This is a feature request. Feature requests can be voted up by all users a limited number of times per month.
Current Priority: +4
You have 0 vote(s) remaining.
User avatar
Cymbal Sounder
42 posts
Offline
As we know, there is a small window at left and we can adjust storyboard, skin or hit sounds before we play. Some songs have a break time at first, we can adjust these. But some songs haven't a break time, the song will soon start and there is not enough time to adjust. Sometimes skins and storyboard cause an unsatisfied score or let my computer becomes so stubborn. So I think it's necessary to add just a little time to let us easy to adjust these things.
Side effects may include dry mouth, nausea, vomiting, water retention, painful rectal itch, hallucination, dementia, psychosis, coma, death and halitosis. OSU! is not suitable for everyone. Consult your doctor before playing..





.
User avatar
Combo Commander
348 posts
Offline
I agree. I have to press tab to keep the scoreboard from showing up, and with those songs that start right away, it just isn't possible.
My modding queue - designed to help new mappers and people struggling to find mods

Did my mod help you at all? Consider modding one of mine if you feel up to it :)
SPOILER (click to toggle)
Game Of Thrones Theme
Newer map, needs storyboard modding as well for Fire And Blood diff. Trying to make this unique.
S3RL feat. Jodi - MTC
42sp+, needs nazi modding; Hard diff just finished.
Junichi Masuda - Battle! Roaming Legendary Pokemon
40sp+, needs deep modding, especially the GD's
User avatar
Support Team
3,153 posts
Offline
You still have lead-in. I mean why is multiplayer any different than playing solo.
A Better Way of Modding

Want a mod? Don't be afraid to contact me in osu. I'll look at maps in any state/length and maybe in return you could mod one of my maps, I would appreciate it! I know how to time, but I'm not an expert.
Mod status: Behind, mods will be delayed

My Maps

Mappers that inspire me: lesjuh, krisom, ztrot, NatsumeRin
Modders that inspire me: whymeman, Sakura, blissfulyoshi, Charles445
Special Mention: awp
User avatar
Global Moderator
6,791 posts
Offline
TheVileOne wrote:
You still have lead-in. I mean why is multiplayer any different than playing solo.


actually, some beatmaps have little to no lead-in and in multiplayer that can result in a catastrophe. You can't really retry if you were too slow and wasn't ready for it in multiplayer, you could be writing on something and suddenly the beatmap starts, etc. Happened to me a billion times. Any active multiplayer user should know what I'm talking about.
User avatar
Support Team
3,153 posts
Offline
I did have an idea of being able to set a multiplayer leadin as room master. This would be what the OP wants?
A Better Way of Modding

Want a mod? Don't be afraid to contact me in osu. I'll look at maps in any state/length and maybe in return you could mod one of my maps, I would appreciate it! I know how to time, but I'm not an expert.
Mod status: Behind, mods will be delayed

My Maps

Mappers that inspire me: lesjuh, krisom, ztrot, NatsumeRin
Modders that inspire me: whymeman, Sakura, blissfulyoshi, Charles445
Special Mention: awp
User avatar
Chat Moderator
3,354 posts
Offline
theowest wrote:
TheVileOne wrote:
You still have lead-in. I mean why is multiplayer any different than playing solo.


actually, some beatmaps have little to no lead-in and in multiplayer that can result in a catastrophe. You can't really retry if you were too slow and wasn't ready for it in multiplayer, you could be writing on something and suddenly the beatmap starts, etc. Happened to me a billion times. Any active multiplayer user should know what I'm talking about.

There is? Name any please. I've never encountered a map like that afaik
I personally think that maps wirh long lead-in which cant be skipped are frustrating.

There is "lead-in" and "waiting for other players" delay
Image Image Image Image Image Image Image
Guest diff? PM me | Modding Queue - Any questions about my modding? PM me | If I've forgotten you, please remind me
User avatar
Global Moderator
6,791 posts
Offline
TheVileOne wrote:
I did have an idea of being able to set a multiplayer leadin as room master. This would be what the OP wants?


it should be a fixed number of seconds for everyone. 2 seconds could be good.
Reply 7 posts

Users browsing this forum: None


Jump to: