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Akiyama Uni - Sky of Scarlet Perception

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V5_[ARIA]
irc mod~
13:17 Athena Tennos: 哪個難度0.0
13:17 Athena Tennos: 又是大觸。。。
13:17 Hollow Wings: 哎,都行吧
13:17 Hollow Wings: 哎?
13:19 Athena Tennos: 。。。。。
13:20 Athena Tennos: 各種意義上mod這圖我都亞曆山大。orz
13:20 Hollow Wings: 怎么说。。。
13:20 Hollow Wings: 太渣了么orzzz
13:20 Athena Tennos: 。。。。。。這圖明顯注重hirsound方面。。。。
13:21 Athena Tennos: hitsound我是渣渣。orz
13:21 Athena Tennos: 我的hitsound都是只要聽的有規律就ok;w;...
13:21 Hollow Wings: 音效我可能还要有一些改动。。。
13:21 Hollow Wings: 那就排版吧。。。
13:22 Athena Tennos: 嗯。
13:24 Athena Tennos: 00:55:816 (8,9,10) - 這裡試試反跳?。。高速的SV+短的SD感覺移動上。。。
13:24 Athena Tennos: 有點不舒服。。
13:24 Athena Tennos: 01:10:816 (1) - 這東西好坑!~
13:25 Hollow Wings: 反跳
13:25 Hollow Wings: 就是反向么
13:25 Athena Tennos: 反正就是提高點SD~
13:25 Athena Tennos: 怎麼跳都可以~~~
13:26 Hollow Wings: 好
13:26 Hollow Wings: 这很坑么orz
13:26 Hollow Wings: 果然还是圆环?
13:27 Athena Tennos: 圓環也可以~~主要是那個魚型slider中間看不出來。。。
13:27 Athena Tennos: 有點空隙也好。。。;w;..
13:27 Hollow Wings: 原来如此
13:27 Athena Tennos: 打的時候稍微慌了一下。orz
13:28 Athena Tennos: 我說的全部都是suggestion。。。
13:28 Athena Tennos: 這根本不是新手圖。。。orz
13:28 Athena Tennos: 。。。。話說BG是自己畫的麼。orz
13:28 Athena Tennos: 好觸。orz
13:28 Hollow Wings: 这真的是新手图
13:28 Hollow Wings: 我做的第二张图啊
13:29 Hollow Wings: bg是自己画的
13:29 Athena Tennos: 瞎~
13:30 Hollow Wings: 一个难度嫌少的话就多mod几个难度吧,省的贴过去拿kd因为irc太少被人吐槽QVQ
13:30 Athena Tennos: 我不貼的;w;...
13:30 Athena Tennos: 我的999posts....;w;
13:30 Hollow Wings: orzzz
13:30 Athena Tennos: 要想SP的話我等會用馬甲去貼好了~
13:31 Hollow Wings: 好吧QVQ
13:34 Athena Tennos: 00:42:555 (2) - NC?
13:35 Hollow Wings: NC是什么orzzzz
13:35 Athena Tennos: 額?
13:35 Athena Tennos: ....
13:36 Hollow Wings: 咦,我真的不知道QVQ
13:36 Athena Tennos: ....我瞬間不知道說蝦米好了.........能做出這種水準的圖卻不知道......
13:36 Athena Tennos: 我已經被閃瞎了.
13:37 Athena Tennos: NC~new combo~
13:37 Hollow Wings: 哦哦QVQ
13:37 Hollow Wings: 哦这个建议不错~~~~
13:37 Athena Tennos: 00:41:903 - 加一個note?
13:37 Athena Tennos: 如果+的話這個note也NC...
13:38 Hollow Wings: 其实这里,很多人跟我说节奏难掌握
13:38 Athena Tennos: 你這裡一下子變節奏...讓人有點適應不過來.
13:38 Athena Tennos: 加個note調解下就好了.
13:39 Hollow Wings: 但感觉加前面后面都听着有点不对劲。。。
13:40 Athena Tennos: 00:42:120 (1) -
13:40 Athena Tennos: 那就把這個不要藏在slider尾巴上就好了~
13:40 Hollow Wings: 性
13:40 Hollow Wings: 行
13:42 Athena Tennos: 感覺你後面的NC有點亂亂的...
13:42 Athena Tennos: 故意的麼0.0?~
13:42 Hollow Wings: 哪里乱
13:42 Athena Tennos: kiai開始..
13:43 Athena Tennos: 我的問題..
13:43 Athena Tennos: 無視掉...
13:43 Hollow Wings: 唔,我再看一下
13:44 Athena Tennos: 沒..我剛剛沒理解你的放法..
13:44 Athena Tennos: 現在看明白了.orz
13:44 Hollow Wings: orz
13:44 Athena Tennos: 01:50:598 (15) -
13:44 Athena Tennos: NC?
13:44 Athena Tennos: 01:51:033 (1) - REMOVE
13:45 Hollow Wings: 好
13:45 Athena Tennos: 01:55:974 (4) - NC?
13:45 Hollow Wings: 好
13:45 Athena Tennos: 果然PC多了...做出來的圖就是不一樣麼.orz
13:45 Hollow Wings: 不知道呀。。。orz
13:47 Athena Tennos: submit一下吧~
13:47 Hollow Wings: 哎?
13:47 Hollow Wings: 还没改好orz
13:48 Hollow Wings: 不先看看其他diff么
13:48 Athena Tennos: 4個diff都是你的麼?
13:48 Hollow Wings: 对了,关于之前你说的那个ds太小了的地方
13:48 Hollow Wings: 是的
13:48 Athena Tennos: .;...
13:48 Athena Tennos: ...
13:49 Athena Tennos: 00:29:729 (3) - 這是個啥!~
13:49 Athena Tennos: ....
13:49 Hollow Wings: 那里我是这样想的,ds是逐渐变大的,在后面也有类似的梗,我也是这么摆的。。。
13:49 Athena Tennos: 看出來了..
13:49 Hollow Wings: 稍等orz
13:49 Hollow Wings: 等等
13:49 Athena Tennos: 但是打起來不舒服是真的..
13:49 Hollow Wings: 你重新下一下图。。。
13:49 Athena Tennos: 取決於你把~
13:49 Athena Tennos: 0.0
13:50 Athena Tennos: 蝦米~?
13:50 Hollow Wings: 你是新下的么?
13:50 Athena Tennos: 昨天下的..
13:50 Hollow Wings: 已经没有你现在看的那个难度了。。。
13:50 Athena Tennos: 額
13:50 Hollow Wings: 这两天每天都改了很多
13:50 Athena Tennos: np一下我把.orz
13:50 Hollow Wings: 所以还是下最新的吧QVQ
13:50 *Hollow Wings is editing [http://osu.ppy.sh/b/258342 Twilight Frontier - Hisouten [HW'']]
13:50 *Hollow Wings is listening to [http://osu.ppy.sh/b/258342 Twilight Frontier - Hisouten]
13:52 Athena Tennos: 00:29:729 (3) - 這個奇葩物還在
13:52 Athena Tennos: !~
13:53 Hollow Wings: 这个不行么orz
13:53 Athena Tennos: 不是不行....感覺沒意義呀.orz
13:53 Athena Tennos: 而且形狀有點莫名.orz
13:53 Hollow Wings: 好吧,我去改掉QVQ
13:53 Hollow Wings: 这滑条纠结了半天QVQ
13:54 Athena Tennos: 分段或者短一點reverse就好了嘛.
13:54 Hollow Wings: 我打算直接搞单点orz
13:54 Athena Tennos: insane的鼓聲好大....試試調小點?~
13:54 Hollow Wings: 嗯
13:57 Athena Tennos: 01:55:974 (4) - NC~
13:57 Hollow Wings: ~
14:00 Athena Tennos: 01:46:685 (3) - 這個最好不要再easy出現...orz
14:00 Athena Tennos: 感覺會被揪...orz
14:00 Hollow Wings: 你在看的是hard?
14:00 Athena Tennos: easy
14:00 Athena Tennos: 差不多就這麼多吧.~
14:01 Hollow Wings: normal?
14:01 Athena Tennos: 噢噢哦.
14:01 Athena Tennos: 嗯
14:01 Athena Tennos: Normal
14:01 Hollow Wings: 为什么有人说好呢orz
14:01 Athena Tennos: 那個魚麼.
14:02 Hollow Wings: 对
14:02 Athena Tennos: 感覺BAT可能會揪...嘛...放著也沒事~
14:02 Athena Tennos: 反正到時候揪了就改一個就好了~
14:02 Hollow Wings: 这样啊。。。
14:02 Hollow Wings: 嗯QVQ

GoodLuck~
☆~ :D
Topic Starter
Hollow Wings

V5_[ARIA] wrote:

irc mod~
13:17 Athena Tennos: 哪個難度0.0
13:17 Athena Tennos: 又是大觸。。。
13:17 Hollow Wings: 哎,都行吧
13:17 Hollow Wings: 哎?
13:19 Athena Tennos: 。。。。。
13:20 Athena Tennos: 各種意義上mod這圖我都亞曆山大。orz
13:20 Hollow Wings: 怎么说。。。
13:20 Hollow Wings: 太渣了么orzzz
13:20 Athena Tennos: 。。。。。。這圖明顯注重hirsound方面。。。。
13:21 Athena Tennos: hitsound我是渣渣。orz
13:21 Athena Tennos: 我的hitsound都是只要聽的有規律就ok;w;...
13:21 Hollow Wings: 音效我可能还要有一些改动。。。
13:21 Hollow Wings: 那就排版吧。。。
13:22 Athena Tennos: 嗯。
13:24 Athena Tennos: 00:55:816 (8,9,10) - 這裡試試反跳?。。高速的SV+短的SD感覺移動上。。。
13:24 Athena Tennos: 有點不舒服。。
13:24 Athena Tennos: 01:10:816 (1) - 這東西好坑!~
13:25 Hollow Wings: 反跳
13:25 Hollow Wings: 就是反向么
13:25 Athena Tennos: 反正就是提高點SD~
13:25 Athena Tennos: 怎麼跳都可以~~~
13:26 Hollow Wings: 好
13:26 Hollow Wings: 这很坑么orz
13:26 Hollow Wings: 果然还是圆环?
13:27 Athena Tennos: 圓環也可以~~主要是那個魚型slider中間看不出來。。。
13:27 Athena Tennos: 有點空隙也好。。。;w;..
13:27 Hollow Wings: 原来如此
13:27 Athena Tennos: 打的時候稍微慌了一下。orz
13:28 Athena Tennos: 我說的全部都是suggestion。。。
13:28 Athena Tennos: 這根本不是新手圖。。。orz
13:28 Athena Tennos: 。。。。話說BG是自己畫的麼。orz
13:28 Athena Tennos: 好觸。orz
13:28 Hollow Wings: 这真的是新手图
13:28 Hollow Wings: 我做的第二张图啊
13:29 Hollow Wings: bg是自己画的
13:29 Athena Tennos: 瞎~
13:30 Hollow Wings: 一个难度嫌少的话就多mod几个难度吧,省的贴过去拿kd因为irc太少被人吐槽QVQ
13:30 Athena Tennos: 我不貼的;w;...
13:30 Athena Tennos: 我的999posts....;w;
13:30 Hollow Wings: orzzz
13:30 Athena Tennos: 要想SP的話我等會用馬甲去貼好了~
13:31 Hollow Wings: 好吧QVQ
13:34 Athena Tennos: 00:42:555 (2) - NC?
13:35 Hollow Wings: NC是什么orzzzz
13:35 Athena Tennos: 額?
13:35 Athena Tennos: ....
13:36 Hollow Wings: 咦,我真的不知道QVQ
13:36 Athena Tennos: ....我瞬間不知道說蝦米好了.........能做出這種水準的圖卻不知道......
13:36 Athena Tennos: 我已經被閃瞎了.
13:37 Athena Tennos: NC~new combo~
13:37 Hollow Wings: 哦哦QVQ
13:37 Hollow Wings: 哦这个建议不错~~~~
13:37 Athena Tennos: 00:41:903 - 加一個note?
13:37 Athena Tennos: 如果+的話這個note也NC...
13:38 Hollow Wings: 其实这里,很多人跟我说节奏难掌握
13:38 Athena Tennos: 你這裡一下子變節奏...讓人有點適應不過來.
13:38 Athena Tennos: 加個note調解下就好了.
13:39 Hollow Wings: 但感觉加前面后面都听着有点不对劲。。。
13:40 Athena Tennos: 00:42:120 (1) -
13:40 Athena Tennos: 那就把這個不要藏在slider尾巴上就好了~
13:40 Hollow Wings: 性
13:40 Hollow Wings: 行
13:42 Athena Tennos: 感覺你後面的NC有點亂亂的...
13:42 Athena Tennos: 故意的麼0.0?~
13:42 Hollow Wings: 哪里乱
13:42 Athena Tennos: kiai開始..
13:43 Athena Tennos: 我的問題..
13:43 Athena Tennos: 無視掉...
13:43 Hollow Wings: 唔,我再看一下
13:44 Athena Tennos: 沒..我剛剛沒理解你的放法..
13:44 Athena Tennos: 現在看明白了.orz
13:44 Hollow Wings: orz
13:44 Athena Tennos: 01:50:598 (15) -
13:44 Athena Tennos: NC?
13:44 Athena Tennos: 01:51:033 (1) - REMOVE
13:45 Hollow Wings: 好
13:45 Athena Tennos: 01:55:974 (4) - NC?
13:45 Hollow Wings: 好
13:45 Athena Tennos: 果然PC多了...做出來的圖就是不一樣麼.orz
13:45 Hollow Wings: 不知道呀。。。orz
13:47 Athena Tennos: submit一下吧~
13:47 Hollow Wings: 哎?
13:47 Hollow Wings: 还没改好orz
13:48 Hollow Wings: 不先看看其他diff么
13:48 Athena Tennos: 4個diff都是你的麼?
13:48 Hollow Wings: 对了,关于之前你说的那个ds太小了的地方
13:48 Hollow Wings: 是的
13:48 Athena Tennos: .;...
13:48 Athena Tennos: ...
13:49 Athena Tennos: 00:29:729 (3) - 這是個啥!~
13:49 Athena Tennos: ....
13:49 Hollow Wings: 那里我是这样想的,ds是逐渐变大的,在后面也有类似的梗,我也是这么摆的。。。
13:49 Athena Tennos: 看出來了..
13:49 Hollow Wings: 稍等orz
13:49 Hollow Wings: 等等
13:49 Athena Tennos: 但是打起來不舒服是真的..
13:49 Hollow Wings: 你重新下一下图。。。
13:49 Athena Tennos: 取決於你把~
13:49 Athena Tennos: 0.0
13:50 Athena Tennos: 蝦米~?
13:50 Hollow Wings: 你是新下的么?
13:50 Athena Tennos: 昨天下的..
13:50 Hollow Wings: 已经没有你现在看的那个难度了。。。
13:50 Athena Tennos: 額
13:50 Hollow Wings: 这两天每天都改了很多
13:50 Athena Tennos: np一下我把.orz
13:50 Hollow Wings: 所以还是下最新的吧QVQ
13:50 *Hollow Wings is editing [http://osu.ppy.sh/b/258342 Twilight Frontier - Hisouten [HW'']]
13:50 *Hollow Wings is listening to [http://osu.ppy.sh/b/258342 Twilight Frontier - Hisouten]
13:52 Athena Tennos: 00:29:729 (3) - 這個奇葩物還在
13:52 Athena Tennos: !~
13:53 Hollow Wings: 这个不行么orz
13:53 Athena Tennos: 不是不行....感覺沒意義呀.orz
13:53 Athena Tennos: 而且形狀有點莫名.orz
13:53 Hollow Wings: 好吧,我去改掉QVQ
13:53 Hollow Wings: 这滑条纠结了半天QVQ
13:54 Athena Tennos: 分段或者短一點reverse就好了嘛.
13:54 Hollow Wings: 我打算直接搞单点orz
13:54 Athena Tennos: insane的鼓聲好大....試試調小點?~
13:54 Hollow Wings: 嗯
13:57 Athena Tennos: 01:55:974 (4) - NC~
13:57 Hollow Wings: ~
14:00 Athena Tennos: 01:46:685 (3) - 這個最好不要再easy出現...orz
14:00 Athena Tennos: 感覺會被揪...orz
14:00 Hollow Wings: 你在看的是hard?
14:00 Athena Tennos: easy
14:00 Athena Tennos: 差不多就這麼多吧.~
14:01 Hollow Wings: normal?
14:01 Athena Tennos: 噢噢哦.
14:01 Athena Tennos: 嗯
14:01 Athena Tennos: Normal
14:01 Hollow Wings: 为什么有人说好呢orz
14:01 Athena Tennos: 那個魚麼.
14:02 Hollow Wings: 对
14:02 Athena Tennos: 感覺BAT可能會揪...嘛...放著也沒事~
14:02 Athena Tennos: 反正到時候揪了就改一個就好了~
14:02 Hollow Wings: 这样啊。。。
14:02 Hollow Wings: 嗯QVQ

GoodLuck~
☆~ :D哎,多谢V5姐姐QVQ
Lan wings
111
Topic Starter
Hollow Wings

Lan wings wrote:

111这回的太偷懒了QVQ
irc mod in game
23:54 Hollow Wings: 岚大人还有有空的可能嘛
23:55 *Lan wings is listening to [http://osu.ppy.sh/b/258788 Twilight Frontier - Hisouten]
23:56 Hollow Wings: orz
23:57 Lan wings: .
23:57 Hollow Wings: orz
23:58 Lan wings: 你这掉血咋这么恶心
23:58 Hollow Wings: HP7很高吗。。。
23:58 Hollow Wings: OD是7...
23:59 Lan wings: HP7本身不高
23:59 Lan wings: 但是你的节奏太疏
23:59 Hollow Wings: bpm太低,note太少的缘故嘛。。。
23:59 Lan wings: 就不适合用高的HP
23:59 Hollow Wings: 我知道了
23:59 Lan wings: 1/2的再多点都能FC着死了
23:59 Lan wings: 唔
00:00 Lan wings: 还有
00:00 Lan wings: 那个慢速的长slider
00:00 Lan wings: 首先减的太多
00:00 Lan wings: 其次音乐并没有太明显的需要减速的
00:01 Hollow Wings: 有吗orz
00:01 Lan wings: 有
00:01 Lan wings: 你看我打了2PC
00:01 Lan wings: 全掉了
00:01 Hollow Wings: 跟了一下提琴,那段没啥鼓点orz
00:01 Lan wings: 当然你也可以说我读图差
00:01 Hollow Wings: 这样啊。。。
00:01 Lan wings: 性液经常这样跟我说
00:01 Lan wings: 所以我现在都不鸟他了
00:02 Hollow Wings: QVQ
00:02 Hollow Wings: 好的我考虑一下。。。
00:02 Lan wings: 然后呢
00:02 Lan wings: 是一些stack的
00:02 Lan wings: 就是单点加三流
00:02 Lan wings: 三连
00:02 Lan wings: 或者三连加单点的
00:02 Lan wings: 于是这个我不多说
00:02 Lan wings: 你自行想象2012最后的
00:02 Lan wings: 还有neu
00:03 Lan wings: v2b那个neu
00:03 Hollow Wings: 好
00:03 Lan wings: 然后是
00:04 Lan wings: 那些短的slider
00:04 Lan wings: 音量太低
00:04 Lan wings: 打击感不足
00:04 Hollow Wings: 懂了
00:04 Hollow Wings: 貌似之前也有人跟我说过
00:05 Lan wings: 打击感在音乐游戏里面代表什么你应该很清楚
00:05 Hollow Wings: 反着来思考也很重要呢QVQ
00:06 Lan wings: 唔
00:06 Lan wings: 我渣渣
00:06 Hollow Wings: QVQQQQ
00:06 Lan wings: 啊
00:06 Lan wings: 还有
00:06 Lan wings: 那些最短的是1/4还是1/8来着
00:06 Lan wings: 前面那部分需要修一下排列
00:06 Lan wings: 不够整齐
00:06 Hollow Wings: 就等于是单点。。。
00:07 Lan wings: 我知道
00:07 Lan wings: 只是说排列上要修一下
00:07 Lan wings: 摆的不好
00:07 Lan wings: 看起来感觉就是很随意的感觉
00:07 Hollow Wings: 是吗。。。那我再去研究一下。。。
00:07 Lan wings: 嗯
00:07 Hollow Wings: 没有很随意地摆。。。QVQ
00:07 Lan wings: 像高潮那里看起来就很好
00:07 Hollow Wings: 很规律的QVQ
00:07 Lan wings: 我知道你没有随意摆
00:07 Lan wings: 但是看起来就是很随意的样子
00:08 Hollow Wings: 好吧,我知道了QVQ
00:08 Lan wings: 你可以多想想怎么摆
00:08 Hollow Wings: 嗯
00:08 Lan wings: 多想点组合
00:08 Hollow Wings: 要动脑筋的地方真多呢QVQ
00:09 Lan wings: 这排列真难读节奏
00:09 Lan wings: 啊 还有一点我个人的问题
00:09 Hollow Wings: 很难吗。。。
00:09 Hollow Wings: 嗯QVQ
00:09 Lan wings: 我不喜欢slider后接连打
00:10 Lan wings: 就是slider circle circle这样的
00:10 Lan wings: 不管是接两个circle还是接4个还是再多的
00:10 Lan wings: 因为这样很容易抢拍
00:10 Hollow Wings: 哦。。。这个跟某人说的如出一辙,我回去想一下
00:10 Lan wings: 而且slider尾巴是没有打击感的
00:11 Lan wings: 这点是比较重要的一点
00:11 Hollow Wings: 好的
00:11 Hollow Wings: QVQ
00:11 Lan wings: "slider尾巴没有打击感"
00:11 Lan wings: 像slider跳
00:11 Lan wings: 基本是看slider头来跳
00:11 Hollow Wings: 对啊QVQ
00:11 Lan wings: 你可以尾巴离下一个slider的头很远
00:12 Lan wings: 但是只要第一个slider的头跟第二个slider的头不太远就可以
00:12 Lan wings: 当然这只是一些基础
00:12 Hollow Wings: 我也有想过那样摆,不过不觉得显得很简单吗。。。
00:13 Hollow Wings: 难道说像我那样摆是太难了么。。。
00:13 Hollow Wings: 还是说会影响读图,,,不过以我自己的水平来看这个图里木有任何难点。。。
00:13 Lan wings: 所以说只是一些基础
00:13 Lan wings: 比如这样的
00:14 Lan wings: 3个slider
00:14 Hollow Wings: 头在一起,尾朝外么
00:14 Lan wings: 分别旋转120°
00:14 Hollow Wings: 六个就弄两组
00:14 Hollow Wings: 这样好读是吧。。。
00:14 Lan wings: 说起来不好说
00:14 Lan wings: 我截图给你
00:14 Hollow Wings: 就像两朵小菊花QVQ
00:16 Lan wings: 看Q
00:16 Lan wings: 不是
00:16 Lan wings: 和你这图无关
00:16 Lan wings: 我只是按着上面说的给你举个例子
00:16 Lan wings: 没上Q?
00:28 Lan wings: 01:24:511 (1,2,3,4,5,6) -
00:41 Hollow Wings: -、-

irc mod on Tencent QQ
Lan wings 0:15:37

見えない翼 0:16:29
这就跟我说的一样不是么~!QVQ
Lan wings 0:16:34
布吉岛
Lan wings 0:16:40
这样一种情况
見えない翼 0:16:50
头在一起,尾朝外嘛~QVQ
Lan wings 0:16:52
和这样
Lan wings 0:16:49

Lan wings 0:17:08
可想而知
Lan wings 0:17:18
后者要比前者难打
見えない翼 0:17:31
我就是觉得这样摆太简单了所以QVQ
Lan wings 0:17:41
我只是举例子
Lan wings 0:17:48
不是说让你这么摆
見えない翼 0:17:51
你看我摆的其实和你摆的这个大同小异,只不过是组合了一下罢了orzzz
Lan wings 0:17:58
..
見えない翼 0:18:01
我知道QVQ
Lan wings 0:18:03
我这个是没说你这图的啊
Lan wings 0:18:27
你可以测试一下
見えない翼 0:18:28
咦,那为什么要跟我说这些QVQQQ
Lan wings 0:18:31
刚才两种方案
Lan wings 0:18:36

Lan wings 0:18:47
两种方案的间距是一样的
Lan wings 0:19:10
但是前者明显会比后者简单
見えない翼 0:19:21
我知道啊~~~~~~~~~~~~~~~~~~~~~~~~~~~~QVQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ
見えない翼 0:19:50
图裂了QVQ
見えない翼 0:19:59
以及没明白为什么要跟我说这个QVQ
Lan wings 0:19:58

Lan wings 0:20:05
我只是接着上面的说而已啊
見えない翼 0:20:45
咦?哎?
Lan wings 0:21:17

Lan wings 0:21:28
像这个摆的看起来就不整齐
見えない翼 0:21:30
所以我还是不明白你告诉我“看slider头来跳”“后一种方案比前一种简单”这些是想表达什么QVQQQ

Lan wings 0:21:39

見えない翼 0:21:44
哦~~~
見えない翼 0:21:49
原来你说的是这些~
見えない翼 0:21:56
那我懂了
Lan wings 0:21:56
我不是跟你说了么
Lan wings 0:21:59
slider的尾巴
Lan wings 0:22:03
是没有打击感的
Lan wings 0:22:06
是可以忽略的
2013-06-10
見えない翼 0:22:31
我明白啦>////////////<
見えない翼 0:23:11
而且已经想好要怎么改了嗯QVQ
Lan wings 0:23:19
你来看看这个弧线
Lan wings 0:23:15

見えない翼 0:23:44
嗯嗯QVQ
見えない翼 0:23:52
我知道你要表达什么了,请继续吧QVQ
Lan wings 0:24:01
而且按着之前说的
Lan wings 0:23:57

見えない翼 0:24:15
裂了QVQQQ
Lan wings 0:24:18
slider头之间按着你之前的下法来看
Lan wings 0:24:26
这里是突然变的很近没错吧
見えない翼 0:24:35
图裂了QVQQQQQQ
Lan wings 0:24:42
我网坠毁不用管
見えない翼 0:25:01
哎,我懂了啦~~~
見えない翼 0:25:10
短滑条我知道改怎么放了~~
見えない翼 0:25:28
之前考虑的不周全啦~~~
Lan wings 0:25:36
而且
Lan wings 0:25:43
这里的slider
Lan wings 0:25:49
尾巴压到头了
Lan wings 0:25:57
这个叫啥来着
Lan wings 0:26:03
overlap还是overmap
見えない翼 0:26:12
前者吧或许QVQ
見えない翼 0:26:21
原来这里也有个规矩啊
見えない翼 0:26:23
我知道了
Lan wings 0:26:34
overlap不是说不行
見えない翼 0:26:48
只是这里不适合嘛QVQQQ
Lan wings 0:26:50
起码要弄的好看点就没人说overlap了
見えない翼 0:26:59
嗯QVQ
Lan wings 0:27:17
这种排列属于完全没有必要overlap的一种
Lan wings 0:27:35
另外
Lan wings 0:27:38
像这种的
Lan wings 0:27:33

Lan wings 0:27:56
也是难度很高 而且属于比较无脑的排列
見えない翼 0:28:11
沙漏ing
Lan wings 0:28:13
就是一排按着DS拉下来完事的
見えない翼 0:28:43
噗。。。
Lan wings 0:28:44
像这样的跳
Lan wings 0:28:55
首先吧 还是那样
Lan wings 0:29:05
看起来不好看
Lan wings 0:29:10
没什么规律
Lan wings 0:29:17
然后是打起来的难度
Lan wings 0:29:27
比如你这里是1.0的
Lan wings 0:29:51
难度可能会比你做一个2.0的折线型的跳要高
Lan wings 0:30:20
详情参看竹取ex还有翡翠剑
Lan wings 0:30:23
参考*
Lan wings 0:30:42
而且按照之前说的
Lan wings 0:30:48
这种排列又不好看
Lan wings 0:30:50
又不好打
Lan wings 0:30:58
也没有规律可言
Lan wings 0:31:06
现在基本已经没有人用这样的梗
Lan wings 0:31:23
起码这几年的新图我都没见过这样的
見えない翼 0:31:33
嗯,知道了
Lan wings 0:31:39
像这些单点
Lan wings 0:31:49
你完全可以做一下几何图形的跳
見えない翼 0:32:05
嗯,我也是这么想的
Lan wings 0:32:05
你可以按着你的节奏给他分一下组
Lan wings 0:32:12
或者说按着音乐的节奏来分组
見えない翼 0:32:22
好的
Lan wings 0:32:28
分出来5个一组就搞个5边什么的
見えない翼 0:32:42
懂了
Lan wings 0:32:54
又或者一个四边再加三角啊什么的
Lan wings 0:32:59
这些看你节奏了
Lan wings 0:33:18
而且也不一定说5个一组就走5边形的
Lan wings 0:33:38
你也可以5个走6边形的
Lan wings 0:33:49
最后剩下的不走
見えない翼 0:33:57
原来如此,懂了
Lan wings 0:33:58
然后几何这方面
Lan wings 0:34:06
除了边形的
Lan wings 0:34:12
等等啊
見えない翼 0:34:19
zzz么
見えない翼 0:34:26
mafia的图
見えない翼 0:34:32
狗蛋
見えない翼 0:34:48
大概理解了
Lan wings 0:35:00

Lan wings 0:35:08
不是
見えない翼 0:35:17
nold的?
Lan wings 0:35:20
除了这样顺时针 或者逆时针的
Lan wings 0:35:29
还有折线的
見えない翼 0:35:35
沙漏。。。
Lan wings 0:35:42
这个不用看了
Lan wings 0:35:47
我重新搞一恶搞
Lan wings 0:35:48
一个
Lan wings 0:35:58
5个的好表达一点
Lan wings 0:36:27

Lan wings 0:36:34
这个是顺时针的
見えない翼 0:36:51
orz,无限沙漏
Lan wings 0:36:55
..
Lan wings 0:37:01
我osu截图给你
Lan wings 0:37:27
http://osu.ppy.sh/ss/803811
Lan wings 0:37:29
顺时针的
見えない翼 0:38:04
咦,不就是普通的五边形么orz
Lan wings 0:38:08

Lan wings 0:38:31
http://osu.ppy.sh/ss/803814
Lan wings 0:38:35
这个也是很普通的
Lan wings 0:38:52
同样五边形
見えない翼 0:38:58
五角星咯
Lan wings 0:38:58
这个是折线的跳
見えない翼 0:39:02
哎,老实说
見えない翼 0:39:08
原来这个图在大改之前
Lan wings 0:39:12
然后这个是一点
2013-06-10
見えない翼 0:39:13
这种跳我放了很多很多
見えない翼 0:39:26
但是被人吐槽说几乎都是跳,然后就都拿掉了。。。
Lan wings 0:39:27
你的节奏不会只有5连就停了吧
Lan wings 0:39:43
几乎都是跳有啥错
Lan wings 0:39:46
看音乐
見えない翼 0:39:47
顺着最后两个note的方向继续放note吧?
Lan wings 0:39:55
安静的时候别放那么跳就是了
見えない翼 0:40:06
那我懂了
Lan wings 0:40:14
像这个的话我自己也不好摆
見えない翼 0:40:15
其实脑子里很多跳的梗。。。
Lan wings 0:40:18
我找个别人的图给你
Lan wings 0:41:07
你osu掉线了
見えない翼 0:41:39
上了
Lan wings 0:42:00
.
Lan wings 0:42:00
http://osu.ppy.sh/b/171574
Lan wings 0:42:04
这里给你吧
Lan wings 0:42:07
这图有么
Lan wings 0:42:09
应该有?
見えない翼 0:42:32
没orz
Lan wings 0:42:38
那就下一个看看
Lan wings 0:42:41
01:49:714 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 这一段
見えない翼 0:42:47

見えない翼 0:43:59
居然不是pending。。。
見えない翼 0:44:09
打不开官网的说QVQ
Lan wings 0:44:15
.
見えない翼 0:44:54
稍等。。。
0:45:03
您拒绝接收文件夹“56797 Florence + The Machine - Cosmic Love (Seven Lions Remix)”(8.84MB),文件夹传输失败。

Lan wings 0:45:05
你看看这图就应该懂我知道说的什么意思了
見えない翼 0:45:07
不。。。太慢了
見えない翼 0:45:09
好的
見えない翼 0:45:20
我的网也不太好啦QVQ
Lan wings 0:45:32
看来不是我网不好
見えない翼 0:46:01
哎,好,又解决一个无脑note梗的问题,继续吗QVQ
Lan wings 0:46:08
啊 对了
Lan wings 0:46:39
像这种基本1/2过去的节奏你可以看看galavenize的图
Lan wings 0:46:43
比如ende
見えない翼 0:46:53
嗯QVQ
Lan wings 0:46:52
bj.halo - ende
Lan wings 0:46:56
这个总该有把
見えない翼 0:47:04
有的QVQ
Lan wings 0:47:17
galavenize这个mapper的图很多这种的
見えない翼 0:47:28
我知道,他的图我也挺喜欢的QVQ
Lan wings 0:47:40
他的排列看起来就会整齐很多
Lan wings 0:48:00
另外
Lan wings 0:48:08
我也不知道你会不会
Lan wings 0:48:12
反正我照样说了
見えない翼 0:48:25

Lan wings 0:48:26
就是像这些四方跳啊五角星啊什么的
Lan wings 0:48:39
没事可以给他们稍微旋转一下角度
Lan wings 0:48:51
比如顺时针10°啊之类的
Lan wings 0:49:12
这样的话不会给人太过横平竖直的感觉
Lan wings 0:49:20
而且本身也不会变难看
Lan wings 0:49:28
只要主要别转了后搞的overlap就好
Lan wings 0:49:31
注意*
見えない翼 0:49:33
这个很简单的吧orz
見えない翼 0:49:44
知道orz
Lan wings 0:49:41
Lan 00:48:08
我也不知道你会不会
Lan 00:48:12
反正我照样说了
Lan wings 0:50:00
我可是留了一手的
見えない翼 0:50:32
留了一手??
Lan wings 0:50:44
就是说预防你懂这个
Lan wings 0:50:47
...
Lan wings 0:50:48
你啊
Lan wings 0:51:01
另外针对你00:40:164 (13) - 这里的这个慢速slider
Lan wings 0:51:15
按你的说法 这里是跟的提琴的音乐
Lan wings 0:51:24
那么我得告诉你一件事
Lan wings 0:51:33
作图的时候下节奏
Lan wings 0:51:42
找好一个主要跟的音轨
Lan wings 0:52:02
在主音轨没有的时候再去跟副音轨
Lan wings 0:52:30
你这里主音轨还在活的好好的 你就抛弃掉他不用改用副音轨
Lan wings 0:52:38
这是节奏错误
見えない翼 0:52:48
唔。。。最后难度感觉没有跟着任何音轨。。。
Lan wings 0:53:04
00:40:164 (13,1) -
Lan wings 0:53:06
另外
見えない翼 0:53:06
全部自创节奏。。。
Lan wings 0:53:08
你这里
Lan wings 0:53:16
slider尾巴跟1
Lan wings 0:53:27
完全就是属于不跟节奏的
Lan wings 0:53:35
自创节奏?
Lan wings 0:53:49
自创节奏不是说随便下一个节奏就完事的了
Lan wings 0:54:11
没有专用的音效配合自创音轨就是垃圾
見えない翼 0:54:27
挖这么犀利
Lan wings 0:54:51
这点你可以直接把我的对话发给lks我都不怕你
Lan wings 0:55:03
哪怕是发到群里
見えない翼 0:55:31
好吧。。。
Lan wings 0:56:12
现在的你还没有自创音轨的能力
Lan wings 0:56:33
你现在的大部分节奏也都还是在跟着音乐的
Lan wings 0:57:01
等你以后rank图多了再去考虑自创音轨什么的吧
Lan wings 0:57:21
又或者说
Lan wings 0:57:43
在做一个图的时候
Lan wings 0:57:57
某些地方加入一些自创的音轨
Lan wings 0:58:01
看有没有人挑
Lan wings 0:58:23
如果没有人挑的话
Lan wings 0:58:30
要么那个modder水平太差
Lan wings 0:58:38
要么就是你的自创音轨成功了
Lan wings 0:58:52
又或者modder没有认真看你的图
Lan wings 1:00:05
01:40:164 (1,2,3,4,5,6,7,8,9) -
見えない翼 1:00:05
不知道说什么好。。。
Lan wings 1:00:07
然后
見えない翼 1:00:10
QVQ
Lan wings 1:00:14
我个人最讨厌这种的stream
2013-06-10
Lan wings 1:00:35
stream中间或者后面插slider
Lan wings 1:00:41
不对
Lan wings 1:00:49
应该说插了slider后间距还是不变
Lan wings 1:01:20
这种属于09还是多少年前的婆婆式梗
見えない翼 1:01:37
是吗QVQ
Lan wings 1:01:45
像连打后接slider的你去看看cryo的怎么做的
Lan wings 1:01:49
RCL也行
Lan wings 1:02:25
01:45:381 (1,2,3,4,5,6,7,8,9,10) -
Lan wings 1:02:27
同样的
Lan wings 1:02:46
虽然这个是跟之前一样slider位置不同
Lan wings 1:02:53
但是这种搭配是更加恶俗的
見えない翼 1:03:14
“滑条尾巴无打击感”
Lan wings 1:03:20
不只是这样
Lan wings 1:03:53
要按这个说也可以解释一下
Lan wings 1:04:04
01:40:816 (7,8,9) -
Lan wings 1:04:06
这里3个
Lan wings 1:04:12
去掉slider尾巴
Lan wings 1:04:18
就是3个单点
Lan wings 1:04:26
那么3个单点这个间距
見えない翼 1:04:59
减小了一点?
Lan wings 1:05:19
而且要注意一点
Lan wings 1:05:24
这是slider
Lan wings 1:05:31
也就是说
Lan wings 1:05:38
你就算稍微打慢了一点
Lan wings 1:05:44
也是不会出100的
見えない翼 1:05:55
所以大可以放远一点?
Lan wings 1:05:55
所以slider的可以放的很跳的
見えない翼 1:06:03
是啊
Lan wings 1:06:04
slider是可以*
見えない翼 1:06:15
note就要控制一下是吧
Lan wings 1:06:20

見えない翼 1:06:22
我知道了
Lan wings 1:06:51
你自己在这图里大部分的地方就是这样做的不是吗
見えない翼 1:07:00
是啊。。。
見えない翼 1:07:26
我回头好好改一改
Lan wings 1:08:19
http://osu.ppy.sh/b/171927
Lan wings 1:08:27
cryo这图里面就有
Lan wings 1:08:33
01:51:515 (1,2,3,4,1,2,3,4,1,2,3) -
見えない翼 1:08:41

見えない翼 1:08:48
这图打了很多遍了
Lan wings 1:09:14
02:34:999 (2,1,2,3,4,5,6,7,8,9,10,1,2,3) -
見えない翼 1:10:09
其实也可以直接看ha2的图
見えない翼 1:10:21
副歌前她短slider也用的很多
Lan wings 1:11:12
我个人觉得2哈的没cryo的用的好
見えない翼 1:11:24
这样啊
Lan wings 1:11:37
起码在1/4slider方面
見えない翼 1:11:49
嗯。。。
Lan wings 1:12:03
于是你这图貌似差不多了
Lan wings 1:12:05
不说了
Lan wings 1:12:12
我被人召唤了
Lan wings 1:12:15
闪人
見えない翼 1:12:15
没了吗。。。
見えない翼 1:12:18
。。。
Lan wings 1:12:31
你要不要savelog一下
Lan wings 1:12:37
我这边关osu了
見えない翼 1:12:44
那就多谢看图了。。。想不到说了那么多。。。
Lan wings 1:12:49
骗kd什么的
見えない翼 1:12:50
哎?
Lan wings 1:13:00
时间到没啥
見えない翼 1:13:01
啊,那Q的记录怎么传
Lan wings 1:13:06
osu里啊
Lan wings 1:13:10
q不用管了
見えない翼 1:13:14
好吧。。。
Lan wings 1:13:16
你要复制也行
見えない翼 1:13:31
我去给你复制过来
見えない翼 1:13:39
咦,你不save么
Lan wings 1:14:00
忘了

岚大人语气太过犀利,吓尿新人QVQ
同为翅膀鸭梨山大QVQ
SuperContact
Gave some suggestions via in-game PM~
SPOILER
2013-05-29 21:42 Hollow Wings: 球试图
2013-05-29 21:42 SuperContact: =w=
2013-05-29 21:42 Hollow Wings: 有空没
2013-05-29 21:42 SuperContact: 我玩过你以前做的一张图哦
2013-05-29 21:42 SuperContact: 可以哦
2013-05-29 21:43 Hollow Wings: 这样啊0.0
2013-05-29 21:43 Hollow Wings: http://puu.sh/33U8k.osz
2013-05-29 21:43 Hollow Wings: 还没做完orzz
2013-05-29 21:43 SuperContact: 估计很触XD
2013-05-29 21:43 Hollow Wings: 先听听感受
2013-05-29 21:43 Hollow Wings: 不触
2013-05-29 21:43 SuperContact: 好吧~
2013-05-29 21:46 SuperContact: 音效真不错0.0
2013-05-29 21:46 Hollow Wings: 排列方面呢
2013-05-29 21:46 Hollow Wings: 还是很坑吗
2013-05-29 21:46 SuperContact: 会感叹太有特色了XD
2013-05-29 21:47 SuperContact: 你是以练习为目的的吗?还是准备rank?
2013-05-29 21:47 Hollow Wings: 唔,就以玩家的角度来看吧
2013-05-29 21:47 Hollow Wings: 努力rank
2013-05-29 21:47 Hollow Wings: 暑假准备和mapper们搞基
2013-05-29 21:47 SuperContact: ’ v ‘
2013-05-29 21:48 Hollow Wings: 所以你玩着觉得如何
2013-05-29 21:48 SuperContact: 作为鼠标用户来说我的感想是有点跳
2013-05-29 21:48 Hollow Wings: 这样啊
2013-05-29 21:48 Hollow Wings: 有没有打着特别别扭的地方
2013-05-29 21:49 SuperContact: 你的一些滑条是前无古人型
2013-05-29 21:49 SuperContact: 处理得好的话可能能成为特色
2013-05-29 21:49 SuperContact: 但是半拍跳的滑条似乎有些多
2013-05-29 21:51 Hollow Wings: 断滑条尾几率很大么。。。
2013-05-29 21:51 Hollow Wings: 不过看花舞里这样的梗也很多,于是就。。。
2013-05-29 21:52 Hollow Wings: 卧槽ss
2013-05-29 21:52 Hollow Wings: 哭瞎
2013-05-29 21:52 SuperContact: =v=
2013-05-29 21:52 Hollow Wings: 巨鸡冻
2013-05-29 21:52 SuperContact: 我说呢,一些滑条可能会有被人说巨丑的风险
2013-05-29 21:53 Hollow Wings: 三点式滑条看着巨不爽一定要拉成蚯蚓orzzz
2013-05-29 21:53 SuperContact: 00:47:555 (3) -
2013-05-29 21:54 SuperContact: 像这个也有点稍微过于不明所以了一点
2013-05-29 21:54 Hollow Wings: orzzz不太美型么,我滑条确实都是随便拉的,感觉不影响打图就行
2013-05-29 21:54 Hollow Wings: 回头我去改一下orzzz
2013-05-29 21:55 SuperContact: 从我的经验来看,mapper们对图的美观看得比顺畅性更重要……
2013-05-29 21:56 Hollow Wings: 唔,所以跟mapper搞基是很必要的啊。。。
2013-05-29 21:56 Hollow Wings: 没经验啊QVQ
2013-05-29 21:56 SuperContact: 也只有tsuka这种神麻婆才会以超群的移动作为自身特色orz
2013-05-29 21:56 SuperContact: 一般来说刚开始做图要注意一下flow
2013-05-29 21:57 SuperContact: 从你的图上来看果然一点flow都没有耶
2013-05-29 21:57 Hollow Wings: flow是啥
2013-05-29 21:57 Hollow Wings: 连打?
2013-05-29 21:57 SuperContact: 就是鼠标流动的感觉
2013-05-29 21:57 SuperContact: 光标*
2013-05-29 21:58 Hollow Wings: 那是什么
2013-05-29 21:58 SuperContact: 就是说一张图一般不应该全部都是跳跃,
2013-05-29 21:59 SuperContact: 一般情况下应该让鼠标有着顺畅的移动(缓动)的感觉
2013-05-29 22:00 Hollow Wings: 大概懂了。。。
2013-05-29 22:01 SuperContact: 某位mapper给我了一个flow的示例。。虽然是比较简单的图
2013-05-29 22:01 SuperContact: ACTION is listening to [http://osu.ppy.sh/b/167142 Nightwish - Come Cover Me]
2013-05-29 22:01 Hollow Wings: 木有图。。。=。=
2013-05-29 22:01 Hollow Wings: 渣网下不动。。。
2013-05-29 22:01 SuperContact: 嗯…因为是外国人所以是英文歌XD
2013-05-29 22:02 Hollow Wings: orzzz
2013-05-29 22:03 SuperContact: 问个小问题,你的音乐是节选,并且你也只想做这么一段吗?
2013-05-29 22:04 Hollow Wings: 额,这个音乐就那么长
2013-05-29 22:04 SuperContact: 感觉结尾像是被掐掉了的感觉0.0
2013-05-29 22:05 Hollow Wings: 那我回头用AU去做个fade好了
2013-05-29 22:05 SuperContact: 我再说几个..
2013-05-29 22:05 Hollow Wings: 嗯嗯
2013-05-29 22:05 SuperContact: unrankable issue: 00:34:077 (1) -
2013-05-29 22:05 SuperContact: 折返滑条不能被挡住
2013-05-29 22:05 SuperContact: 折返箭头*
2013-05-29 22:06 Hollow Wings: 哦哦
2013-05-29 22:06 Hollow Wings: 对对
2013-05-29 22:06 Hollow Wings: 我忘了。。。
2013-05-29 22:06 Hollow Wings: 这个确实
2013-05-29 22:08 SuperContact: 建议....
2013-05-29 22:08 SuperContact: 01:12:772 (9) -
2013-05-29 22:09 SuperContact: 这个折返次数实在太多了
2013-05-29 22:09 Hollow Wings: 做成两个比较好吗
2013-05-29 22:09 Hollow Wings: 其实我也觉得蛮别扭的
2013-05-29 22:11 SuperContact: 这种密集的节拍完全可以做成更加出彩的排列
2013-05-29 22:11 SuperContact: 用两个超长折返滑条感觉很浪费....
2013-05-29 22:12 SuperContact: 其实mapper们的建议是, 超过一次折返的滑条尽量少用
2013-05-29 22:13 SuperContact: 除了很短的快速折返滑条
2013-05-29 22:13 Hollow Wings: 原来如此
2013-05-29 22:13 Hollow Wings: 涨姿势
2013-05-29 22:14 SuperContact: 01:39:729 (3) - 像这个没有什么特殊意义的话还是换成别的
2013-05-29 22:14 Hollow Wings: orzzz
2013-05-29 22:15 Hollow Wings: 做到后面感觉note都不知道怎么摆了,然后就开始偷工减料orzzz
2013-05-29 22:16 SuperContact: 如果自己都知道自己偷工减料了,就不要指望别的mapper看不出问题来了wwww
2013-05-29 22:17 SuperContact: 刚开始作图的话尽量精益求精吧
2013-05-29 22:17 Hollow Wings: 哎呀,其实这图还没算正式开始做吧,因为这个图大概是一个月前做的,今天突然机缘巧合就拿出来了
2013-05-29 22:17 Hollow Wings: 嗯我懂的
2013-05-29 22:19 SuperContact: 不管怎么说,在这个阶段我觉得最重要的还是学习借鉴别的mapper的排列
2013-05-29 22:20 SuperContact: 如果对比一下的话,不得不说你的排列熵值比较大ww
2013-05-29 22:21 Hollow Wings: 刚才你说到flow的问题,老实说在我脑海里大概跟钝角移动差不多,那个老实说我好讨厌orzzz
2013-05-29 22:22 Hollow Wings: 果然还是要多看别的图啊,堆人参堆的不够orzzz
2013-05-29 22:23 SuperContact: (估计是触图打太多了XD)
2013-05-29 22:24 Hollow Wings: 或许吧。。。所有的地方都设置成跳,或许就是我想要看到的图的样子。。。
2013-05-29 22:54 Hollow Wings: 呜哇,谢指教了的说,以后改完了再给你看看

2013-06-01 17:35 SuperContact: 哟HW和HWJ难度有什么区别吗?
2013-06-01 17:36 Hollow Wings: orzzz
2013-06-01 17:36 Hollow Wings: 多了个J。。。
2013-06-01 17:37 SuperContact: orz
2013-06-01 17:37 SuperContact: 啊mapping style方面说实话我也没什么经验,建议的话也不知道好不好……
2013-06-01 17:38 SuperContact: 我还是从小地方说点建议吧
2013-06-01 17:38 Hollow Wings: 噗,总比我闷声作大死要好orzzz
2013-06-01 17:38 SuperContact: www
2013-06-01 17:38 SuperContact: 一个……为什么要加红线?
2013-06-01 17:39 Hollow Wings: 某个超长滑条。。。改短
2013-06-01 17:39 SuperContact: 那个只要用绿线,加0.1x就行了
2013-06-01 17:40 SuperContact: 好吧最小似乎0.5……
2013-06-01 17:40 Hollow Wings: 嗯。。。
2013-06-01 17:40 Hollow Wings: 即使0.5也很长
2013-06-01 17:40 SuperContact: 但是,这种红线似乎不会被认同的样子?
2013-06-01 17:40 Hollow Wings: 为什么
2013-06-01 17:41 SuperContact: 因为红线是为整曲的节奏、格调而生的,不能因谱而变
2013-06-01 17:42 SuperContact: 另外所有难度的红线必须一致
2013-06-01 17:43 Hollow Wings: 似乎也见过为了缩短滑条而设置红线的。。。
2013-06-01 17:43 SuperContact: 就算要改红线,1你改成了1/3的bpm,那么曲子的3/4属性就没有了,你要改成4/4不然滑条点不对节奏
2013-06-01 17:44 Hollow Wings: 啊???
2013-06-01 17:44 Hollow Wings: 哪里不对
2013-06-01 17:44 SuperContact: 然后45s后面红线节拍不在重音上
2013-06-01 17:44 SuperContact: 你到timing里面去听可以听出来
2013-06-01 17:45 SuperContact: http://puu.sh/35VGb.png
2013-06-01 17:46 Hollow Wings: 卧槽我红线放错位置了=。=|||
2013-06-01 17:46 Hollow Wings: 红线我没压在白线上
2013-06-01 17:46 Hollow Wings: 压在白线上就对了
2013-06-01 17:51 Hollow Wings: 不过确实,红线带来了很多问题
2013-06-01 17:51 Hollow Wings: 我还是删掉吧
2013-06-01 17:51 SuperContact: 嗯……
2013-06-01 17:51 SuperContact: 00:29:728 (3) - 我是觉得,这样一个也不怎么样……
2013-06-01 17:52 SuperContact: 如果只是要圆弧滑条的话,三个锚点就够了
2013-06-01 17:52 Hollow Wings: 噗哈
2013-06-01 17:52 Hollow Wings: 嗯
2013-06-01 17:52 SuperContact: 因为3个点的算法是正圆弧
2013-06-01 17:52 SuperContact: 4个以上是贝塞尔曲线
2013-06-01 17:56 SuperContact: 其实这首歌节奏你都是自创的,节奏方面我觉得是非常不错了
2013-06-01 17:57 SuperContact: 排列上就是要更加活用一点滑条……
2013-06-01 17:57 Hollow Wings: 233
2013-06-01 17:58 SuperContact: 滑条前面的点不是堆在滑条头上而是散开放别的地方可能更好
2013-06-01 17:59 Hollow Wings: 好的
2013-06-01 18:01 SuperContact: 你反向移动的滑条似乎占了大多数……
2013-06-01 18:01 Hollow Wings: 反向移动?
2013-06-01 18:02 SuperContact: 就是00:08:424 (4) - 像这样,鼠标都是移过去以后再返回来
2013-06-01 18:03 Hollow Wings: 这种滑条多了就跳,但是就不是flow了是吗
2013-06-01 18:04 SuperContact: 这样跳也不一定舒服吧
2013-06-01 18:04 SuperContact: 一般mapper在特殊节奏上才下180度反跳
2013-06-01 18:04 Hollow Wings: 我不用鼠标我不清楚orz
2013-06-01 18:04 SuperContact: 一般就算是反过来的也有一定的角度
2013-06-01 18:05 SuperContact: 01:34:077 (3) -
2013-06-01 18:05 SuperContact: 这个的位置我就觉得比较别扭
2013-06-01 18:06 Hollow Wings: 跳的位置别扭?
2013-06-01 18:06 Hollow Wings: 这个地方本来就想放跳orz
2013-06-01 18:06 SuperContact: 是说滑条的方向别扭
2013-06-01 18:07 Hollow Wings: 难道说大跳也有角度的问题么orz
2013-06-01 18:07 Hollow Wings: 弄短一点?
2013-06-01 18:07 Hollow Wings: 上面没地方了orz
2013-06-01 18:08 SuperContact: orz
2013-06-01 18:08 SuperContact: 滑条的方向其实很影响移动的顺畅度呢
2013-06-01 18:08 Hollow Wings: 或者2和3的位置换一下你觉得如何
2013-06-01 18:09 Hollow Wings: 还会别扭吗
2013-06-01 18:09 Hollow Wings: 唔,还是别扭的话那我换个摆法。。。
2013-06-01 18:09 SuperContact: 如果转折角不变的话还是一样的情况
2013-06-01 18:10 SuperContact: 我说的问题是滑条方向和跳过来的方向有150度的角度
2013-06-01 18:10 SuperContact: 就算按住3不懂不会断,感觉上也不顺
2013-06-01 18:10 SuperContact: 动*
2013-06-01 18:11 Hollow Wings: 你的意思我懂
2013-06-01 18:11 Hollow Wings: 我看看怎么改
2013-06-01 18:15 SuperContact: 一个建议哎
2013-06-01 18:15 SuperContact: 01:48:424 (1,2,3) -
2013-06-01 18:15 Hollow Wings: 嗯?
2013-06-01 18:15 SuperContact: 这种短的圆弧不要太扭了
2013-06-01 18:16 SuperContact: 更平缓一点吧
2013-06-01 18:16 SuperContact: =曲率更低一点
2013-06-01 18:17 SuperContact: 仔细看看rank图的话,一般不会有这么曲的短话条
2013-06-01 18:17 Hollow Wings: 这个bpm不高,滑条速度也不快的话,应该不会miss吧orzzz
2013-06-01 18:17 Hollow Wings: 这样哦
2013-06-01 18:17 SuperContact: 是美观问题啦
2013-06-01 18:17 Hollow Wings: 好的
2013-06-01 18:18 SuperContact: 01:53:642 (3) - 这种也是一样
2013-06-01 18:24 SuperContact: 00:36:685 (1,2,3,4) -
2013-06-01 18:25 SuperContact: 我还是会提美观问题哦-。-
2013-06-01 18:25 Hollow Wings: 这个咋了?
2013-06-01 18:26 SuperContact: http://puu.sh/35X6f.jpg这样每两个滑条的相互位置……是不是没有什么美感呢?
2013-06-01 18:28 Hollow Wings: 噗。。。
2013-06-01 18:31 Hollow Wings: 这个真不知道该怎么改。。。orz
2013-06-01 18:32 SuperContact: 尝试圆弧滑条围绕另一个note旋转
2013-06-01 18:33 Hollow Wings: -口-
2013-06-01 19:02 Hollow Wings: 改完球看orz
2013-06-01 19:02 SuperContact: 嗯嗯…
2013-06-01 19:05 SuperContact: yo
2013-06-01 19:05 SuperContact: 感觉有改进XD
2013-06-01 19:05 SuperContact: 我仔细看看
2013-06-01 19:05 Hollow Wings: 内牛满面orz
2013-06-01 19:06 SuperContact: 这个突然变快……有意义吗…?
2013-06-01 19:06 SuperContact: 00:40:164 (7) -
2013-06-01 19:06 Hollow Wings: 咦
2013-06-01 19:06 Hollow Wings: 没注意
2013-06-01 19:06 Hollow Wings: 为什么这个是快的orz
2013-06-01 19:06 Hollow Wings: 我去改掉
2013-06-01 19:07 SuperContact:  ̄▽ ̄
2013-06-01 19:08 SuperContact: 00:42:775 (4,5,6) - 是因为前面的连带关系,这里的节奏才变了吗?
2013-06-01 19:08 Hollow Wings: 唔,应该是绿线下的时候没考虑到前面那个滑条。。。
2013-06-01 19:09 Hollow Wings: 稍微改一下就行
2013-06-01 19:22 Hollow Wings: 还有吗0.0
2013-06-01 19:22 SuperContact: 说,太长的滑条
2013-06-01 19:22 SuperContact: 一个圆弧实在是有点简单了……
2013-06-01 19:23 SuperContact: http://puu.sh/35Zco.jpg
2013-06-01 19:23 SuperContact: 比如这样XD
2013-06-01 19:23 SuperContact: ?
2013-06-01 19:23 Hollow Wings: 噗?
2013-06-01 19:23 Hollow Wings: 这是哪个滑条orz
2013-06-01 19:24 SuperContact: 00:29:729 (3) -
2013-06-01 19:25 Hollow Wings: 这看上去像法郎=。=
2013-06-01 19:25 SuperContact: (这种滑条可能不是很符合题意,不过就是说尽量让滑条美观一点)
2013-06-01 19:26 SuperContact: 正常来说
2013-06-01 19:26 SuperContact: 00:49:294 (1,2) -
2013-06-01 19:27 SuperContact: 这种滑条目前通过审核的几率堪忧
2013-06-01 19:27 Hollow Wings: QVQ
2013-06-01 19:27 SuperContact: 只有像0108这种人才敢捏orz
2013-06-01 19:34 SuperContact: 我还是不太会提建议啊orz
2013-06-01 19:34 SuperContact: 怎么说我也没有rank图
2013-06-01 19:35 Hollow Wings: 认识的mapper都碰不到orz

2013-06-02 17:21 Hollow Wings: 我又做完啦,有空帮我看看吧~0,0
2013-06-02 17:22 SuperContact: =v=
2013-06-02 17:22 SuperContact: 等我一下~
2013-06-02 17:23 Hollow Wings: 嗯嗯
2013-06-02 17:26 SuperContact: 改名字啦得重新下一下~
2013-06-02 17:26 Hollow Wings: 做新难度了。。。
2013-06-02 17:29 Hollow Wings: 原来那个也改过了,你说的那些滑条的问题。。。
2013-06-02 17:30 SuperContact: 新难度的排列感觉焕然一新啊XD
2013-06-02 17:31 Hollow Wings: 因为你说的那几个问题都尽量避免了的说。。。
2013-06-02 17:31 Hollow Wings: 不过不保证又有新的问题。。。
2013-06-02 17:36 SuperContact: 短滑条用得效果很好啊>.<
2013-06-02 17:36 Hollow Wings: orzzzzz
2013-06-02 17:36 SuperContact: 依旧神音效XD
2013-06-02 17:37 Hollow Wings: 这神音效么orzzz
2013-06-02 17:37 Hollow Wings: 只是按着感觉来摆而已
2013-06-02 17:38 SuperContact: 00:17:011 (2,3) -
2013-06-02 17:38 SuperContact: 节奏上,这个2连好像有点凭空多出来的感觉orz
2013-06-02 17:39 SuperContact: 这边的几个
2013-06-02 17:39 Hollow Wings: 显得很多余吗
2013-06-02 17:40 SuperContact: 嗯……感觉一开头节奏猛了,这里又有点空
2013-06-02 17:41 Hollow Wings: 嗯。。。那你说怎么改比较好
2013-06-02 17:46 SuperContact: 哎说不好……
2013-06-02 17:47 Hollow Wings: 或许前面可以不这么猛?
2013-06-02 17:47 SuperContact: 自创节奏我也不是很有感想,和你前后自己的感觉也要对得上
2013-06-02 17:47 SuperContact: 也许吧,可以先下节奏多试试
2013-06-02 17:49 Hollow Wings: 我懂了
2013-06-02 18:11 SuperContact: 我觉得你要找水平更高的mapper了=v=
2013-06-02 18:11 Hollow Wings: orzzzz
2013-06-02 18:12 Hollow Wings: 认识的mapper在玩的时候我都不坐在电脑前。。。我深夜上线几乎不认识任何mapper(只会和天朝的搞基。。。
2013-06-02 18:12 SuperContact: 我就提点小意见好了orz
2013-06-02 18:12 Hollow Wings: 马萨卡你看不出什么问题了么orzzz
2013-06-02 18:13 Hollow Wings: 好
2013-06-02 18:13 SuperContact: 01:52:772 (4,4) -
2013-06-02 18:13 SuperContact: 这两个滑条延长成一拍听上去比较好
2013-06-02 18:14 Hollow Wings: 嗯,看了和多人打,后面那个note都打早了。。。
2013-06-02 18:15 SuperContact: 细节方面,
2013-06-02 18:15 SuperContact: 你看01:54:077 (4) - 的位置
2013-06-02 18:16 SuperContact: 光标从上面移下来,
2013-06-02 18:16 SuperContact: 所以01:54:511 (1,2,3,4) - 的方向旋转一下比较好
2013-06-02 18:16 Hollow Wings: 怎么转-。-??
2013-06-02 18:16 SuperContact: (比如顺时针120度)
2013-06-02 18:17 Hollow Wings: 嗯对
2013-06-02 18:17 Hollow Wings: 果然
2013-06-02 18:18 SuperContact: 00:27:120 (3,4,5) - 个人意见,
2013-06-02 18:18 SuperContact: 连续的曲线上放好几个滑条,
2013-06-02 18:18 SuperContact: 不要首尾相接比较好
2013-06-02 18:19 SuperContact: 感觉太顿
2013-06-02 18:19 SuperContact: 我建议是稍微错开一点(仍然沿圆周)
2013-06-02 18:20 Hollow Wings: 我看看
2013-06-02 18:22 SuperContact: 01:06:251 (9,10,11) -
2013-06-02 18:23 SuperContact: 这个也是,太近距离,滑条速度比较快,有点感觉太顿
2013-06-02 18:23 SuperContact: 不如把10和11交换感觉更好
2013-06-02 18:23 Hollow Wings: 好
2013-06-02 18:26 SuperContact: 01:39:511 (12,13,14) - 这里3个点放在一起感觉……
2013-06-02 18:27 SuperContact: 可以考虑把13抽出来放在右边一点点的位置?
2013-06-02 18:29 Hollow Wings: 可以
2013-06-02 18:29 SuperContact: 01:50:816 (16) - 这个16感觉放到别的地方去更好……
2013-06-02 18:30 Hollow Wings: 嗯嗯
2013-06-02 18:30 SuperContact: 比如可以放到下一个滑条的开头或者附近的位置……感觉上
2013-06-02 18:31 Hollow Wings: 我改到了342,332
2013-06-02 18:33 SuperContact: 这样……虽然是ar9不会太重叠…
2013-06-02 18:33 SuperContact: 但是在note最好还是不要和之前看得到的物件重叠
2013-06-02 18:34 SuperContact: 但你也可以放到之前出现过的滑条的头或者尾上,这样还显得图关联性比较好
2013-06-02 18:35 Hollow Wings: 比如13滑条的头么
2013-06-02 18:35 SuperContact: 嗯比如说
2013-06-02 18:36 SuperContact: 这种可能可以改善的地方还有很多~
2013-06-02 18:37 SuperContact: 比如说01:52:554 (3) -
2013-06-02 18:37 SuperContact: 这个叠在之间一堆物件之后有点乱
2013-06-02 18:37 Hollow Wings: 有道理
2013-06-02 18:37 Hollow Wings: 我去改
2013-06-02 18:40 SuperContact: 啊是ar8
2013-06-02 18:40 SuperContact: 我果然不会打ar10 orz
2013-06-02 18:41 Hollow Wings: ar9hr了也是ar10噗。。。
2013-06-02 18:42 SuperContact: 又有更新?@@天那
2013-06-02 18:51 Hollow Wings: 木有了嘛
2013-06-02 18:51 SuperContact: 啊哈哈
2013-06-02 18:52 Hollow Wings: 啊哈哈是什么哦orzzzzz
2013-06-02 18:52 Hollow Wings: 对了另一个难度也木有问题了吗
2013-06-02 18:56 SuperContact: 只是感觉……一些形状奇特的滑条还是有点没有融入谱面的感觉
2013-06-02 18:57 Hollow Wings: 貌似蚯蚓滑条我留下不是很多
2013-06-02 18:57 Hollow Wings: 难道都要改掉么orz
2013-06-02 18:59 SuperContact: 01:02:772 (8) - ……这种感觉orz
2013-06-02 19:00 Hollow Wings: QVQQQ
2013-06-02 19:00 SuperContact: 01:21:903 (7) - ……
2013-06-02 19:01 SuperContact: 这个就算不变,方向也应该调整一下
2013-06-02 19:01 Hollow Wings: 噗噗
2013-06-02 19:01 Hollow Wings: 你把所有看不顺眼的滑条都贴一下吧
2013-06-02 19:01 Hollow Wings: 我都去改掉orz
2013-06-02 19:02 Hollow Wings: 因为我看蚯蚓滑条很顺眼,所以完全不知道怎么改orz
2013-06-02 19:03 SuperContact: 这个不是很圆……00:02:338 (1,2,3) -
2013-06-02 19:04 Hollow Wings: 这个很圆的0.0
2013-06-02 19:04 SuperContact: 中间轮廓围起来是粽子型耶
2013-06-02 19:04 Hollow Wings: 啊?啥粽子型0.0
2013-06-02 19:08 SuperContact: http://puu.sh/36LfU.bmp
2013-06-02 19:09 Hollow Wings: 太高端了
2013-06-02 19:09 Hollow Wings: 服气
2013-06-02 19:13 SuperContact: 我的方法是……
2013-06-02 19:13 SuperContact: http://puu.sh/36Lr1.jpg
2013-06-02 19:13 SuperContact: 在中心放好滑条,
2013-06-02 19:13 SuperContact: 然后复制沿中心旋转120度
2013-06-02 19:13 Hollow Wings: 我也是这样放的。。。
2013-06-02 19:13 SuperContact: 嗯嗯
2013-06-02 19:13 Hollow Wings: 不知道为什么这里出问题
2013-06-02 19:17 SuperContact: 这里也是,让点成为圆心吧
2013-06-02 19:17 SuperContact: http://puu.sh/36LzT.jpg
2013-06-02 19:17 SuperContact: 00:04:946 (1) -
2013-06-02 19:17 Hollow Wings: 怎么看圆心的。。。
2013-06-02 19:18 SuperContact: 凭感觉orz
2013-06-02 19:18 Hollow Wings: orzzz
2013-06-02 19:18 SuperContact: 让滑条的边线与收缩圈对齐就比较准了~
2013-06-02 19:19 Hollow Wings: 原来如此!
2013-06-02 19:22 SuperContact: 00:28:424 (6) - ...
2013-06-02 19:23 Hollow Wings: 嗯嗯。。。
2013-06-02 19:28 SuperContact: 这个感觉太u型磁铁了orz
2013-06-02 19:28 SuperContact: 01:41:468 (1) -
2013-06-02 19:29 SuperContact: 这三个滑条01:54:511 (1,2,3) - 速度比之前的01:53:207 (2,3,4) - 滑条速度快,感觉和音乐对不太上
2013-06-02 19:29 SuperContact: 然后...我要去吃饭了
2013-06-02 19:29 Hollow Wings: orzzz
2013-06-02 19:29 Hollow Wings: 辛苦你了陪我到现在噗
2013-06-02 19:30 Hollow Wings: 多谢mod

2013-06-03 13:42 Hollow Wings: 我又来骚扰你啦~~~
2013-06-03 13:42 Hollow Wings: 做了个easy啊~~~
2013-06-03 13:42 Hollow Wings: 球看啊orzzz
2013-06-03 13:42 SuperContact: easy耶
2013-06-03 13:42 SuperContact: 再去下一遍
2013-06-03 13:46 Hollow Wings: QVQQQQQQ
2013-06-03 13:50 SuperContact: 看来没什么问题啊~
2013-06-03 13:50 SuperContact: 我也不怎么会做eazy orz
2013-06-03 13:50 Hollow Wings: QVQQQQQQQ
2013-06-03 13:52 SuperContact: 00:12:772 (1) - 擦到一点角,分开?
2013-06-03 13:54 SuperContact: 我是觉得要么故意让note和滑条之间重叠得多一点,要么完全分开比较好看
2013-06-03 13:54 Hollow Wings: 唔,因为easy必须所有ds都一样,所以。。。
2013-06-03 13:54 Hollow Wings: 嗯。。。
2013-06-03 13:54 SuperContact: 说把上面那个滑条转一下就行了
2013-06-03 13:55 Hollow Wings: 好的
2013-06-03 13:57 SuperContact: 01:10:164 (1) - ……
2013-06-03 13:57 SuperContact: bug吗00
2013-06-03 13:57 Hollow Wings: 卧槽??
2013-06-03 13:57 Hollow Wings: 什么情况。。。
2013-06-03 13:58 Hollow Wings: 这个完全没注意orzzz
2013-06-03 13:58 SuperContact: 哎不是?正好差一点滑条就变更长了XD
2013-06-03 13:58 Hollow Wings: 嗯QVQ
2013-06-03 13:59 SuperContact: 01:30:164 (10) - 这个后面一拍感觉空了
2013-06-03 14:00 Hollow Wings: 加一个note比较好吗
2013-06-03 14:01 SuperContact: 觉得要么把10删掉,要么加一个11……
2013-06-03 14:01 Hollow Wings: 嗯
2013-06-03 14:07 SuperContact: 不过感觉既然你是自创鼓点节奏……
2013-06-03 14:07 SuperContact: 不必要跟小提琴跟得太紧吧
2013-06-03 14:08 SuperContact: 感觉上……
2013-06-03 14:08 Hollow Wings: 如果是跟着小提琴的话,最好鼓点也规律点是吗
2013-06-03 14:10 SuperContact: 是说因为你的音效本身是鼓,
2013-06-03 14:10 SuperContact: 当作鼓来下可能更好点XD
2013-06-03 14:10 SuperContact: 反正我觉得没什么一定要改的
2013-06-03 14:11 Hollow Wings: 好的QVQQQ
2013-06-03 14:11 Hollow Wings: 音效什么的我也下的蛮随意的,感觉好听就行QVQQQ
2013-06-03 14:13 SuperContact: 回去看别的难度的话……
2013-06-03 14:14 Hollow Wings: 嗯
2013-06-03 14:15 SuperContact: HW难度里这个滑条出了点问题?00:28:424 (6) -
2013-06-03 14:16 Hollow Wings: 哇这都能发现
2013-06-03 14:16 Hollow Wings: 无敌了
2013-06-03 14:17 SuperContact: 细节方面--b这几个点最好完全对齐00:33:642 (1,2,3) -
2013-06-03 14:17 Hollow Wings: 刚发现
2013-06-03 14:17 Hollow Wings: 嗯嗯
2013-06-03 14:17 SuperContact: 00:41:903 (1,2) - 对齐=v=
2013-06-03 14:18 SuperContact: 你后来关了grid snap吧
2013-06-03 14:18 SuperContact: 是无所谓,就是对齐的地方……
2013-06-03 14:18 Hollow Wings: 嗯
2013-06-03 14:18 Hollow Wings: 一直关掉的
2013-06-03 14:20 Hollow Wings: 这么细的地方你都找了,巨感动QVQ
2013-06-03 14:21 SuperContact: 强迫症而已orz
2013-06-03 14:22 Hollow Wings: 唔。。。我有点事要出去一趟哎。。。。
2013-06-03 14:23 SuperContact: 好吧~
2013-06-03 14:23 Hollow Wings: 回来你再跟我说吧orzzz
2013-06-03 14:23 SuperContact: 嗯
2013-06-03 14:23 Hollow Wings: 多谢啦QVQQQ
2013-06-03 14:23 Hollow Wings: 我先把你刚才说的改好了,先传一次你看看吧QVQ
2013-06-03 14:24 SuperContact: 不管怎么说,被你激励到又想作图了orz
2013-06-03 14:24 Hollow Wings: QVQQQ
2013-06-03 14:27 Hollow Wings: 走了一会儿见QVQ
2013-06-03 15:58 Hollow Wings: 我来啦,来啦,啦
2013-06-03 15:58 SuperContact: 拉,立,二,一, ,
2013-06-03 15:59 Hollow Wings: 哪里要改来着
2013-06-03 15:59 Hollow Wings: 走之前看你在看最高难度的
2013-06-03 16:00 SuperContact: 01:54:077 (4) - 这个上次推荐说也和前面一样改掉吧
2013-06-03 16:00 SuperContact: 变成一拍
2013-06-03 16:00 SuperContact: 01:52:772 (4) - 顺便说这个还是太扭了一点orz
2013-06-03 16:02 Hollow Wings: ok
2013-06-03 16:02 SuperContact: 00:06:903 (9,10) - 和00:12:121 (9) - 不一致...是不是一样比较好?
2013-06-03 16:02 Hollow Wings: 改好了
2013-06-03 16:03 Hollow Wings: 好的
2013-06-03 16:12 SuperContact: 00:09:729 (8,9,10,11,12) -
2013-06-03 16:13 SuperContact: 这个你是用正多边形工具创的吗?
2013-06-03 16:14 Hollow Wings: 不是。。。QVQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ
2013-06-03 16:15 SuperContact: 你手放得还真不得了orz
2013-06-03 16:15 Hollow Wings: 什么意思QVQQQQQ
2013-06-03 16:15 SuperContact: 感觉就和正多边形差了一点点喂
2013-06-03 16:15 Hollow Wings: 那还是差了一点点啊QVQQQQ
2013-06-03 16:16 Hollow Wings: 有那种工具吗QVQQQQ
2013-06-03 16:16 SuperContact: http://puu.sh/37qsD.png
2013-06-03 16:16 SuperContact: create polygon circles
2013-06-03 16:16 Hollow Wings: 卧槽从来没用过QVQQQQ
2013-06-03 16:17 SuperContact: 编辑器先熟悉熟悉orz
2013-06-03 16:17 Hollow Wings: 以前做图没这玩意的啊QVQQQQ
2013-06-03 16:18 SuperContact: (嗯一定是有历史渊源的mapper,N年前就开始作图啦)
2013-06-03 16:19 Hollow Wings: 就最开始熟悉了一下edit就再也没研究过,原来还加了功能orzzzz
2013-06-03 16:21 Hollow Wings: 唔。。。用这个工具摆的note移动位置后,distance就会变化啊。。。
2013-06-03 16:22 Hollow Wings: 我ds设置成1x,移动后就变成.9x了
2013-06-03 16:22 Hollow Wings: 感觉也不准啊。。。
2013-06-03 16:26 SuperContact: 那还真是奇怪orz
2013-06-03 16:26 Hollow Wings: 我试过了好几次,都是这样
2013-06-03 16:26 Hollow Wings: 创建ds为1x的五边形,移动后ds会变
2013-06-03 16:27 Hollow Wings: 旋转后ds也会变
2013-06-03 16:27 SuperContact: 不过从角度上来看还是很准的吧
2013-06-03 16:27 SuperContact: 就是移动的时候会出现大约一像素的误差
2013-06-03 16:27 Hollow Wings: 这个要不要紧。。。
2013-06-03 16:27 SuperContact: 不要紧……
2013-06-03 16:28 Hollow Wings: QVQQQQ
2013-06-03 16:28 Hollow Wings: 手摆了那么多几何图形的我真是蠢透了QVQQQQ
2013-06-03 16:28 SuperContact: 1像素就是0.025x的举例啊~
2013-06-03 16:28 SuperContact: 距离
2013-06-03 16:28 Hollow Wings: 好吧我看不出来QVQQQ
Topic Starter
Hollow Wings
哎,多谢SC大大,太有耐心了QVQQQ

顺便为啥最新的不贴呢。。。虽然已经已经够多了QVQQQ
Hinsvar
Hi; modding for M4M.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the harder diffs of the mapset.

>General
  1. Your kiai time should start at 00:54:511. The start is supposed to be at a place where the strong/heavy part of a song starts. 00:54:077 is too early by two beats.
>Normal
  1. 00:11:468 (5,1) - Swap the new combo (NC)'s position to keep the consistency of the combo pattern?
  2. 00:12:772 (1) - Uhm, starting from this spot, you seem to apply NCs every one, then two, then four stanza(s). You have to be consistent; either apply them every one or two stanza(s) in the entire map, and apply them on the tall white tick. (Applies to other diffs too; Hard diffs and harder should preferably use NCs every stanza.)
  3. 00:12:772 (1,2,3,1,2,3,1,2,3,1,2,3) - Won't be a good idea to use circles continuously like this in a Normal diff. Change a few of them into sliders?
>Hard
  1. 00:06:251 (3,5) - Maybe you can move (5) so it won't be overlapped by (3)? Looks weird, you know.
  2. 00:41:468 (5) - NC to indicate that this is the beginning of a new jumpy pattern?
>Insane
  1. 00:32:772 (10) - Since the spacing here changes and the later circles are spaced consistently, NC this to indicate the change?
  2. 01:33:641 (1,2,3) - The jump is too big and breaks the flow, IMO. Make them smaller?
>HW"
  1. 00:45:381 (5,6,7,8) - Hmm, those sudden and wide 1/4 jumps... They can be unexpected and really flow-breaking.
  2. 00:47:989 (5,6,7,8) - ^
  3. 00:51:903 (1,2,3,4,5) - ^ (Applies to other 1/4 jumps except 01:40:816 (7,8,9); they actually work well.)
  4. 01:17:555 (10,1) - I don't think this jump fits with the song...
That's it I guess. Your map looks well-made, although some jumps on Insane and HW" might come off as being too far and unfitting with the song's instruments.

Good luck on the way 8-)
Kinomi
Hi Hi~from my queue
m4m solt

昨天忙着改图和做新图了owo

general
我能吐槽只有两种combo颜色吗? 1/8可能太鼓不好打,管什么太鼓(炸)

normal

00:46:621 combo长了
01:15:490 这几个物件过于边角了一点,尤其5,normal这样不好
01:21:251 这个1也是
00:40:707 有点空


hard

01:44:946(5)这个明显该是滑条
01:11:251 这种3/4滑条尾端叠感觉打着别扭,你可以放远一点
01:03:316 (9)没叠好,差0.01...

Insane

00:08:242 开头这段可以叠得 更好一点 或者排的让hitbrust整齐
01:15:707 (345)应该是没摆好,不同滑条之间头尾距离不对
00:54:946 (4)没叠在1上是故意的?
00:13:642 (3)太上了
00:46:685 这边的几个3/4感觉音效并不好,正好背景音乐(咦)轻,很明显
01:42:772 ^
01:53:207 ^这种把音量调低看看。。虽然不一定好。。
01:21:468 (5) 和1 叠一起
01:24:390(3,7) 这个有点危险,3的hitbrust 炸到7了
01:25:816 (1) 太角落啦 而且离HP太近

HW''

00:10:381 1/4滑条飞的有点屌。。
有些insane里说过的就不说了
00:32:011 (10,11)二连莫名
00:42:120 这边压鼓点比较好吧

good luck
感觉可以啊
不过我个人不太喜欢在一个区域原地放一波梗的摆法=。=
Topic Starter
Hollow Wings

Hinsvar wrote:

Hi; modding for M4M.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the harder diffs of the mapset.

>General
  1. Your kiai time should start at 00:54:511. The start is supposed to be at a place where the strong/heavy part of a song starts. 00:54:077 is too early by two beats.i do the kiai time at that point on purpose thou...ok, i'll take ur suggestion anyway :3
>Normal
  1. 00:11:468 (5,1) - Swap the new combo (NC)'s position to keep the consistency of the combo pattern?lol, hmm, i don't think this is a serious problem, i just make some 3-beats-pattern after that. But I will consider that~ :3
  2. 00:12:772 (1) - Uhm, starting from this spot, you seem to apply NCs every one, then two, then four stanza(s). You have to be consistent; either apply them every one or two stanza(s) in the entire map, and apply them on the tall white tick. (Applies to other diffs too; Hard diffs and harder should preferably use NCs every stanza.)Oh, is that so? As a newbie mapper i don't know this rule, i'll apply NC more carefully from now on.:3
  3. 00:12:772 (1,2,3,1,2,3,1,2,3,1,2,3) - Won't be a good idea to use circles continuously like this in a Normal diff. Change a few of them into sliders?Lol, I played rarely easy and normal diff, don't have much impression on them as a newbie mapper as well. Thank you very much to your suggestion! Already fixed~ :3
>Hard
  1. 00:06:251 (3,5) - Maybe you can move (5) so it won't be overlapped by (3)? Looks weird, you know.I see, fixed :3
  2. 00:41:468 (5) - NC to indicate that this is the beginning of a new jumpy pattern?good suggestion! fixed :3
>Insane
  1. 00:32:772 (10) - Since the spacing here changes and the later circles are spaced consistently, NC this to indicate the change?good suggestion! awesome! fixed! XD
  2. 01:33:641 (1,2,3) - The jump is too big and breaks the flow, IMO. Make them smaller?hmm, that big jumping is just what i want to show, actually it's not a difficult pattern to the players trying to beat this diff, even it's easy to break the combo here. As for breaking the flow, maybe just regard this as a jump pattern with NC here. Thanks to your suggestion anyway~ :3
>HW"
  1. 00:45:381 (5,6,7,8) - Hmm, those sudden and wide 1/4 jumps... They can be unexpected and really flow-breaking.I agree with you as well, didn't do well in these parts, i'll arrange them. :3
  2. 00:47:989 (5,6,7,8) - ^
  3. 00:51:903 (1,2,3,4,5) - ^ (Applies to other 1/4 jumps except 01:40:816 (7,8,9); they actually work well.)There are some part of 1/4 jumps sucks, i know. However, some of them are just like that, they're jumps, not flow. But as a newbie mapper, I'll consider ur suggestion carefully, maybe i'll take them one day by receiving changing suggestions from other modders. Thx to u anyway. :3
  4. 01:17:555 (10,1) - I don't think this jump fits with the song...there's lots of jumps here, even lots of them are like this pattern... so sry, reject :3
That's it I guess.Your map looks well-made, although some jumps on Insane and HW" might come off as being too far and unfitting with the song's instruments.maybe...the jumps there were made carefully, but still can't do that well. I just need some experience XD

Good luck on the way 8-)thank you very much for your kind modding :3
Zero__wind
Hi :3 m4m from my queue
怎么这么多mod 我喜欢2kd呀啊喂

HW''
00:05:598 (1,2) - 突然反向增大间距不太舒服 因为曲子本身没有突然变强
00:10:816 (1,2) - ^
00:25:816 (7) - 为什么这里开始NC频率突然又变低了 前面都3个一NC呢
00:27:120 (1,2,3,4) - 比较莫名的3/4 至少你把尾巴soft掉啊
00:40:164 (4) - 莫名减速 还不NC
00:42:120 (1) - 反而是这家伙你NC个什么劲
00:43:424 (5,6,1) - 你这叮的声音也太大了吧拜托
00:47:989 (1,2,3,4) - 也不太舒服 一下很近一下很远 又很近
01:46:685 (1) - 这一段这么长不都NC
01:51:033 (3,4,5) - 这么短还这么弯炒鸡难看
一遍看下来 想说的就是图和曲子根本没啥关系 想近就近想远就远 完全沉浸在自己的世界里了 你自己看着办吧

Insane
00:13:642 (3) - 太高了 碰血条
00:29:729 (3) - NC吧
00:40:164 (7) - 还是一样 莫名减速 就算要减也要NC提示啊
00:42:772 (5,6,7) - 还是 无理3/4 后面还有雷同的
00:54:511 (3) - NC
01:02:772 (1) - 这个最后往下挪个一格什么的
01:05:381 (1) - 这个要挪好几格 带着01:06:251 (2,3) - 一起 不然就不对称了
01:06:251 (2,3) - 炒鸡蠢好吗 摆这样个形状 弄出莫名间距 而且炒鸡不连贯的 明明曲子很流畅
01:15:381 (3,4,5,6) - 为什么一会儿突然就3/4呢
01:25:816 (1) - 不这么高会屎么=。=
01:29:729 (7) - ^
01:42:772 (2,3,4,5) - 3/4真心超级难听 你这个音效
01:53:207 (2,3,4) - 同样 而且间距还莫名大 都这么慢的part了还快完了 你闹哪样
都是差不多的问题不想多说

Hard
stack太多了 没什么意思 而且老是在等 不流畅 尤其kiai段
00:21:903 (1) - 求保持NC一致性好么 移到00:23:207 (5) - 这里
00:54:511 (3) - NC
01:15:381 (3) - ^
01:41:468 (1) - 略难看
01:49:294 (1) - ^

Normal
HP OD 4 AR5
00:29:729 (6) - NC
00:39:729 (2) - 后面突然没东西真是奇怪
00:23:207 - 这里开始有了其他的音轨可以根据不同的东西map啊
00:54:946 (3) - NC
01:04:946 (3) - ^
01:17:989 (5) - 太高
01:24:946 (1) - combo太长 01:28:424 (7) - 这里NC
01:41:468 (1,2,3) - 这种stack在最低难度不要有 后面还有好几处
01:46:685 (3) - 真不是一般的难读加难看……

基本都是那么些一样的问题
good luck remap
Topic Starter
Hollow Wings

Zero__wind wrote:

Hi :3 m4m from my queue
怎么这么多mod 我喜欢2kd呀啊喂怎么给2kd的?

HW''
00:05:598 (1,2) - 突然反向增大间距不太舒服 因为曲子本身没有突然变强fixed
00:10:816 (1,2) - ^^
00:25:816 (7) - 为什么这里开始NC频率突然又变低了 前面都3个一NC呢^
00:27:120 (1,2,3,4) - 比较莫名的3/4 至少你把尾巴soft掉啊原来要这样下音效啊,这个我还真不知道呢,懂了。至于莫名3/4的话,其实和之前的3/4是一样的。:3
00:40:164 (4) - 莫名减速 还不NC好吧
00:42:120 (1) - 反而是这家伙你NC个什么劲这有个缓拍,NC一下看的清楚一点
00:43:424 (5,6,1) - 你这叮的声音也太大了吧拜托音效确实没好好弄呢
00:47:989 (1,2,3,4) - 也不太舒服 一下很近一下很远 又很近fixed
01:46:685 (1) - 这一段这么长不都NC^
01:51:033 (3,4,5) - 这么短还这么弯炒鸡难看^
一遍看下来 想说的就是图和曲子根本没啥关系 想近就近想远就远 完全沉浸在自己的世界里了 你自己看着办吧有吗orz,我只是跟着曲子在补一些节奏,太脱离曲子旋律了还是怎么

Insane
00:13:642 (3) - 太高了 碰血条哦~fixed
00:29:729 (3) - NC吧
00:40:164 (7) - 还是一样 莫名减速 就算要减也要NC提示啊好的QVQ
00:42:772 (5,6,7) - 还是 无理3/4 后面还有雷同的QVQ
00:54:511 (3) - NC这个NC有点莫名。。。不过既然你这么说了。。。orz
01:02:772 (1) - 这个最后往下挪个一格什么的是说上面超出太多吧?我调整了一下形状
01:05:381 (1) - 这个要挪好几格 带着01:06:251 (2,3) - 一起 不然就不对称了^
01:06:251 (2,3) - 炒鸡蠢好吗 摆这样个形状 弄出莫名间距 而且炒鸡不连贯的 明明曲子很流畅^
01:15:381 (3,4,5,6) - 为什么一会儿突然就3/4呢嗯。。。确实有点违和
01:25:816 (1) - 不这么高会屎么=。=
01:29:729 (7) - ^这个感觉没问题
01:42:772 (2,3,4,5) - 3/4真心超级难听 你这个音效真心不知道3/4尾需要消音orz
01:53:207 (2,3,4) - 同样 而且间距还莫名大 都这么慢的part了还快完了 你闹哪样好吧
都是差不多的问题不想多说QVQ

Hard
stack太多了 没什么意思 而且老是在等 不流畅 尤其kiai段
00:21:903 (1) - 求保持NC一致性好么 移到00:23:207 (5) - 这里好的
00:54:511 (3) - NC哦哦
01:15:381 (3) - ^^
01:41:468 (1) - 略难看fixed
01:49:294 (1) - ^^

Normal
HP OD 4 AR5好,老实说对normal完全没概念
00:29:729 (6) - NC
00:39:729 (2) - 后面突然没东西真是奇怪很奇怪吗。。。好吧
00:23:207 - 这里开始有了其他的音轨可以根据不同的东西map啊难道不是么QVQ
00:54:946 (3) - NC~
01:04:946 (3) - ^~
01:17:989 (5) - 太高~
01:24:946 (1) - combo太长 啊?
01:28:424 (7) - 这里NC~
01:41:468 (1,2,3) - 这种stack在最低难度不要有 后面还有好几处原来如此
01:46:685 (3) - 真不是一般的难读加难看……噗。。。

基本都是那么些一样的问题确实,又知道了很多规则。。。QVQ
good luck remap thx for modding 谢调教新人
Topic Starter
Hollow Wings

baldrace wrote:

Hi Hi~from my queue
m4m solt

昨天忙着改图和做新图了owo我刚回完凌风的mod就看见你的了。。。时间显示是35分钟前,有那么巧么orz,其实改完他mod的建议已经有很多变动了QVQ

general
我能吐槽只有两种combo颜色吗? 1/8可能太鼓不好打,管什么太鼓(炸)哎,个人比较喜欢只有两种颜色,这不太好吗?我在看看其他人的意见QVQ

normal

00:46:621 combo长了fixed
01:15:490 这几个物件过于边角了一点,尤其5,normal这样不好这个因为拍子空的很多,应该是有时间移过去的吧?我再看看其他人怎么说的QVQ
01:21:251 这个1也是^
00:40:707 有点空fixed


hard

01:44:946(5)这个明显该是滑条有道理QVQ
01:11:251 这种3/4滑条尾端叠感觉打着别扭,你可以放远一点作了整体修改
01:03:316 (9)没叠好,差0.01...这你都能发现QVQ

Insane

00:08:242 开头这段可以叠得 更好一点 或者排的让hitbrust整齐老实说不太明白。。。
01:15:707 (345)应该是没摆好,不同滑条之间头尾距离不对这里我已经改掉了QVQ
00:54:946 (4)没叠在1上是故意的?是的,有人说遮挡了,再看看别人怎么说吧QVQ
00:13:642 (3)太上了fixed
00:46:685 这边的几个3/4感觉音效并不好,正好背景音乐(咦)轻,很明显稍微调整了一下音量
01:42:772 ^这里还好
01:53:207 ^这种把音量调低看看。。虽然不一定好。。后面音效也没多少了,没啥区别吧QVQ
01:21:468 (5) 和1 叠一起fixed,稍微改了下其他地方
01:24:390(3,7) 这个有点危险,3的hitbrust 炸到7了挖?~居然还要考虑到hitbrust的问题?!我又涨姿势了。。。QVQQQ
01:25:816 (1) 太角落啦 而且离HP太近这个还好

HW''

00:10:381 1/4滑条飞的有点屌。。已改QVQ
有些insane里说过的就不说了差不多都了解了QVQ
00:32:011 (10,11)二连莫名好吧,改了QVQ
00:42:120 这边压鼓点比较好吧崩溃啦崩溃啦~~几乎所有人都吐槽这个梗~~所以我还是改掉吧~~~QVQQQQQ

good luck
感觉可以啊orz不是看来众口难调呢。。。
不过我个人不太喜欢在一个区域原地放一波梗的摆法=。=是指各种stack吗,老实说自己毕竟是新人mapper,实在找不到适合摆接下来的物件的时候就只能原地接下去了。。。以后我会多注意的QVQ
thx for modding
Jemmmmy
Normal
01:29:294 (2,3,4,5) - 正一点
01:34:511 (4) - 放在凹槽正下方
01:21:903 (3) - 移动下位置 圈放在凹槽正下方


Hard
01:34:077 (9) - 减少一个折返


Insane
01:02:772 (1) - 按物体中心旋转30~45度
01:06:033 (2,3) - 调换下顺序
01:34:946 (5) - 减少一个折返

HW''
00:07:555 (1) - 让00:08:207 (1) - 对着凹处
00:08:859 (1,1) - 做相应的修改
00:40:164 (1) - 这个形状有何用意。。

。。good mapset and sound eff. love triangle jump :) :)
Topic Starter
Hollow Wings

Jemmmmy wrote:

Normal
01:29:294 (2,3,4,5) - 正一点 fixed
01:34:511 (4) - 放在凹槽正下方fixed
01:21:903 (3) - 移动下位置 圈放在凹槽正下方fixed


Hard
01:34:077 (9) - 减少一个折返这没什么大碍吧?


Insane
01:02:772 (1) - 按物体中心旋转30~45度fixed
01:06:033 (2,3) - 调换下顺序不太顺手呢,reject
01:34:946 (5) - 减少一个折返无碍

HW''
00:07:555 (1) - 让00:08:207 (1) - 对着凹处 fixed
00:08:859 (1,1) - 做相应的修改fixed
00:40:164 (1) - 这个形状有何用意。。稍微变了下形状,用意倒没有,减速滑条罢了

。。good mapset and sound eff. love triangle jump :) :)thx for modding
rezoons
Hi :),

M4M:

[Personnal Opinion]
  • "Normal" and "Hard" are very good. The only problem i really have with thses diff is when you have to suddendly turn back like 01:04:077 (1,2,1) in your "Normal" diff. You're map has a very good fluidity and when i play your map it's like following a smooth curve and so it seems weird to play these sudden "turn auround".
    About "Insane" i don't really like playing it because of the sudden jumps. A lot in this diff you're nearly motionless and right after you have a huge jump then after some notes you have to stop. It's really weird when playing it and i think you should make the jump less far. For the jump 2x take 1.7/1.8x and for the jump 3x (at the end of the map) go to 2.3/2.4x for example.
    About "HM" well it's much better because the jump aren't more difficult than the "Insane" diff but seems easier since your map has a fast rythm. And i like it even if it's kinda awkward to have a fast map for a quiet song. But you're not the only to do it.
    And the combo color are kinda hard to read. Maybe make them a litlle bit darker.
    Moreover, good map + song i like + You draw this yourself!!!!!! Wow. = Star ^^
    It's so good i've hardly find anything. Most of what i saiy is just suggestion but nothing really important (except for the spinner)
[General]
  1. You need a spinner for nearly all your diff!For example you can put one from 00:29:729 to 00:32:337.
  2. You have updated your beatmap after i've done some of my mod some maybe some things aren't good.
[Normal]
  1. 00:15:381 (1) - I think a finish is a little too much and a whistle is enough here.
  2. 00:22:337 (4,5,1) - It's one of these "turn around". But you just have to use CTRL+G on the big slider and it's way better to play it imo.
  3. 00:29:729 (1) - Maybe a spinner here?
  4. 00:33:642 (1,2,3,4,5,6,7,8) - This combo is way too long for a Normal. Maybe NC on the 4.
  5. 00:38:424 (8,1,2) - I think that this plays better:

    In this case you keep moving your cursor at the same speed without havong to stop on the 8.
  6. 00:42:337 (5) - NC?
  7. 00:43:642 (8,1,2) - Same as 00:38:424 (8,1,2) and this time the shape is the same. You just have to use some CTRL+G and change the order of the sliders.
  8. 00:49:294 (1) - Too high, it touches the accuracy and the life bar.
  9. 00:51:903 (1) - Too short imo. Use a slider here instead of one at 00:29:729 (1) where the spinner fits better.
  10. 01:02:772 (7) - The long blanck after feels awkward. Maybe put a 1 beat long slider instead of a note.
  11. 01:04:077 (1,2,1) - ....Make a triangle instead of this "turn around"
  12. 01:08:859 (6) - Another long blanck. Same suggestion as before.
  13. 01:14:077 (5) - ^
  14. 01:24:946 (1,2,1) - Guess....
  15. 01:25:816 (1,3) - Little overlapping. Maybe you could avoid it.
  16. 01:37:990 (3) - NC
  17. 01:36:251 (2,3,4) - ....
  18. 01:44:511 (6) - CTRL+G feels better when playing.
  19. 01:48:424 (4) - NC (combo way too long)
[Hard]
  1. 00:02:990 (2,3) - Imo it would be better if you would swap them. (and then turn 00:04:294 (4,5,6) as well)
  2. 00:04:946 (1,2,3,4,5,6) - ^
  3. 00:18:424 (2,3) - With the same logic swap them then 00:19:294 (4,6) then 00:20:598 (1,2).
  4. 00:24:511 (2,3,4,5,1,2,3,4,5) - Stop/Jump 2x/Stop/Jump 2x etc... Feels really strange when playing.
  5. 00:29:729 (8) - I remind you that you need a spinner in this diff.
  6. 01:01:033 (5,6) - I don't know if it's done on purpose but the overlapping doesn't seems really good. Maybe avoid it (and do the same in all the copy paste of these there are in your map)
  7. 01:23:642 (8,9) - Why the note on the end of the slider where there isn't one for 01:22:338 (6,7) and 01:21:034 (4,5)?
  8. 01:41:468 (1) - CTRL+G?
  9. 01:51:903 (1) - ^
[Insane]
  1. 00:26:251 (1,2,3,4,5) - Here the jump are just 1.5x? So why are they 2x on the Hard diff?
  2. 00:30:164 (1,2,3,4,5,6,1,2,3,4,5,6,7) - Really weird to play.
  3. 00:46:685 (1,2,3,4,1,2,3) - You follow the violin, right? So you should use . Like you did at 00:49:294 (1,2,3,4).
  4. 01:07:990 (6,7,8) - These anti-jump feels really awkward! Especially in the kiai time with all these jumps. These sliders should be way further from each other.
  5. 01:26:685 (5,6) - CTRL+G plays better imo.
  6. 01:33:641 (1,2,3) - Jump x3 WTF.
  7. 01:45:381 (1,2,3,4,5,6) - Jump x3.31 and in a quiet moment. Seriously, i know it's insane but you don't need that huge jumps... Really...
  8. 01:53:207 (2,3,4,1,2,3,1) - Just to say that i really like this part and maybe you should do something like this too in the "Hard" and "HW" diff.
[HW]
  1. 00:16:685 (1,2,3,1,2,3,1,2,3,1) - Compare what you use in your "Insane" diff and in your "HW" diff and guess what i think. ^^
    Insane:
    HW:
  2. 00:40:164 (1) - ~You need a spinner~ (Besides this slider is really ugly)
My final opinion?
You Really like triangles ^^ Me too! :)
And you need to rank this, seriously...... :D
Pipse Cola
My Mod

Normal

GREAT DIFF! This looks much, but infact these are just three or four things you COULD change.

00:10:164 (4) - I'd Flip it Vertically, leads better to next note imo.
00:12:772 (1) - How about this positioning:
00:25:816 - Add a Note here maybe.
00:27:555 - ^
00:28:859 - ^
00:41:903 - ^ I see you did this on purpose, but I think heres missing some Constance in the map.
00:44:946 (2,3) - I suggest the 2 leading towards the 3.
00:47:555 (2,3) - ^ If it is your special pattern, ignore this.
00:54:077 - DEM HITSOUNDS *-*!
00:57:990 - Again I am missing a couple of Notes, but it sounds great anyway, just keep it if u want! It is really only an alternativ way, but I think it is Kiai, the strongest part of the song, and this should be mapped completely.
00:58:859 - ^
01:03:207 - ^
I think some reversed sliders would be cool.
01:08:424 - ^
01:09:729 - ^
01:18:859 - ^
01:19:729 - ^
I think you understand what I mean, I'll go on with other things and let these beside.


Hard

Perfect in my Eyes, so perfect, that I started my perfectionism mode:

00:33:207 (1) - The perfect position is x: 88 y: 55, I know this comment sucks xD but you can do this by placing a new circle at 00:32:881 - , if u are close to the slider's end, it automatically snaps there.
00:51:033 (4) - ^ with x:139 y is correctxD damn how did I even see this O_O
01:03:316 (9) - x:284 y: 250 I just want this to be even more perfect than it is ! Soooooooorrryy :o
01:24:511 (9) - x: 197 y: 316 Damn what am I doing here?
01:30:598 (1,2,3) - I think the three should be farer away by DS.
01:41:468 (1) - Correct x is 169.


Insane

00:29:729 (3) - Whistle sounds godlike here.
00:42:772 (5,6,7,1,2,3) - I suggest to overlap 5,6,7 at least, Fits more to the song imo.
00:49:294 (1,2,3,4) - Overlapp them?
00:51:903 (5,6) - Here I think it would really be better to overlapp, since the song is not that speedy.
01:34:946 (5,1) - Timing Space is 1/8? Dont space them.
01:45:381 (1,2,3,4,5,6) - Nice Pattern!
01:50:164 (3,4) - A space here?
01:55:974 (1) - I suggest a Slider to 01:56:096 - With Whistle, optional a Green Line at 01:56:096 - With audio Change to 5%, but I think it sounds great with previous settings. Give it a try :P


HW"

Click For A Journey
00:23:207 (1,2,3,1,2) - If you have things like the 1,2 (Both of them) I would not stack them, looks better without stacking.
Thats all :D
Did not say it will be a long Journey :)

All in all great work so far, could not find more, I overlooked the map about 10 times .-. I am sorry :D Very nice song btw, good luck to get ranked!
Topic Starter
Hollow Wings

rezoons wrote:

Hi :),

M4M:

[Personnal Opinion]
  • "Normal" and "Hard" are very good. The only problem i really have with thses diff is when you have to suddendly turn back like 01:04:077 (1,2,1) in your "Normal" diff. You're map has a very good fluidity and when i play your map it's like following a smooth curve and so it seems weird to play these sudden "turn auround".maybe that's a serious problem in normal and hard diff. actually i rarely play these diff, but insane or extra. so i'll consider your suggestion seriously D:
    About "Insane" i don't really like playing it because of the sudden jumps. A lot in this diff you're nearly motionless and right after you have a huge jump then after some notes you have to stop. It's really weird when playing it and i think you should make the jump less far. For the jump 2x take 1.7/1.8x and for the jump 3x (at the end of the map) go to 2.3/2.4x for example.sry, that's just like that. maybe it's difficult to fc or combo, even pass for noob players. but as a matter of fact, i just make them like this. YES, yes this a jumpy map with insane diff. but i'll consider ur advice seriously,too. D:
    About "HM" well it's much better because the jump aren't more difficult than the "Insane" diff but seems easier since your map has a fast rythm. And i like it even if it's kinda awkward to have a fast map for a quiet song. But you're not the only to do it.
    And the combo color are kinda hard to read. Maybe make them a litlle bit darker. is that so? may a darker combo color be a good choice? as a player i must say that maybe the bright ones' better. hmm, let's see if an other modder mentioned this. D:
    Moreover, good map + song i like + You draw this yourself!!!!!! Wow. = Star ^^thank you very much. painting's just my hobby, and i drawed the whole sb pics which is still wip. Wait and see! XD
    It's so good i've hardly find anything. Most of what i saiy is just suggestion but nothing really important (except for the spinner)I'll read ur mod very seriously for ur good suggestiion :3
[General]
  1. You need a spinner for nearly all your diff!For example you can put one from 00:29:729 to 00:32:337. actually with my own feeling, the real opinion of mine is that I won't add any spinner in this map in any diff... but consider to the ranking list of normal and hard diff have so many closed scores just deviced by bonus getting from spinners, i'll consider to add each one spinner in normal and hard diff. thx for your kind suggestion anyway :3
  2. You have updated your beatmap after i've done some of my mod some maybe some things aren't good.lol, u know what? i received an other modder's m4m at moment i remapping my map after received from yours. That means if i complete my remapping from your m4m and update, the modder send m4m after u didn't mod the fresh map as well~ how u gays requote so fast? i even don't have enough time to update :3
[Normal]
  1. 00:15:381 (1) - I think a finish is a little too much and a whistle is enough here. fixed
  2. 00:22:337 (4,5,1) - It's one of these "turn around". But you just have to use CTRL+G on the big slider and it's way better to play it imo. good!! fixed
  3. 00:29:729 (1) - Maybe a spinner here? nope, this diff already has a spinner and i've said something about spinner in this map before. sry. reject D:
  4. 00:33:642 (1,2,3,4,5,6,7,8) - This combo is way too long for a Normal. Maybe NC on the 4.fixed
  5. 00:38:424 (8,1,2) - I think that this plays better:

    In this case you keep moving your cursor at the same speed without havong to stop on the 8.gooood! fixed
  6. 00:42:337 (5) - NC?fixed
  7. 00:43:642 (8,1,2) - Same as 00:38:424 (8,1,2) and this time the shape is the same. You just have to use some CTRL+G and change the order of the sliders.fixed and change some pattern
  8. 00:49:294 (1) - Too high, it touches the accuracy and the life bar.fixed
  9. 00:51:903 (1) - Too short imo. Use a slider here instead of one at 00:29:729 (1) where the spinner fits better. this spinner has more than 2 secs. idk... if it's too short for noob players, but i think it's just enough, and i won't add another spinner except this. sry, reject D:
  10. 01:02:772 (7) - The long blanck after feels awkward. Maybe put a 1 beat long slider instead of a note. ok, fixed
  11. 01:04:077 (1,2,1) - ....Make a triangle instead of this "turn around" good suggestion! fixed
  12. 01:08:859 (6) - Another long blanck. Same suggestion as before.fixed
  13. 01:14:077 (5) - ^fixed
  14. 01:24:946 (1,2,1) - Guess....lol
  15. 01:25:816 (1,3) - Little overlapping. Maybe you could avoid it. maybe no problem indeed :3
  16. 01:37:990 (3) - NCok
  17. 01:36:251 (2,3,4) - ....???
  18. 01:44:511 (6) - CTRL+G feels better when playing.fixed and changed some pattern
  19. 01:48:424 (4) - NC (combo way too long)fixed
[Hard]
  1. 00:02:990 (2,3) - Imo it would be better if you would swap them. (and then turn 00:04:294 (4,5,6) as well) good suggestion! fixed
  2. 00:04:946 (1,2,3,4,5,6) - ^ u really excellent modder D:
  3. 00:18:424 (2,3) - With the same logic swap them then 00:19:294 (4,6) then 00:20:598 (1,2). ok... thou that makes some of the jumps between them smaller... but ok :3
  4. 00:24:511 (2,3,4,5,1,2,3,4,5) - Stop/Jump 2x/Stop/Jump 2x etc... Feels really strange when playing.i've changed this part D:
  5. 00:29:729 (8) - I remind you that you need a spinner in this diff. reject as I said before, but i'll try to add a spinner somewhere
  6. 01:01:033 (5,6) - I don't know if it's done on purpose but the overlapping doesn't seems really good. Maybe avoid it (and do the same in all the copy paste of these there are in your map) I don't think these would cause a serious problem. D:
  7. 01:23:642 (8,9) - Why the note on the end of the slider where there isn't one for 01:22:338 (6,7) and 01:21:034 (4,5)? that's the middle point of kiai time with special song's rhythm, so i made a special pattern, too D:
  8. 01:41:468 (1) - CTRL+G?fixed
  9. 01:51:903 (1) - ^fixed
[Insane]
  1. 00:26:251 (1,2,3,4,5) - Here the jump are just 1.5x? So why are they 2x on the Hard diff? coz slider speed in hard diff is 0.5x and it's 1.0x in insane. actually they are the same at last D:
  2. 00:30:164 (1,2,3,4,5,6,1,2,3,4,5,6,7) - Really weird to play. hmm... it's just a pattern D:
  3. 00:46:685 (1,2,3,4,1,2,3) - You follow the violin, right? So you should use . Like you did at 00:49:294 (1,2,3,4).wow, good, i'll fix this :3
  4. 01:07:990 (6,7,8) - These anti-jump feels really awkward! Especially in the kiai time with all these jumps. These sliders should be way further from each other. you are right, fixed :3
  5. 01:26:685 (5,6) - CTRL+G plays better imo. nope, that'll be worse in jump, reject D:
  6. 01:33:641 (1,2,3) - Jump x3 WTF. take it easy, just a difficult jump pattern, i don't think its an impossible one for pro players who can maybe fc this map or even with dt mode :3
  7. 01:45:381 (1,2,3,4,5,6) - Jump x3.31 and in a quiet moment. Seriously, i know it's insane but you don't need that huge jumps... Really... you're right, the song's already finish its main part. i should make smaller jumps, thx for suggestion. :3
  8. 01:53:207 (2,3,4,1,2,3,1) - Just to say that i really like this part and maybe you should do something like this too in the "Hard" and "HW" diff. hmm, ok, i'll consider that, and i'm glad there's pattern u really like. :3
[HW]
  1. 00:16:685 (1,2,3,1,2,3,1,2,3,1) - Compare what you use in your "Insane" diff and in your "HW" diff and guess what i think. ^^
    Insane:
    HW: lol, i made them different on purpose. your idea is great, really, but i prefer not to fix them. sry, reject :3
  2. 00:40:164 (1) - ~You need a spinner~ (Besides this slider is really ugly)sry for the ugly slider, i've change its shape, and hope it can be better. D: As for the spinner... nope and i've told u why before :3
My final opinion?
You Really like triangles ^^ Me too! :) lololol, another reason is that this is a 3/4 clap song. i just set notes like triangle by my feeling XD
And you need to rank this, seriously...... :D i'll try my best to get this map ranked
thank you very much for your good modding, your mod just amazed me! XD
Topic Starter
Hollow Wings

InC0nceNtrateD wrote:

My Modsry for requesting late, u just sent your mod after rezoons in a short time, and i haven't enough time to remap a fresh one for u. So there'll maybe some points in your suggestion already fixed, thank u for your modding anyway thou :3
Normal

GREAT DIFF! This looks much, but infact these are just three or four things you COULD change.

00:10:164 (4) - I'd Flip it Vertically, leads better to next note imo. great idea, fixed :3
00:12:772 (1) - How about this positioning: great idea again! fixed D:
00:25:816 - Add a Note here maybe. hmm...ok~ :3
00:27:555 - ^ nope
00:28:859 - ^ ^
00:41:903 - ^ I see you did this on purpose, but I think heres missing some Constance in the map. hmmmmm, maybe that's not one question. D:
00:44:946 (2,3) - I suggest the 2 leading towards the 3. i've changed this part :3
00:47:555 (2,3) - ^ If it is your special pattern, ignore this. ^, lol
00:54:077 - DEM HITSOUNDS *-*! aha...alright then. :3
00:57:990 - Again I am missing a couple of Notes, but it sounds great anyway, just keep it if u want! It is really only an alternativ way, but I think it is Kiai, the strongest part of the song, and this should be mapped completely. hmmmmmmmmmmm, after a long time consideration, i decide to make some of them reverse and fill some of the blank clap in kiai time, maybe it'll give a better impression. :3
00:58:859 - ^
01:03:207 - ^
I think some reversed sliders would be cool.
01:08:424 - ^
01:09:729 - ^
01:18:859 - ^
01:19:729 - ^
I think you understand what I mean, I'll go on with other things and let these beside.


Hard

Perfect in my Eyes, so perfect, that I started my perfectionism mode:

00:33:207 (1) - The perfect position is x: 88 y: 55, I know this comment sucks xD but you can do this by placing a new circle at 00:32:881 - , if u are close to the slider's end, it automatically snaps there. actually this is a good comment, and very useful to snap notes under slider's end perfect, thx anyway. fixed :3
00:51:033 (4) - ^ with x:139 y is correctxD damn how did I even see this O_O fixed, damn how did u even see this XD
01:03:316 (9) - x:284 y: 250 I just want this to be even more perfect than it is ! Soooooooorrryy :o that's just the meaning of modding, don't be worried, fixed :3
01:24:511 (9) - x: 197 y: 316 Damn what am I doing here? modding, bro, fixed D:
01:30:598 (1,2,3) - I think the three should be farer away by DS. u'r right, and this is really a serious problem in ds, fixed D:
01:41:468 (1) - Correct x is 169. fixed thou


Insane

00:29:729 (3) - Whistle sounds godlike here.alright :3
00:42:772 (5,6,7,1,2,3) - I suggest to overlap 5,6,7 at least, Fits more to the song imo.no overlapping here i think D:
00:49:294 (1,2,3,4) - Overlapp them? nope...
00:51:903 (5,6) - Here I think it would really be better to overlapp, since the song is not that speedy. actually i don't want to overlap anything anywhere, coz i don't like their shape. and don't forget this is insane diff... however, u said the reason: "since the song is not that speedy", that's correct and acceptable suggestion, let's see what other modders said then. :3
01:34:946 (5,1) - Timing Space is 1/8? Dont space them. why?
01:45:381 (1,2,3,4,5,6) - Nice Pattern!that's too far away from each other thou, i've made the distance smaller. D:
01:50:164 (3,4) - A space here? uh?
01:55:974 (1) - I suggest a Slider to 01:56:096 - With Whistle, optional a Green Line at 01:56:096 - With audio Change to 5%, but I think it sounds great with previous settings. Give it a try :P tried ur suggestion... However, the song's end there at 01:55:974 (1) - , the hit sound of slider's end is loud but unnecessary when there's no other sounds... and slider here would made a worse shape... so, reject D:


HW"

Click For A Journey
00:23:207 (1,2,3,1,2) - If you have things like the 1,2 (Both of them) I would not stack them, looks better without stacking.
Thats all :D alright, fixed :3
Did not say it will be a long Journey :)maybe it is... i'll try my best thou :3

All in all great work so far, could not find more, I overlooked the map about 10 times .-. I am sorry :D Very nice song btw, good luck to get ranked!
maybe have got lots of work to do with this map, thx for ur modding!
Zweib
wpcap神图来支持下

其实看了下thread感觉有点出乎意料

我觉得这个碉堡了a妈蛋mapping果然也是天赋游戏;w;

顺便大触手(各种意义上的)赐我一发mutual吧 :o
Suimya
Hi, Mod4mod from my queue ~ :3


Normal:
  1. 00:04:946 (4) - add nc on this slider
  2. 00:10:164 (4) - ^
  3. 00:26:685 (4) - ^
  4. 00:32:772 (2,1) - switch nc
  5. 00:40:598 (3) - this slider would look and plays better if you do it like this http://puu.sh/3dLaH.jpg
  6. 00:51:468 (4) - this note would look better if you move it to x:340 y:188
  7. 00:57:120 (4) - add nc here
  8. 01:01:033 (4) - ^
  9. 01:07:555 (5) - ^
  10. 01:12:772 (5) - ^
  11. 01:17:989 (5) - ^
  12. 01:21:903 (4) - ^
  13. 01:33:642 (5) - ^

Hard:
  1. 00:02:990 (2) - move the 2nd slider point 3 grids down and 1 grid to the right
  2. 00:08:207 (3) - move this slider to x:256 y:268, so the end can be stucked under 00:06:251 (3,6) - o.o
  3. 00:08:859 (5) - add nc here
  4. 00:09:729 (4) - this note will be more fun and playable if you move it to x:188 y:292
  5. 00:11:468 (5) - add nc here
  6. 00:17:990 (1) - move this note one grid up so it'll be lined with the other note
  7. 01:33:642 (7) - add nc here

Insane:
good insane o.o



That's all i found.... Good luck with your map :3
Setsurei


[General]
source > Touhou should be with capital T

some suggestions

[Normal]
01:23:642 (6) - change to slider that ends here 01:24:511 - and add finish on tail and clap on both head and tail
01:24:946 (1,2) - fix this if you change ^

[Hard]
01:01:033 (5,6) - ugly, change to this
01:02:337 (7,8) - ^
01:21:903 (5,6) - ^
01:23:207 (7,8) - ^

Normal and Hard was modded before you update this and I was too lazy to mod them (because the placements are perfect, I can't find any)
anyway, I've updated the Insane and HW"

[Insane]
01:00:816 (5) - don't put this too far from 01:00:164 (4) - not suit with the music x 448 y 228
01:02:120 (9) - ^ x 256 y 308
01:23:859 (4) - stack to 01:23:642 (3) - I think it's better

[HW'']
these placements are on the same pattern, too far the flow isn't good
00:54:729 (2) - x 176 y 96
00:57:337 (2) - x 128 y 112
00:59:946 (4) - x 160 y 160
01:02:555 (2) - x 304 y 16
01:05:164 (2) - x 40 y 256
01:15:598 (2) - x 184 y 168
01:18:207 (2) - x 200 y 336
01:20:816 (4) - x 160 y 352
01:23:424 (2) - x 456 y 272
01:26:033 (2) - x 136 y 304

I think that's all

I love the song, good luck for ranked :D
rezoons
Just some precision about my mod:

Hollow Wings wrote:

[Personnal Opinion]
  1. "Normal" and "Hard" are very good. The only problem i really have with thses diff is when you have to suddendly turn back like 01:04:077 (1,2,1) in your "Normal" diff. You're map has a very good fluidity and when i play your map it's like following a smooth curve and so it seems weird to play these sudden "turn auround".maybe that's a serious problem in normal and hard diff. actually i rarely play these diff, but insane or extra. so i'll consider your suggestion seriously D: I would like to precise that i played these diff with DT so maybe it's not a big problem at a normal speed but it's what i felt when playing with DT
  2. About "HM" well it's much better because the jump aren't more difficult than the "Insane" diff but seems easier since your map has a fast rythm. And i like it even if it's kinda awkward to have a fast map for a quiet song. But you're not the only to do it.
    And the combo color are kinda hard to read. Maybe make them a litlle bit darker. is that so? may a darker combo color be a good choice? as a player i must say that maybe the bright ones' better. hmm, let's see if an other modder mentioned this. D: Personally i think that bright combo goes with dark background and bright background with dark combos and since your background is really bright that's why i said that. But you can keep the combo like this. ^^
[Insane]
  1. 01:33:641 (1,2,3) - Jump x3 WTF. take it easy, just a difficult jump pattern, i don't think its an impossible one for pro players who can maybe fc this map or even with dt mode :3 Well, in fact i got an S at this diff at the first try so, it's not about the difficulty but really about the feeling.
thank you very much for your good modding, your mod just amazed me! XD Well, i don't do that kind of mod often. It's really because i've seen that you made a really good map, that i really like the song and you did a M4M. But my mod are always less complete than this :D
Topic Starter
Hollow Wings

Zweib wrote:

wpcap神图来支持下orz

其实看了下thread感觉有点出乎意料说的都很有道理的不是么

我觉得这个碉堡了a妈蛋mapping果然也是天赋游戏;w;我只是个新人mapper而已。。。

顺便大触手(各种意义上的)赐我一发mutual吧 :o噗,,,你是哪儿冒出来看到我的orz
Topic Starter
Hollow Wings

Sekai-nyan wrote:

Hi, Mod4mod from my queue ~ :3


Normal:
  1. 00:04:946 (4) - add nc on this sliderfixed
  2. 00:10:164 (4) - ^fixed
  3. 00:26:685 (4) - ^fixed
  4. 00:32:772 (2,1) - switch ncfixed
  5. 00:40:598 (3) - this slider would look and plays better if you do it like this http://puu.sh/3dLaH.jpg good suggestion, fixed
  6. 00:51:468 (4) - this note would look better if you move it to x:340 y:188 fixed, and fixed some ds problem
  7. 00:57:120 (4) - add nc here all nc problem after are fixed, some hitsound problem as well :3
  8. 01:01:033 (4) - ^
  9. 01:07:555 (5) - ^
  10. 01:12:772 (5) - ^
  11. 01:17:989 (5) - ^
  12. 01:21:903 (4) - ^
  13. 01:33:642 (5) - ^

Hard:
  1. 00:02:990 (2) - move the 2nd slider point 3 grids down and 1 grid to the right lol, why u can apply this suggestion? i'm curious... fixed anyway D:
  2. 00:08:207 (3) - move this slider to x:256 y:268, so the end can be stucked under 00:06:251 (3,6) - o.o thou they're not stack at that grid, i'll fixed this pattern well, thx :3
  3. 00:08:859 (5) - add nc here hmm, nope, it's just fine D:
  4. 00:09:729 (4) - this note will be more fun and playable if you move it to x:188 y:292 hmm, nope, i just want to make a shape that this note is fit to the bent of 00:10:164 (1) - , reject D:
  5. 00:11:468 (5) - add nc here nope...
  6. 00:17:990 (1) - move this note one grid up so it'll be lined with the other note lol, fixed
  7. 01:33:642 (7) - add nc here fixed

Insane:
good insane o.o thx :3



That's all i found.... Good luck with your map :3 thx for ur modding
Topic Starter
Hollow Wings

Setsurei wrote:



[General]
source > Touhou should be with capital Tlol, fixed

some suggestions

[Normal]
01:23:642 (6) - change to slider that ends here 01:24:511 - and add finish on tail and clap on both head and tail
good idea, fixed
01:24:946 (1,2) - fix this if you change ^
^

[Hard]
01:01:033 (5,6) - ugly, change to this]
sry for this bad pattern, i've fixed them into an other style, not urs thou. thx anyway. fixed things after as well D:
01:02:337 (7,8) - ^
01:21:903 (5,6) - ^
01:23:207 (7,8) - ^

Normal and Hard was modded before you update this and I was too lazy to mod them (because the placements are perfect, I can't find any)
anyway, I've updated the Insane and HW" that's all right, ur suggestions were just not be mentioned by other modders :3

[Insane]
01:00:816 (5) - don't put this too far from 01:00:164 (4) - not suit with the music x 448 y 228
hmm...alright, i'll take ur advice, even make this jump smaller D:
01:02:120 (9) - ^ x 256 y 308
nope, this is just fine D:
01:23:859 (4) - stack to 01:23:642 (3) - I think it's better
lol, nope, those are just jumping pattern here. worse if stack some where, sry D:

[HW'']
these placements are on the same pattern, too far the flow isn't good
lol, nope, they're just like that. Maybe to far to u, but i think that jump feel good to most pro players, me either. btw, they're just jumpings, not flow. I know this is difficult for noob players, this is a harder diff than insane thou. all i want to do is make these jumps more acceptable and players will feel good with these jumping patterns. thx for ur suggestion anyway. :3
00:54:729 (2) - x 176 y 96
00:57:337 (2) - x 128 y 112
00:59:946 (4) - x 160 y 160
01:02:555 (2) - x 304 y 16
01:05:164 (2) - x 40 y 256
01:15:598 (2) - x 184 y 168
01:18:207 (2) - x 200 y 336
01:20:816 (4) - x 160 y 352
01:23:424 (2) - x 456 y 272
01:26:033 (2) - x 136 y 304

I think that's all

I love the song, good luck for ranked :D
i'm glad u like the song, and thx a lot for ur modding :3
Topic Starter
Hollow Wings

rezoons wrote:

Just some precision about my mod:

Hollow Wings wrote:

[Personnal Opinion]
  1. "Normal" and "Hard" are very good. The only problem i really have with thses diff is when you have to suddendly turn back like 01:04:077 (1,2,1) in your "Normal" diff. You're map has a very good fluidity and when i play your map it's like following a smooth curve and so it seems weird to play these sudden "turn auround".maybe that's a serious problem in normal and hard diff. actually i rarely play these diff, but insane or extra. so i'll consider your suggestion seriously D: I would like to precise that i played these diff with DT so maybe it's not a big problem at a normal speed but it's what i felt when playing with DTlol, i think these patterns won't be any problems to the players playing normal and hard diffs with dt. but anyway, rules are rules, i'll pay more attention to these things, thx a lot. :3
  2. About "HM" well it's much better because the jump aren't more difficult than the "Insane" diff but seems easier since your map has a fast rythm. And i like it even if it's kinda awkward to have a fast map for a quiet song. But you're not the only to do it.
    And the combo color are kinda hard to read. Maybe make them a litlle bit darker. is that so? may a darker combo color be a good choice? as a player i must say that maybe the bright ones' better. hmm, let's see if an other modder mentioned this. D: Personally i think that bright combo goes with dark background and bright background with dark combos and since your background is really bright that's why i said that. But you can keep the combo like this. ^^hmm, that's really an useful suggestion to me, i'll consider seriously :3
[Insane]
  1. 01:33:641 (1,2,3) - Jump x3 WTF. take it easy, just a difficult jump pattern, i don't think its an impossible one for pro players who can maybe fc this map or even with dt mode :3 Well, in fact i got an S at this diff at the first try so, it's not about the difficulty but really about the feeling.hmm... actually i set these three notes by feeling, too... maybe we just different style at this part... let's see if other modders mentioned this jump pattern XD
thank you very much for your good modding, your mod just amazed me! XD Well, i don't do that kind of mod often. It's really because i've seen that you made a really good map, that i really like the song and you did a M4M. But my mod are always less complete than this :D Is that so? then that's my honor XD
Zweib

Hollow Wings wrote:

Zweib wrote:

wpcap神图来支持下orz

其实看了下thread感觉有点出乎意料说的都很有道理的不是么

我觉得这个碉堡了a妈蛋mapping果然也是天赋游戏;w;我只是个新人mapper而已。。。

顺便大触手(各种意义上的)赐我一发mutual吧 :o噗,,,你是哪儿冒出来看到我的orz

MP过几次233
加油w
ts8zs
约好的交网费www
背景质量提高了……图的质量也提高了
HW
AR这么高用往返梗没问题么……比如
00:54:946 (3) - 这个在384,160是不是会舒服一点……?
01:32:337 (1,2,3,4,5) - 这里应该朝上舒服一点
IS
00:36:685 (1) - Ctrl+G
00:37:120 (2,3,4) - 分别Ctrl+G
00:59:294 (1,2,3) - 为什么突然顺时针了啊……
01:01:033 (6) - Ctrl+G
01:01:685 (7,8,9,10) - Ctrl+H
01:31:033 (1) - Ctrl+G
HD
00:29:729 (5) - 这个东西想办法去掉就perfect了嗯
NM
这是EZ吧!!!
01:08:859 (3) - 第二个点128,80第三个152,120
01:21:033 (3) - 诶……改一下吧……第二个点和第三个点适当改改后面都不用动
01:23:642 (4) - 最好别这么做……如果你把这个名改成EZ?NM也不推荐其实……
01:54:511 - 最后改成转盘怎么样
我来补个normal吧= =b
Topic Starter
Hollow Wings

ts8zs wrote:

约好的交网费wwwwww
背景质量提高了……图的质量也提高了那就好orz
HW
AR这么高用往返梗没问题么……比如
00:54:946 (3) - 这个在384,160是不是会舒服一点……?跳大了ar才需要高,这个图ar8老实说我读起来也有点累,本来我想bpm138用ar9是不是有点太高了,但经过很多人试玩后发现不然。正因为跳大,bpm又低,所以才需要高ar,为此我hp和od都设置得很低。至于这个跳,你那样摆虽然也不错,不过我还是倾向于原状
01:32:337 (1,2,3,4,5) - 这里应该朝上舒服一点故意那么摆的,为了一个折返跳
IS
00:36:685 (1) - Ctrl+Gnope
00:37:120 (2,3,4) - 分别Ctrl+Gnope
00:59:294 (1,2,3) - 为什么突然顺时针了啊……突然么?
01:01:033 (6) - Ctrl+Gnope
01:01:685 (7,8,9,10) - Ctrl+H虽然看上去不错,但是和01:00:164 (4,5) - 感觉差距太大了,所以依旧reject
01:31:033 (1) - Ctrl+Gnope
HD
00:29:729 (5) - 这个东西想办法去掉就perfect了嗯没拿掉,改了下形状
NM
这是EZ吧!!!居然说这是easy?那我把cs改小一号
01:08:859 (3) - 第二个点128,80第三个152,120fixed
01:21:033 (3) - 诶……改一下吧……第二个点和第三个点适当改改后面都不用动这个怎么改。。。
01:23:642 (4) - 最好别这么做……如果你把这个名改成EZ?NM也不推荐其实……fixed
01:54:511 - 最后改成转盘怎么样nope
我来补个normal吧= =b第一张图不想要GD呢。。。以后吧
thx for modding
Sieg
Hallo

General:
BG quality is really poor try to find better one

Normal:
OD+1
00:54:077 (1) - NC here
01:28:424 (1) - maybe try http://puu.sh/3fprn.jpg for better flow
01:33:642 (1,2,3) - this also not a great flow especially for normal, maybe http://puu.sh/3fpsR.jpg
01:55:486 (2) - add finish on slider's end

Hard:
OD+1
00:27:120 (1,2) - that fells strange, not really follows anything in music and suitable for overall style of your hard
01:10:816 (4,5) - ^
01:12:120 (7,8) - ^
01:31:685 (4,5) - and here too
00:54:511 (1) - better to place NC on 00:54:946 (2) - instead of 1
01:15:381 (1) - ^
01:54:998 (4) - finish like on normal

Insane:
00:40:164 (1) - this SV changes seems for me not related too music at all :\ that notice for hard diff too but it's more noticeably on insane
01:12:772 (1,2,3,4,5,6,7,8,9,10,11,12) - you made a good insane on calm music with good jumps and this stream is really overdone :\ same goes for repeat slider
01:34:077 (3,4,5) - ^
01:55:974 (1) - finish here

well, I like this 3 diffs
oh and... good hitsounds :3
Good Luck!
Topic Starter
Hollow Wings

Sieg wrote:

Hallo

General:
BG quality is really poor try to find better one all right then

Normal:
OD+1fixed
00:54:077 (1) - NC here make no differences... but fixed
01:28:424 (1) - maybe try http://puu.sh/3fprn.jpg for better flowhmm... ok, fixed
01:33:642 (1,2,3) - this also not a great flow especially for normal, maybe http://puu.sh/3fpsR.jpg alright
01:55:486 (2) - add finish on slider's end nope

Hard:
OD+1 fixed
00:27:120 (1,2) - that fells strange, not really follows anything in music and suitable for overall style of your hard actually they follow the violin, and they are just patterns
01:10:816 (4,5) - ^ ^
01:12:120 (7,8) - ^^
01:31:685 (4,5) - and here too^
00:54:511 (1) - better to place NC on 00:54:946 (2) - instead of 1 nope
01:15:381 (1) - ^ ^
01:54:998 (4) - finish like on normal ^

Insane:
00:40:164 (1) - this SV changes seems for me not related too music at all :\ that notice for hard diff too but it's more noticeably on insane why u get notice like that D:
01:12:772 (1,2,3,4,5,6,7,8,9,10,11,12) - you made a good insane on calm music with good jumps and this stream is really overdone :\ same goes for repeat slider the only stream in this diff, just a pattern, take it easy
01:34:077 (3,4,5) - ^
01:55:974 (1) - finish here nope

well, I like this 3 diffs didn't like the last one? :3
oh and... good hitsounds :3 lol, maybe it is
Good Luck! thx for modding
Leader
Hello, M4M from my Modding Queue

[General]
  1. Romanised title is: Sky of Scarlet Perception according to most famous Touhou websites
  2. Two more combo-colors will be better.
  3. It should be th10.5 in tags, I guess
  4. I don't see the need of Tenshi Hinanawi in tags because it's just the title screen theme (btw add Tasofro to tags, because Twilight Frontier)
[HW]

  • Uh.. you could rename it Lunatic, would fit better
  1. 00:44:077 (1) - Remove this new combo
[Insane]
  1. 00:54:946 (2) - Bad shape, make slider more symmetrical
  2. 00:56:251 (6) - ^
  3. 01:00:164 (4) - ^
  4. 01:01:033 (6) - ^
    You should rework on sliders' shape, they seems they are done in a fast and unaccurate way
[Hard]
  1. 01:19:077 (7) - Move a little on the right
[Normal]

  • CS-1
Very good beatmap, you mapped a particular (and quite boring) song in a way it makes the map enjoyable. It still needs some work but I want to see it ranked, so good luck :3
Topic Starter
Hollow Wings

Leader wrote:

Hello, M4M from my Modding Queue

[General]
  1. Romanised title is: Sky of Scarlet Perception according to most famous Touhou websites hmm... idk that before, and i think it'll be a diffcult work to change the romanised title... can u tell me how to change it?
  2. Two more combo-colors will be better. hmm... i do this map only two combo color on purpose, and i don't think it troubled. D:
  3. It should be th10.5 in tags, I guess fixed
  4. I don't see the need of Tenshi Hinanawi in tags because it's just the title screen theme (btw add Tasofro to tags, because Twilight Frontier) u r right, all fixed
[HW]

  • Uh.. you could rename it Lunatic, would fit better lol, i just want make some of the diff's name special...
  1. 00:44:077 (1) - Remove this new combo fixed
[Insane]
  1. 00:54:946 (2) - Bad shape, make slider more symmetrical
  2. 00:56:251 (6) - ^
  3. 01:00:164 (4) - ^
  4. 01:01:033 (6) - ^
    You should rework on sliders' shape, they seems they are done in a fast and unaccurate way fixed
[Hard]
  1. 01:19:077 (7) - Move a little on the right fixed
[Normal]

  • CS-1 seems like a easy diff? lol
Very good beatmap, you mapped a particular (and quite boring) song in a way it makes the map enjoyable. It still needs some work but I want to see it ranked, so good luck :3 thx for ur modding! i'll try my best to get it ranked. :3
Leader

Hollow Wings wrote:

Leader wrote:

[General]
  1. Romanised title is: Sky of Scarlet Perception according to most famous Touhou websites hmm... idk that before, and i think it'll be a diffcult work to change the romanised title... can u tell me how to change it?
Topic Starter
Hollow Wings

Leader wrote:

wowww, nonono, that's not easy like that. u know, if u change the title's name, it'll regard this song as an other beatmap indeed. Actually i tried this before, like changing the title of song, and then it cause a serious problem to uploading system and even pending system. i've ask some bats about this and they told me never change the title. If u really want to change, it'll be a difficulty job to do, which i still don't know. So I have to tell u that it's not like the simple one u showed in ur pic. D:
[/quote]
Armin
....but it's not impossible
Try with uploading the map after you changed the title WITHOUT saving it.
Topic Starter
Hollow Wings

Armin wrote:

....but it's not impossible
Try with uploading the map after you changed the title WITHOUT saving it.
thank u very much Armin, that really help!
actually all diff should do that work before uploading.
i've changed the title and i'll add "hisouten" in tags as its name in jp. :3
Chloe
hi there, as your pm request~

And just some suggestions, not necessary. : )

[Hard]
  1. 01:05:164 (4) - add 这难度是怎么回事 全是1/1 到底是normal还是hard.... 还是多塞点拍子吧 以现在这状态难以MOD
[Insane]
  1. 00:47:555 (3) - ctrl g 00:47:990 (4) - 这个也换一下位置
  2. 00:53:098 (7) - add, stack with 00:53:207 (8) -
  3. 01:00:816 (5) - x 342 y 373
  4. 01:10:164 (3) - HW2
  5. 01:15:381 (3) - 我觉得这边开始用3/4的滑条比较好
  6. 01:31:685 (2) -
  7. 01:37:337 (5,6) - 换个滑条
[HW``]
  1. 00:06:903 (7) - HW1
  2. 00:38:207 (8) - 移开别stack
    Good stuff
GL
Topic Starter
Hollow Wings

Chloe wrote:

hi there, as your pm request~

And just some suggestions, not necessary. : )

[Hard]
  1. 01:05:164 (4) - add 这难度是怎么回事 全是1/1 到底是normal还是hard.... 还是多塞点拍子吧 以现在这状态难以MOD 这里要改什么。。。顺便,这个图移动不算小吧,多塞拍子也感觉有点多余。。。有些梗normal也不能有的吧,我再观望一下
[Insane]
  1. 00:47:555 (3) - ctrl g 00:47:990 (4) - 这个也换一下位置 reject,这就是个梗
  2. 00:53:098 (7) - add, stack with 00:53:207 (8) - 蓝线开打大丈夫?和8 stack因为有人说看不见8所以特意分开了,不过更多人建议stack,所以还是叠起来吧
  3. 01:00:816 (5) - x 342 y 373 我也觉得这么摆比较好,奈何前面有人叫我改近一点。。。既然你这么说了那我就改回来
  4. 01:10:164 (3) - HW2 嗯?
  5. 01:15:381 (3) - 我觉得这边开始用3/4的滑条比较好 前面又有人说3/4不好。。。orz,我琢磨了一下这里相比3/4还是用1/2比较好,所以还是这样吧
  6. 01:31:685 (2) - 嗯??
  7. 01:37:337 (5,6) - 换个滑条 纳尼??5,6是note吧?D:
[HW``]
  1. 00:06:903 (7) - HW1 咦?老实说真心不懂orz
  2. 00:38:207 (8) - 移开别stack fixed
    Good stuff
GL thx for modding
Chloe

Hollow Wings wrote:

Chloe wrote:

hi there, as your pm request~

And just some suggestions, not necessary. : )

[Hard]
  1. 01:05:164 (4) - add 这难度是怎么回事 全是1/1 到底是normal还是hard.... 还是多塞点拍子吧 以现在这状态难以MOD 这里要改什么。。。顺便,这个图移动不算小吧,多塞拍子也感觉有点多余。。。有些梗normal也不能有的吧,我再观望一下
[Insane]
  1. 00:47:555 (3) - ctrl g 00:47:990 (4) - 这个也换一下位置 reject,这就是个梗
  2. 00:53:098 (7) - add, stack with 00:53:207 (8) - 蓝线开打大丈夫?和8 stack因为有人说看不见8所以特意分开了,不过更多人建议stack,所以还是叠起来吧
  3. 01:00:816 (5) - x 342 y 373 我也觉得这么摆比较好,奈何前面有人叫我改近一点。。。既然你这么说了那我就改回来
  4. 01:10:164 (3) - HW2 嗯? 啊 这个http://puu.sh/3gWQD.png
  5. 01:15:381 (3) - 我觉得这边开始用3/4的滑条比较好 前面又有人说3/4不好。。。orz,我琢磨了一下这里相比3/4还是用1/2比较好,所以还是这样吧
  6. 01:31:685 (2) - 嗯?? 这边我想了下应该是建议取消滑条后面的那个NOTE 然后滑条移到后面的白线 红线加个单点
  7. 01:37:337 (5,6) - 换个滑条 纳尼??5,6是note吧?D: 对 我的意思是这里换成一根滑条
[HW``]
  1. 00:06:903 (7) - HW1 咦?老实说真心不懂orz 这边.. 我想不起来了
  2. 00:38:207 (8) - 移开别stack fixed
    Good stuff
GL thx for modding

暂时就先这样吧
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