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Odaril wrote:
6 standard difficulties and 6 Taiko/CtB difficulties seems to be the general consensus. Bubbling for now, if anyone has anything to say, say it now. I'll amend this within a week if there's no post against or at all.

wut.. are discussed about the Maximun number of Diff ''in general'' or About the Relation of Diffs between Standard , Taiko and CtB?...
Obviously 6 Standards Diff. ''The typical'' [Easy/Beginner - Normal/Medium - Standard/Advanced - Hard<Hyper - Another<Insane<Lunatic - Extra] etcetc
Between Taiko and CtB Can be 6 OR 5. [Taiko Kantan - Taiko Futsuu - Taiko Muzukashii - Taiko Oni - Taiko Ura/Inner Oni - Hell] And CtB Diff huh..

Well.. hopefully this ''New rule'' be approved.. My map need this huh
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@DaxMasterix: Taiko Hell is just a custom name from the Taiko community in osu!. Mostly used by rockwood. So to have an original mapset, 6 is ideal.
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lepidopodus wrote:
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6 Stardard + 6 Alternative + 2 Optional(Stardard or Alternative)?

EDIT: Making you able to use a full Standard and a full Taiko set with allowing CtB as a a plus, or allowing a full spread with an Alt Insane, and so more)
Last edited by HakuNoKaemi on , edited 2 times in total.
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What would the point of having these two optional difficulties be ? 6+6 is already quite a lot, I don't think adding anything else is a good idea.
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Said (with an EDIT).
Anyway, it'll allow an alt Insane/Extra and to have Full Standard spread, Full Taiko and at least a Partial CtB
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Well let's take a step at a time, i've increased the maximum of difficulties to 8, if we see that it is indeed needed for more we'll think about increasing it further.
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OnosakiHito wrote:
@DaxMasterix: Taiko Hell is just a custom name from the Taiko community in osu!. Mostly used by rockwood. So to have an original mapset, 6 is ideal.

I Know.. but is ''Known'' in osu!.. I says.. ''Oh taiko hell?, Is more hard than Inner oni'' only for osu. IMO
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Inner/Ura Oni does not mean it's necessarily harder than the regular Oni. It often is, but there are cases where the Ura is significantly easier (for example Senpuu no Mai Arcade Version)
I'd say 6 for Taiko/CtB is good, would allow for stuff like Futsuu/Muzukashii/Oni/Inner Oni/CtB Hard/CtB Insane or something like that. Kantans are usually really unnecessary and not every map has a need for a Ura Oni or Hard CtB diff etc, so different spreads are possible as well.
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Sakura Hana wrote:
Well let's take a step at a time, i've increased the maximum of difficulties to 8, if we see that it is indeed needed for more we'll think about increasing it further.


Um, for my own understanding: Do you mean 8 + 8 or overall just 8 diff's?
You know, many people could abuse the second case: 1 osu! diff's + 7 taiko/ctb.

Edit:
v@Sakura Hana: I understand. Okay, then do it quick please. \:D/
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Last edited by OnosakiHito on , edited 2 times in total.
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lepidopodus wrote:
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Just 8 diffs, depending on what happens after this we can decide if it's really necessary for more
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You need a normal (3 star or under) osu map to get the map ranked. That is extremely unlikely to be the case, ono.

8 IMO is plenty. It allows 4+4 diffs. You shouldn't need more, but if you do, you can split the map up.
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I'm confused, are we going with 6+6 or just a straight 8 of any mode? The former makes a lot more sense to me and seems to be the consensus earlier in the thread :/
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Right now is 8, you can split it however you want, depending on how this goes we may increase it further, as i said, one step at a time.
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8 General? 4+4 (? 6+2 (? ._. I rly don't understand but..
I think the 50% of the mapset can be Standard. and the other 50% Taiko & CtB..
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Sakura Hana wrote:
Right now is 8, you can split it however you want, depending on how this goes we may increase it further, as i said, one step at a time.


As Sakura Hana said, you can split the 8 diff's how ever you want, in the momentan situation.
1 osu! + 7 taiko/ctb
5 osu! + 5 taiko/ctb
7 osu! + 1 taiko/ctb
and so on.
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lepidopodus wrote:
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