:0:
152,344,143314,1,0,0:0:0:0:
52,304,143564,1,2,0:0:0:0:
216,256,143814,6,0,P|228:212|220:164,1,90,8|0,0:0|0:0,0:0:0:0:
312,352,144314,2,0,P|300:308|308:260,1,90,0|2,0:0|0:0,0:0:0:0:
388,192,144814,37,8,0:0:0:0:
336,96,145064,2,0,B|304:60|304:60|284:16,2,90,2|0|2,0:0|0:0|0:0,0:0:0:0:
228,84,145814,2,0,L|196:168,1,90,8|2,0:0|0:0,0:0:0:0:
112,204,146314,2,0,P|156:256|224:252,1,135.000005149842,6|0,0:0|0:0,0:0:0:0:
Hellzero
[Collab]
02:13:064 (3) - не симметричен
00:54:814 (2,3) - стрим со спейсингом 2.08x так еще и со стаком, может быть тогда хотя бы flow сделать, что бы легче это прочесть/играть
[Hard]
НК под вокал. Необычно.
01:04:939 (1) - Это НК выглядит очень странно ;\ Думаю лучше поставить на (2) ноту. Не будет так сильно выделяться да и под музыку в самый раз.
[Normal]
00:50:314 (1,3) - не могу понять зачем слайдеры заканчиваются на синем тике, но видимо так надо.
riffy
I like the fact that there's no any mods for my part yet \o/
pimp
nice mapset and sb :)

general

who made miku and gumi cry? i'll go after him :<

i believe the romanised title is wrong. specially the "Montblanc". please confirm it with a japanese BAT

there is 3 osb files in the folder, you just need one. delete:
DECO27 x (774) - Yowamushi Montblanc Tsumi to Bachi (ZLOdeuka-).osb
DECO27 x (774) - Yowamushi Montblanc x Tsumi to Batsu (ZLOdeuka-).osb

normal

00:02:312 (1) - unsnapped, move it to the timeline
00:28:314 (3) - 1 grid down, my point is that you mapped with slow slider speed and small distance snap, so even the smaller spacing issues are easily noticeable
01:29:814 (6) - i don't hear cymbal here, actually its the same sound as 01:28:564 - why finish instead of clap?
00:58:314 (1) - this slider should end at blue tick, just like the previous 4 sliders since its the same rhythm as them, and for consistency
01:34:314 (1) - nazi. flipping this slider horizontally makes more sense imo
01:50:814 (1) - new combo here. the current combo is three measures long, there is no other long combo like that in the diff. i sugest you change the color of the combo at 01:52:314 - to white and then the new combo at 01:54:314 (1) - to green

hard

00:02:314 (1) - unsnapped, move it to the timeline
00:21:564 (1,2,3,1) - consider reducing this jumps a bit, something like 2.0x ~2.20x would be more suitable for that hard
00:25:564 (1,2,3,1) - ^
00:36:314 (7) - new combo here since its different vocal feeling
00:40:314 (7) - ^
00:50:314 (1,2,3) - this pattern feels a bit artificial to me, i can say its a bit uncomfortable to play because does not follows music well, i prefer you just follow vocal and dont worry about skipping a white tick (just like you did in normal) like this http://puu.sh/3Rul1.jpg (could convert 3 and 4 into a slider instead)
00:52:314 (1,2,3) - ^
00:54:314 (1,2,3) - ^
00:56:314 (1,2,3) - ^
00:58:314 (1,2,3) - ^
01:00:064 (6,7) - blanket could be much better
01:29:564 (4,5,6,1) - http://puu.sh/3RtOA.jpg your combo colours and sb blend too much here, the antijump + overlap just make it worse. thats probably the reason to me to always read the rhythm in a wrong way (and miss or get 100's or 50's)
01:54:564 (1,2,3) - i would prefer you align them better
02:23:814 (1,2,3,4,1,2) - i think you could create a more interesting pattern than that. of course its just my own opinion

collab

i don't like modding collabs but lets see what i can do

-bakari-

00:08:814 (2,3) - for what you are following, i think this kind of flow fits better http://puu.sh/3RwF4.jpg
00:11:314 (4,5,1,2,3,4,1,2,3,1,2,3,4) - why did you stopped to use circles? i dont see any change in the melody since the start... the vocal, guitar and drums are the same too.
according to the logic you was using in the previous parts, 00:13:314 (3,4) - you should use circles at least here

newtoniorock8

00:42:814 (2,3,4) - omg look at this jump 0_0 ... totally overrated for that song, and you are still in the relaxing part
please make something like this http://puu.sh/3RyuC.jpg or at least make two relevant jumps instead of a single crazy jump
00:46:314 (1,2,3) - ^
00:49:314 (1,2) - i'm not really happy with the big jumps but here is probably fine

Katty Pie

00:33:314 (5,6) - this part was not supposed to be jumpy, the pace change in the next combo only.
you are not doing this at 00:37:314 (3) -
00:42:064 (1) - new combo in not necessary

Rotten yellow

00:56:314 (6) - not the nicest shape if you ask me
01:00:689 - add a circle here and make a half beat slider at 01:00:814 - there is nothing more important than the drum at 01:00:814 - so better not skip it

Kodora

long mod
nothing for kodora!!

alenka98

01:32:064 (5) - nazi move to x276 y192 for a nicer flow
01:33:064 (7) - x236 y192 for a nicer flow

ZLOdeuka

02:02:064 (7) - remove all claps or at least reduce volume. your custom clap sound a lot different from the drums here
02:08:314 (1,2,3) - i prefer you align them better
02:23:064 (7,8,9,1) - make them more geometric http://puu.sh/3RzZe.jpg

i guess a few more mods for collab and hard would be good
i'm surprised that this map has only one star 0_0

good job everyone, star :)
Kodora
8-)
Rei Hakurei
m4m here

[General]
  • Hitsounds
  1. i personally hate it's Soft-HitClap replacement due to it's Normal-HitNormal.wav as the source, why you don't put Normal-Sampleset instead?
  2. some of the Soft-Clap that you currently use can be replaced by Drum-Whistle :D
  3. there's some silenced hitsound, i hope it didn't break the rule :)
Storyboard
  1. merge 1.png and white.png elements respectively
[Normal]
AR -1?
00:15:314 (2,1,2) - make it straight like this ?
00:49:314 (2) - [Slider Tail] umm how about put a stronger finish? as it's louder
00:50:314 (1) - i think it's slider end either snapped to 1/6 or 1/16, o.o but it sounds strange and discouraged by other i think, putting it like this could be strange too lool (however this applies "to current section" i think o.o)
01:22:564 (2,4) - it's unrankable due to (sliderslide AND slidertick are silenced) is true
01:26:564 (2,4) - ^
01:46:814 (2,4) - ^

01:52:314 (1,2,3,4) - finish, finish, finish, NORMAL-finish (as long as the 4th have stronger finish hitsound than the others)
01:54:314 - is this kiai supposed to increase the difficulty slightly? because i feel some/most the 1/2 around here is a bit awkward on this diff o.o
02:13:814 (8,9) - looks awkward in normal o.o
02:17:814 (6,7) - ^

con: it looks nice :)

[Hard]
the silenced sliderslide AND slidertick D:, it's unrankable
00:02:300 (1) - it's already pointed.
00:06:064 (1,2,3,4) - arrange it so looks like a star pattern on ((slider-end),1,2,3) ? http://puu.sh/3RMih.jpg
448,276 (1) ; 376,328 (2) ; 300,280 (3) ; (4) move it so (3)->(4)'s distance is same with (4)->(5)
00:12:314 (2) - i hope it's slider nodes are symmetrical so it can form a symmetry slider
00:18:314 (1) - end this 1/4 earlier, to make player quickly recover and it follows the vocal..
01:52:314 (1) - end this 1/1 earlier, same reason with previous spinner mod, and don't forget to add a new note 1/1 after this spinner
00:40:814 (9) - umm why this one didn't make a blanket for previous note?
00:59:814 (5,7) - strange blanket D:
01:29:314 (3,4,5,6) - sounds strange with "dead-end" movement, http://puu.sh/3RMvh.jpg ? or make it smaller but consistent ?
01:36:064 (1,2,4,5,6,7) - almost thought that (1,2) would be symmetry with (4,5) and have same position with (6,7)

con: somehow my mind goes blank, either can't point something bad or... it requires better modder...

[Collab]
  1. the silenced sliderslide AND slidertick D:, it's unrankable
  2. well the collab guys are red-safe so i'm gonna prepare full mod for this :D
  3. Merge Kodora.png elements on Storyboard, it looks mess by keeping it like that
00:16:314 (1) - is it just me or... it looks better with manual stacking below previous slider-end ?
00:20:564 (1,2,3,4,5) - looks bad for me ._. try to move 3 and 4 slightly
00:23:314 (2) - make a blanket like this ?
00:24:814 (2,3,4,5) - distance increases somehow looks awkward for me
{subjective} 1st kiai's sliders looks rigid i think...
00:56:314 (6) - either strange or fits,
00:59:189 (4) - looks too far for me o.o try lowering it's distance a bit?
01:02:814 (2) - make sure either 1/4 jumps that comes to (2) and 1/2 jump that moves from (2)'s end didn't make player confused...
02:02:064 (7) - put a finish on 5th slider-edge
02:20:814 (3) - i prefer 1 grid left, to make the position same with previous (3)

con: sounds like streams are preferred to be compressed in this diff

sorry but i feel something is improvable that is on border i can't mod and it doesn't look bad...

map to mod
choose one based on equivalency that i think correct
Collab : http://osu.ppy.sh/s/92273
DiffCount : http://osu.ppy.sh/s/97738
Total Length : http://osu.ppy.sh/s/100704 (unless taiko diff included)
Sleepy Tori
[general]
no general problems
i love how to stick with shades of green for gumi and blue for miku.
so wonderful :)


[normal]
00:02:312 (1) - snap this object in place
only the i could find. new combos and such were perfect

[hard]
00:36:314 (7) - NC
00:40:314 (7) - ^

wow amazing. this map is so awesome.

[collab]

Oh My Gods, this is the best collab i have seen so far .
EVER!

Do not change anything.

at all...

THIS MAP IS SO AMAZING!! HURRY AND GET RANKED!
I'm definitely shooting you a kudosu start :D
riffy

pimpG wrote:

nice mapset and sb :)

collab

i don't like modding collabs but lets see what i can do

-bakari-

00:08:814 (2,3) - for what you are following, i think this kind of flow fits better http://puu.sh/3RwF4.jpg it mean to be as it is know. :< anyway, I've made some mnor changes here but I still prefer my pattern, sorry
00:11:314 (4,5,1,2,3,4,1,2,3,1,2,3,4) - why did you stopped to use circles? i dont see any change in the melody since the start... the vocal, guitar and drums are the same too.
according to the logic you was using in the previous parts, 00:13:314 (3,4) - you should use circles at least here yea :< but i wanted to make this part calm
changed @Rei Hakurei

thank you!

code
osu file format v12

[General]
AudioFilename: mp3.mp3
AudioLeadIn: 0
PreviewTime: 114300
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 205175
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Yowamushi Montblanc x Tsumi to Batsu
TitleUnicode:弱虫モンブラン×罪と罰
Artist:DECO*27
ArtistUnicode:DECO*27
Creator:ZLOdeuka-
Version:Collab
Source:
Tags:Katty Pie alenka98 -Bakari- newtoniorock8 Rotten yellow Kodora Coward Crime and Punishment Mashup Mash up GUMI Megpoid Hatsune Miku NND NicoNico Douga Nico Mix Vocaloid sa
BeatmapID:279393
BeatmapSetID:106407

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,74514,81564
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"11.png",320,240
F,0,1814,2314,0.1022464,1
S,0,1814,2314,0.2144655,0.761534
M,0,2314,,533,352
F,0,2314,18314,1
S,0,2314,74314,0.761534
F,0,18314,74314,1
F,0,74314,74814,1,0
S,0,74314,74814,0.761534,0.340712
F,0,74814,82314,0,0.004000008
S,0,74814,82314,0.340712,0.761534
F,0,82314,82564,0.004000008,1
S,0,82314,146314,0.761534
F,0,82564,146314,1
F,0,146314,146814,1,0
S,0,146314,146814,0.761534,1.007013
Sprite,Foreground,Centre,"-Bakari-.png",320,240
S,0,1814,,0.8456988
M,0,1814,2314,507,373,526,357
F,0,1814,2314,0,1
M,0,2314,18314,526,357
F,0,2314,18314,1
M,0,18314,18564,526,357,517,372
F,0,18314,18564,1,0
Sprite,Foreground,Centre,"newtoniorock8.png",320,240
S,0,18314,,0.6563289
M,0,18314,18564,548,312,533,353
F,0,18314,18564,0,1
M,0,18564,26314,533,353
F,0,18564,26314,1
M,0,26314,26564,533,353,506,378
F,0,26314,26564,1,0
M,0,26564,41814,506,378,546,310
F,0,26564,42314,0
M,0,41814,42314,546,310,527,331
M,0,42314,42564,527,331,530,350
F,0,42314,42564,0,1
M,0,42564,50064,530,350
F,0,42564,50064,1
M,0,50064,50314,530,350,509,383
F,0,50064,50314,1,0
Sprite,Foreground,Centre,"Katty Pie.png",320,240
S,0,26314,,0.6703562
M,0,26314,26564,544,312,530,352
F,0,26314,26564,0,1
F,0,26564,42314,1
F,0,42314,42564,1,0
Sprite,Foreground,Centre,"Rotten yellow.png",320,240
S,0,50064,,0.6703565
M,0,50064,50314,557,307,526,351
F,0,50064,50314,0,1
M,0,50314,66314,526,351,526,352
F,0,50314,66314,1
M,0,66314,66564,526,352,514,366
F,0,66314,66564,1,0
Sprite,Foreground,Centre,"Kodora.png",320,240
S,0,66314,,0.7334793
M,0,66314,66564,547,298,532,346
F,0,66314,66564,0,1
F,0,66564,74314,1
M,0,66564,74814,532,346
F,0,74314,74814,1,0
F,0,74814,,0
Sprite,Foreground,Centre,"Kodora.png",320,240
S,0,82314,,0.7334793
M,0,82314,82564,547,298,532,346
F,0,82314,82564,0,1
M,0,82564,90314,532,346
F,0,82564,90314,1
M,0,90314,90814,532,346,502,362
F,0,90314,90814,1,0
F,0,90814,,0
Sprite,Foreground,Centre,"alenka98.png",320,240
S,0,90314,,0.6913974
M,0,90314,90814,547,315,530,343
F,0,90314,90814,0,1
M,0,90814,106314,530,343
F,0,90814,106314,1
M,0,106314,106564,530,343,508,362
F,0,106314,106564,1,0
Sprite,Foreground,Centre,"ZLOdeuka.png",320,240
S,0,106314,,0.6703562
M,0,106314,106564,554,313,529,350
F,0,106314,106564,0,1
F,0,106564,146314,1
F,0,146314,146814,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2314.13223140496,500,4,2,1,50,1,0
42314,-133.333333333333,4,2,1,50,0,0
50314,-66.6666666666667,4,2,1,80,0,1
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125814,-66.6666666666667,4,2,2,90,0,1
126314,-66.6666666666667,4,2,1,90,0,1
127814,-66.6666666666667,4,2,2,90,0,1
128314,-66.6666666666667,4,2,1,90,0,1
130314,-100,4,2,1,60,0,0
133064,-133.333333333333,4,2,1,60,0,0
133564,-100,4,2,1,60,0,0
137064,-133.333333333333,4,2,1,60,0,0
137564,-100,4,2,1,60,0,0
142314,-133.333333333333,4,2,1,60,0,0
143064,-100,4,2,1,60,0,0
146314,-133.333333333333,4,2,1,60,0,0


[Colours]
Combo1 : 128,128,128
Combo2 : 0,108,0
Combo3 : 2,149,149
Combo4 : 0,187,0
Combo5 : 33,126,231
Combo6 : 192,192,192

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406,190,68314,1,0,0:0:0:0:
345,279,68564,5,2,0:0:0:0:
249,328,68814,2,0,P|235:289|188:251,1,90,2|2,0:0|0:0,0:0:0:0:
293,202,69314,2,0,P|334:170|355:125,1,90,2|2,0:0|0:0,0:0:0:0:
247,106,69814,2,0,P|221:73|165:51,2,90,2|2|2,0:0|0:0|0:0,0:0:0:0:
295,203,70564,1,0,0:0:0:0:
295,203,70814,1,2,0:0:0:0:
184,306,71064,5,2,0:0:0:0:
294,328,71314,2,2,P|382:297|422:214,1,180,2|2,0:0|0:0,0:0:0:0:
383,122,72064,1,0,0:0:0:0:
284,165,72314,1,0,0:0:0:0:
146,97,72564,5,2,0:0:0:0:
146,97,72814,2,0,P|117:134|106:192,1,90,2|2,0:0|0:0,0:0:0:0:
46,239,73314,2,0,P|84:211|110:158,1,90,2|2,0:0|0:0,0:0:0:0:
178,226,73814,2,0,P|140:209|106:175,1,90,2|2,0:0|0:0,0:0:0:0:
105,174,74314,5,4,0:0:0:0:
73,130,82314,6,0,L|218:149,1,135.000005149842,2|8,0:0|0:0,0:0:0:0:
439,254,83314,2,0,L|329:243,1,90,2|2,0:0|0:0,0:0:0:0:
350,245,83814,1,8,0:0:0:0:
82,144,84314,70,0,L|219:161,1,135.000005149842,2|8,0:0|0:0,0:0:0:0:
434,244,85314,2,0,L|324:233,1,90,2|2,0:0|0:0,0:0:0:0:
345,235,85814,1,8,0:0:0:0:
121,330,86314,6,0,P|137:289|141:219,1,90,2|8,0:0|0:0,0:0:0:0:
143,243,86689,1,0,0:0:0:0:
143,243,86814,1,0,0:0:0:0:
239,208,87064,1,2,0:0:0:0:
340,171,87314,2,0,P|356:129|361:73,1,90,2|2,0:0|0:0,0:0:0:0:
260,122,87814,2,0,P|244:164|239:220,1,90,8|0,0:0|0:0,0:0:0:0:
294,301,88314,69,2,0:0:0:0:
395,263,88564,1,8,0:0:0:0:
395,263,88689,1,0,0:0:0:0:
395,263,88814,1,0,0:0:0:0:
391,155,89064,1,2,0:0:0:0:
288,188,89314,2,0,L|196:151,1,90,2|2,0:0|0:0,0:0:0:0:
112,104,89814,1,8,1:2:0:0:
112,131,89939,1,0,1:0:0:0:
112,158,90064,1,0,1:0:0:0:
112,185,90189,1,0,1:0:0:0:
112,212,90314,21,4,1:0:0:0:
256,320,90564,1,2,0:0:0:0:
212,144,90814,2,0,P|256:132|300:144,1,90,8|2,0:0|0:0,0:0:0:0:
172,56,91314,2,0,P|256:24|340:56,1,180,0|8,0:0|0:0,0:0:0:0:
404,192,92064,1,2,0:0:0:0:
340,332,92314,2,0,B|256:368|256:368|176:332,1,180,0|8,0:0|0:0,0:0:0:0:
256,192,93064,1,2,0:0:0:0:
172,52,93314,2,0,B|256:16|256:16|336:52,1,180,0|8,0:0|0:0,0:0:0:0:
432,104,94064,5,2,0:0:0:0:
504,184,94314,2,0,L|440:116,1,90,0|2,0:0|0:0,0:0:0:0:
504,288,94814,2,0,L|440:220,2,90,8|2|0,0:0|0:0|0:0,0:0:0:0:
400,320,95564,1,2,0:0:0:0:
256,212,95814,1,8,0:0:0:0:
112,320,96064,1,2,0:0:0:0:
64,144,96314,2,0,L|204:32,1,180,0|8,0:0|0:0,0:0:0:0:
256,196,97064,1,2,0:0:0:0:
448,144,97314,2,0,L|308:32,1,180,0|8,0:0|0:0,0:0:0:0:
136,92,98064,5,2,0:0:0:0:
136,92,98189,1,0,0:0:0:0:
136,92,98314,1,0,0:0:0:0:
96,192,98564,1,2,0:0:0:0:
136,292,98814,1,8,0:0:0:0:
376,92,99064,5,2,0:0:0:0:
376,92,99189,1,0,0:0:0:0:
376,92,99314,1,0,0:0:0:0:
416,192,99564,1,2,0:0:0:0:
376,292,99814,1,8,0:0:0:0:
256,336,100064,1,2,0:0:0:0:
148,336,100314,2,0,P|133:253|46:239,1,180,0|8,0:0|0:0,0:0:0:0:
72,316,101064,1,2,0:0:0:0:
72,316,101314,2,0,B|140:240|140:240|216:208,1,180,0|8,0:0|0:0,0:0:0:0:
80,88,102064,37,2,0:0:0:0:
164,20,102314,1,0,0:0:0:0:
432,88,102564,1,2,0:0:0:0:
348,20,102814,1,8,0:0:0:0:
256,92,103064,1,0,0:0:0:0:
256,120,103314,1,0,0:0:0:0:
256,148,103564,2,0,L|256:240,2,90,2|8|2,0:0|0:0|0:0,0:0:0:0:
380,248,104314,5,0,0:0:0:0:
256,340,104564,1,2,0:0:0:0:
132,248,104814,1,8,0:0:0:0:
140,96,105064,2,0,P|173:64|219:58,1,90,2|0,0:0|0:0,0:0:0:0:
372,96,105564,2,0,P|338:64|292:58,2,90,2|8|2,0:0|0:0|0:0,0:0:0:0:
256,192,106314,37,0,0:0:0:0:
208,288,106564,1,2,0:0:0:0:
100,172,106814,2,0,P|132:192|152:220,1,67.5000025749208,8|2,0:0|0:0,0:0:0:0:
304,64,107314,2,0,P|272:84|252:112,1,67.5000025749208,0|2,0:0|0:0,0:0:0:0:
300,288,107814,1,8,0:0:0:0:
256,192,108064,1,2,0:0:0:0:
404,192,108314,5,0,0:0:0:0:
376,296,108564,1,2,0:0:0:0:
480,268,108814,1,8,0:0:0:0:
404,192,109064,1,2,0:0:0:0:
392,84,109314,69,0,0:0:0:0:
300,28,109564,1,2,0:0:0:0:
120,84,109814,1,8,0:0:0:0:
212,28,110064,1,2,0:0:0:0:
224,136,110314,2,0,B|256:128|256:128|292:136,1,67.5000025749208,0|2,0:0|0:0,0:0:0:0:
156,208,110814,5,8,0:0:0:0:
64,264,111064,1,2,0:0:0:0:
160,312,111314,1,0,0:0:0:0:
100,224,111564,69,2,0:0:0:0:
256,172,111814,1,8,0:0:0:0:
412,224,112064,1,2,0:0:0:0:
324,336,112314,5,12,0:0:0:0:
324,336,112564,2,0,L|304:272,1,67.5000025749208,0|4,0:0|0:0,0:0:0:0:
164,104,113064,1,10,0:0:0:0:
164,104,113189,1,0,0:0:0:0:
164,104,113314,2,0,L|184:40,1,67.5000025749208,12|2,0:0|0:0,0:0:0:0:
396,60,113814,69,8,0:0:0:0:
384,71,113939,1,8,0:0:0:0:
372,82,114064,1,10,0:0:0:0:
360,93,114189,1,8,0:0:0:0:
348,104,114314,21,12,0:0:0:0:
412,192,114564,1,2,0:0:0:0:
304,348,114814,2,0,P|300:280|348:240,1,135.000005149842,8|10,0:0|0:0,0:0:0:0:
356,232,115189,1,0,0:0:0:0:
368,228,115314,1,10,0:0:0:0:
376,316,115564,21,2,0:0:0:0:
256,224,115814,1,8,0:0:0:0:
136,316,116064,1,2,0:0:0:0:
172,200,116314,2,0,P|256:112|340:200,1,270.000010299683,8|0,0:0|0:0,0:0:0:0:
88,56,117064,53,10,0:0:0:0:
76,64,117189,1,0,0:0:0:0:
64,72,117314,2,0,B|28:108|20:156|20:156|32:192,1,135.000005149842,10|2,0:0|0:0,0:0:0:0:
256,104,117814,1,8,0:0:0:0:
176,28,118064,1,2,0:0:0:0:
128,124,118314,2,0,P|92:188|100:248,1,135.000005149842,4|2,0:0|0:0,0:0:0:0:
108,256,118689,1,0,0:0:0:0:
116,268,118814,1,10,0:0:0:0:
356,228,119064,21,2,0:0:0:0:
276,300,119314,2,0,B|332:344|332:344|400:344,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
432,160,119814,1,8,0:0:0:0:
468,264,120064,1,2,0:0:0:0:
395,344,120314,54,0,B|332:344|332:344|276:300,1,135.000005149842
116,40,120814,2,0,B|180:40|180:40|236:84,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
172,192,121314,1,0,0:0:0:0:
340,192,121564,1,2,0:0:0:0:
256,312,121814,1,10,0:0:0:0:
252,300,121939,1,0,0:0:0:0:
248,288,122064,2,8,L|236:248,4,33.7500012874604,10|8|8|8|8,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
96,240,122564,21,10,0:0:0:0:
84,248,122689,1,0,0:0:0:0:
72,256,122814,2,0,B|44:320|104:320|136:360,1,135.000005149842,10|2,0:0|0:0,0:0:0:0:
256,216,123314,1,8,0:0:0:0:
416,240,123564,1,10,0:0:0:0:
428,248,123689,1,0,0:0:0:0:
440,256,123814,2,0,B|468:320|408:320|376:360,1,135.000005149842,10|2,0:0|0:0,0:0:0:0:
172,200,124314,2,0,P|256:112|340:200,1,270.000010299683,12|8,0:0|0:0,0:0:0:0:
104,128,125064,53,2,0:0:0:0:
132,24,125314,1,8,0:0:0:0:
256,108,125564,1,2,0:0:0:0:
256,216,125814,1,8,0:0:0:0:
408,128,126064,1,2,0:0:0:0:
380,24,126314,2,0,B|424:16|456:24|456:24|488:68|480:112,1,135.000005149842,6|2,0:0|0:0,0:0:0:0:
480,92,126689,1,0,0:0:0:0:
476,104,126814,1,10,0:0:0:0:
360,252,127064,21,2,0:0:0:0:
460,212,127314,2,0,B|408:168|408:168|344:152,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
328,152,127689,1,0,0:0:0:0:
316,156,127814,1,10,0:0:0:0:
256,244,128064,1,2,0:0:0:0:
152,76,128314,54,0,P|192:132|188:196,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
176,196,128689,1,0,0:0:0:0:
164,204,128814,2,0,B|104:244|104:244|72:304,1,135.000005149842,10|2,0:0|0:0,0:0:0:0:
368,252,129314,1,10,0:0:0:0:
380,260,129439,1,0,0:0:0:0:
392,268,129564,2,0,B|444:312|444:312|480:372,1,135.000005149842,10|0,0:0|0:0,0:0:0:0:
464,188,130064,1,10,0:0:0:0:
328,172,130314,5,12,0:0:0:0:
256,92,130564,1,2,0:0:0:0:
184,264,130814,2,0,P|192:208|188:172,1,90,8|0,0:0|0:0,0:0:0:0:
128,84,131314,1,2,0:0:0:0:
32,32,131564,1,2,0:0:0:0:
44,248,131814,6,0,B|88:272|88:272|108:308,1,90,8|0,0:0|0:0,0:0:0:0:
180,192,132314,2,0,B|216:144|256:156|256:156|296:144|332:192,1,180,0|8,0:0|0:0,0:0:0:0:
195,269,133064,2,2,P|259:241|314:270,1,135.000005149842
256,312,133814,1,8,0:0:0:0:
360,344,134064,1,0,0:0:0:0:
412,248,134314,6,0,P|384:176|436:88,1,180,4|8,0:0|0:0,0:0:0:0:
488,184,135064,1,0,0:0:0:0:
292,124,135314,1,2,0:0:0:0:
388,156,135564,1,2,0:0:0:0:
348,56,135814,38,0,P|312:40|260:44,1,90,8|0,0:0|0:0,0:0:0:0:
120,36,136314,2,0,P|144:84|144:124,1,90,0|2,0:0|0:0,0:0:0:0:
64,288,136814,1,8,0:0:0:0:
104,188,137064,2,0,B|76:132|76:132|20:84,1,135.000005149842,0|2,0:0|0:0,0:0:0:0:
21,84,137689,1,0,0:0:0:0:
21,84,137814,1,10,0:0:0:0:
20,192,138064,1,0,0:0:0:0:
156,72,138314,6,0,L|196:160,1,90,4|2,0:0|0:0,0:0:0:0:
256,244,138814,1,8,0:0:0:0:
332,168,139064,1,2,0:0:0:0:
384,264,139314,1,0,0:0:0:0:
256,136,139564,1,2,0:0:0:0:
128,264,139814,6,0,P|160:200|156:160,1,90,10|2,0:0|0:0,0:0:0:0:
288,324,140314,2,0,P|256:260|260:220,1,90,0|2,0:0|0:0,0:0:0:0:
336,168,140814,1,8,0:0:0:0:
368,64,141064,2,0,P|408:88|424:128,1,90
432,0,141564,2,0,P|492:64|504:156,1,180,2|0,0:0|0:0,0:0:0:0:
392,248,142314,2,0,B|336:288|336:288|300:348,1,135.000005149842,2|8,0:0|0:0,0:0:0:0:
136,236,143064,1,0,0:0:0:0:
152,344,143314,1,0,0:0:0:0:
52,304,143564,1,2,0:0:0:0:
216,256,143814,6,0,P|228:212|220:164,1,90,8|0,0:0|0:0,0:0:0:0:
312,352,144314,2,0,P|300:308|308:260,1,90,0|2,0:0|0:0,0:0:0:0:
388,192,144814,37,8,0:0:0:0:
336,96,145064,2,0,B|304:60|304:60|284:16,2,90,2|0|2,0:0|0:0|0:0,0:0:0:0:
228,84,145814,2,0,L|196:168,1,90,8|2,0:0|0:0,0:0:0:0:
112,204,146314,2,0,P|156:256|224:252,1,135.000005149842,6|0,0:0|0:0,0:0:0:0:
zorefire
M4M
[Easy]
00:36:314 (3) - new combo
[Hard]
with proper adjustments this could become a blanket 00:08:314 (2,3,4) - please do so.
02:25:814 (1) - new combo not needed.
[Collab]
It's good ^^
Wow small mod but thats all I could find :<.!
If my mod's are small take that into consideration that your map is at its peak and that means there are less mistake's so the smaller the mod the better xD.
RandF
From my queue~

[General]
  1. In the monochrome-part, combo colour is nearly indistinguishable
[Normal]
  1. 00:02:312 (1) - Object is not snapped
  2. 01:29:564 (5,6,1) - avoid overlap
  3. 02:13:814 (8,9) - ^
  4. 02:17:814 (6,7) - ^
[Hard]
  1. 00:02:300 (1) - Object is not snapped
  2. 00:28:314 (2,3) - avoid overlap
  3. 00:32:314 (2,3) - ^
  4. 01:01:064 (1,2,3,4,5) - it is better to set notes not straight but up and down like waving
  5. 01:05:814 (5) - move to x:388 y:256
  6. 01:06:064 (6) - move to x:464 y:304
  7. 01:29:814 (5,6,1) - this overcrowding is not good
  8. 01:40:314 (3,4,5) - ^
  9. 01:44:314 (3,4,5) - ^
  10. 01:54:564 (1,2,3) - ^
  11. 02:02:314 (1,2,3,4) - ^
  12. 02:20:564 (3,5) - stack correctly
[Collab]

  • Good!
that's so good mashup and your SB is so clever idea!
for you ~☆
~Good Luck~
sheela
[SB]
The first BG (1.png) - Do a fade in at 00:42:314 and 00:42:814

[Normal]
00:02:314 (1,2) - According to the AiMod, it is not snap

[Hard]
00:02:314 (1) - Not snap
01:30:314 (1) - Stack with 01:29:814 (5) and 01:30:064 (6) - x:320 y:64?
01:54:564 (1,2) - For me, the distance of this don't fit with the music. How about this?
02:02:314 (1,2,3) - ^

Good Luck and star!
Seph
DECO <33
Topic Starter
ZLOdeuka-
good. soon I will finish all the promised m4m

thanks to all
Alarido
Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VI

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints on General Things

[Normal]
01:22:314 (1) - Move this note to x:96 y:332 for whole pattern's symmetry
01:24:564 (4) - Make this one like >> http://puu.sh/3TMcU.jpg
02:18:814 (7,1,2) - Make them like >> http://puu.sh/3TMof.jpg << feels better imo, avoids some bad overlaps too

[Hard]
♥ Nice, pleasant to eyes and fun ♥
* No complaints here

[Collab]
00:25:314 (4,6) - Why not make a more clear logic here, like this >>> http://puu.sh/3TN6P.jpg <<< ? Feels more clear to follow and also the (6) flows better with 00:26:314 (1) as shown here >>> http://puu.sh/3TN9r.jpg <<< ^^

That's it ^^

Your map sounds me perfect ^.^ Hope get it ranked soon !!!!

Att.
neurosis
hi! m4m here.
colour-coded modding:
red is unrankable. you must fix this.
orange is highly suggested. these are things we think you should really fix, and if you do not we want to know why you didn't.
everything in normal black is personal opinion. you are free to take this advice or ignore it.

[General]

  1. fine
[Collab]
00:03:314 (3) - i'd like this more after ctrl+j
00:30:814 (2) - extend this to a 3/4?
00:42:814 (2,3,4) - how about more like this?
01:26:689 (2,3) - change sample set to normal, the rhythm sounds nice
01:34:064 (1,2) - kind of weird...could you rework this?
02:13:064 (3) - this blanket isn't very pretty, i think you should shorten this and make it a repeat slider instead.

are you planning to map after 02:26:939 - ? almost 30 seconds of blank space that i think could maybe be trimmed

[Hard]
00:17:314 (3) - repeat this and move the spinner back slightly?
00:52:814 (2,3) - this seems like it'd really confuse players... rm (3) and extend (2) to a 1/2?
01:31:314 (4) - curve this just a little more in the middle ;w;
02:02:314 (1) - sb pulse like at 01:54:564 (1) - would be really nice!

[Normal]
umm..ar+1 please?
00:09:814 - i'd really like a note here
perfect otherwise!

really pretty song, the hitsounding during kiai is great
good luck!
Kodora

emmy wrote:

i think you should put tick rate 2 in this difficulty. many of the sliders in this section don't make it obvious of the sv change, and although it's not a very difficult one to play, this would help to read them
Please stop saying this. Just stop. Tickrate here is for hitsounding and only for this.
neurosis

Kodora wrote:

emmy wrote:

i think you should put tick rate 2 in this difficulty. many of the sliders in this section don't make it obvious of the sv change, and although it's not a very difficult one to play, this would help to read them
Please stop saying this. Just stop. Tickrate here is for hitsounding and only for this.
my mistake, sorry - i'm still trying to get used to everything in modding, i removed it
Kodora
I dont know why it begins but a lot of people keep suggesting this mistake, it is just wrong >_>
riffy

emmy wrote:

[Collab]
00:03:314 (3) - i'd like this more after ctrl+j nope. why should I do it? It breaks my flow and brings unnecessary overjump in this calm part, sorry
Thank you for checking!

Oh, and using Slider Tick Rate 2 here is actually a good idea! It fits with music, imo.
p3n
a small mod for you as requested ;)
I didn't have the time to check everything for the SB and didn't do a full "bubble-mod" but I hope this still helps!

[Normal]
01:28:564 (4,5,6,1) - This is the beginner's difficulty and therefore I usually recommend to avoid stacking, hiding or extensive overlapping of notes. This pattern sure does the job but it will confuse beginners despite being simple. They tend to focus only on clearly visible gameplay elemnts and are usually not used to the time-distance correlation. If possible find a way to keep the beatplacement but without overlapping. (example 01:29:564 (5,6,1,2) - http://osu.ppy.sh/ss/915583).
01:34:314 (1) - Try Ctrl+G here to keep the flow of the cursor direction, if you do you could Ctrl+H the following 01:36:314 (3) - as well.
01:55:564 (2,3) - I recommend avoiding any form of stacking in beginner's difficulties.
02:12:814 (5,6,7,8) - ^same
02:14:814 (9,1) - This is a tricky one. I guess the AR is high enough to keep it but would be nice if you could find a different solution without the stacking.
02:16:814 (3,4,5,6) - Again, I recommend avoiding any form of stacking on this difficulty level.
02:20:814 (3,4) - ^same

Otherwise really nice beginner's difficulty. Not too booring and with some nice beat patterns to get into the game.



[Hard]
00:49:939 (8) - I'd prefer if all streams are audible and pack some punch. Silent/feint notes in streams are usually a sign that this stream is misplaced. This stream here is not so adding a clap to this note will take care of that.
00:50:314 (1) - Maybe add the clap to the beginning here as well (just like 00:49:814 (7) - and 00:50:064 (9) - )
00:52:814 (2,3) - This manual stack isn't working in playmode since the notes are too close.
01:54:564 (1,2,3) - A really weird place for the anti-jump spacing here. You never did this in the first KIAI and thus it is really unexpected. The low spacings work really well in the middle part but not so much here. It would be much better to have regular spacing here just like 00:49:814 (7,8,9,10,1) - at the beginning of the KIAI.
02:02:314 (1,2,3,4) - ^same

Some minor inconsistencies with the compressed spacings in the last KIAI but overall really great flow in this map. I like it!



[Collab]
I don't know if it was intentional to have a collab on a mash-up song but it sure is a BRILLIANT idea.

-Bakari-'s part:
Nice. Just...really nice!

Katty Pie's part:
The flow of this part is not bad. Fits the song and the overall setting of this map.
00:33:314 (5) - you could make the shapes of the Z-sliders more symmetrical. I usually don't point at stuff like that but in this map they really stand out. Even in collabs you should try to have some consistency. Try something like this:
512,192,33314,2,0,B|476:148|476:148|476:80|476:80|440:32,1,180,0|8,0:0|0:0,0:0:0:0:
00:34:314 (1) - Try:
72,36,34314,38,0,B|52:56|52:56|52:88|52:88|28:112,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:
00:35:314 (3) - Try:
432,284,35314,2,0,B|456:260|456:260|456:232|456:232|476:212,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:

newtoniorock8's part:
00:24:564 (1,2,3,4,5,6) - ♥
00:45:814 (3) - Why the whistle here? I think clap only fits the overall pattern

Rotten yellow's part:
This part feels not as "clean" as the other parts. Mainly because the spacings and different stacking techniques used here are not consistent with what everone else is doing...it is not even consistent for this single part! Fells like you wanted to put in as many different styles as possible. I recommend using one style and sticking with it. Collab diffs are mostly a mix of different styles and you should try to make your parts resemble your personal style.
00:53:064 (1,2,3,4,5) - This stream feels out of place. The first three notes are OK because they actually follow the background beat but 00:53:439 (4) - is overmapped and breaks the flow. There is a snare or maybe just background noise on 00:53:439 - but no real beat to support the 5-note-stream.
00:55:189 (3,4) - This is a very hard part to map "right". Following the vocals here is a good choice but would require 1/6 snapping to match them. What exactly you do here is up to you...it is really really hard to map this part properly without making it a complete mess.
00:58:314 (2,3,4) - Don't change the spacing mid-pattern. Make it more consistent (use same spacing between all three notes).
01:02:314 (1,2) - Compare this distance to 01:03:314 (3,4) - this one. It is a good choice to use this beat placement but the placement of the actual hit objects should reflect this pattern as well. Try something more consistent here like: http://osu.ppy.sh/ss/915686
444,308,62314,22,0,B|408:252|444:228|432:176|432:176|408:108,1,202.500007724762,12|8,0:0|0:0,0:0:0:0:
364,88,62814,2,0,P|332:140|389:209,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
228,248,63314,2,0,P|220:152|120:96,1,202.500007724762,0|8,0:0|0:0,0:0:0:0:
84,96,63814,1,8,0:0:0:0:

Kodora's part:
01:22:314 (1,2,3,1,2,3) - I like this. The pattern itself doesn't require the player to read the different slider speeds at all (because of the breaks after the faster ones). It fits the base so well with the two different notes.

ZLOdeuka's part:
01:46:314 (1,2,3,4,5,6,1,2,3,4,1,2,3,4) - This. Is. Awesome.
01:53:814 (1,2,3,4,1) - I know this is a collab and everyone is supposed to bring different styles into the map but it is really sad the compressed streams like this one can only be found in the last KIAI. I love compressed streams ;_;


To be fair Rotten yellow's part is by FAR the hardest to map. It still needs some fine-tuning but overall this collab is on a good way. You should focus on using consistent patterns and styles for each part to reflect the different mappers who take part in this collab.

TR2 should be OK for this map. There is no need to make it higher or lower since all the ticks that are visible/audible fit the beat of the song. Might as well leave it at TR2.





I kinda like the mix of the two songs. It works well with a collab and your 'Hard'-diff is really good. If I had the time to be an active BAT again I would help you to at least get this bubbled but sadly I'm not. Have a well deserved star instead!
Topic Starter
ZLOdeuka-

p3n wrote:

a small mod for you as requested ;)
I didn't have the time to check everything for the SB and didn't do a full "bubble-mod" but I hope this still helps!

[Normal]
01:28:564 (4,5,6,1) - This is the beginner's difficulty and therefore I usually recommend to avoid stacking, hiding or extensive overlapping of notes. This pattern sure does the job but it will confuse beginners despite being simple. They tend to focus only on clearly visible gameplay elemnts and are usually not used to the time-distance correlation. If possible find a way to keep the beatplacement but without overlapping. (example 01:29:564 (5,6,1,2) - http://osu.ppy.sh/ss/915583). fixed
01:34:314 (1) - Try Ctrl+G here to keep the flow of the cursor direction, if you do you could Ctrl+H the following 01:36:314 (3) - as well. fixed
01:55:564 (2,3) - I recommend avoiding any form of stacking in beginner's difficulties. fixed
02:12:814 (5,6,7,8) - ^ fixed
02:14:814 (9,1) - This is a tricky one. I guess the AR is high enough to keep it but would be nice if you could find a different solution without the stacking.fixed
02:16:814 (3,4,5,6) - Again, I recommend avoiding any form of stacking on this difficulty level.fixed
02:20:814 (3,4) - ^samefixed

Otherwise really nice beginner's difficulty. Not too booring and with some nice beat patterns to get into the game.



[Hard]
00:49:939 (8) - I'd prefer if all streams are audible and pack some punch. Silent/feint notes in streams are usually a sign that this stream is misplaced. This stream here is not so adding a clap to this note will take care of that. fixed
00:50:314 (1) - Maybe add the clap to the beginning here as well (just like 00:49:814 (7) - and 00:50:064 (9) - ) fixed
00:52:814 (2,3) - This manual stack isn't working in playmode since the notes are too close. fixed
01:54:564 (1,2,3) - A really weird place for the anti-jump spacing here. You never did this in the first KIAI and thus it is really unexpected. The low spacings work really well in the middle part but not so much here. It would be much better to have regular spacing here just like 00:49:814 (7,8,9,10,1) - at the beginning of the KIAI.fixed
02:02:314 (1,2,3,4) - ^same fixed

Some minor inconsistencies with the compressed spacings in the last KIAI but overall really great flow in this map. I like it!



[Collab]
I don't know if it was intentional to have a collab on a mash-up song but it sure is a BRILLIANT idea.

-Bakari-'s part:
Nice. Just...really nice!

Katty Pie's part:
The flow of this part is not bad. Fits the song and the overall setting of this map.
00:33:314 (5) - you could make the shapes of the Z-sliders more symmetrical. I usually don't point at stuff like that but in this map they really stand out. Even in collabs you should try to have some consistency. Try something like this:
512,192,33314,2,0,B|476:148|476:148|476:80|476:80|440:32,1,180,0|8,0:0|0:0,0:0:0:0:
00:34:314 (1) - Try:
72,36,34314,38,0,B|52:56|52:56|52:88|52:88|28:112,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:
00:35:314 (3) - Try:
432,284,35314,2,0,B|456:260|456:260|456:232|456:232|476:212,2,90,4|2|8,1:0|0:0|0:0,0:0:0:0:

fixed

newtoniorock8's part:
00:24:564 (1,2,3,4,5,6) - ♥
00:45:814 (3) - Why the whistle here? I think clap only fits the overall pattern fixed

Rotten yellow's part:
This part feels not as "clean" as the other parts. Mainly because the spacings and different stacking techniques used here are not consistent with what everone else is doing...it is not even consistent for this single part! Fells like you wanted to put in as many different styles as possible. I recommend using one style and sticking with it. Collab diffs are mostly a mix of different styles and you should try to make your parts resemble your personal style.
00:53:064 (1,2,3,4,5) - This stream feels out of place. The first three notes are OK because they actually follow the background beat but 00:53:439 (4) - is overmapped and breaks the flow. There is a snare or maybe just background noise on 00:53:439 - but no real beat to support the 5-note-stream.
00:55:189 (3,4) - This is a very hard part to map "right". Following the vocals here is a good choice but would require 1/6 snapping to match them. What exactly you do here is up to you...it is really really hard to map this part properly without making it a complete mess.
00:58:314 (2,3,4) - Don't change the spacing mid-pattern. Make it more consistent (use same spacing between all three notes). fixed
01:02:314 (1,2) - Compare this distance to 01:03:314 (3,4) - this one. It is a good choice to use this beat placement but the placement of the actual hit objects should reflect this pattern as well. Try something more consistent here like: http://osu.ppy.sh/ss/915686
444,308,62314,22,0,B|408:252|444:228|432:176|432:176|408:108,1,202.500007724762,12|8,0:0|0:0,0:0:0:0:
364,88,62814,2,0,P|332:140|389:209,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
228,248,63314,2,0,P|220:152|120:96,1,202.500007724762,0|8,0:0|0:0,0:0:0:0:
84,96,63814,1,8,0:0:0:0:

Kodora's part:
01:22:314 (1,2,3,1,2,3) - I like this. The pattern itself doesn't require the player to read the different slider speeds at all (because of the breaks after the faster ones). It fits the base so well with the two different notes.

ZLOdeuka's part:
01:46:314 (1,2,3,4,5,6,1,2,3,4,1,2,3,4) - This. Is. Awesome. thank u :3
01:53:814 (1,2,3,4,1) - I know this is a collab and everyone is supposed to bring different styles into the map but it is really sad the compressed streams like this one can only be found in the last KIAI. I love compressed streams ;_;


To be fair Rotten yellow's part is by FAR the hardest to map. It still needs some fine-tuning but overall this collab is on a good way. You should focus on using consistent patterns and styles for each part to reflect the different mappers who take part in this collab.

TR2 should be OK for this map. There is no need to make it higher or lower since all the ticks that are visible/audible fit the beat of the song. Might as well leave it at TR2.





I kinda like the mix of the two songs. It works well with a collab and your 'Hard'-diff is really good. If I had the time to be an active BAT again I would help you to at least get this bubbled but sadly I'm not. Have a well deserved star instead!

very nice mod! thank you!
Gamu
hi~

[General]

●fine :3

[Normal]

●00:14:314 (1) - Add whistle (start). I think you will have forgotten 
●00:59:814 (2,3,4,5,6) - Change some circles for beginners? By using the slider, difficulties will decrease.
●01:40:314 (3,4,5,6) - ^
●01:50:814 (1,2,3,4,5,1) - It would be hard for a beginner. Use of the repeat slider?

[Hard]

●00:03:314 (3) - Add whistle (start). I think you will have forgotten
●00:51:314 (3) - Stack firmly? it's shifted slightly. I look strange.
●00:57:314 (3) - ^
●00:59:314 (3) - ^
●01:29:814 (5,6) - not so good. very difficult to see.
●02:26:314 (6) - Move to x:204 y:232? i prefer this.

[Collab]

●01:50:314 (5) - Ctrl+G? i prefer this
●02:13:064 (3) - Remove whistle of sliderbody

good mapset :3
bomber34
#modreqs

Normal
  1. 01:34:314 (1) - I like it more for the flow if you use Ctrl + g on it
  2. The rest is actually fine of this diff... at least from a technical standpoint. I think places where you use a mix between 1/2 notes and 1/1 play really awkward, because of the low spacing.
    Example: 01:22:314 - 01:29:814 -
    Like I said it is not wrong or so but it plays not so well imo
  3. more or less nitpicking but a few combos get a bit long for a Normal diff. Nothing worth changing especially, because shortening those combos would lead to inconsitency with combos but for the sake of saying it here are they
    02:10:314 (1,2,3,4,5,6,7,8,9) -
    02:19:814 (1,2,3,4,5,6,7,8,9) -
Hard
  1. just a small thing 00:20:564 (1,2,3,4,1,2,3) - and 00:24:564 (1,2,3,4,1,2,3,1) - : The jumps 00:25:564 (1,2,3,1) - and 00:21:564 (1,2,3,1) - compared to the rest of the diff are actually "too" hard for no reason. It is not impossible or out of the "Hard" Diff area. It just seems odd, because the music does not really say it is that special to be the biggest jumps in the diff
That is actually all for the diff. It is awesome

Collab
  1. Aside from some odd jumps in the beginning it is fine
Not really a long mod. But I don't see the point to invent complaints or suggestions when they are not needed ^^
nice mapset
Topic Starter
ZLOdeuka-

-Gamu- wrote:

hi~

[General]

●fine :3

[Normal]

●00:14:314 (1) - Add whistle (start). I think you will have forgotten o, yep, fixed
●00:59:814 (2,3,4,5,6) - Change some circles for beginners? By using the slider, difficulties will decrease. not fixed
●01:40:314 (3,4,5,6) - ^ not fixed
●01:50:814 (1,2,3,4,5,1) - It would be hard for a beginner. Use of the repeat slider? not fixed

[Hard]

●00:03:314 (3) - Add whistle (start). I think you will have forgotten fixed
●00:51:314 (3) - Stack firmly? it's shifted slightly. I look strange.
●00:57:314 (3) - ^
●00:59:314 (3) - ^

^ this was done on purpose. but they have ceased to please me. FIXED
●01:29:814 (5,6) - not so good. very difficult to see. not fixed
●02:26:314 (6) - Move to x:204 y:232? i prefer this. fixed

[Collab]

●01:50:314 (5) - Ctrl+G? i prefer this fixed
●02:13:064 (3) - Remove whistle of sliderbody fixed

good mapset :3
thank you! :)
Topic Starter
ZLOdeuka-

bomber34 wrote:

#modreqs

Normal
  1. 01:34:314 (1) - I like it more for the flow if you use Ctrl + g on it
  2. The rest is actually fine of this diff... at least from a technical standpoint. I think places where you use a mix between 1/2 notes and 1/1 play really awkward, because of the low spacing.
    Example: 01:22:314 - 01:29:814 -
    Like I said it is not wrong or so but it plays not so well imo no fixed
  3. more or less nitpicking but a few combos get a bit long for a Normal diff. Nothing worth changing especially, because shortening those combos would lead to inconsitency with combos but for the sake of saying it here are they
    02:10:314 (1,2,3,4,5,6,7,8,9) -
    02:19:814 (1,2,3,4,5,6,7,8,9) -
no fixed

Hard
  1. just a small thing 00:20:564 (1,2,3,4,1,2,3) - and 00:24:564 (1,2,3,4,1,2,3,1) - : The jumps 00:25:564 (1,2,3,1) - and 00:21:564 (1,2,3,1) - compared to the rest of the diff are actually "too" hard for no reason. It is not impossible or out of the "Hard" Diff area. It just seems odd, because the music does not really say it is that special to be the biggest jumps in the diff
Fixed
That is actually all for the diff. It is awesome

Collab
  1. Aside from some odd jumps in the beginning it is fine
Not really a long mod. But I don't see the point to invent complaints or suggestions when they are not needed ^^
nice mapset
thank you! :3
riffy
Yo.

Я немного забыл русский, игнорируй грамматику.

[Общее]
  1. Попробуй найти 1024х768 задний фон. Это рекомендемый размер, а то твой 800х600 на больших экрынах ужасно выглядит.
  2. 00:54:314 (1) - затащихвост брейка сюда. Красиво вписывается, однако.
[Нормальный]
  1. Какой же это нормал?! Попробуйте выставить АР4 и ОД/ХП 3 чтоб сделать болеесбалансированные настройки. Смотри осу!вики для детальной информации.
  2. 00:18:314 (1,1) - слишком быстро после спиннера. Попробуй оставить больше ВРЕМЕНИ МЕЖДУ спиннером и нотой.
  3. 02:12:814 (5) - пропущено НК, нет? Надо для подчеркивания вокалов и выделения новой части музыки.

    ДС кажется низковат, да и СВ тоже слоупочная. Но тут уж ничего не изменить. :<
[Твердый]
  1. 00:04:314 (2,3,4) - можно было сделать тут обводок для красоты. бланкеты и уныние
  2. 00:18:314 (1,1) - слишком быстро после спиннера. Игрокам нужно время, чтоб прочитать ноты. оставь 1/1 пробел между спиннером и нотами.
    Заметка: 01:52:314 (1,1) - аналогично.
  3. 00:24:064 (4,5,1,2,3,4,5,6,7,1,2,3,4) - наскучивает опытным игрокам, но слишком сложно бля начинающих. попробуй добавить пару слайдеров, чтоб разнообразить ритм.
  4. 00:40:814 (3) - оверлапается даже с дефолтным хп баром. Это не очень хорошо, двигай вниз, советую.
  5. 00:49:814 (7,8,9,10,1) - спокойная часть легкого харда. Какой стрим? Он тут слишком сложный. Замени унынием из слайдеров. Ну ты знаешь, 1/4 cлайдеры куда играбельнее.
  6. 00:52:814 (2,3) - nazi - ябанстакнул. Для читабельности. Да и выглядит лучше.
  7. 00:54:314 (1,2) - nazi - ты хотела из симметричными сделать? Если да - делай. Нет - убери даже намек на симметрию, смотрится правда не очень. :<
  8. 01:29:814 (5) - может НК сюда. Антиджампы как-то выделить. Если это такой стак - игнорь.
    Заметка: 01:40:314 (3) - 01:44:314 (3) - аналогично.
  9. 01:45:814 (6,7,1) - nazi - треугольный паттерн реквест. Так флоу будет намнооооого лучше.

    Твердая различий очень хорошо сделать. Мне нравится!
[Collab]
  1. ОД минус один для обего баланса дифы. Советую

    Глпыйри

    • Bakari is actually mad, modding his own parts and doing weird things.
    newtoniorock8
    1. 00:17:814 (4,1) - jump between these two beats is too big. It doesn't fit with music and looks strange here. Consider changing something to make spacing more consistent.
    2. 00:25:814 (6) - nazi - same reason as above. Try t stack it with 00:25:314 (4) - to make jumps more readable and playable.
    Катя Пирог
    1. 00:25:314 (4) - Я бы редуцировал расстояние между нотами, т.к. прыжки не очень ыписываются. Хотя выглядит хорошо.
    2. 00:42:064 (1) - кажется лишнее НК. Попробуй убрать его и посмотри что получится. Мне кажется, что без него лучше.
    Гнилой желтый
    Без обид, но мне сказали моддить на русском. o3o
    1. 00:56:314 (6) - nazi - я бы попытался сделать что-то осмысленнее милее.
    Кодора

    • Хорошая работа. Мне нравится поток и узоры!

    аленка98
    1. 01:43:064 (5) - попробуйте расположить новое комбо для подчеркивания вокалов в эта часть. По моему мнению это необходимо здесь.
    ЗЛОдеука
    1. 02:02:064 (7) - нк для поччеркивания нестандартного ритма? Мне кажется, что тут нужно новый комбо.
    2. 02:21:564 (5) - оверлап с очками. Попробуйте подвинуть несколько сеток вниз данный ползунок.
~~~~~~~~~~~~~~~
Удачи!
Rotten yellow

-Bakari- wrote:

Гнилой желтый
Без обид, но мне сказали моддить на русском. o3o

00:56:314 (6) - nazi - я бы попытался сделать что-то осмысленнее милее.
Почему ты не любовь меня, Глпыйри?
SPOILER
osu file format v12

[General]
AudioFilename: mp3.mp3
AudioLeadIn: 0
PreviewTime: 114300
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 205175
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Yowamushi Montblanc x Tsumi to Batsu
TitleUnicode:弱虫モンブラン×罪と罰
Artist:DECO*27
ArtistUnicode:DECO*27
Creator:ZLOdeuka-
Version:Collab
Source:
Tags:Katty Pie alenka98 -Bakari- newtoniorock8 Rotten yellow Kodora Coward Crime and Punishment Mashup Mash up GUMI Megpoid Hatsune Miku NND NicoNico Douga Nico Mix Vocaloid sa
BeatmapID:279393
BeatmapSetID:106407

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"11.png",320,240
F,0,1814,2314,0.1022464,1
S,0,1814,2314,0.2144655,0.761534
M,0,2314,,533,352
F,0,2314,18314,1
S,0,2314,74314,0.761534
F,0,18314,74314,1
F,0,74314,74814,1,0
S,0,74314,74814,0.761534,0.340712
F,0,74814,82314,0,0.004000008
S,0,74814,82314,0.340712,0.761534
F,0,82314,82564,0.004000008,1
S,0,82314,146314,0.761534
F,0,82564,146314,1
F,0,146314,146814,1,0
S,0,146314,146814,0.761534,1.007013
Sprite,Foreground,Centre,"-Bakari-.png",320,240
S,0,1814,,0.8456988
M,0,1814,2314,507,373,526,357
F,0,1814,2314,0,1
M,0,2314,18314,526,357
F,0,2314,18314,1
M,0,18314,18564,526,357,517,372
F,0,18314,18564,1,0
Sprite,Foreground,Centre,"newtoniorock8.png",320,240
S,0,18314,,0.6563289
M,0,18314,18564,548,312,533,353
F,0,18314,18564,0,1
M,0,18564,26314,533,353
F,0,18564,26314,1
M,0,26314,26564,533,353,506,378
F,0,26314,26564,1,0
M,0,26564,41814,506,378,546,310
F,0,26564,42314,0
M,0,41814,42314,546,310,527,331
M,0,42314,42564,527,331,530,350
F,0,42314,42564,0,1
M,0,42564,50064,530,350
F,0,42564,50064,1
M,0,50064,50314,530,350,509,383
F,0,50064,50314,1,0
Sprite,Foreground,Centre,"Katty Pie.png",320,240
S,0,26314,,0.6703562
M,0,26314,26564,544,312,530,352
F,0,26314,26564,0,1
F,0,26564,42314,1
F,0,42314,42564,1,0
Sprite,Foreground,Centre,"Rotten yellow.png",320,240
S,0,50064,,0.6703565
M,0,50064,50314,557,307,526,351
F,0,50064,50314,0,1
M,0,50314,66314,526,351,526,352
F,0,50314,66314,1
M,0,66314,66564,526,352,514,366
F,0,66314,66564,1,0
Sprite,Foreground,Centre,"Kodora.png",320,240
S,0,82314,,0.7334793
F,0,82314,82564,0,1
M,0,82564,,532,346
M,0,82564,83814,532,346
F,0,82564,90314,1
M,0,83814,90314,532,346
M,0,90314,90814,532,346,502,362
F,0,90314,90814,1,0
F,0,90814,,0
Sprite,Foreground,Centre,"Kodora.png",320,240
S,0,66314,,0.7334793
M,0,66314,66564,547,298,532,346
F,0,66314,66564,0,1
F,0,66564,74314,1
M,0,66564,74814,532,346
F,0,74314,74814,1,0
F,0,74814,,0
Sprite,Foreground,Centre,"alenka98.png",320,240
S,0,90314,,0.6913974
M,0,90314,90814,547,315,530,343
F,0,90314,90814,0,1
M,0,90814,106314,530,343
F,0,90814,106314,1
M,0,106314,106564,530,343,508,362
F,0,106314,106564,1,0
Sprite,Foreground,Centre,"ZLOdeuka.png",320,240
S,0,106314,,0.6703562
M,0,106314,106564,554,313,529,350
F,0,106314,106564,0,1
F,0,106564,146314,1
F,0,146314,146814,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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50314,-66.6666666666667,4,2,1,80,0,1
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66314,-100,4,2,1,50,0,0
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67064,-100,4,2,1,50,0,0
70814,-100,4,2,2,50,0,0
71064,-100,4,2,1,50,0,0
82314,-66.6666666666667,4,2,1,50,0,0
82814,-100,4,2,1,50,0,0
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84814,-100,4,2,1,50,0,0
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122189,-66.6666666666667,4,2,1,70,0,1
122314,-66.6666666666667,4,2,1,90,0,1
122814,-66.6666666666667,4,2,2,90,0,1
123064,-66.6666666666667,4,2,1,90,0,1
125814,-66.6666666666667,4,2,2,90,0,1
126314,-66.6666666666667,4,2,1,90,0,1
127814,-66.6666666666667,4,2,2,90,0,1
128314,-66.6666666666667,4,2,1,90,0,1
130314,-100,4,2,1,60,0,0
133064,-133.333333333333,4,2,1,60,0,0
133564,-100,4,2,1,60,0,0
137064,-133.333333333333,4,2,1,60,0,0
137564,-100,4,2,1,60,0,0
142314,-133.333333333333,4,2,1,60,0,0
143064,-100,4,2,1,60,0,0
146314,-133.333333333333,4,2,1,60,0,0


[Colours]
Combo1 : 128,128,128
Combo2 : 0,108,0
Combo3 : 2,149,149
Combo4 : 0,187,0
Combo5 : 33,126,231
Combo6 : 192,192,192

[HitObjects]
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484,120,50814,2,0,P|460:228|456:276,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
356,344,51314,2,0,P|284:336|196:352,1,135.000005149842,0|2,0:0|0:0,0:0:0:0:
104,344,51814,2,0,P|96:268|108:196,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
144,64,52314,1,8,0:0:0:0:
288,92,52564,1,2,0:0:0:0:
256,236,52814,1,8,0:0:0:0:
108,260,53064,21,2,0:0:0:0:
140,284,53189,1,0,0:0:0:0:
176,304,53314,1,10,0:0:0:0:
212,320,53439,1,0,0:0:0:0:
252,328,53564,2,0,P|332:308|404:312,1,135.000005149842,10|8,0:0|0:0,0:0:0:0:
476,272,54064,1,14,0:0:0:0:
424,152,54314,54,0,P|288:164|204:96,1,202.500007724762,4|8,0:0|0:0,0:0:0:0:
196,140,54814,2,0,P|132:156|88:216,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
76,248,55189,1,0,0:0:0:0:
76,248,55314,2,0,P|132:292|148:356,1,135.000005149842,0|2,0:0|0:0,0:0:0:0:
264,296,55814,2,0,P|324:268|408:264,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
464,212,56314,2,0,B|408:164|344:164|304:220|264:216|228:168|220:124,1,270.000010299683,4|0,0:0|0:0,0:0:0:0:
128,124,57064,1,2,0:0:0:0:
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220,280,58064,21,6,0:0:0:0:
400,324,58314,2,0,P|420:240|392:116,1,202.500007724762,4|8,0:0|0:0,0:0:0:0:
412,84,58814,2,0,P|332:64|268:56,1,135.000005149842,8|2,0:0|0:0,0:0:0:0:
256,96,59189,2,0,P|204:60|200:24,1,67.5000025749208
80,48,59564,1,2,0:0:0:0:
64,180,59814,1,8,0:0:0:0:
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128,340,60689,1,0,0:0:0:0:
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444,308,61314,1,8,0:0:0:0:
364,200,61564,1,2,0:0:0:0:
444,308,61814,1,8,0:0:0:0:
364,200,62064,1,2,0:0:0:0:
444,308,62314,22,0,B|408:252|444:228|432:176|432:176|408:108,1,202.500007724762,12|8,0:0|0:0,0:0:0:0:
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228,248,63314,2,0,P|220:152|120:96,1,202.500007724762,0|8,0:0|0:0,0:0:0:0:
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276,332,64564,2,0,P|356:312|428:312,1,135.000005149842,2|8,0:0|0:0,0:0:0:0:
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396,188,65439,1,0,0:0:0:0:
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344,172,65689,1,0,0:0:0:0:
316,164,65814,5,8,0:0:0:0:
176,128,66064,1,10,0:0:0:0:
Topic Starter
ZLOdeuka-

-Bakari- wrote:

Yo.

Я немного забыл русский, игнорируй грамматику. не верю,что школьник не умеет писать на русском

[Общее]
  1. Попробуй найти 1024х768 задний фон. Это рекомендемый размер, а то твой 800х600 на больших экрынах ужасно выглядит.ок
  2. 00:54:314 (1) - затащихвост брейка сюда. Красиво вписывается, однако.
тут вообще нет брейка

[Нормальный]
  1. Какой же это нормал?! Попробуйте выставить АР4 и ОД/ХП 3 чтоб сделать болеесбалансированные настройки. Смотри осу!вики для детальной информации. ты пишешь то что уже и так есть? х.х
  2. 00:18:314 (1,1) - слишком быстро после спиннера. Попробуй оставить больше ВРЕМЕНИ МЕЖДУ спиннером и нотой.
  3. 02:12:814 (5) - пропущено НК, нет? Надо для подчеркивания вокалов и выделения новой части музыки. как раз под вокал тут не нужно нк(

    ДС кажется низковат, да и СВ тоже слоупочная. Но тут уж ничего не изменить. :<
[Твердый]
  1. 00:04:314 (2,3,4) - можно было сделать тут обводок для красоты. бланкеты и уныние не. тут все четко по снапу
  2. 00:18:314 (1,1) - слишком быстро после спиннера. Игрокам нужно время, чтоб прочитать ноты. оставь 1/1 пробел между спиннером и нотами.получается какашка. оставлю как есть
    Заметка: 01:52:314 (1,1) - аналогично. аналогично
  3. 00:24:064 (4,5,1,2,3,4,5,6,7,1,2,3,4) - наскучивает опытным игрокам, но слишком сложно бля начинающих. попробуй добавить пару слайдеров, чтоб разнообразить ритм.-
  4. 00:40:814 (3) - оверлапается даже с дефолтным хп баром. Это не очень хорошо, двигай вниз, советую.
  5. 00:49:814 (7,8,9,10,1) - спокойная часть легкого харда. Какой стрим? Он тут слишком сложный. Замени унынием из слайдеров. Ну ты знаешь, 1/4 cлайдеры куда играбельнее.
  6. 00:52:814 (2,3) - nazi - ябанстакнул. Для читабельности. Да и выглядит лучше.
  7. 00:54:314 (1,2) - nazi - ты хотела из симметричными сделать? Если да - делай. Нет - убери даже намек на симметрию, смотрится правда не очень. :<
  8. 01:29:814 (5) - может НК сюда. Антиджампы как-то выделить. Если это такой стак - игнорь. поставила
    Заметка: 01:40:314 (3) - 01:44:314 (3) - аналогично.аналогично ^
  9. 01:45:814 (6,7,1) - nazi - треугольный паттерн реквест. Так флоу будет намнооооого лучше.

    Твердая различий очень хорошо сделать. Мне нравится!
ты тоже няша

[Collab]
  1. ОД минус один для обего баланса дифы. Советую ок

    Глпыйри

    • Bakari is actually mad, modding his own parts and doing weird things.
    newtoniorock8
    1. 00:17:814 (4,1) - jump between these two beats is too big. It doesn't fit with music and looks strange here. Consider changing something to make spacing more consistent. ок
    2. 00:25:814 (6) - nazi - same reason as above. Try t stack it with 00:25:314 (4) - to make jumps more readable and playable.
    Катя Пирог
    1. 00:25:314 (4) - Я бы редуцировал расстояние между нотами, т.к. прыжки не очень ыписываются. Хотя выглядит хорошо. это не её часть х.х
    2. 00:42:064 (1) - кажется лишнее НК. Попробуй убрать его и посмотри что получится. Мне кажется, что без него лучше.
    Гнилой желтый
    Без обид, но мне сказали моддить на русском. o3o
    1. 00:56:314 (6) - nazi - я бы попытался сделать что-то осмысленнее милее.
    Кодора

    • Хорошая работа. Мне нравится поток и узоры!

    аленка98
    1. 01:43:064 (5) - попробуйте расположить новое комбо для подчеркивания вокалов в эта часть. По моему мнению это необходимо здесь.
    ЗЛОдеука
    1. 02:02:064 (7) - нк для поччеркивания нестандартного ритма? Мне кажется, что тут нужно новый комбо.
    2. 02:21:564 (5) - оверлап с очками. Попробуйте подвинуть несколько сеток вниз данный ползунок.
~~~~~~~~~~~~~~~
Удачи!
спасибо
Topic Starter
ZLOdeuka-
need mod bat(
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