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The Mafia of a small town have got a problem: there is a insider killing Mafia members. This Traitor must be killed before they exterminate the Mafia!
Crazy Mafia is a short Mafia game for veteran players. Players
Event Log New Rules and Stuff Crazy Mafia uses the same rules as Newbie Mafia with some adjustments. Newbie Mafia rules used are in the following post. Changed rules are here.
Last edited by strager on , edited 1 time in total.
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If you have any questions on how the game operates, please do not be afraid to ask!
Game Flow Before the game begins, people sign up by posting in this thread. When enough players are signed up, at the discression of the mod, the game will begin. Mafia games begin at the Day phase and transition from Day to Night and back to Day. Days and Nights are numbered. The first Day is Day 1, the first Night is Night 1 which always follows Day 1, the second day is Day 2 which always follows Night 1, etc. During the Day, players discuss and take action depending on their goal. Townies are trying to figure out who the Mafia are, and Mafia are trying to distract the Townies to prevent themselves from being killed. Each Day, players may vote for whoever they choose. After a player accumulates a certain number of votes, or the deadline is reached, that player is lynched and the game transitions to the Night phase. During the Night, players may NOT talk in this thread. Players MAY communicate with other players IFF their role says so. All Night actions are to be done during the night. The Night phase ends either at the deadline or when all players with Night actions have submitted their action. After the Night ends, the game transitions to the Day phase. End Conditions Win and lose conditions will be announed. LyLo will be announced as well, which is a situation where the Mafia will win if a Mafia player is not lynched during the day. To speed up the end of the game, if the Town does not have the majority in terms of players, the game ends with a Mafia win. General Rules
Voting, Lynching and Deaths
Activity
Conduct
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![]() Rhythm Incarnate 2,285 posts |
![]() Administrator 7,076 posts ![]() |
^It's because he made a list but didn't add items to it yet.
/in So uh, no nightkills from mafia then? I was kinda lazing while skimming through the rules XP |
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Derekku Chan wrote: strager wrote: Derekku Chan wrote: So uh, no nightkills from mafia then? I was kinda lazing while skimming through the rules XP Only Night 0. There will be a Night 0 where aux roles can use their abilities but a Night Kill will not be made [that Night]. :| Bold added. I'll edit the OP to make it clearer. |
![]() Slider Savant 90 posts |
![]() Rhythm Rookie 0 posts |
![]() Administrator 7,076 posts ![]() |
So basically the mafia are "townies" without any types of aux roles and the traitor is the "mafia" that can kill? Isn't that unbalanced? Clear this up for me plz <3
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![]() Slider Savant 90 posts |
![]() osu! Alumni 1,258 posts |
Going to try CM2 just to see what happens this time.
What the hell with CM1. ![]() Pasonia's Hamachi channel for Touhou (Asia-Pacific) Host of the concluded third osu! forums Werewolf Game (rebooted) Student at Nanyang Polytechnic, Singapore 夢見てる? なにも見てない? 語るも無駄な 自分の言葉 悲しむなんて 疲れるだけよ 何も感じず 過ごせばいいの Not available at the moment due to schoolwork. ![]() 13/05/2012 - RIP Danzai, may you be among the constellations. |
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![]() Rhythm Incarnate 2,285 posts |
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