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Hideyuki Fukasawa - Theme of Haggar ~ Slum Alleyway [Osu|Ta

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Topic Starter
Roddie
This beatmap was submitted using in-game submission on Sunday, July 29, 2012 at 11:40:55 AM

Artist: Hideyuki Fukasawa
Title: Theme of Haggar ~ Slum Alleyway
Source: Marvel vs. Capcom 3: Fate of Two Worlds
Tags: ultimate umvc3 mike final fight cody guy yoko shimomura yoshihiro sakaguchi playstation ps3 xbox 360 hybrid579
BPM: 160
Filesize: 4247kb
Play Time: 01:17
Difficulties Available:
  1. Easy (2.52 stars, 95 notes)
  2. Hard (4.9 stars, 190 notes)
  3. Insane (5 stars, 319 notes)
  4. Normal (4.29 stars, 130 notes)
  5. Taiko Oni (4.78 stars, 431 notes)
Download: Hideyuki Fukasawa - Theme of Haggar ~ Slum Alleyway
Information: Scores/Beatmap Listing
---------------
Gotta respect the pipe, man.

The beatmap's skin is provided by Doodley.

05/14-Accepted 12BARRY21's mod.

05/16-Accepted Mythol's mod.
-Accepted Jacob's mod.
-Added applause.mp3

05/25-Accepted Chewin's mod.

06/04-Title change.
-Tags updated.
-score png files added.

07/10-Accepted l1106188's mod.
-Scorebar png files removed.

07/25-Accepted Shulin's mod.
-Changed the Taiko difficulty name to Taiko Oni.

07/29-Accepted Kurai's mod.
mancuso_JM_
GO GO GO Rodo!!! :D
Star because I support your maps ;)
Also ask me for a mod when you want
Yu-Izanagi-12
I respect the pipe for 2 reasons
1) I don't want to be hit by one
2) I would walk down the street with one while listening to this
great map man
I have a hit sound you may like, try it and see
P.S. When i get some Kudos I will gladly give you a star
Dino99
Hey~~~ M4M :>

<General>
  1. Delete .osb??
<Easy>
  1. 00:18:166 (1) - finish
  2. 00:39:166 (3) - NC
  3. 00:39:541 (1) - Remove NC
  4. 00:41:791 (2,1) - Hmm....how about this?? @w@ http://puu.sh/uGMV
  5. 00:54:541 (1,2,3,4) - I don't really like straight..>_< Make some change?? http://puu.sh/uGOz
<Normal>
  1. 00:18:166 (1) - finish
  2. 00:39:728 - Add a circle??
  3. 00:56:416 (2,3,4) - Replace these circles with a slider??
  4. 01:14:791 (2) - Stack on (1)'s tail??
<Hard>
  1. 00:06:166 (2,3) - I think it's better :> http://puu.sh/uGWa
    380,88,6166,2,0,B|320:68|260:88,2,120,6|2|2
  2. 00:18:166 (1) - finish
  3. 00:44:603 (7) - Male it microbending?? http://puu.sh/uH0e (Sorry for my poor English QAQ)
<Insane>
  1. 00:17:416 (4) - Hmm....I think the correct beat is this!?
  2. 00:18:166 (1) - finish
  3. 00:21:353 (1,2,3) - How about this?? Make a beautiful triangle @w@ http://puu.sh/uH8R
    384,328,21728,2,0,B|435:344|487:314,1,100,0|8
    408,248,22103,2,0,B|396:195|344:165,1,100,0|2
  4. 01:12:353 - A little strange... add a circle here??
  5. 01:15:916 (1,2,3,4,5,6) - Hmm...I have a idea :3 I think it's better~~
    (3) move to (4)'s location, then (4) move to (2)'s location, finally (5) move to (3)'s location
That's all
Good luck!! >w<
Mercurial
General
Inconsistency on Kiai times: http://puu.sh/uJuj
.osb file is unused, please Delete it.
In consistency with the other timing/combo times on chorus, you could reduce the volume to 15% in 00:29:041 until 00:30:166.

Normal
00:30:166 (2) New rhythm/vocal changes requiere NC, imo.

Normal
00:30:166 (2) Same as Easy.

Hard
dafuq with this diff?

I need to mod this diff, wait me a few minutes.

Nicely mapped, I can't find anything wrong.

/o/
Topic Starter
Roddie

12BARRY21 wrote:

Hey~~~ M4M :>

<General>
  1. Delete .osb?? Doesn't really matter to be honest but okay.
<Easy>
  1. 00:18:166 (1) - finish Yea, you're right.
  2. 00:39:166 (3) - NC I disagree. I don't think this needs a new combo.
  3. 00:39:541 (1) - Remove NC This needs a new combo because its fitting to the song.
  4. 00:41:791 (2,1) - Hmm....how about this?? @w@ http://puu.sh/uGMV I only changed the shape on the 2nd slider.
  5. 00:54:541 (1,2,3,4) - I don't really like straight..>_< Make some change?? http://puu.sh/uGOz Sure.
<Normal>
  1. 00:18:166 (1) - finish Okay.
  2. 00:39:728 - Add a circle?? Nah.
  3. 00:56:416 (2,3,4) - Replace these circles with a slider?? Nope.
  4. 01:14:791 (2) - Stack on (1)'s tail?? Um... How 'bout no?
<Hard>
  1. 00:06:166 (2,3) - I think it's better :> http://puu.sh/uGWa
    380,88,6166,2,0,B|320:68|260:88,2,120,6|2|2
    Nah. I don't see this really appealing.
  2. 00:18:166 (1) - finish Okay.
  3. 00:44:603 (7) - Male it microbending?? http://puu.sh/uH0e (Sorry for my poor English QAQ) Nah. I don't find this appealing also.
<Insane>
  1. 00:17:416 (4) - Hmm....I think the correct beat is this!?
    Strange thing is, it sounds like 1/3 to me. I'm not sure if the composer did leave it like that on purpose. However, I'll leave it snapped to 1/3.
  2. 00:18:166 (1) - finish Okay.
  3. 00:21:353 (1,2,3) - How about this?? Make a beautiful triangle @w@ http://puu.sh/uH8R
    384,328,21728,2,0,B|435:344|487:314,1,100,0|8 [color=#FF4000]No...[/color]
    408,248,22103,2,0,B|396:195|344:165,1,100,0|2
  4. 01:12:353 - A little strange... add a circle here?? I'll leave it as it is.
  5. 01:15:916 (1,2,3,4,5,6) - Hmm...I have a idea :3 I think it's better~~
    (3) move to (4)'s location, then (4) move to (2)'s location, finally (5) move to (3)'s location I like the way you think. Rearranged.
That's all
Good luck!! >w<
Thank you for the mod.

iMercurial wrote:

General
Inconsistency on Kiai times: http://puu.sh/uJuj I don't really see anything wrong with it.
.osb file is unused, please Delete it. Read the previous mod post.
In consistency with the other timing/combo times on chorus, you could reduce the volume to 15% in 00:29:041 until 00:30:166. No because that part doesn't need to be quiet.

Normal
00:30:166 (2) New rhythm/vocal changes requiere NC, imo. Nah.

Normal
00:30:166 (2) Same as Easy. Same answer I replied.

Hard
dafuq with this diff?

I need to mod this diff, wait me a few minutes.

Nicely mapped, I can't find anything wrong.

/o/
Thanks for the mod, man. I did appreciate that you tried.
Mythol
hi!
m4m map here~

[General]
Tags : "mike final" there's 2 spaces between these 2 words in Easy/Normal/Hard.
Tags : "remix playstation" 2 spaces between them in Insane.

[Easy]
00:59:416 (4) - Change to finish instead of whistle on end?
01:04:666 (3) - Change to clap instead of whistle on end or change 00:58:666 (3) to whistle on end for consistency?
01:11:416 (3) - Finish instead of whistle on end?

[Normal]
01:16:291 (2) - How about switching the clap/whistle spots here?

[Hard]
00:27:166 (1,2,3,4,5) - Remove all whistles at the ends? sounds really bad to me. Also try claps instead of whistles on the start of 1,3 and 5
00:36:166 (6) - Finish? to be consistent with 00:30:166 (3)
00:47:978 (7) - Finish on end? same reason as ^
01:15:166 (1) - Try whistles on the repeat + end

[Insane]
00:59:416 (1,2) - Copy/paste these and ctrl+h to get better symmetry for 00:59:697 (3,4)
01:15:916 (1,2,3,4,5,6) - Can you change these to 2 repeat sliders instead? would be really painful to play through..

That's all~
Hope this helped :)
Low
You have "mvc3" and "umvc3" in the tags. Remove the "mv3" tag since you can still search "mv3" with only the tag "umvc3."
Topic Starter
Roddie

Mythol wrote:

hi!
m4m map here~

[General]
Tags : "mike final" there's 2 spaces between these 2 words in Easy/Normal/Hard. You forgot about Taiko. Anyway. They are fixed.
Tags : "remix playstation" 2 spaces between them in Insane. All set.

[Easy]
00:59:416 (4) - Change to finish instead of whistle on end? Nah. I just think that it isn't fitting.
01:04:666 (3) - Change to clap instead of whistle on end or change 00:58:666 (3) to whistle on end for consistency? ^
01:11:416 (3) - Finish instead of whistle on end? ^

[Normal]
01:16:291 (2) - How about switching the clap/whistle spots here? How 'bout no? I just tested it out and it doesn't sound very good, man.

[Hard]
00:27:166 (1,2,3,4,5) - Remove all whistles at the ends? sounds really bad to me. Also try claps instead of whistles on the start of 1,3 and 5 I disagree.
00:36:166 (6) - Finish? to be consistent with 00:30:166 (3) This doesn't need one.
00:47:978 (7) - Finish on end? same reason as ^ ^
01:15:166 (1) - Try whistles on the repeat + end Hm... I feel like this doesn't sound right to me. I'll leave it as it is.

[Insane]
00:59:416 (1,2) - Copy/paste these and ctrl+h to get better symmetry for 00:59:697 (3,4) I guess it wasn't symmetreical before... Alright, fixed.
01:15:916 (1,2,3,4,5,6) - Can you change these to 2 repeat slid ers instead? would be really painful to play through.. I like what the previous modder suggest and I applied it. So, nope.

That's all~
Hope this helped :)
Thanks.

Jacob wrote:

You have "mvc3" and "umvc3" in the tags. Remove the "mv3" tag since you can still search "mv3" with only the tag "umvc3." Okay. You're right.
Thank you for the useful information. Appreciate it.
Chewin
Easy
  1. 00:42:541 (1) - Mh.. Reduce this slider like this: 00:36:541 (1) so you can use whistle on repeat and on the end of it
  2. 00:56:041 (3) - 1 grid down
  3. 01:04:666 (3) - Remove whistle and use clap
Normal
  1. 00:04:103 (3) - Nazi, but move the second waypoint to x80 y340 for a better shape
  2. 00:31:666 (3) - Reduce this slider until 00:32:228, remove clap and use whistle. It follows music and it sounds so good.
  3. 00:37:666 (3) - The same^ Reduce this until the previous white tick and use whistle instead of clap
  4. 00:43:666 (3) - ^
Hard
  1. 00:08:416 (4) - Move it to x308 y272
  2. 00:17:416 (4) - I don't like this clap, remove it?
  3. 00:29:041 (1) - Start it with finish
  4. 01:10:478 (4) - Add whistle at the end instead to use it here: 01:11:978 (3)
  5. 01:11:978 (3) - Remove whistle and add finish
Insane
  1. 00:02:041 (2) - Add whistle
  2. 00:02:791 (6) - ^
  3. 00:03:166 (1) - Nazi, but move this 1 grid down to overlap it with 00:01:291 (4,5). Btw remove this whistle and use the same finish you used at the start of this slider: 00:00:166 (1), it sounds much better
  4. 00:03:541 (2,3,4,5) - I suggest you to follow the same hitsounds patterns here of the previous part. So, you should to add whistle on 00:03:541 (2), remove them on 00:03:728 (3,4,5) and add a note with whistle at 00:04:291
  5. 00:28:291 (2) - You used whistle on every slider here, so start this slider with a whistle too
  6. 00:27:916 (1) - Always in this part.. the sound is so high to hear.. So I suggest you to use the N:C1 just at the start of this slider, and change to 00:28:009 with S:C2. It's more pleasure to listen.
  7. 00:29:041 (1) - Start it with a finish?
  8. 00:36:072 (6) - Remove clap
  9. 00:36:166 (7) - Add clap
  10. 00:50:228 (5) - You should to use NC here for consistency, since you used it here with the same rhythm: 00:26:041 (1)
  11. 00:51:916 (1,2,3,4) - The same thing I wrote above about the sound
  12. 00:55:009 (5,6) - Select them and 1 grid up, so it's symmetric with 00:54:728 (2,3). 00:55:009 (5) x116 y164 and 00:55:103 (6) x88 y124
  13. 01:01:009 (5) - 1 grid down so it's symmetric with 01:00:822 (3)
  14. 01:03:166 (10) - New combo
  15. 01:03:728 (1) - Remove new combo here instead
  16. 01:05:041 (1) - Add whistle at the end of this slider
  17. 01:15:416 (2,3) - whistles?
  18. 01:15:916 (1,2,3,4,5,6) - Comment: I love this part xD
Meh, 1 hour on this xD
I hope it's useful for you, star and good luck >w<~
Topic Starter
Roddie

Chewin wrote:

Easy
  1. 00:42:541 (1) - Mh.. Reduce this slider like this: 00:36:541 (1) so you can use whistle on repeat and on the end of it Yea, you're right.
  2. 00:56:041 (3) - 1 grid down Okay.
  3. 01:04:666 (3) - Remove whistle and use clap From what I heard, it sounds like a scratching record. So a whistle sounds more fitting than a clap.
Normal
  1. 00:04:103 (3) - Nazi, but move the second waypoint to x80 y340 for a better shape Very well.
  2. 00:31:666 (3) - Reduce this slider until 00:32:228, remove clap and use whistle. It follows music and it sounds so good. Nah, I disagree.
  3. 00:37:666 (3) - The same^ Reduce this until the previous white tick and use whistle instead of clap ^
  4. 00:43:666 (3) - ^ ^
Hard
  1. 00:08:416 (4) - Move it to x308 y272 Okay.
  2. 00:17:416 (4) - I don't like this clap, remove it? Yea, you're right on this one.
  3. 00:29:041 (1) - Start it with finish Nah. Doesn't sound fitting.
  4. 01:10:478 (4) - Add whistle at the end instead to use it here: 01:11:978 (3) ^
  5. 01:11:978 (3) - Remove whistle and add finish ^
Insane
  1. 00:02:041 (2) - Add whistle Nah.
  2. 00:02:791 (6) - ^ ^
  3. 00:03:166 (1) - Nazi, but move this 1 grid down to overlap it with 00:01:291 (4,5). Btw remove this whistle and use the same finish you used at the start of this slider: 00:00:166 (1), it sounds much better That doesn't help much in my opinion.
  4. 00:03:541 (2,3,4,5) - I suggest you to follow the same hitsounds patterns here of the previous part. So, you should to add whistle on 00:03:541 (2), remove them on 00:03:728 (3,4,5) and add a note with whistle at 00:04:291 No.
  5. 00:28:291 (2) - You used whistle on every slider here, so start this slider with a whistle too Nope. Its because a whistle here doesn't found fitting.
  6. 00:27:916 (1) - Always in this part.. the sound is so high to hear.. So I suggest you to use the N:C1 just at the start of this slider, and change to 00:28:009 with S:C2. It's more pleasure to listen. I tried doing that before. Didn't sound right to me.
  7. 00:29:041 (1) - Start it with a finish? Nah.
  8. 00:36:072 (6) - Remove clap No. Its because that clap sounds pretty good here.
  9. 00:36:166 (7) - Add clap Nah.
  10. 00:50:228 (5) - You should to use NC here for consistency, since you used it here with the same rhythm: 00:26:041 (1) I'll just leave it as it is.
  11. 00:51:916 (1,2,3,4) - The same thing I wrote above about the sound Same answer i replied before.
  12. 00:55:009 (5,6) - Select them and 1 grid up, so it's symmetric with 00:54:728 (2,3). 00:55:009 (5) x116 y164 and 00:55:103 (6) x88 y124 Okay.
  13. 01:01:009 (5) - 1 grid down so it's symmetric with 01:00:822 (3) ^
  14. 01:03:166 (10) - New combo No.
  15. 01:03:728 (1) - Remove new combo here instead ^
  16. 01:05:041 (1) - Add whistle at the end of this slider Nope. Doesn't sound right.
  17. 01:15:416 (2,3) - whistles? Nope.
  18. 01:15:916 (1,2,3,4,5,6) - Comment: I love this part xD That's good.
Meh, 1 hour on this xD
I hope it's useful for you, star and good luck >w<~
Thanks for the mod, man.
Crimmi
Title rename time, now it's supposed to be Theme of Haggar ~ Slum Alleyway.
Loneight
M4M~


  • "re" is means "remove"
    Black is just suggestion ~OAO , if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Easy]

  1. fine~

[Normal]

  1. 00:23:041 (1) - re NC ? I think juxtapose previous
  2. 01:06:166 (4,1,2,1,2) - how about this ?! I think easier to NC

[Hard]

  1. 00:57:166 (6,1) - (6) NC and re (1) NC
  2. 01:01:666 (5,1) - (5) NC and re (1) NC

[Insane]

  1. 00:09:166 (9,1) - (9) NC and re (1) NC
  2. 00:10:853 (7,1) - (7) NC and re (1) NC
  3. 01:16:291 (4) - NC will be more easy to see ?
good song & good luck~ & good map~
sorry to my poor English and poor mod
Topic Starter
Roddie

l1106188 wrote:

M4M~


  • "re" is means "remove"
    Black is just suggestion ~OAO , if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Easy]

  1. fine~

[Normal]

  1. 00:23:041 (1) - re NC ? I think juxtapose previous Okay.
  2. 01:06:166 (4,1,2,1,2) - how about this ?! I think easier to NC I'll just it as it is.

[Hard]

  1. 00:57:166 (6,1) - (6) NC and re (1) NC Okay.
  2. 01:01:666 (5,1) - (5) NC and re (1) NC ^

[Insane]

  1. 00:09:166 (9,1) - (9) NC and re (1) NC Okay.
  2. 00:10:853 (7,1) - (7) NC and re (1) NC Okay.
  3. 01:16:291 (4) - NC will be more easy to see ? Not really.
good song & good luck~ & good map~
sorry to my poor English and poor mod
Thank you.
Shulin
Turn the beat back! Let's do this ~

[Easy]

  1. You might want to add a spinner on this diff.
00:00:541 - Note? Or maybe make 00:00:166 (1) - a slider. I don't think a gap in the rhythm at the start is very good for newbies.
00:08:791 (3) - Remove whistle from slider body?
00:27:166 (1,2) - Remove whistle from the start and slider body and just add whistle to the end of these. Sounds much better.
00:28:666 (3) - Remove whistle if you do ^
00:30:541 (1) - Why not follow the same rhythm as 00:33:541 (1) - and 00:36:541 (1) - here? It seems to make more sense.
00:41:041 (1,2) - Less normal whistle here? So noisy ._.
00:51:166 (1,2,3) - Same suggestion as 00:27:166 (1,2) - and 00:28:666 (3) -
01:04:666 (3) - Clap the end instead of whistle? Like you did at 00:58:666 (3) -
01:10:291 - Kind of wanted a note here to keep your clap pattern going
01:11:041 - ^

[Normal]

  1. AR +1 please. Bit cluttered with the beat density.
  2. You might want to add a spinner on this diff too.
00:08:041 (4) - Remove whistle from the slider body?
00:09:541 (2,3) - ^ so it's like 00:15:166 (1,2) -
00:13:291 (2) - ^
00:23:041 (5) - ^ this one sounds awful D:
00:26:041 (4) - ^

[Taiko]

  1. Name it taiko oni?
00:53:041 (1) - I think you should delete this / end it earlier and have like a note at 00:54:166 - for the start of kiai time.
01:17:041 (1) - Shouldn't it end at 01:18:166

[Hard]

00:39:541 (1) - Maybe move this so it doesn't overlap with 00:38:228 (6) - to make it look neater.
01:15:916 (2,3,1) - Think these would be better spaced further apart.

[Insane]

00:06:166 (1) - You could straighten the red point, it takes minimal effort and looks better imo ^_^
00:12:166 (1) - ^
00:17:416 (4) - Clap the end of this?
00:18:166 (1) - Same thing about the red point.
00:32:228 (6,7,8,9) - I think this could blanket better with 00:31:666 (5) - maybe move it up and right a bit.
00:58:666 (1,2,3,4,5) - This stream shape feels awkward to play after 00:58:291 (8,9) - the angle ruins the flow.
00:59:416 (1,2,3,4) - Didn't like this jump, after the spacing of all the previous notes it's unexpected. I think something like 01:11:416 (1,2) - would work better here, breaks up all those circles and easier to read.
00:58:666 (1,2,3,4,5,6) - Move it up 4 squares? The current overlap is ugly.
01:14:228 (4,5,6,7,8,9,10,1,2,3) - Looks and plays so cluttered D: I think moving the direction of 01:14:228 (4,5,6,7,8) - then respacing after would help here. If not then I'd definitely like to see 01:15:166 (1,2,3) - moved further away.
01:15:916 (1,2,3,4,5,6) - Confusing and cluttered. There are better ways. I think sliders would be better for the sudden 1/3 change or at the very least the overlapping notes changed.

And that's everything from playing. Let me know if you change stuff ^_^
Topic Starter
Roddie
Sorry for the late response but I have applied to almost everything you left out in your mod post.

So, thank you. (:
Shulin
I don't ever want to be hit by a pipe
mancuso_JM_
GOGOGO, man!! :3
Kurai
Ranked!
Kei
yay! more marvel vs capcom.
congratulations Roddie~
Dino99
Congratz!! :>
Elfuun_old
Nice map :3
[CSGA]Ar3sgice
233
mancuso_JM_
Nice! :3
Congratz Rodo!
LunarSakuya
Congratzzzzzzzzzz
Nice pipe
Mercurial
Congratz man!
Mythol
gratz~
Topic Starter
Roddie
Thanks for the comments, guys! :D
Soulclenz
just wanted to say that the score screen music always makes me feel like i just won an epic battle in MVC3 =p
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