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Ichigo - Kuoria [Osu|Taiko]

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Topic Starter
bigfrog
This beatmap was submitted using in-game submission on 2013年10月19日 at 上午 11:29:53

Artist: Ichigo
Title: Kuoria
Source: Touhou
Tags: IOSYS Flandre Scarlet void OnosakiHito
BPM: 170
Filesize: 6730kb
Play Time: 03:27
Difficulties Available:
  1. Easy (1.85 stars, 208 notes)
  2. Hard (4.86 stars, 401 notes)
  3. Lunatic (5 stars, 590 notes)
  4. Normal (3.48 stars, 282 notes)
  5. Ono's Taiko Muzukashii (4.74 stars, 760 notes)
  6. Ono's Taiko Oni (4.89 stars, 1073 notes)
Download: Ichigo - Kuoria
Information: Scores/Beatmap Listing
---------------
Enjoy~!

Easy - done
Normal - done
Hard - done(remap once time)
Lunatic=Insane - done(remap once time)
Ono's Taiko Muzukashii & Oni - done by OnosakiHito

Hope everyone like this beatmap :>
thanks OnosakiHito for Taiko GD~!!
first rank map >w</

smallbeans
Hello.
NO kudosu thanks

Please remove "smallbeans" from tags if this name have no reasons in this map.
You can cancel letterbox because your bg is already have black frame.

Cheer up.
Topic Starter
bigfrog

smallbeans wrote:

Hello.
NO kudosu thanks

Please remove "smallbeans" from tags if this name have no reasons in this map.
You can cancel letterbox because your bg is already have black frame.

Cheer up.
sorry,i forgot
fixed
RandF
That's a nice song!
So, I'd like to mod simply.

[General]
Tags is set only Insane-diff. For ranked, All diffs must have same tags.
I suggest to add below sentences for tags
"IOSYS"
"Flandre Scarlet"
(I don't know "smallbeans". Is it necesarry ?)
soft-hitclap and soft-hitwhistle sound same. I think you should choose different sound-file. (And, soft-hitclap2 is unnecessary for this map, isn't it?)

[Easy]
distance-spacing should be constant value for easy-diff.
02:25:369- 02:35:252- 02:36:664- I think these Inherited-Points are needless
(the same goes for other diffs)

[Normal]
For nomal-diff, distance-spacing should be constant value as possible, too.
how about integrating distance-spacing to 1.00x?
I found some mismatched-stacks for example 01:01:722 (2) -
Shift-key and Alt-key is useful for correct stack

[Hard, Insane]
It might be as well to change different distance-spacing from normal and easy
You can change the setting of distance-spacing by use of Alt-key + mouse-scroll


I'm little experience about modding. So, please ignore if you think my mod is strange.

~good luck~
Topic Starter
bigfrog

RandomEffect wrote:

That's a nice song!
So, I'd like to mod simply.

[General]
Tags is set only Insane-diff. For ranked, All diffs must have same tags.
I suggest to add below sentences for tags ok
"IOSYS"
"Flandre Scarlet"
(I don't know "smallbeans". Is it necesarry ?) just friend :P
soft-hitclap and soft-hitwhistle sound same. I think you should choose different sound-file. (And, soft-hitclap2 is unnecessary for this map, isn't it?) yes it's my fault :P

[Easy]
distance-spacing should be constant value for easy-diff.
02:25:369- 02:35:252- 02:36:664- I think these Inherited-Points are needless
(the same goes for other diffs)

[Normal]
For nomal-diff, distance-spacing should be constant value as possible, too.
how about integrating distance-spacing to 1.00x?
I found some mismatched-stacks for example 01:01:722 (2) -
Shift-key and Alt-key is useful for correct stack
i used 0.80 both Easy and Normal
because i think 1.00 is too far to beginner... :?


[Hard, Insane]
It might be as well to change different distance-spacing from normal and easy
You can change the setting of distance-spacing by use of Alt-key + mouse-scrol

and i use 1.00 for Hard.Insane
for all difficulties,i'll fix them when i have free time

I'm little experience about modding. So, please ignore if you think my mod is strange.

thanks very much! it's helpful! :)

~good luck~
Umi
hi hi o/ here from random pending, i found this song really good, so i came :3

Easy

- 00:04:899 (2,3,1) - what about this ? https://osu.ppy.sh/ss/758940
- 00:09:840 (1,2) - Not parallel replace
- 00:13:369 (2,3) - align them
- 00:23:958 - add note, or start the slider here, could be better :)
- 00:27:487 (2,3) - same as 00:04:899 (2,3) - https://osu.ppy.sh/ss/758950
- 00:40:193 (2,1) - avoid to stack in easy/normal diff, except in certain cases as i recommended u 00:04:899 (2,3,1) -
- 00:51:840 (3) - don't tuch the slider with the circle, replace it :3
- 00:54:311 (2) - move to 160,156
- 01:16:193 (2,3) - align ?
- 01:21:840 (3) - make a curve to fit with end of 01:23:252 (1) -
- 01:50:781 (4) - move to 160,204
- 02:28:193 (1,3) - align
- 02:28:899 (2,4) - ^
- 02:32:428 (2) - could be better to use the same shape as 02:31:017 (1) -
- 02:49:369 (2,3) - it's not the same shape, remake it

Normal

- 00:08:781 (5,6) - align
- 00:09:840 (1,2) - stack better (you're using grid size: tiny ? if no, use it push G)
- 00:11:252 (3,4) - ^
- 00:14:781 (4,5) - ^
- 00:33:487 (2,1) - don't stack
- 00:35:252 (1,2) http://osu.ppy.sh/ss/758972
- 00:38:075 (2) - the spacing o.o replace it
- 00:43:369 (4) - stack on the end of 00:42:311 (2) -
- 00:46:899 (1,2,3) - what about this ? http://osu.ppy.sh/ss/758977
- 00:48:311 (3,1) - and so stack them
- 00:55:722 (2) - move to 192,152
- 01:00:664 (1,2) - stack better >3<
- 01:04:899 (1,2) - move to 200,256
- 01:18:311 (3,5) - stack better
- 01:40:193 (1,2,3) - this ? http://osu.ppy.sh/ss/758989
- 01:56:781 (1,3) - align
- 01:57:134 (2,4) - ^
- 01:58:369 (2) - delete this note
- 02:38:781 (5) - move to 268,160
- 02:41:958 (1,2) - stack better
- 02:43:369 (3,4) - ^
- 02:44:781 (1,2,3) - http://osu.ppy.sh/ss/758998
- 03:04:193 (3,1) - stack better :D (how many times i said this xD, sorry >3<)

Hard

well same as the others difficulty, stack better your notes ^^
- 00:09:840 (1,2,3) - http://osu.ppy.sh/ss/759006 ?
- 00:12:311 (4) - Ctrl + g
- 00:18:664 (2) - ^
- 00:20:958 (4) - delete this note
- 01:07:899 (2,3) - align
- 01:47:517 - what about add note here for a little stream ? :3
- 02:49:369 (1) - remove NC
well It still need some work but you did a really good job here, i like thos diff :3

[notice]

Insane

I'm not yet good to mod insane,so just 3-4 suggestion :3
- 00:04:899 (3) - delete one reverse
- 00:06:311 (5) - ^
- 00:27:311 (2) - stack with the start of slider and not with the end
- 00:27:487 (3,4) - ^
- 00:56:428 (3) - stop the reverse at 00:56:958 -
- 00:57:134 - add a new slider reverse and stop it at 00:57:664 - it's funny :3
- 01:11:958 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29) - My fingers !! >3< ( but good x) )
- 01:58:369 (1,2,3,4) - yeah i love it !

I really enjoyed play this diff !! :3 now wait others mod to make her better that she already is.

that's all, I hope it will help u (if you don't understand something pm me in game) :D and she will get ranked later :3
Topic Starter
bigfrog

-Umi- wrote:

hi hi o/ here from random pending, i found this song really good, so i came :3
very welcome ><
and my english is not good,maybe i can't realy understand your meaning... :?


Easy

- 00:04:899 (2,3,1) - what about this ? https://osu.ppy.sh/ss/758940 ok
- 00:09:840 (1,2) - Not parallel replace fixed
- 00:13:369 (2,3) - align them fixed
- 00:23:958 - add note, or start the slider here, could be better :) same feeling :)
- 00:27:487 (2,3) - same as 00:04:899 (2,3) - https://osu.ppy.sh/ss/758950 ok
- 00:40:193 (2,1) - avoid to stack in easy/normal diff, except in certain cases as i recommended u 00:04:899 (2,3,1) - understand ;)
- 00:51:840 (3) - don't tuch the slider with the circle, replace it :3 ok :3
- 00:54:311 (2) - move to 160,156 ok
- 01:16:193 (2,3) - align ? ok
- 01:21:840 (3) - make a curve to fit with end of 01:23:252 (1) - ok
- 01:50:781 (4) - move to 160,204 ok
- 02:28:193 (1,3) - align ok
- 02:28:899 (2,4) - ^ ok
- 02:32:428 (2) - could be better to use the same shape as 02:31:017 (1) - ok
- 02:49:369 (2,3) - it's not the same shape, remake it fixed!

Normal

- 00:08:781 (5,6) - align ok
- 00:09:840 (1,2) - stack better (you're using grid size: tiny ? if no, use it push G) ok,fixed :3
- 00:11:252 (3,4) - ^ fixed
- 00:14:781 (4,5) - ^ fixed
- 00:33:487 (2,1) - don't stack ok
- 00:35:252 (1,2) http://osu.ppy.sh/ss/758972 good idea,fixed ;)
- 00:38:075 (2) - the spacing o.o replace it o.o i see,fixed
- 00:43:369 (4) - stack on the end of 00:42:311 (2) - ok
- 00:46:899 (1,2,3) - what about this ? http://osu.ppy.sh/ss/758977 ok
- 00:48:311 (3,1) - and so stack them ok
- 00:55:722 (2) - move to 192,152 fixed><
- 01:00:664 (1,2) - stack better >3< you are right >3< fixed!
- 01:04:899 (1,2) - move to 200,256 sorry but the distance is error :?:
- 01:18:311 (3,5) - stack better ok
- 01:40:193 (1,2,3) - this ? http://osu.ppy.sh/ss/758989 yes :3
- 01:56:781 (1,3) - align fixed
- 01:57:134 (2,4) - ^ ^
- 01:58:369 (2) - delete this note no>< feel strange,sorry
- 02:38:781 (5) - move to 268,160 good idea>w<
- 02:41:958 (1,2) - stack better ok
- 02:43:369 (3,4) - ^ ^
- 02:44:781 (1,2,3) - http://osu.ppy.sh/ss/758998 ok
- 03:04:193 (3,1) - stack better :D fixed><(how many times i said this xD, sorry >3<)
don't said sorry>< it's only my fault i wasn't notice :P


Hard

well same as the others difficulty, stack better your notes ^^ ok^^
- 00:09:840 (1,2,3) - http://osu.ppy.sh/ss/759006 ? ok
- 00:12:311 (4) - Ctrl + g ok
- 00:18:664 (2) - ^ ^
- 00:20:958 (4) - delete this note ok
- 01:07:899 (2,3) - align fixed
- 01:47:517 - what about add note here for a little stream ? :3 good idea :3
- 02:49:369 (1) - remove NC fixed :P
well It still need some work but you did a really good job here, i like thos diff :3 :3

[notice]

Insane

I'm not yet good to mod insane,so just 3-4 suggestion :3 stiil thank :oops:
- 00:04:899 (3) - delete one reverse ok
- 00:06:311 (5) - ^ ^
- 00:27:311 (2) - stack with the start of slider and not with the end ok>_>
- 00:27:487 (3,4) - ^ ^
- 00:56:428 (3) - stop the reverse at 00:56:958 -
- 00:57:134 - add a new slider reverse and stop it at 00:57:664 - it's funny :3 yeah >< why didn't i thnk this idea :P
- 01:11:958 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29) - My fingers !! >3< ( but good x) )
haha :3
- 01:58:369 (1,2,3,4) - yeah i love it ! me too :D

I really enjoyed play this diff !! :3 now wait others mod to make her better that she already is.
it's the 1st diff in this song i done,so i'm happy you like it :)

that's all, I hope it will help u (if you don't understand something pm me in game) :D and she will get ranked later :3
thank>< your mod is very helpfull,and let me find many mistake :P
xChippy
Hihi from Oyatsu's modding M4M queue :3
I'm modding in his stead since his connection is acting weird :3

General
How about adding Lead-In seconds :3
Untick Letterbox since you don't have a SB

Easy
First of all i dont know what you're following here ><
00:04:899 (2,3) - Stack them
00:08:428 (2) - Spacing
00:14:781 (4) - Let it end at the stanza
00:16:899 (1) - Make it a repeat slider instead
00:18:311 (2) - Remove the repeat here and just make it one long slider
00:19:722 (3) - ^
00:29:605 (1) - Spacing looks like a trap to me :3
01:17:605 (1) - Clap on slider's end
01:20:428 (1) - Add clap
Lack of hitsounds imo
Normal
00:10:546 (2) - Stack it
00:11:958 (4) - ^
00:15:487 (5) - ^
00:26:075 (2) - ^
00:31:722 (4) - ^
00:39:487 (2) - ^
00:46:899 (1,2) - Make this blanket more pretty
00:49:722 (2) - Add note
00:53:605 (2) - Stack it
00:58:546 (2) - ^
00:59:958 (4) - ^
01:19:369 (5) - ^
01:20:075 (6) - Add note
01:22:899 (4) - ^
01:26:075 (5) - Stack it
01:29:958 (6) - Add note
01:31:017 (2) - Stack it
01:31:369 (3) - Add note
Yaah, if you want to stack notes do it properly ><
Hard
Heres just mostly again the stacking and the hitsounds >< but the way you stack ><
Topic Starter
bigfrog

xChippy wrote:

Hihi from Oyatsu's modding M4M queue :3
I'm modding in his stead since his connection is acting weird :3

General
How about adding Lead-In seconds :3 i lead in one second,but i'm not sure if it'll be better to play...
Untick Letterbox since you don't have a SB

Easy
First of all i dont know what you're following here ><
00:04:899 (2,3) - Stack them ok
00:08:428 (2) - Spacing fixed
00:14:781 (4) - Let it end at the stanza ok
00:16:899 (1) - Make it a repeat slider instead good idea:3 fixed
00:18:311 (2) - Remove the repeat here and just make it one long slider ok
00:19:722 (3) - ^ ^
00:29:605 (1) - Spacing looks like a trap to me :3 realy? i used ctrl+g :3
01:17:605 (1) - Clap on slider's end fixed
01:20:428 (1) - Add clap ok
Lack of hitsounds imo
Normal
00:10:546 (2) - Stack it ok
00:11:958 (4) - ^ ^
00:15:487 (5) - ^ ^
00:26:075 (2) - ^ ^
00:31:722 (4) - ^ ^
00:39:487 (2) - ^ ^
00:46:899 (1,2) - Make this blanket more pretty ok
00:49:722 (2) - Add note ok
00:53:605 (2) - Stack it ok
00:58:546 (2) - ^ ^
00:59:958 (4) - ^ ^
01:19:369 (5) - ^ ^
01:20:075 (6) - Add note no>< i don't know where can add a note pretty :?
01:22:899 (4) - ^ either
01:26:075 (5) - Stack it ok
01:29:958 (6) - Add note no,sorry
01:31:017 (2) - Stack it ok
01:31:369 (3) - Add note no,sorry ;w;
Yaah, if you want to stack notes do it properly >< ok thanks><
Hard
Heres just mostly again the stacking and the hitsounds >< but the way you stack >< wiil be fixed :3
thanks your mod very much :)
smallbeans
OK,I come.
Don't ask me why I come because I don't know why I come. (?)

red : unrankable
blue : may be unrankable, please fix it.
black : just suggestion.

[General]
Tag is not the same between the diffs.
For example, in the Hard you put "IOSYS" "Flandre Scarlet", but in Insane you put nothing.
Lead in time is not the same between the diffs.
For example, in the Hard you set 1 second, but in Normal you set 0 second.

[Easy]
00:07:017 (1,2) these two notes have the different distance around 1.00x .
01:50:781 (4,1) ^
02:11:252 ~ 02:20:958 why don't make the map just like other diff?
02:41:252 (2) move to x:256 y:116

[Normal]
I am afraid not Normal can stack notes under the sliders, try to move the notes.
for example, like 00:10:546 / 00:11:958, and many.

01:04:906 (1) move this note to other position to get the similar distance. like x:180 y:256.
01:07:546 (1,2,3,4) let (1,2)'s distance and (3,4)'s distance the same?
for example, move (4) to x:488 y:128
01:20:428 (1,2) these two notes have the different distance around 1.00x .
01:56:781 (1) move to x:192 y:108, just as the same position as 01:55:369 (4).

[Hard]
00:11:252 (1) move to x:472 y:180
01:08:605 (4) maybe use the slider to bring out the vocal in 01:08:781?
01:47:428 (3) this small stream is ok. but the note (3) which is under the slider makes me confuse.
02:39:134 (1) this note is weird. why the long white line is on the bottom of the slider?

[Insane]
01:07:722 (1,2,3,4) I think that the head of slider place on the vocal will be better.
for example, like the part 01:58:369 ~ 01:59:605 or 02:52:017 ~ 02:53:252
01:11:958 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29) NC on 17. maybe let the stream not so straight?
01:27:664 (2) move to x:140 y:140 because (6) is not stack well.
01:28:546 (6) move to x:188 y:216 to have the same position as 01:28:017 (4).
01:36:134 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) maybe let the stream not so straight?
02:13:017 remove NC.
02:13:899 (1) I think this position is belong last part, and 02:14:075 is the real new part.
02:14:781 remove NC.
03:01:369 (1) move to x:308 y:212, and the same as (2).

If you have any problem about the mod, you can ask me.
Maybe use green color to reply the mod in order not to have the same color.
jonathanlfj
m4m~
nice song :D

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
the bg file size is too large for its quality, here is a smaller sized one (with better image quality actually)
remember to change the line: 0,0,"Picture.PNG",0,0 to 0,0,"Picture.jpg",0,0 in the .osu files
unify your audio lead-in (suggested 1000ms, change in .osu file)

you can probably use more soft whistles, e.g. every time the guitar switch strings
^ to finishes, i recommend to place them when there are finish sounds in the music (e.g. 00:23:958, 00:46:546, 00:35:252, 00:57:840, etc.)
Recommended kiai time setup
00:46:546 - start
00:57:752 - end
00:57:840 - start
01:09:134 - end
01:37:369 - start
01:48:575 - end
01:48:664 - start
02:02:781 - end
02:36:664 - start
02:57:840 - end

[Easy]
00:04:899 (2) - stack perfectly on end of 00:05:605 (3) (or the reverse)
00:23:958 (1) - too soon after spinner for Easy; you should shorten the spinner to end at 00:23:252
00:34:546 (4) - add clap
00:35:252 (5) - NC here instead of 00:35:958 (1)
01:09:134 (4) - drag the break to start here (you can activate dragging by hovering over the line that separates the darker gray area with the lighter gray area). Applies to all diffs except Insane
01:43:369 (1,2) - add clap
01:45:840 (4) - NC
01:48:664 (2) - NC here instead of 01:48:311 (1)
02:44:428 (1,2,3,4) - this rhythm might be a little difficult for newbie players, how bout just use the regular rhythm here:
[Normal]
00:14:428 (3) - avoid the partial overlap with 00:12:664 (1)
00:50:075 (1) - no NC
00:52:546 (6) - start NC here instead of 00:52:899 (1), and tbh i would say avoid the overlap here
00:56:428 (3) - put a blanket around 00:57:487 (4) looks and flows better
01:55:369 (4) - lower by 1 grid to overlap 01:56:781; adjust 01:55:722 (5) accordingly
02:12:664 (3) - this slider feels more comfortable if u start it at 02:12:487
02:15:487 (4) - like above, start this at 02:15:311
02:44:075 (4) - move to x:108 y:124, stack leniency was broken here
03:03:487 (2,3,1) - 1 grid down

[Hard]
00:11:252 (1,2,3,4) - this is very hard to read with AR7 due to the tight spacing, consider revising this pattern (e.g. shift the second slider left). Also 00:11:252 (1) should go 1 grid down
00:49:369 (7) - NC here instead of 00:49:546 (1)
00:50:605 - add a note here (maybe stack on 00:50:781 (1))
01:05:075 (5,6) - blanket these two looks better
01:40:193 (1,2) - avoid the overlap of the slider body here
01:47:428 (3,4,5) - don't stack 01:47:428 (3) on the end of 01:46:899 (2), again very hard to read properly with AR7
01:58:369 (3) - NC
02:14:958 (2) - stack the end properly with the end of 02:14:428 (1)
02:28:899 (2) - this may be deemed unrankable since the repeat is blocked by 02:28:193 (1) until moment before having to hit the slider, so its better to move this somewhere else
02:30:134 - add note (stack on 02:30:311 (4))
03:04:017 - add a note here too, place it between 03:03:487 (1) and 03:04:193 (2)
overall the diff looks fine, but while playing some of the stacks were quite confusing, maybe you should do more testplaying on this diff and seek opinions from different players

[Insane]
00:07:017 (1,2,3,4) - fix stacking here, 00:07:017 (1) is a grid lower than the rest
00:17:428 (3) - dont put it under a slider in such an awkward position, try placing it here: 00:30:311 (3) - now this one is actually unrankable; the repeat is completely hidden until you need to hit the slider; reposition this or get rid of the repeat and use a note for 00:30:664
01:08:781 (4) - alot more fun if you stack it on 01:09:134 (1) instead
01:13:017 (13) - NC
01:14:075 (25) - NC, and the stream should stop here; the drums imply 1/2 rhythm here (delete 01:14:164 (26) and 01:14:340 (28))
01:28:546 (6) - 1 grid left
01:41:605 (1,2,3,4) - this jump plays a little weird, how bout like this: 02:12:487 (1,2,1) - The way you NCed this gives a bad implication of the way the spacing works here. An ideal NC pattern: 02:14:428 (2,3,4) - these are in 1/3 snap
02:47:428 - add note
02:58:722 - ^
03:01:369 (1,2) - 1 grid up, 1 grid right
This diff has some weird overlaps too, but the higher AR makes them relatively easier to read. still suggest you to get more test playing and player opinions on this

Thats all, pretty nice mapset, good luck in ranking~
Topic Starter
bigfrog

smallbeans wrote:

OK,I come.
Don't ask me why I come because I don't know why I come. (?)

red : unrankable
blue : may be unrankable, please fix it.
black : just suggestion.

[General]
Tag is not the same between the diffs.
For example, in the Hard you put "IOSYS" "Flandre Scarlet", but in Insane you put nothing. fixed
Lead in time is not the same between the diffs.
For example, in the Hard you set 1 second, but in Normal you set 0 second. fixed

[Easy]
00:07:017 (1,2) these two notes have the different distance around 1.00x . ok
01:50:781 (4,1) ^ ^
02:11:252 ~ 02:20:958 why don't make the map just like other diff?
sorry,this is Easy,so i think it's not necessary
02:41:252 (2) move to x:256 y:116 fixed

[Normal]
I am afraid not Normal can stack notes under the sliders, try to move the notes.
for example, like 00:10:546 / 00:11:958, and many. i will refer your opinion ;)

01:04:906 (1) move this note to other position to get the similar distance. like x:180 y:256. ok
01:07:546 (1,2,3,4) let (1,2)'s distance and (3,4)'s distance the same? good idea :3 ,fixed
for example, move (4) to x:488 y:128
01:20:428 (1,2) these two notes have the different distance around 1.00x .
01:56:781 (1) move to x:192 y:108, just as the same position as 01:55:369 (4). ok

[Hard]
00:11:252 (1) move to x:472 y:180 ok
01:08:605 (4) maybe use the slider to bring out the vocal in 01:08:781? beat only to 01:08:645,sorry
01:47:428 (3) this small stream is ok. but the note (3) which is under the slider makes me confuse.
i think it's ok,sorry
02:39:134 (1) this note is weird. why the long white line is on the bottom of the slider?
because the beat is on the white line ;w;

[Insane]
01:07:722 (1,2,3,4) I think that the head of slider place on the vocal will be better.
for example, like the part 01:58:369 ~ 01:59:605 or 02:52:017 ~ 02:53:252
i think the same would be monotonous :?
01:11:958 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29) NC on 17. maybe let the stream not so straight? 1.think no NC looks better 2.no
01:27:664 (2) move to x:140 y:140 because (6) is not stack well.
i move 01:28:546(6) to x:188 y:216 and tail move to x:144 y:136
01:28:546 (6) move to x:188 y:216 to have the same position as 01:28:017 (4).
01:36:134 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) maybe let the stream not so straight? no,sorry
02:13:017 remove NC. there is no NC :?:
02:13:899 (1) I think this position is belong last part, and 02:14:075 is the real new part. not same feeling :(
02:14:781 remove NC. ok
03:01:369 (1) move to x:308 y:212, and the same as (2). fixed

If you have any problem about the mod, you can ask me.
Maybe use green color to reply the mod in order not to have the same color.
feel very sorry to refuse yor opinions :o ,but stll thanks for your mod,good luck!
OMG! thanks your star>_<!!
Topic Starter
bigfrog

jonathanlfj wrote:

m4m~
nice song :D
yeah :D

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
the bg file size is too large for its quality, here is a smaller sized one (with better image quality actually)
remember to change the line: 0,0,"Picture.PNG",0,0 to 0,0,"Picture.jpg",0,0 in the .osu files
very thanks><,fixed
unify your audio lead-in (suggested 1000ms, change in .osu file) ok o.<

you can probably use more soft whistles, e.g. every time the guitar switch strings
^ to finishes, i recommend to place them when there are finish sounds in the music (e.g. 00:23:958, 00:46:546, 00:35:252, 00:57:840, etc.) will try :3
Recommended kiai time setup
00:46:546 - start
00:57:752 - end
00:57:840 - start
01:09:134 - end
01:37:369 - start
01:48:575 - end
01:48:664 - start
02:02:781 - end
02:36:664 - start
02:57:840 - end

fixed :)

[Easy]
00:04:899 (2) - stack perfectly on end of 00:05:605 (3) (or the reverse) ok,fixed
00:23:958 (1) - too soon after spinner for Easy; you should shorten the spinner to end at 00:23:252 ok
00:34:546 (4) - add clap ok
00:35:252 (5) - NC here instead of 00:35:958 (1) no,sorry
01:09:134 (4) - drag the break to start here (you can activate dragging by hovering over the line that separates the darker gray area with the lighter gray area). Applies to all diffs except Insane understand ;) ,will fixed~
01:43:369 (1,2) - add clap ok
01:45:840 (4) - NC ok
01:48:664 (2) - NC here instead of 01:48:311 (1) good idea o.<,fixed
02:44:428 (1,2,3,4) - this rhythm might be a little difficult for newbie players, how bout just use the regular rhythm here: you are right>_>,fixed

[Normal]
00:14:428 (3) - avoid the partial overlap with 00:12:664 (1) ok
00:50:075 (1) - no NC ok
00:52:546 (6) - start NC here instead of 00:52:899 (1), and tbh i would say avoid the overlap here ok and fixed
00:56:428 (3) - put a blanket around 00:57:487 (4) looks and flows better yes :3 fixed
01:55:369 (4) - lower by 1 grid to overlap 01:56:781; adjust 01:55:722 (5) accordingly ok~
02:12:664 (3) - this slider feels more comfortable if u start it at 02:12:487 ok and stretched to 002:13:017 o.<
02:15:487 (4) - like above, start this at 02:15:311 ok and stretched to 02:15:840
02:44:075 (4) - move to x:108 y:124, stack leniency was broken here fixed
03:03:487 (2,3,1) - 1 grid down ok :P

[Hard]
00:11:252 (1,2,3,4) - this is very hard to read with AR7 due to the tight spacing, consider revising this pattern (e.g. shift the second slider left). ok,same as 00:05:605(1,2,3,4) Also 00:11:252 (1) should go 1 grid down ok
00:49:369 (7) - NC here instead of 00:49:546 (1) ok
00:50:605 - add a note here (maybe stack on 00:50:781 (1)) take your opinion and NC ;)
01:05:075 (5,6) - blanket these two looks better not realy understand :?
01:40:193 (1,2) - avoid the overlap of the slider body here ok
01:47:428 (3,4,5) - don't stack 01:47:428 (3) on the end of 01:46:899 (2), again very hard to read properly with AR7
maybe you are right :P fixed
01:58:369 (3) - NC ok
02:14:958 (2) - stack the end properly with the end of 02:14:428 (1) ok
02:28:899 (2) - this may be deemed unrankable since the repeat is blocked by 02:28:193 (1) until moment before having to hit the slider, so its better to move this somewhere else fixed!
02:30:134 - add note (stack on 02:30:311 (4)) yeah,ok
03:04:017 - add a note here too, place it between 03:03:487 (1) and 03:04:193 (2) ok
overall the diff looks fine, but while playing some of the stacks were quite confusing, maybe you should do more testplaying on this diff and seek opinions from different players will do :)

[Insane]
00:07:017 (1,2,3,4) - fix stacking here, 00:07:017 (1) is a grid lower than the rest i see,fixed
00:17:428 (3) - dont put it under a slider in such an awkward position, try placing it here: change

00:30:311 (3) - now this one is actually unrankable; the repeat is completely hidden until you need to hit the slider; reposition this or get rid of the repeat and use a note for 00:30:664 my fault ;w; ,fixed!
01:08:781 (4) - alot more fun if you stack it on 01:09:134 (1) instead not realy understand :?
01:13:017 (13) - NC ok
01:14:075 (25) - NC, and the stream should stop here; the drums imply 1/2 rhythm here (delete 01:14:164 (26) and 01:14:340 (28))
ok and change something
01:28:546 (6) - 1 grid left ok
01:41:605 (1,2,3,4) - this jump plays a little weird, how bout like this: same feeling,fixed!
02:12:487 (1,2,1) - The way you NCed this gives a bad implication of the way the spacing works here. An ideal NC pattern: ok~
02:14:428 (2,3,4) - these are in 1/3 snap ok
02:47:428 - add note ok
02:58:722 - ^ ^
03:01:369 (1,2) - 1 grid up, 1 grid right fixed!
This diff has some weird overlaps too, but the higher AR makes them relatively easier to read. still suggest you to get more test playing and player opinions on this will do o.<

Thats all, pretty nice mapset, good luck in ranking~
thanks for your SB&mod very much ><!!
Cobra
Hi, M4M (I'm kind of late, sorry)

General
You could probably add more hitsounds, there are a lot of oppurtunities for soft finishes and soft whistles!
The BG has big black bars, try finding one that fills the whole screen. It's difficult, but eventually you will find a good one.
Easy
00:04:899 (2,3) - 2 isnt exactly stacked on the end of (3).
00:08:428 (2) - too big of a jump for easy
00:14:781 (4) - should end at 00:15:487
00:32:428 (1,2,3,4) - if you didnt use ctrl+shift+d for this, you should
01:43:017 - add note?
01:51:487 (1) - too big of a jump
02:36:664 (1,3) - these dont stack ends perfectly
Normal

I'm not sure what's up with all the incorrect stacking. I hope you didn't do it on purpose. If you need any help on how to stack easier just ask me. Now, I will point out all the incorrectly stacked notes.

00:10:546 (2) - not stacked correctly
00:11:958 (4) - ^
00:24:664 (2) - ^
00:30:311 (2) - ^
00:39:487 (2) - ^
00:40:899 (2) - ^
00:53:605 (3) - ^
00:58:546 (2) - ^
00:59:958 (4) - ^
01:01:722 (2) - ^
01:19:369 (5) - ^
01:26:075 (5) - ^
01:31:017 (2) - ^
01:38:075 (2) - ^
01:39:487 (2) - ^
01:49:369 (2) - ^
01:50:781 (4) - ^
01:52:899 (3) - ^
02:39:487 (1) - ^
02:42:664 (2) - ^
02:44:075 (4) - ^
03:04:899 (1) - ^

Hard and Insane look good. Nice map. Good luck!
Topic Starter
bigfrog

Cobra wrote:

Hi, M4M (I'm kind of late, sorry)
don't mind :)

General
You could probably add more hitsounds, there are a lot of oppurtunities for soft finishes and soft whistles!
will try
The BG has big black bars, try finding one that fills the whole screen. It's difficult, but eventually you will find a good one.
sorry,this is the most primitive pictures.. :?
Easy
00:04:899 (2,3) - 2 isnt exactly stacked on the end of (3). ok
00:08:428 (2) - too big of a jump for easy fixed
00:14:781 (4) - should end at 00:15:487 i see,fixed
00:32:428 (1,2,3,4) - if you didnt use ctrl+shift+d for this, you should ok~
01:43:017 - add note? no,sorry
01:51:487 (1) - too big of a jump fixed
02:36:664 (1,3) - these dont stack ends perfectly ok
Normal

I'm not sure what's up with all the incorrect stacking. I hope you didn't do it on purpose. If you need any help on how to stack easier just ask me. Now, I will point out all the incorrectly stacked notes.

00:10:546 (2) - not stacked correctly
00:11:958 (4) - ^
00:24:664 (2) - ^
00:30:311 (2) - ^
00:39:487 (2) - ^
00:40:899 (2) - ^
00:53:605 (3) - ^
00:58:546 (2) - ^
00:59:958 (4) - ^
01:01:722 (2) - ^
01:19:369 (5) - ^
01:26:075 (5) - ^
01:31:017 (2) - ^
01:38:075 (2) - ^
01:39:487 (2) - ^
01:49:369 (2) - ^
01:50:781 (4) - ^
01:52:899 (3) - ^
02:39:487 (1) - ^
02:42:664 (2) - ^
02:44:075 (4) - ^
03:04:899 (1) - ^
all fixed expect 03:04:899(1) move to 03:03:487(2) end

Hard and Insane look good. Nice map. Good luck!
thanks very much! good luck to you too :)
Xinely
[General]
rename "Insane" become "Lunatic", because touhou song

[Easy]
add more hitsound please.. seems boring
00:05:605 (3) - x:209 y:289 for perfect stack with 00:04:899 (2) -
00:19:722 (3) - x:444 y:236 for branket
01:07:546 (2) - x:148 y:176
01:09:134 - add note?
01:30:311 (4) - NC for consistency
01:41:605 (3) - x:320 y:40 for avoid little overlap.. it's better imo
01:43:369 (1) - x:28 y:188 for better flow
01:59:781 (1) - finish?
02:32:428 (2) - x:200 y:280 for avoid little overlap
02:39:487 (5,1) - swap NC for consistency
02:59:958 (2) - x:188 y:136 for better flow
03:04:899 (3) - finish

[Normal]
00:07:017 (1) - for better flow
00:18:311 (1) - 1 grid up for perfect stack
00:19:722 (1) - ^
00:24:664 (2) - don't stack it, make confused for newbie
00:26:075 (2) - ^
00:30:311 (2,4) - ^
00:39:487 (2,2) - ^
00:43:722 (1) - finish
00:50:781 (5,6) - don't stack
00:53:605 (3) - ^
so many stack Q_Q

[Hard]
00:06:664 (4) - make confuse
00:09:487 (4) - same as above
00:31:722 (2) - spacing issue (0,51x)
00:35:781 (2) - ^ (1,06x)
00:43:369 (3) - ^ (0,51x)
00:44:075 (1) - finish
00:47:605 (2) - spacing (0,50x)
still problem with confuse stack Q_Q

sorry can't mod insane
GL
Topic Starter
bigfrog

Xinely wrote:

[General]
rename "Insane" become "Lunatic", because touhou song
ok~

[Easy]
add more hitsound please.. seems boring
00:05:605 (3) - x:209 y:289 for perfect stack with 00:04:899 (2) -
only can find x:208y:288 :? but perfect stack done!
00:19:722 (3) - x:444 y:236 for branket ok
01:07:546 (2) - x:148 y:176 no :(
01:09:134 - add note? done><
01:30:311 (4) - NC for consistency ok
01:41:605 (3) - x:320 y:40 for avoid little overlap.. it's better imo think it's ok><
01:43:369 (1) - x:28 y:188 for better flow ok
01:59:781 (1) - finish? yeah,you are right and done ;)
02:32:428 (2) - x:200 y:280 for avoid little overlap no,sorry
02:39:487 (5,1) - swap NC for consistency done
02:59:958 (2) - x:188 y:136 for better flow ok
03:04:899 (3) - finish ok

[Normal]
00:07:017 (1) - for better flow ok~
00:18:311 (1) - 1 grid up for perfect stack ok
00:19:722 (1) - ^ ok
00:24:664 (2) - don't stack it, make confused for newbie
00:26:075 (2) - ^
00:30:311 (2,4) - ^
00:39:487 (2,2) - ^
00:43:722 (1) - finish
00:50:781 (5,6) - don't stack
00:53:605 (3) - ^
so many stack Q_Q

think stack is ok in the normal >< sorry for refuse your stack mod

[Hard]
00:06:664 (4) - make confuse express :P
00:09:487 (4) - same as above ^
00:31:722 (2) - spacing issue (0,51x) it's okay i think
00:35:781 (2) - ^ (1,06x) ok
00:43:369 (3) - ^ (0,51x) ok~
00:44:075 (1) - finish done!
00:47:605 (2) - spacing (0,50x) oh,done
still problem with confuse stack Q_Q

sorry can't mod insane
GL
still thank! and good luck to you too~
Setsurei


[General]
Audio leadin Easy & Normal is different from Hard & Lunatic

some suggestions

[Easy]
00:02:075 (2) - add whistle
00:03:487 (4) - ^
00:05:605 (3) - add whistle on slider's tail
00:07:017 (1) - ^
00:21:134 (1) - add finish
00:23:958 (1) - add finish on slider's head
00:30:311 (2) - add whistle
00:31:722 (4) - ^
00:47:958 (2) - ^
00:59:252 (2) - ^
01:00:664 (4) - ^
01:03:487 (1) - add clap on slider's reverse
01:09:134 (4) - move to suit the distance snap
01:38:781 (2) - add whistle
01:40:193 (1) - ^
01:44:428 (3) - move to suit the distance snap
02:26:075 (2) - add whistle
02:27:487 (4) - ^
02:37:369 (2) - ^

[Normal]
hit sounds follow Easy
00:57:487 (4) - x 304 y 252 (perfect blanket)
02:28:899 (2) - curve fix blanket with this 02:28:193 (1) -
02:29:605 (3) - curve
02:30:664 (4) - stack to 02:29:605 (3) - head
180,304,148899,2,0,P|200:256|252:232,1,110
340,236,149605,2,0,P|312:292|252:324,2,110
340,236,150664,1,0,0:0:0:0:
02:31:017 (1) - if you change ^, fix this distance snap.. x 292 y 160

[Hard]
hit sounds follow Easy
first time play this map, confused with the stacks lol I must play this over and over to get SH (Hidden S)
00:27:664 (3,4,5) - prefer curves rather than linear - it confuse people and think that 00:28:017 (4,5) - is 1 slider
01:25:193 (1,2,3) - diagonal sliders (for more variations?)

[Lunatic]
hit sounds follow Easy
whoa, I managed to get a clean hit streams on all of those long streams in 1 play O.O
it means the placement and timing is already perfect..
00:17:075 (2) - x 300 y 128
00:17:428 (3) - stack if you move ^
00:23:252 (2,3,4) - curve
01:11:958 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13) - better S shaped rather than V, too pointy
44,76,71958,5,0,0:0:0:0:
32,89,72046,1,0,0:0:0:0:
25,106,72134,1,0,0:0:0:0:
23,124,72222,1,0,0:0:0:0:
27,141,72310,1,0,0:0:0:0:
35,157,72399,1,0,0:0:0:0:
49,168,72487,1,0,0:0:0:0:
66,173,72575,1,0,0:0:0:0:
84,172,72663,1,0,0:0:0:0:
102,167,72752,1,0,0:0:0:0:
118,161,72840,1,0,0:0:0:0:
134,152,72928,1,0,0:0:0:0:
150,144,73016,5,0,0:0:0:0:
166,135,73105,1,0,0:0:0:0:
182,127,73193,1,0,0:0:0:0:
198,120,73281,1,0,0:0:0:0:
216,115,73369,1,0,0:0:0:0:
234,114,73458,1,0,0:0:0:0:
251,118,73546,1,0,0:0:0:0:
266,127,73634,1,0,0:0:0:0:
277,141,73722,1,0,0:0:0:0:
284,158,73810,1,0,0:0:0:0:
286,176,73899,1,0,0:0:0:0:
282,194,73987,1,0,0:0:0:0:
273,209,74075,1,0,0:0:0:0:
01:14:252 (1,2) - fix the hit circles of this if you change ^

nice map and good luck for ranked!

* btw this map drain more than 1:59 - my rules is: 1-3 diffs mod, however I'm in a good mood I'm modding them all
next time when asking for request please read the rules carefully
Topic Starter
bigfrog

Setsurei wrote:



[General]
Audio leadin Easy & Normal is different from Hard & Lunatic

ok fixed

some suggestions

[Easy]
00:02:075 (2) - add whistle
00:03:487 (4) - ^
00:05:605 (3) - add whistle on slider's tail
00:07:017 (1) - ^
00:21:134 (1) - add finish
00:23:958 (1) - add finish on slider's head
00:30:311 (2) - add whistle
00:31:722 (4) - ^
00:47:958 (2) - ^
00:59:252 (2) - ^
01:00:664 (4) - ^
01:03:487 (1) - add clap on slider's reverse
01:09:134 (4) - move to suit the distance snap
01:38:781 (2) - add whistle
01:40:193 (1) - ^
01:44:428 (3) - move to suit the distance snap
02:26:075 (2) - add whistle
02:27:487 (4) - ^
02:37:369 (2) - ^

fixed all :3

[Normal]
hit sounds follow Easy ok
00:57:487 (4) - x 304 y 252 (perfect blanket) move to x308 y252
02:28:899 (2) - curve fix blanket with this 02:28:193 (1) - fixed
02:29:605 (3) - curve ok
02:30:664 (4) - stack to 02:29:605 (3) - head ok
180,304,148899,2,0,P|200:256|252:232,1,110
340,236,149605,2,0,P|312:292|252:324,2,110
340,236,150664,1,0,0:0:0:0:
02:31:017 (1) - if you change ^, fix this distance snap.. x 292 y 160
i change but i think it's not must be move,i move to others place but it's same as your meaning

[Hard]
hit sounds follow Easy
first time play this map, confused with the stacks lol I must play this over and over to get SH (Hidden S)
so many peple tell me about this problem,so i remap 00:01:370 to 00:20:781,it's maybe better then before now
00:27:664 (3,4,5) - prefer curves rather than linear - it confuse people and think that 00:28:017 (4,5) - is 1 slider
ok,i replace
01:25:193 (1,2,3) - diagonal sliders (for more variations?) yeah,good idea

[Lunatic]
hit sounds follow Easy
whoa, I managed to get a clean hit streams on all of those long streams in 1 play O.O
it means the placement and timing is already perfect..
00:17:075 (2) - x 300 y 128 moved
00:17:428 (3) - stack if you move ^ ^
00:23:252 (2,3,4) - curve ok
01:11:958 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13) - better S shaped rather than V, too pointy
44,76,71958,5,0,0:0:0:0:
32,89,72046,1,0,0:0:0:0:
25,106,72134,1,0,0:0:0:0:
23,124,72222,1,0,0:0:0:0:
27,141,72310,1,0,0:0:0:0:
35,157,72399,1,0,0:0:0:0:
49,168,72487,1,0,0:0:0:0:
66,173,72575,1,0,0:0:0:0:
84,172,72663,1,0,0:0:0:0:
102,167,72752,1,0,0:0:0:0:
118,161,72840,1,0,0:0:0:0:
134,152,72928,1,0,0:0:0:0:
150,144,73016,5,0,0:0:0:0:
166,135,73105,1,0,0:0:0:0:
182,127,73193,1,0,0:0:0:0:
198,120,73281,1,0,0:0:0:0:
216,115,73369,1,0,0:0:0:0:
234,114,73458,1,0,0:0:0:0:
251,118,73546,1,0,0:0:0:0:
266,127,73634,1,0,0:0:0:0:
277,141,73722,1,0,0:0:0:0:
284,158,73810,1,0,0:0:0:0:
286,176,73899,1,0,0:0:0:0:
282,194,73987,1,0,0:0:0:0:
273,209,74075,1,0,0:0:0:0:
01:14:252 (1,2) - fix the hit circles of this if you change ^ fixed~

nice map and good luck for ranked! thanks very much~ good luck to you too!

* btw this map drain more than 1:59 - my rules is: 1-3 diffs mod, however I'm in a good mood I'm modding them all
next time when asking for request please read the rules carefully
i read the rules but i forgot...feel very sorry :(
i will be carefully on next time
Smoothie
Heya~

M4M from my queue.

[General]
Add "void" to the tags since he/she is the arranger .
Add "96" to the tags since he/she wrote the lyrics.

[Lunatic]
00:04:899 (3) - Add a whistle on the slider start so it is consistent with your previous whistles.
00:05:958 (3) - Remove whistle for consitency.
00:06:311 (5) - Whistle on the slider start~
00:07:017 (1) - Remove whistle one the slider end.
00:07:722 (3) - Add whistle on the start.
00:09:134 (3) - Whistle on the start~
00:10:546 (1) - Whistle~
00:11:781 (1) - Whistle on the slider end
00:13:369 (5) - Whistle on start.
00:14:605 (2) - Whistle on the slider end.
00:16:193 - 00:20:428 - Just keep adding the whistles to the rhythm like i suggested above.
00:20:428 (1,2,3,4) - Make these horizontally to 00:19:722 (1,2,3,4)? http://puu.sh/3gdTM.jpg
00:35:075 (5) - Add a finish on the slider end?
00:35:075 (5,6) - Mh... how about this? Imo it plays better. http://puu.sh/3ge16.jpg
00:43:458 (2) - Remove this note?
00:43:722 (1,3,7,11,13,15) - Add clap?
01:01:369 (1,2) - Swap these two on the timeline for a better flow~
01:02:781 (5,6) - Add clap?
01:03:134 (1,3) - ^
01:07:193 (3,4,5) - ^
01:03:487 (5) - Add a clap on the start?
01:07:193 (3,4,5,6) - Claps~
01:09:134 (1) - Add finish?
01:11:958 (1,7,1,7) - ^
01:14:075 (13,1,2,3) - Sampleset: Drum?
01:14:781 (4) - Finish on the start?
01:30:664 (2) - Clap on the start~
01:31:369 (2) - ^
01:34:546 (1,3,7,9,11,13,15) - Add claps~
01:53:605 (3,4,1,3) - ^
01:59:781 (1) - Add finish?
02:53:428 (1) - Move the spinner to 02:53:605 and add a note with a finish here: 02:53:428. Don't forget to adjust the length of the spinner if you change it.

Sorry, mainly hitsound modding on this diff ._.

[Hard]
00:23:958 (1) - Add a finish?
00:23:958 (1) - Remove these? I think it plays better that way.
00:38:428 (1) - Remove NC. If you removed that add a NC here: 00:39:487 (6) and add a NC 00:40:546 (1)
01:07:017 (3) - Add a clap?
01:09:134 (5) - Add a note with a finish?
01:25:899 (3) - Finish on the slider end?
01:34:546 (1) - finish~
01:41:605 (1) - Remove NC
01:49:369 (4,1) - I'm not sure about that spacing.
01:58:369 (1) - Add clap?
01:59:781 (1) - Finish~
02:12:487 (1) - Remove NC
02:15:664 (4,1) - Same as i mentioned above. I'm not sure about this spacing.
02:19:369 (4) - Finish on the end
02:20:781 (3) - ^
02:26:781 (1) - Remove NC
02:53:428 (1) - Same as i suggested on Lunatic. :3

[Normal]
00:53:958 - You should add a note here. It plays a bit weird without having on there.
00:58:899 ^
01:09:134 - Same as i suggested on Hard~
01:20:075 | 01:21:487 Not having a note on the downbeat is a bit weird. Consider adding a notes there.
01:29:958 | 01:31:369 ^
01:49:722 (3) - ^
01:57:840 (4,1,2) - How about deleting these and add a silder that starts from 01:57:840 and ends at 01:58:369?
01:59:781 (1) - Finish~

[Easy]
00:04:899 (2) - I think you forgot a whistle here.
00:09:134 (3) - ^
00:52:899 (1) - Clap on the start?
00:54:311 (2) - Add clap~
02:58:546 (1) - Finish on the slider end?


Well, thats all
I think you missed a few claps and whistles on your Hard, Normal and Easy diff. I haven't pointed every single one out. I'm sure you'll notice the missing ones by yourself. :)

Good luck!
Topic Starter
bigfrog

Smoothie wrote:

Heya~

M4M from my queue.

[General]
Add "void" to the tags since he/she is the arranger .
Add "96" to the tags since he/she wrote the lyrics. ok^

[Lunatic]
00:04:899 (3) - Add a whistle on the slider start so it is consistent with your previous whistles. fixed
00:05:958 (3) - Remove whistle for consitency. ^
00:06:311 (5) - Whistle on the slider start~ ^
00:07:017 (1) - Remove whistle one the slider end. ^
00:07:722 (3) - Add whistle on the start. ^
00:09:134 (3) - Whistle on the start~ ^
00:10:546 (1) - Whistle~ ^
00:11:781 (1) - Whistle on the slider end ^
00:13:369 (5) - Whistle on start. ^
00:14:605 (2) - Whistle on the slider end. ^
00:16:193 - 00:20:428 - Just keep adding the whistles to the rhythm like i suggested above. fixed all o.<
00:20:428 (1,2,3,4) - Make these horizontally to 00:19:722 (1,2,3,4)? http://puu.sh/3gdTM.jpg ok
00:35:075 (5) - Add a finish on the slider end? yeah>< done
00:35:075 (5,6) - Mh... how about this? Imo it plays better. http://puu.sh/3ge16.jpg ah...fixed
00:43:458 (2) - Remove this note? ok
00:43:722 (1,3,7,11,13,15) - Add clap? wow,after i change i think this become very cool :)
01:01:369 (1,2) - Swap these two on the timeline for a better flow~ well,i think not change looks better :3
01:02:781 (5,6) - Add clap? OK
01:03:134 (1,3) - ^ ^
01:07:193 (3,4,5) - ^ ^
01:03:487 (5) - Add a clap on the start? ^
01:07:193 (3,4,5,6) - Claps~ done~
01:09:134 (1) - Add finish? done
01:11:958 (1,7,1,7) - ^ i think you must good at set hitsound :o done
01:14:075 (13,1,2,3) - Sampleset: Drum? add
01:14:781 (4) - Finish on the start? ok
01:30:664 (2) - Clap on the start~ done
01:31:369 (2) - ^ ^
01:34:546 (1,3,7,9,11,13,15) - Add claps~ done~
01:53:605 (3,4,1,3) - ^ ^
01:59:781 (1) - Add finish? ok
02:53:428 (1) - Move the spinner to 02:53:605 and add a note with a finish here: 02:53:428. Don't forget to adjust the length of the spinner if you change it. fixed

Sorry, mainly hitsound modding on this diff ._.
in fact,i'm realy not good at set hitsound,so thanks your hitsound moding><!
[Hard]
00:23:958 (1) - Add a finish? done
00:23:958 (1) - Remove these? I think it plays better that way. distance...ok fixed
00:38:428 (1) - Remove NC. If you removed that add a NC here: 00:39:487 (6) and add a NC 00:40:546 (1) fixed
01:07:017 (3) - Add a clap? done
01:09:134 (5) - Add a note with a finish? oh...done
01:25:899 (3) - Finish on the slider end? ^
01:34:546 (1) - finish~ ^
01:41:605 (1) - Remove NC ^
01:49:369 (4,1) - I'm not sure about that spacing. oh no>< it's wrong! fixed~
01:58:369 (1) - Add clap? ok
01:59:781 (1) - Finish~ done
02:12:487 (1) - Remove NC ok
02:15:664 (4,1) - Same as i mentioned above. I'm not sure about this spacing. intention :3
02:19:369 (4) - Finish on the end ok
02:20:781 (3) - ^ ^
02:26:781 (1) - Remove NC ^
02:53:428 (1) - Same as i suggested on Lunatic. :3 fixed:3

[Normal]
00:53:958 - You should add a note here. It plays a bit weird without having on there. add
00:58:899 ^ add
01:09:134 - Same as i suggested on Hard~ ok
01:20:075 | 01:21:487 Not having a note on the downbeat is a bit weird. Consider adding a notes there.
01:29:958 | 01:31:369 ^
01:49:722 (3) - ^ fixed all
01:57:840 (4,1,2) - How about deleting these and add a silder that starts from 01:57:840 and ends at 01:58:369? done
01:59:781 (1) - Finish~ ok~

[Easy]
00:04:899 (2) - I think you forgot a whistle here. done
00:09:134 (3) - ^ ^
00:52:899 (1) - Clap on the start? not sure but done
00:54:311 (2) - Add clap~ ^
02:58:546 (1) - Finish on the slider end? ok!


Well, thats all
I think you missed a few claps and whistles on your Hard, Normal and Easy diff. I haven't pointed every single one out. I'm sure you'll notice the missing ones by yourself. :)

ok,i'll fixed all difficulties and upload :)

Good luck!
thanks your mod very much!hitsound set is very helpfull>w</
Good luck to you too~
Tsumetaku

Smoothie wrote:

[General]
Add "96" to the tags since he/she wrote the lyrics.
KK 96 its too short For Searching! Tags at least needs 3 letters>3<
呦! 我來隨機MOD (喂 明明就來搏感情的
那麼 明後天有空看看~~!
先別KD 後會有期(?
Topic Starter
bigfrog

Tsumetaku wrote:

Smoothie wrote:

[General]
Add "96" to the tags since he/she wrote the lyrics.
KK 96 its too short For Searching! Tags at least needs 3 letters>3<
呦! 我來隨機MOD (喂 明明就來搏感情的
那麼 明後天有空看看~~!
先別KD 後會有期(?
ok,i'll be not add "96" to the tags

非常感謝>o</
雖然我不知道你是否是來亂的XDDDD
Tsumetaku
Im Back!
呵呵 今天就是有空的那一天了!! (如果我是來亂的會打⑨⑨x100ww)
呼呼 吶開始吧>v<


General
=-=-=-=-=-=-=-=-=-=-=
★那個綠色的combo真的太富含葉綠素了..
挑了芙蘭的水晶顏色~ 參考參考=ˇ=
SPOILER
[Colours]
Combo1 : 6,255,155
Combo2 : 201,56,150
Combo3 : 228,145,18
Combo4 : 13,214,230
★手殘爬了一下文Artist可以輸平假ww - いちご

Easy
=-=-=-=-=-=-=-=-=-=-=
00:23:958 (1) - Slider頭的Finish-掉吧! 轉盤那邊有了.o.
02:02:781 - 02:25:369 - 這個Break好像有點長..
★真有才.w.排列很不錯喔~

Normal
=-=-=-=-=-=-=-=-=-=-=
★Audio Lean in 跟別的難度不一樣ww
00:21:134 (1) - 要不要消掉Finish 連兩個有點...
太讚了 沒什麼能Mod =口=

Hard
=-=-=-=-=-=-=-=-=-=-=
02:25:369 - 感覺從這邊開始的前面幾個Slider可以從0.5~1x這樣設 比較對味ww
02:39:134 (1) - 尾端跟2尾疊好=3=


Lunatic
=-=-=-=-=-=-=-=-=-=-=
00:45:311 (1) - 這串stream打起來沒fu...是Sound太小聲嘛..?
00:47:075 (2) - ku的音是從00:46:899 - 00:47:075的 所以比較不適合擺1/4~~
01:49:193 (3) - 到這個timing看會有2,3個沒疊好喔~~

很好的Mapset 你是人才
不知道爲什麼 看到超級稀少的台灣mapper 都會想加FriendxD
加油囉囉~~~~~~~~ :)
Topic Starter
bigfrog

Tsumetaku wrote:

Im Back!
呵呵 今天就是有空的那一天了!! (如果我是來亂的會打⑨⑨x100ww)
呼呼 吶開始吧>v<

>w</

General
=-=-=-=-=-=-=-=-=-=-=
★那個綠色的combo真的太富含葉綠素了.. 葉綠素不好嗎 O_Q
挑了芙蘭的水晶顏色~ 參考參考=ˇ=
SPOILER
[Colours]
Combo1 : 6,255,155
Combo2 : 201,56,150
Combo3 : 228,145,18
Combo4 : 13,214,230

改了Combo2,4
Combo1 :6,255,80
Combo4:13,100,150


★手殘爬了一下文Artist可以輸平假ww - いちご fixed~

Easy
=-=-=-=-=-=-=-=-=-=-=
00:23:958 (1) - Slider頭的Finish-掉吧! 轉盤那邊有了.o. 這裡也有喔 :3
02:02:781 - 02:25:369 - 這個Break好像有點長.. 因為這裡變奏很多...又因為是Easy,所以這裡就不+note
★真有才.w.排列很不錯喔~

Normal
=-=-=-=-=-=-=-=-=-=-=
★Audio Lean in 跟別的難度不一樣ww ok
00:21:134 (1) - 要不要消掉Finish 連兩個有點... 有點什麼XD 這裡不消掉 sorry
太讚了 沒什麼能Mod =口=

Hard
=-=-=-=-=-=-=-=-=-=-=
02:25:369 - 感覺從這邊開始的前面幾個Slider可以從0.5~1x這樣設 比較對味ww 這樣會不會有點亂;w;
02:39:134 (1) - 尾端跟2尾疊好=3= ok~030


Lunatic
=-=-=-=-=-=-=-=-=-=-=
00:45:311 (1) - 這串stream打起來沒fu...是Sound太小聲嘛..? XD 改過了,非常感謝Smoothie~
00:47:075 (2) - ku的音是從00:46:899 - 00:47:075的 所以比較不適合擺1/4~~ 摁...覺得沒有差o.<
01:49:193 (3) - 到這個timing看會有2,3個沒疊好喔~~ fixed

很好的Mapset 你是人才 不敢當不敢當 :P
不知道爲什麼 看到超級稀少的台灣mapper 都會想加FriendxD
加油囉囉~~~~~~~~ :)

yeah~謝謝你的mod></ 我會加油 :)
- Miomio Chii -
Hi, Here is my mod.
-------------------------------------------------
-General-
Okay.
-------------------------------------------------
-Easy-

02:28:193 (1) - 左2
02:28:899 (2) - 4位置

02:29:605 (3) - x 388 y 204
02:30:311 (4) - x 284 y 324
02:31:017 (1) - 1位置

02:32:428 (2) - x 200 y 304
-------------------------------------------------
-Normal-

CS+1 ?

00:04:193 (1) - x 204 y 220

00:08:075 (3) - x 148 y 268
00:08:428 (4) - x 96 y 196
00:08:781 (5) - x 120 y 112
00:09:134 (6) - x 200 y 148

00:09:840 (1) - x 328 y 212
00:11:252 (3) - x 372 y 84
00:12:664 (1) - x 300 y 164
00:13:722 (2) - x 236 y 320

00:34:546 (1) - x 327 y 48
00:34:722 (2) - x 328 y 44
00:34:899 (3) - x 284 y 48

00:37:369 (1) - x 76 y 124
00:38:075 (2) - x 164 y 100
00:38:781 (1) - x 196 y 216
00:40:193 (1) - x 308 y 88

00:43:017 (3) - x 164 y 292
00:43:369 (4) - x 180 y 204

00:58:899 (3) - x 256 y 252
00:59:252 (4) - x 328 y 304

01:04:899 (1) - x 200 y 244
01:07:017 (4) - x 196 y 256

01:57:840 (4,5,6,7) - 可以更有曲線一點

02:52:369 (3) - x 192 y 252
02:52:722 (4) - x 140 y 180
02:53:075 (5) - x 104 y 100
-------------------------------------------------
-Hard-

00:52:546 (1) - 尾端建議與 00:51:134 (3) - 開頭的位置相同
-------------------------------------------------
-Lunatic-

01:13:546 (7,8,9,10,11,12,13) - 可以再彎曲一點
-------------------------------------------------
是芙蘭 ! (?)
雖然這首曲子真的好多版本 orz..
但這首曲風還蠻輕快的
good song ! :)
Mod 就大概這些,
祝你好運 ! ;)
Topic Starter
bigfrog

- Miomio Chii - wrote:

Hi, Here is my mod.
owo,雖然我沒說要m4m,可是還是很感謝>_</
-------------------------------------------------
-General-
Okay.
-------------------------------------------------
-Easy-

02:28:193 (1) - 左2
02:28:899 (2) - 4位置 ^

02:29:605 (3) - x 388 y 204 想要平行 02:28:193(1)
02:30:311 (4) - x 284 y 324 想要平行 02:28:899(2)
02:31:017 (1) - 1位置 done

02:32:428 (2) - x 200 y 304 沒有移動0.0
-------------------------------------------------
-Normal-

CS+1 ? 不用:3 3.78我覺得沒有必要

00:04:193 (1) - x 204 y 220 沒有移動可是有完整圍住 00:05:605(2)開頭

00:08:075 (3) - x 148 y 268 ok
00:08:428 (4) - x 96 y 196 ^
00:08:781 (5) - x 120 y 112 ^
00:09:134 (6) - x 200 y 148 不移動這個,會覆蓋到00:07:722(2)

00:09:840 (1) - x 328 y 212
00:11:252 (3) - x 372 y 84
00:12:664 (1) - x 300 y 164
00:13:722 (2) - x 236 y 320 所以到這裡都不移動+_+

00:34:546 (1) - x 327 y 48
00:34:722 (2) - x 328 y 44
00:34:899 (3) - x 284 y 48 這三個排起來有點怪... :|

00:37:369 (1) - x 76 y 124
00:38:075 (2) - x 164 y 100
00:38:781 (1) - x 196 y 216
00:40:193 (1) - x 308 y 88 嗯....覺得不移動比較好

00:43:017 (3) - x 164 y 292
00:43:369 (4) - x 180 y 204 不是移動到你所說的位置,但改了一點

00:58:899 (3) - x 256 y 252 ok
00:59:252 (4) - x 328 y 304 是x304 y328吧 xD

01:04:899 (1) - x 200 y 244 移了一點位置
01:07:017 (4) - x 196 y 256 ^

01:57:840 (4,5,6,7) - 可以更有曲線一點 了解o.o

02:52:369 (3) - x 192 y 252 done
02:52:722 (4) - x 140 y 180 ^
02:53:075 (5) - x 104 y 100 ^
-------------------------------------------------
-Hard-

00:52:546 (1) - 尾端建議與 00:51:134 (3) - 開頭的位置相同 ok
-------------------------------------------------
-Lunatic-

01:13:546 (7,8,9,10,11,12,13) - 可以再彎曲一點 ok~
-------------------------------------------------
是芙蘭 ! (?) >w<
雖然這首曲子真的好多版本 orz..
但這首曲風還蠻輕快的
good song ! :)
Mod 就大概這些,
祝你好運 ! ;)

謝謝你的mod&star!!
然後也祝你好運 :)
[ Zzz ]
HI~ bigfrog

Easy

00:43:017 (2) - Delete

00:43:017 (2) - Add Circle or Return the slider

00:43:722 (3) - The start of the spinner

00:45:840 (1) - Spinner's End

00:46:546 (2) - Add Circle

01:21:840 (3) - I hope a little bit of a slide table shape. For example, this

Normal

00:05:252 (2) - Add Circle

00:11:252 (3,4) - ^ ( Same as above )

00:12:311 (5) - Add Circle

00:37:017 (4) - Add Circle

00:38:428 (3) - ^

00:39:840 (3) - ^

00:41:252 (3) - ^

01:38:428 (3) - ^

hard

00:13:899 (3) - Add Circle

01:28:193 (2) - Delete

01:28:193 (2) - Slider seems to be a good idea to

01:31:193 (4) - Add Circle

01:47:340 (3) - ^ ( Same as above )
Topic Starter
bigfrog

[ Zzz ] wrote:

HI~ bigfrog

Easy

00:43:017 (2) - Delete done

00:43:017 (2) - Add Circle or Return the slider return the slider

00:43:722 (3) - The start of the spinner ok

00:45:840 (1) - Spinner's End done

00:46:546 (2) - Add Circle done

01:21:840 (3) - I hope a little bit of a slide table shape. oh...ok For example, this

Normal

00:05:252 (2) - Add Circle

00:11:252 (3,4) - ^ ( Same as above )

00:12:311 (5) - Add Circle

00:37:017 (4) - Add Circle

00:38:428 (3) - ^

00:39:840 (3) - ^

00:41:252 (3) - ^

01:38:428 (3) - ^

no change of there ;w;

hard

00:13:899 (3) - Add Circle no

01:28:193 (2) - Delete ok

01:28:193 (2) - Slider seems to be a good idea to return the slider

01:31:193 (4) - Add Circle no :(

01:47:340 (3) - ^ ( Same as above ) done :3
thanks for your modding!!
Jycool
hi~from my queue
[easy]
00:04:899 (2,3) - 最好在ez难度里不要重叠
00:27:487 (2,3) - 同上
00:46:546 (1) - 去掉nc
[normal]
02:13:369 (1) - 去掉nc
[hard]
00:26:428 (3,1) - 离得太近,摆远点
02:47:958 (1) - 没拉好的感觉,建议03:00:487 - 这里还是加note吧,不然感觉4和5摆太近
[lunatic]
00:46:546 (15) - 这里建议这么下节奏
00:51:487 (1) - 去掉nc
00:51:840 (1,2,3,4,5) - 建议摆开成移动连打,这样有点简单
01:07:546 - 建议这么下节奏
01:22:369 (1) - 建议摆远点

祝rank~我喜欢这歌 :)
Topic Starter
bigfrog

jyc-Binggan wrote:

hi~from my queue
[easy]
00:04:899 (2,3) - 最好在ez难度里不要重叠 覺得沒有關係o.o
00:27:487 (2,3) - 同上 ^
00:46:546 (1) - 去掉nc okay
[normal]
02:13:369 (1) - 去掉nc ok
[hard]
00:26:428 (3,1) - 离得太近,摆远点 ok
02:47:958 (1) - 没拉好的感觉,建议 調了一下
03:00:487 - 这里还是加note吧,不然感觉4和5摆太近 好的,我+在 03:00:664(6)的開頭
[lunatic]
00:46:546 (15) - 这里建议这么下节奏
sorry,這理不採納你的建議 :P
00:51:487 (1) - 去掉nc ok
00:51:840 (1,2,3,4,5) - 建议摆开成移动连打,这样有点简单 哦,好的,不過 00:51:840(1)回移成1.00x的距離
01:07:546 - 建议这么下节奏 因為這裡沒有伴奏,所以沒有+
01:22:369 (1) - 建议摆远点 不太懂為什麼;w;

祝rank~我喜欢这歌 :)
謝謝你的mod~我也喜歡這首歌 :3
jogfi2002
[General]
挺好听的歌~

[Easy]

00:04:899 (2,3) - 对于新手来说会有点混淆
00:27:487 (2,3) - ^
00:29:605 (1) - 这里ctrl+g之后往上往一点可能更好看
00:38:781 (1,2,1) - 这一段的节奏有点怪,可以试下跟VOCAL
00:41:605 (1) - 直接复制一个00:40:193 (2) 然后镜像一下排列更好看~



[Normal]

貌似重叠的比较多,可能对于NORMAL来说难了一点

01:23:958 (2) - 变成直的咋样
02:16:899 - 这里加个1/4 slider如何?
02:45:487 (2) - 这条位置基本不变,弄成弯的,包住 02:46:193 (3)



[Hard]

00:08:252 (4,5,6,7,8) - 这里的节奏排成这样比较好?


00:12:311 (5,6) - 同样是节奏建议(减少一次折返,加一个NOTE)


00:59:958 (7,1) - 没叠好
01:08:781 - 这里加一个NOTE,然后把01:09:134 (6) 移一个位置(不移也行)
01:21:664 (1,2) - 没叠好
01:28:546 (2,3) - ^
01:32:781 (4) - 加个NC?
01:38:958 (3) - 这里挪上一点吧,和slider有些重叠了不太好看
02:16:193 (1) - 把尾巴的节点往左移一格
02:18:664 (3,4) - 没叠好


[Lunatic]

00:45:311 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - 这串你可以考虑弄个弧度
01:02:958 - 这里加一个NOTE,背景音乐里有重击
01:08:781 - 这里加一个1/4 slider如何?
01:11:958 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13) - 个人感觉这串不是很合音乐
01:19:722 (1) - 多折返一次
01:22:369 (1,2) - 节奏改成这样:


03:00:840 (4,5) - 没叠好




就这么多吧~挺好的图w射个(喂节操
Topic Starter
bigfrog

jogfi2002 wrote:

[General]
挺好听的歌~

[Easy]

00:04:899 (2,3) - 对于新手来说会有点混淆 想了一下,不過最後還是調了~
00:27:487 (2,3) - ^ ^
00:29:605 (1) - 这里ctrl+g之后往上往一点可能更好看 調了一下位置
00:38:781 (1,2,1) - 这一段的节奏有点怪,可以试下跟VOCAL 這裡不變動 :P
00:41:605 (1) - 直接复制一个00:40:193 (2) 然后镜像一下排列更好看~ okay



[Normal]

貌似重叠的比较多,可能对于NORMAL来说难了一点
也很多人反映這個問題,所以我把一些有覆蓋到的note移到看的到的地方,但是還是有一些不做調整

01:23:958 (2) - 变成直的咋样 摁...感覺沒差很多,不過還是done!
02:16:899 - 这里加个1/4 slider如何?會有點亂...
02:45:487 (2) - 这条位置基本不变,弄成弯的,包住 02:46:193 (3) oh~這是個好主意




[Hard]

00:08:252 (4,5,6,7,8) - 这里的节奏排成这样比较好? 好的


00:12:311 (5,6) - 同样是节奏建议(减少一次折返,加一个NOTE) 摁...done!


00:59:958 (7,1) - 没叠好 覺得這個沒關係
01:08:781 - 这里加一个NOTE,然后把01:09:134 (6) 移一个位置(不移也行)
這個很滿多人反應的,可是為了跟背景音,所以沒有加...
01:21:664 (1,2) - 没叠好 難以避免的 :P
01:28:546 (2,3) - ^ fixed~
01:32:781 (4) - 加个NC 不了 :I
01:38:958 (3) - 这里挪上一点吧,和slider有些重叠了不太好看 移了一下位置~
02:16:193 (1) - 把尾巴的节点往左移一格 done!
02:18:664 (3,4) - 没叠好 fixed~


[Lunatic]

00:45:311 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - 这串你可以考虑弄个弧度 歐...目前不考慮/_\
01:02:958 - 这里加一个NOTE,背景音乐里有重击 摁,這裡是故意2連擊的
01:08:781 - 这里加一个1/4 slider如何?聽不到背景音樂;w;
01:11:958 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13) - 个人感觉这串不是很合音乐
疑!? 會嗎? 我覺得這裡的hitsound很合的說TAT
01:19:722 (1) - 多折返一次 會對不上下一個slider
01:22:369 (1,2) - 节奏改成这样:

這裡不想改...sorry

03:00:840 (4,5) - 没叠好 做了一點調整




就这么多吧~挺好的图w射个(喂节操
感謝你的mod&star :D!!
Koiyuki
From my queue of M4M

:!: Means it may be Unrankable!

General
——————————————————————————————————
歌不错~
00:01:370 - 加根绿线把这里的音量调低,建议20%左右
00:23:958 - 加根绿线,音量调回50%
00:46:546 - 01:37:369 - 02:36:664 - 所有kiai time 音量加到70%
还有,其实不一定每个note都要加clap,whistle或者finish什么的,有时候normal反而比较好,这个我也把握不好……但hit音效堆积肯定不好听~

Easy
——————————————————————————————————
00:29:605 (1,2,3,4) - 这摆的不好看,建议上下对称
00:35:252 (5) - 摆到别的地方去吧……作为easy不建议有任何重叠,除非放在00:34:546 (4) - 的位置
01:21:134 (2) - ^
00:38:781 (1,2) - 不对称
01:34:546 (1) - 在01:35:958 - 结束,在01:36:664 - 加个slider,01:37:369 - 加个note
:!: 02:03:134 - Breaktime时间过长!请把Breaktime的时间缩短在15秒以内!

Normal
——————————————————————————————————
话说normal就这么多遮挡大丈夫?
00:15:487 (5) - 个人建议一种颜色的note就下同一种梗,前面蓝色是note放在slider尾部,这里的建议还是放在外面,和00:14:428 (3) - 一样。
02:16:899 - 建议加note
不建议遮挡的——
00:39:487 (2) -
00:40:899 (2) -
00:49:369 (1) -
00:53:605 (3) -
01:01:722 (2) -
01:23:252 (1) -
01:26:075 (5) -
02:39:487 (1) -

Hard
——————————————————————————————————
HP-1
各种遮挡吐槽不能
00:06:311 (2) - 根据这里的节奏建议改成这样
00:52:546 (1,2,3,4,5,1) - 这一段对hard来说有点偏难……(只是吐槽一下)
02:11:958 (2) - 和02:11:252 (1) - 不平行
最后还可以,各种遮挡吐槽不能,很重要所以重复两次。

Lunatic
——————————————————————————————————
因为这歌还是挺喜欢的所以lunatic摸了=。=
第一pc的replay http://puu.sh/3zm5Q
成绩界面
170bpm可以考虑ar+1
打下来感觉还是各种遮挡
建议不遮挡的地方——
00:13:899 (6) -
00:42:134 (6) -
01:51:311 (8) -
可能还有
————
01:11:958 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13) -
01:36:134 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) -
这几段的连打感觉摆的有点蠢……建议加点弧度或者当中摆一个折返什么的
02:20:075 (2,3) - 根据音乐我觉得这段摆成连打比较好
01:57:311 (1,2,3,4,5,6,7) - 这段摆的不错我觉得
我觉得lunatic可以把图做到03:28:899 -
——
嗯就这样吧,太多的建议我也提不太出来 :)
Topic Starter
bigfrog

mtbbsben wrote:

From my queue of M4M

:!: Means it may be Unrankable!

General
——————————————————————————————————
歌不错~
00:01:370 - 加根绿线把这里的音量调低,建议20%左右 調到35%
00:23:958 - 加根绿线,音量调回50% done
00:46:546 - 01:37:369 - 02:36:664 - 所有kiai time 音量加到70% okay
还有,其实不一定每个note都要加clap,whistle或者finish什么的,有时候normal反而比较好,这个我也把握不好……但hit音效堆积肯定不好听~
其實我覺得每個人觀點不同,再看看囉
Easy
——————————————————————————————————
00:29:605 (1,2,3,4) - 这摆的不好看,建议上下对称 不改;w;
00:35:252 (5) - 摆到别的地方去吧……作为easy不建议有任何重叠,除非放在00:34:546 (4) - 的位置 fixed
01:21:134 (2) - ^ ^
00:38:781 (1,2) - 不对称 fixed...請容許我做一個悲傷的表情/__\
01:34:546 (1) - 在01:35:958 - 结束,在01:36:664 - 加个slider,01:37:369 - 加个note done
:!: 02:03:134 - Breaktime时间过长!请把Breaktime的时间缩短在15秒以内!fixed

Normal
——————————————————————————————————
话说normal就这么多遮挡大丈夫?/__\好的,我想還是不要遮擋比較好
00:15:487 (5) - 个人建议一种颜色的note就下同一种梗,前面蓝色是note放在slider尾部,这里的建议还是放在外面,和00:14:428 (3) - 一样。了解
02:16:899 - 建议加note
不建议遮挡的——
00:39:487 (2) -
00:40:899 (2) -
00:49:369 (1) -
00:53:605 (3) -
01:01:722 (2) -
01:23:252 (1) -
01:26:075 (5) -
02:39:487 (1) -

全都修改過了,不過還是留了一兩個遮擋住的
Hard
——————————————————————————————————
HP-1
各种遮挡吐槽不能
00:06:311 (2) - 根据这里的节奏建议改成这样
00:52:546 (1,2,3,4,5,1) - 这一段对hard来说有点偏难……(只是吐槽一下)
02:11:958 (2) - 和02:11:252 (1) - 不平行
最后还可以,各种遮挡吐槽不能,很重要所以重复两次。

這裡我全部remap過了,因為實在做得太爛www

Lunatic
——————————————————————————————————
因为这歌还是挺喜欢的所以lunatic摸了=。=
第一pc的replay http://puu.sh/3zm5Q
成绩界面
170bpm可以考虑ar+1 太快了?
打下来感觉还是各种遮挡
建议不遮挡的地方——
00:13:899 (6) -
00:42:134 (6) -
01:51:311 (8) -
可能还有
這裡不改,最難的難度就要難一點=w=(誤
————
01:11:958 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13) -
01:36:134 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) -
这几段的连打感觉摆的有点蠢……建议加点弧度或者当中摆一个折返什么的 不採納,覺得加折返會不好看...
02:20:075 (2,3) - 根据音乐我觉得这段摆成连打比较好 改成1/4的折返
01:57:311 (1,2,3,4,5,6,7) - 这段摆的不错我觉得 謝謝 :"D
我觉得lunatic可以把图做到03:28:899 - 我會考慮看看
——
嗯就这样吧,太多的建议我也提不太出来 :)
謝謝你的mod~ :)
Selisi
乃好~~PM M4M queue~~ 非常感谢乃能发邮件给咱,咱会尽全力的帮助乃的 ;)
很好听得歌呢~~
[General]
  1. 感觉这首歌的结尾是标准的转盘结束 但是后面却没有做 很可惜
  1. 感觉音效也没什么问题~
[Easy]
  1. 01:06:311 (1,2,3,4) - 这里这样做好一点 直滑条的话有些不踩音 http://osu.ppy.sh/ss/866279http://osu.ppy.sh/ss/866280
  1. 01:16:193 (2) - 这种情况对准一些好看一些
  1. 01:42:664 (4) - remove this circle 然后将1移动到长白线 2移动到01:42:664 - 然后距离适当调整下(这样中规中矩些,之前的那种新手很难玩好的)
  1. 01:50:075 (2,3) - 没包好
  1. 01:58:369 (1,2,3,4) - 其实这里的四连在这个难度也是可以的 但是如果是这样的四连击就不适宜堆在一块 可以分散开来摆成一个弧形 或者这里可以改成对称的滑条
  1. 02:13:369 (3) - 踩音不对 滑条尾减短到红线 适当调整距离
  1. 02:15:840 - 从这里开始太乱 试试这样改动 http://osu.ppy.sh/ss/866315
  1. 02:31:722 - 这里这样做 http://osu.ppy.sh/ss/866327
  1. 02:39:487 (1) - 这个滑条包住3试试
  1. 02:40:899 (2,3,4) - 这三个这样呢?http://osu.ppy.sh/ss/866329距离适当调整
  1. 03:13:369 - 从这个时间点再做一段 感觉后面空了好大一段
[Normal]
  1. 00:09:134 (6,1) - 这两个可以做45度角对称的 这样会很好看
  1. 00:23:958 (1,2) - 这两个为什么没有互相包住呢?
  1. 00:34:722 (2) - remove this circle
  1. 01:21:840 (3) - 这个slider换成弯的包住4好一些
  1. 01:07:017 (4) - 这里做成和后面的一样01:57:840 (4) -
  1. 02:58:193 (1) - remove the slider 然后spinner延后至02:58:546 -
[Hard]
  1. 02:25:369 - 从这个时间点开始的清唱其实可以通过timing改变sv的速度来让节奏更明显,不喜欢的话就ignore掉吧QvQ
  1. 03:00:664 (3) - 这个滑条的开始时间应该是这里03:00:487 -
  1. 03:01:369 (4) - 这个也要前移03:01:193 -
  1. 03:01:017 - add a small slider
  1. 03:01:722 - add a circle
[Insane]
  1. 难度到了这种程度只要踩音正确音效正确就没什么问题~ 唯一感觉遗憾的是既然难了 circle之间却没有跳开(就是放jump的意思)
  1. 00:46:546 - 这里接一个滑条会好些吧 这样好难
  1. 01:47:869 - 不要空出来 把这个circle加上去吧
  1. 01:56:958 (6) - 滑条不好 用两circle
  1. 后面一段做的真好~
差不多就这么多惹 QvQ 祝早日rank good luck~
Topic Starter
bigfrog

Sweet Vanilla wrote:

乃好~~PM M4M queue~~ 非常感谢乃能发邮件给咱,咱会尽全力的帮助乃的 ;)
很好听得歌呢~~ 非常感謝;w;
[General]
  1. 感觉这首歌的结尾是标准的转盘结束 但是后面却没有做 很可惜

因為太懶的因素我會考慮的 :P
  1. 感觉音效也没什么问题~
[Easy]
  1. 01:06:311 (1,2,3,4) - 这里这样做好一点 直滑条的话有些不踩音 http://osu.ppy.sh/ss/866279http://osu.ppy.sh/ss/866280
沒錯! fixed
  1. 01:16:193 (2) - 这种情况对准一些好看一些
好的...fixed
  1. 01:42:664 (4) - remove this circle 然后将1移动到长白线 2移动到01:42:664 - 然后距离适当调整下(这样中规中矩些,之前的那种新手很难玩好的)
這樣後面會空一片大丈夫;w;?
  1. 01:50:075 (2,3) - 没包好
fixed
  1. 01:58:369 (1,2,3,4) - 其实这里的四连在这个难度也是可以的 但是如果是这样的四连击就不适宜堆在一块 可以分散开来摆成一个弧形 或者这里可以改成对称的滑条
擺成一個弧形
  1. 02:13:369 (3) - 踩音不对 滑条尾减短到红线 适当调整距离
okay
  1. 02:15:840 - 从这里开始太乱 试试这样改动 http://osu.ppy.sh/ss/866315
fixed
  1. 02:31:722 - 这里这样做 http://osu.ppy.sh/ss/866327
了解
  1. 02:39:487 (1) - 这个滑条包住3试试
okay~
  1. 02:40:899 (2,3,4) - 这三个这样呢?http://osu.ppy.sh/ss/866329距离适当调整
摁....ok
  1. 03:13:369 - 从这个时间点再做一段 感觉后面空了好大一段
我是打算做到人聲結束._.
[Normal]
  1. 00:09:134 (6,1) - 这两个可以做45度角对称的 这样会很好看
不太懂意思,不過還是移了一下
  1. 00:23:958 (1,2) - 这两个为什么没有互相包住呢?
忘了[url](逃[/url] fixed!
  1. 00:34:722 (2) - remove this circle
ok
  1. 01:21:840 (3) - 这个slider换成弯的包住4好一些
沒錯!
  1. 01:07:017 (4) - 这里做成和后面的一样01:57:840 (4) -
done!
  1. 02:58:193 (1) - remove the slider 然后spinner延后至02:58:546 -

這個spinner尾有一個finish,而且kiai也是在這裡結束,所以不變
[Hard]
  1. 02:25:369 - 从这个时间点开始的清唱其实可以通过timing改变sv的速度来让节奏更明显,不喜欢的话就ignore掉吧QvQ
sv的速度???? 不是很懂@@
  1. 03:00:664 (3) - 这个滑条的开始时间应该是这里03:00:487 -
fixed
  1. 03:01:369 (4) - 这个也要前移03:01:193 -
^
  1. 03:01:017 - add a small slider
ok
  1. 03:01:722 - add a circle
wow...打起來莫名的順
[Insane]
  1. 难度到了这种程度只要踩音正确音效正确就没什么问题~ 唯一感觉遗憾的是既然难了 circle之间却没有跳开(就是放jump的意思)
其實我放了很多的jump,只是我故意讓滑條間保持1.00的距離,然後有些circle調整了一下
  1. 00:46:546 - 这里接一个滑条会好些吧 这样好难
不改 :P 希望能讓每一段都類似
  1. 01:47:869 - 不要空出来 把这个circle加上去吧
囧...竟然沒有看到,fixed!!
  1. 01:56:958 (6) - 滑条不好 用两circle
ok
  1. 后面一段做的真好~
差不多就这么多惹 QvQ 祝早日rank good luck~
wow,真是詳細的mod...非常感謝ww
也祝你Good Luck!!
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