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Rhythm Incarnate
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I still don't get the logic behind all this "don't remove stuff from maps" and "play once to remove" thing. It seems to me all it does is wastes our time. People would just herpderp through the map (use auto?), get afk and then return and remove the stuff from maps and play normally.

Although if the purpose of this is time-wasting, then sure it'd work.
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Support Team
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If the background is meant to distract you, then face it anyway.
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It should be obvious (and already stated everywhere this discussion has ever taken place) but with the assumption you have been living under a shell and aren't being ignorant, and for verbosity I will provide an answer.

osu! is a game about community and creativity, so the idea is that you are playing the map as it was intended by the creator at least once. If you don't agree with how they shaped their map, you can either:

a) Delete it before passing it as they intended.
b) Accept with how they made it and enjoy it how it is.
c) Stick with it, pass once and then have it your own way.

If you disagree with how I have implemented this, then I suggest you just quit this game. Because I am not changing how this works any further.
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Support Team
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Bobbias wrote:
peppy wrote:
It will restore files automatically once this is enforced.


I appreciate the toggles.

Why are you so adamant about forcing people to play with skins and storyboards, many of which are EXTREMELY distracting and otherwise hurt people's ability to play the game competitively?

My skin has semi-transparent hircircles, which blend in to bright backgrounds, making it much harder to read on anything but a black background. And many skins have large hitbursts, which obscure notes quite a bit, especially during streams. Forcing me to deal with either of those reduces my ability to play well on many maps. It could potentially keep me from being able to pass a map I could pass with the elements disabled.


I think its mainly cause its not fair on the mappers who put in time and effort into their maps and then have most people just delete it without even trying it once. and about your skin. thats YOUR choice, you don't have to use that skin, you chose to. so any effect on gameplay it has is your problem and no one elses.


also liking the new update. thanks for putting the blue pm names back in \:D/
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Support Team
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I would rather serve those distractions from beatmap elements as a challenge to play the said beatmap. Being able to pass/FC the said beatmap (to compete myself) is my way to have fun. Games are meant to waste your time anyway.

I (probably?) will never use such toggles and keep on playing as is, without removing beatmap elements at all.

Also, if you think the beatmap elements are distracting, you should consider playing an actual arcade rhythm game and see how distracting they are (and may cause your eyes to hurt even more because some has flashes), and how they actually wasted their time and money just to achieve best records possible. It's already a good thing for you that osu! is a free-to-play rhythm game, yet you still trying to make it your own way.
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Rhythm Rookie
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I still think the idea is legitimate.

You play it the way the creator intended at least once, but at the same time if you don't happen to like the particular way they've made their map, you'll be given the option to ignore whatever element you dislike in all difficulties. These elements are so fundamental that if you've ignored it from one difficulty, you may as well have omitted from the entire beatmap. IMO, it's a good modification that doesn't go against the fact that people ought to try playing a map from the creator's POV, which I conceptually agree with.
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peppy wrote:
It should be obvious (and already stated everywhere this discussion has ever taken place) but with the assumption you have been living under a shell and aren't being ignorant, and for verbosity I will provide an answer.

osu! is a game about community and creativity, so the idea is that you are playing the map as it was intended by the creator at least once. If you don't agree with how they shaped their map, you can either:

a) Delete it before passing it as they intended.
b) Accept with how they made it and enjoy it how it is.
c) Stick with it, pass once and then have it your own way.

If you disagree with how I have implemented this, then I suggest you just quit this game. Because I am not changing how this works any further.


I'm not trying to be an asshole, and I have effectively been living under a rock, since I've hardly posted in the forums at all, and basically avoid chat like the plague.

I definitely understand wanting players to experience the map the way the mapper intended, but I feel like this hurts the game's ability to be competitive, at least to some degree.

The reason I say this is because for a game to be fair to the players in a competitive environment no player should have an unfair advantage over another player based on anything but skill. The primary mechanics for osu are moving your cursor to the proper place, and hitting the timing properly. Every other skill involved, such as reading the notes at different approach rates, etc. is secondary mechanics. I feel like secondary mechanics getting in the way of primary mechanics causes unfair advantages, leading to an environment that does not foster competitive play the way you seem to be trying to.

deadbeat wrote:
I think its mainly cause its not fair on the mappers who put in time and effort into their maps and then have most people just delete it without even trying it once. and about your skin. thats YOUR choice, you don't have to use that skin, you chose to. so any effect on gameplay it has is your problem and no one elses.


I'll agree that it's not fair to the mappers who put the time in. I just think that it's not fair to the players to force them to always deal with that, especially if it impacts their play negatively.

My skin actually helps me read stacked notes, because of the semi-transparency (you can see a stacked note through the previous one). Also, large hitbursts obscure notes, which should not happen, so I've blanked my 300's and use small 100's and 50s. This is all to make the game more streamlined and let me concentrate on the core mechanics.

The reason I even bother trying to discuss this is because I enjoy playing Osu, but only when I can play at my best. I'm not all that competitive against other players, although ranking highly feels good. Primarily I play solo, and I play to improve. Not to get any specific goal, but to constantly get better at the game. Anything that forces my brain to do more work doing stuff that isn't a core mechanic of the game will mean less work can be done on the core mechanics. If the background is too bright, or otherwise makes it harder for me to read notes, suddenly I get misses where I wouldn't, and my accuracy suffers, and yet I'm playing the exact same map I would be with a black background. The note positions and timings are exactly the same.
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Rhythm Incarnate
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I support previous poster.
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Rhythm Rookie
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I understand the reason why you do this to preventing people from delete BG/SB/MapSkin
But:
1.Since I adjust BG dim, it keeps flashing. That hurt my eyes and I can't even play longer than 5 mins.
2.For a certain map/diff, every time I retry or back to map list and play again, the adjusted dim stopped working but it still shows it's 90% dim
3.I can only adjust BG dim to 90% if I have already got a rank on that diff, otherwise 50% maximum? What if I don't want to leave a rank on it?

Hope you can fix it.
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Support Team
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Bobbias wrote:
deadbeat wrote:
I think its mainly cause its not fair on the mappers who put in time and effort into their maps and then have most people just delete it without even trying it once. and about your skin. thats YOUR choice, you don't have to use that skin, you chose to. so any effect on gameplay it has is your problem and no one elses.


I'll agree that it's not fair to the mappers who put the time in. I just think that it's not fair to the players to force them to always deal with that, especially if it impacts their play negatively.

My skin actually helps me read stacked notes, because of the semi-transparency (you can see a stacked note through the previous one). Also, large hitbursts obscure notes, which should not happen, so I've blanked my 300's and use small 100's and 50s. This is all to make the game more streamlined and let me concentrate on the core mechanics.


don't get me wrong, i like playing with custom skins and i know that map skins can effect your gameplay, but at least this option is fair for both sides.
and to be fair, if someone can't even play a map once as the map was intended, well, then they can either learn to live with it or as peppy said, just go away i guess :/
you can't expect peppy to buckle under for everyone's requests. the fact that he buckled this far should be enough really
Tempo Trainee
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i respect the idea. 90% dim is ok and playable. the only thing i want to know is the meaning of the full-screen flashing when bg dim is on. it seem like the bg dim recovers to 0% every several seconds. i just want to know whether it's a bug or meaningful.
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The flashing you are seeing may be a bug ( t/89439 ).
Please do note start a heated discussion regarding the toggles etc. in this thread. As I've said, I'm not budging any further. If you don't like it then I give you this opportunity to quietly

Image

(argh all my puushes are double pixels from retina :()
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Support Team
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Off-topic:
peppy wrote:
Code:
[img]http://puu.sh/FuO[/img]

You're doing it wrong, peppy. :P /me runs away

On-topic question again: Does the Nightcore mod icon skinnable? If so, what's the filename for that? Is it a permanent feature starting onwards?
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Rhythm Incarnate
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Hell yeah. I know I'm playing a good game when its admin encourages people to quit when faced with something that people dislike. Way to go.
Spinner Sage
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Natteke wrote:
Hell yeah. I know I'm playing a good game when its admin encourages people to quit when faced with something that people dislike. Way to go.


You're a braver man than I :/

And I wasn't trying to start a "heated discussion" (code for flame war?).

Discussion online CAN be perfectly civil if every party involved decides to stay civil, or moderation threatens to actually do something to those who stray from the civility.
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