Like i said on my modding queue, please reply to my BOLD and COLORED moddings please if you didnt fix it >~<This : Somewhat very important, it's almost a MUST thing to fixThis : I highly suggest this, but it's not that serious as redThis : Suggestions but kind strong suggestion. not so important, but I'd like to get reply on these if you didn't apply my mod.This : Just suggestions! feel free to ignore this
[Insane]
- Generally the map itself is fine, but I think you can focus little more on map's detail and arrangements..
for example take a loot at 00:34:392 (1,2) - , and try to change this like
http://osu.ppy.sh/ss/399252. don't you think it's kinda better and looks organized?
tried to fixanother example might be 00:39:847 (3) - this to somehow like
http://osu.ppy.sh/ss/399254 this.
^and finally take a look at 00:49:120 (3) - and try to do like
http://osu.ppy.sh/ss/399259 this so it's sliderand stacks with previous 00:48:029 (3) - .
ok~well, just personal opinion so you can ignore this 'o'a
00:40:756 (6) - x:188 y:276 (prev: x1.72, next: x1.69 or something like that? I like the jumping idea but I think 2 slight jump is better then 1 harsh jump here. I like this, fixed
00:41:847 (3) - x:396 y:288 ^ same reason with above, but little spacing due to the music flow ^
00:42:938 (3) - x:460, y:128 ^ ^
00:43:665 (2,1,2,3,1,2,3,4) - try something like these? I think it's better because of the music flow.
http://osu.ppy.sh/ss/399260 plus
http://osu.ppy.sh/ss/399261 I don't want to increase spacing here I think..00:47:120 (5,1) - swap new combo
k00:58:029 (2) - same reason as 00:40:756 (6), x:248, y:272?
yep~ fixed01:04:392 (1,2,3,4,5,1,2,3,4,5,6,1,2,3) - since volumn is increasing, increase spacing too?
ok~ changed this part a little01:43:119 (2,3) - try to make better blanket?
http://osu.ppy.sh/ss/399263 tried02:09:119 (1) - this too, like
http://osu.ppy.sh/ss/399265 ? these are kind detail stuffs, and many other parts can be better with this kind of details, maybe you can take a look by yourself!
ok~ these kinds of details don't stand out to me that much.. so I need other people to point them out for me[Hard]
- very nice made diff, except for some detail issues. I won't point all of them out~ but please take a look at detail problems (same as insane)~
00:10:392 (2) - this 3-point slider looks kinda ugly.
http://osu.ppy.sh/ss/399267 this looks much better.
this applys to almost every 3 point slider you used QAQ.
tried to fix00:57:301 (2) - yup, detail stuffs again.
http://osu.ppy.sh/ss/399269 for better blanket.
^there are some more detail stuffs that I believe that you can do it by yourself >~<
[Normal]
- same as above, no major problem but some "detail" issues, for example, 02:25:301 (1) - to
http://osu.ppy.sh/ss/399275 ?
fix[Easy]
- same as normal~ about 00:03:483 (3) - this kind of slider, try not to use too many not-needed curving points, it doesnt look good. generally, 1 or 2 are enough.
and try to place endpoint of the slider, near the middle or circle, since it shows you better slidershape. see this
http://osu.ppy.sh/ss/399280 and you would understand the difference
fixOverall I liked both map and music, although some details were missing :O
good luck~
I would like to star it but sorry I don't have any kudosu now ;_;