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![]() Support Team 1,705 posts ![]() |
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Spinner Sage 141 posts ![]() |
peppy wrote: It should be obvious (and already stated everywhere this discussion has ever taken place) but with the assumption you have been living under a shell and aren't being ignorant, and for verbosity I will provide an answer. osu! is a game about community and creativity, so the idea is that you are playing the map as it was intended by the creator at least once. If you don't agree with how they shaped their map, you can either: a) Delete it before passing it as they intended. b) Accept with how they made it and enjoy it how it is. c) Stick with it, pass once and then have it your own way. If you disagree with how I have implemented this, then I suggest you just quit this game. Because I am not changing how this works any further. I'm not trying to be an asshole, and I have effectively been living under a rock, since I've hardly posted in the forums at all, and basically avoid chat like the plague. I definitely understand wanting players to experience the map the way the mapper intended, but I feel like this hurts the game's ability to be competitive, at least to some degree. The reason I say this is because for a game to be fair to the players in a competitive environment no player should have an unfair advantage over another player based on anything but skill. The primary mechanics for osu are moving your cursor to the proper place, and hitting the timing properly. Every other skill involved, such as reading the notes at different approach rates, etc. is secondary mechanics. I feel like secondary mechanics getting in the way of primary mechanics causes unfair advantages, leading to an environment that does not foster competitive play the way you seem to be trying to. deadbeat wrote: I think its mainly cause its not fair on the mappers who put in time and effort into their maps and then have most people just delete it without even trying it once. and about your skin. thats YOUR choice, you don't have to use that skin, you chose to. so any effect on gameplay it has is your problem and no one elses. I'll agree that it's not fair to the mappers who put the time in. I just think that it's not fair to the players to force them to always deal with that, especially if it impacts their play negatively. My skin actually helps me read stacked notes, because of the semi-transparency (you can see a stacked note through the previous one). Also, large hitbursts obscure notes, which should not happen, so I've blanked my 300's and use small 100's and 50s. This is all to make the game more streamlined and let me concentrate on the core mechanics. The reason I even bother trying to discuss this is because I enjoy playing Osu, but only when I can play at my best. I'm not all that competitive against other players, although ranking highly feels good. Primarily I play solo, and I play to improve. Not to get any specific goal, but to constantly get better at the game. Anything that forces my brain to do more work doing stuff that isn't a core mechanic of the game will mean less work can be done on the core mechanics. If the background is too bright, or otherwise makes it harder for me to read notes, suddenly I get misses where I wouldn't, and my accuracy suffers, and yet I'm playing the exact same map I would be with a black background. The note positions and timings are exactly the same. |
![]() Rhythm Incarnate 6,402 posts |
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Tempo Trainee 10 posts ![]() |
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The flashing you are seeing may be a bug ( t/89439 ).
Please do note start a heated discussion regarding the toggles etc. in this thread. As I've said, I'm not budging any further. If you don't like it then I give you this opportunity to quietly (argh all my puushes are double pixels from retina ) |
![]() Support Team 1,705 posts ![]() |
![]() Rhythm Incarnate 6,402 posts |
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Spinner Sage 141 posts ![]() |
Natteke wrote: Hell yeah. I know I'm playing a good game when its admin encourages people to quit when faced with something that people dislike. Way to go. You're a braver man than I :/ And I wasn't trying to start a "heated discussion" (code for flame war?). Discussion online CAN be perfectly civil if every party involved decides to stay civil, or moderation threatens to actually do something to those who stray from the civility. |
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/me runs away