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Slider Savant
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Odaril wrote:
What kind of build should I do on Leona with a Kog/Leona lane when I got Heart of Gold and Philosopher's stone ?

I went Trinity -> Zeke last time and it went pretty well, but should I really go for trinity first


If you don't have a jungler like Alistar or Skarner who usually rush Shurelias you should build one asap as Leona after your second gp5. The MS boost from Shurelias and your ult will easily catch people off guard and let your team finish them. If you finish it midgame where fights are centered around Dragon pit you should be really fine.

I guess at the higher levels you will stop rushing Trinity because people will frown upon you, since they do not expect you to go for damage. Try out some more Aura items like Aegis, Randuins, Iron Solari etc.., and if you are having success with it just stick with it, but if you see your mates still fail after all your passive aid just go for whatever the fuck you want.
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Rhythm Incarnate
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Leona's job isn't to do damage, and even with a trinity you're not going to do that much more damage because your kit and stats weren't meant for it.
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Rhythm Incarnate
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Just concentrate on cooldown reduction, mana and defense. Frozen heart being a perfect example.

Leona supports by locking an enemy in place for approximately 5 years.
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awp wrote:
I mean, Off Topic is basically a giant trash can, but I'd still get pretty angry if I saw someone taking a shit in my trash can.
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Rhythm Incarnate
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frozen heart is pretty much the perfect item

anyone that has mana can build it and benefit in major ways
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Star Shooter
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Just don't build frozen heart when someone else on your team has one/is building one since the aura doesn't stack. Basically if there is a Warwick or a Ryze on your team don't bother building it. A lot of bruisers get this item actually so you might want to ask your team if they plan on building it.

There has been a few games i've played where my team or the enemy team had multiple FH's. Now if a couple of those FH's where randuins during team fights things might have ended better for us/them.
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Rhythm Incarnate
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But a frozen heart isn't just the anti-Tryn aura. It's the second highest PhysDef item with cooldown reduction and decent mana. Just because one person has one doesn't mean that no one else is allowed to have one.

The aura's range also isn't that great iirc meaning it will only effect the enemies within the small range of the holder, not sure about that one though.
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awp wrote:
I mean, Off Topic is basically a giant trash can, but I'd still get pretty angry if I saw someone taking a shit in my trash can.
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Star Shooter
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It's 1000 which is okay for stuff that is always in the middle of things. My point is that a randuins + a frozen heart is going to be much more beneficial and useful in a team fight as compared to double frozen heart. If you have enough gold left over after randuins+shurelyia's then by all means grab one if you want to help yourself over your team opposed to maybe picking up another aura item.

I'm not saying FH is bad on leona. Depending on who is on my team (initiator, Teams needs a tank) i'd probably build it regardless since the stats are so good for her.
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Rhythm Incarnate
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having 2 frozen hearts on a team isnt bad, but thats if both of them are on a tank/bruiser (or ryze), if someone has one already and you are a support there are better options.
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Rhythm Incarnate
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Glacial Shroud is already one of the most amazing buys in the game - for 425g, you get 225 mana (note that 200 is what a 400g blue crystal gives you) meaning you're already paying under 20g for 15% CDR. This is before frozen heart, which is 630 for another 5% CDR, 75 mana, and 19 armor (Mana would cost ~150g, the armor costs ~300g, CDR is as always a hard cost to codify, but it makes it the second highest CDR item in the game along with morello's), before taking into account the 1000 range -20% dps-from-ad-carries aura.

Compare thornmail, which is 2000g for 100 armor and a 30% reflect passive (the armor itself would cost ~1500g, you're paying 500g for a passive, making it the most expensive passive in the game, discounting tiamat-minus-the-regen-stats) and is absurdly situational (Does the ad carry attack you? Is nobody else attacking you so the reflect doesn't get dispersed among their team? Am I able to force them to attack me despite my armor?) as well as Last Whisper cutting the armor down to 60ish, while FH still remains just as powerful with the aura.


t;dr frozen heart is the most cost-efficient physical defense item in the game if you have mana and don't hold a heart of gold for 30 minutes


i can go into a rant of frozen heart vs randuin's but i bet that'd bore people even more
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Combo Commander
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I find both frozen heart and randuin useful. I used to get randuin as quick as possible, but nowadays when I play tank I get frozen heart first and there isn't any time to get omen. If 2 people have randuin's omen, is that of any use, or is one person wasting a slot having that equipment?
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Star Shooter
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It's an active so it will never be a waste. Not only can randuins active be used offensively it can be used defensively as well (Longer duration AS/MS slows during team fights, really good MS slow for an escape).

Randuins + FH do stack with each other "Multiplicatively" which is why that combo is ridiculous late game.
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Star Shooter
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Add to that a malphite E and you reduce jax/vayne's aspd to nearly 0.4
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Rhythm Incarnate
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nasus W anybody?
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Rhythm Incarnate
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wither becomes, for all intents and purposes, a 5 second slow that becomes a snare the last full second.


Randuin's is a bit strange.

The passive reduces attack speed and movement speed, but by bonus amounts - if you're a vayne and have 70% additional attack speed (greaves + PD) then hitting someone with a randuin will reduce your bonus attack speed by 35% - giving you essentially 35% bonus

Compared to the active, which calculates the orignal 100% speed, meaning 170% * 0.65 = 110.5%, compared to 135% from passive

They don't stack, i've found.

FH + randuin active = X attack speed * 0.8 * 0.65 = 0.52X

Halving dps. Yay!


It's more useful for a pure tank, but it has less utility for the person that has it - practically no CDR means that it doesn't help peel as well, less mana means you can't peel as much.
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Rhythm Incarnate
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in a teamfight you're supposed to wither their AD carry.
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