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Star Shooter
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Anyway to convert .odr replays?
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Combo Commander
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Pesets wrote:
2 doomed151 - video is awesome ^^

Thanks. :P

[AirCoN] wrote:
Anyway to convert .odr replays?

To what? In any case, I don't think there is one.
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Star Shooter
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The site is back. Online statistics it still offline though. I'll bring it back in a day or so. All data is safe, there will be no wipes.

[AirCoN] wrote:
Anyway to convert .odr replays?

If you mean converting into osu! format (.osr), it's impossible since osu!droid have different input method (touchscreen:) )
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Combo Commander
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A couple of things I'd like to point out.

1. Notes (circles and sliders) under slider ends aren't stacked causing reading difficulties.

2. Forgot to mention the reversearrow.png should burst as well at repeat points. My bad.
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Star Shooter
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When you watch a replay in hard rock, the next song you play is in hard rock without actually it being on
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Rhythm Incarnate
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[AirCoN] wrote:
When you watch a replay in hard rock, the next song you play is in hard rock without actually it being on


I confirm this bug because when I sent my bug about reverse in hard rock I watched a hard rock replay and hard rock get activated by itself .
Arnold0, mid-level player (Higher rank peak ~#9944) / low-level mapper (1 Ranked map) / low-level modder (~61 earned Kudosu)
Image :) :) :)
My maps :Sato Hitomi & Masuda Junichi - Route 201 (Day)|Yoshino Aoki - Theme Of Mega Man Battle Network 6
Need mods for these, thanks all ;)
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Tempo Trainee
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I played online with data connected but the scrore has registered in offline score :?
I must wait when score sending to sever ?
OSU!Droid user

Blog : http://animesy.wo.tc
Twitter : HKS_Security
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Star Shooter
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SOA_Asy wrote:
I played online with data connected but the scrore has registered in offline score :?
I must wait when score sending to sever ?

Hm... no, it should send score even if you close app. Let's check it.
Today you sent 3 scores, last of them was at 11:13 UTC (ie around a hour ago). According to server log there are no invalid requests since 9:21 UTC.
If you player more that 3 times today, then the 4th score have been never send. I don't know if it's client bug, or something with your internet connection...
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Rhythm Incarnate
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Have you find the bug with my realy unaccurate replays ?
Arnold0, mid-level player (Higher rank peak ~#9944) / low-level mapper (1 Ranked map) / low-level modder (~61 earned Kudosu)
Image :) :) :)
My maps :Sato Hitomi & Masuda Junichi - Route 201 (Day)|Yoshino Aoki - Theme Of Mega Man Battle Network 6
Need mods for these, thanks all ;)
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Star Shooter
255 posts
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Arnold0 wrote:
Have you find the bug with my realy unaccurate replays ?

Well, I have decoded your replay, and seems replay file and score record show different numbers. Still, I don't know the cause, probably a bug in replay recording system.
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Combo Commander
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Another bug, yay! (not really)

http://osu.ppy.sh/s/26993
Combo numbers and slider repeat arrow is under hitcircleoverlay.png so it causes visibility issues, they should be layered over that.

EDIT: selection-mod-relax2.png (Auto Pilot mod) isn't skinned.
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Tempo Trainee
6 posts
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Pesets, this still initialize the score going to do?
I'm Ciana
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Star Shooter
255 posts
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doomed151 wrote:
Another bug, yay! (not really)

http://osu.ppy.sh/s/26993
Combo numbers and slider repeat arrow is under hitcircleoverlay.png so it causes visibility issues, they should be layered over that.

First time see overwriting overlay position in .osu file. I'll take a note of this, but don't promise to fix in the next build (it will require refactoring of skin loader).

doomed151 wrote:
EDIT: selection-mod-relax2.png (Auto Pilot mod) isn't skinned.

Yeah, that was my miss. Will be fixed.


Animetic wrote:
Pesets, this still initialize the score going to do?
I'm Ciana

Sorry, what?
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Tempo Trainee
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Again, the initialization score?
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Star Shooter
255 posts
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Still don't get it. What do you mean by "initialization"?
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