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ReX - Heart of Witch

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Total Posts
95
Topic Starter
wcx19911123
This beatmap was submitted using in-game submission on 2010年10月4日 at 21:24:17

Artist: ReX
Title: Heart of Witch
Source: DJMAX Black Square
Tags: Clasic Trance yangzd88
BPM: 170
Filesize: 10050kb
Play Time: 01:24
Difficulties Available:
  1. Easy (2.62 stars, 91 notes)
  2. Insane (4.9 stars, 337 notes)
  3. Normal+ (4.21 stars, 145 notes)
  4. yznoob's Hard (4.83 stars, 196 notes)


Download: ReX - Heart of Witch
Download: ReX - Heart of Witch (no video)
Information: Scores/Beatmap Listing
---------------
2nd Beatmap

Jul.8 Normal&Insane:Done
Jul.9 Eeay:Done
Jul.10 Added video
Jul.11 Added yangzdnoob's Hard
Aug.21 Remapped Insane
Jul.10-???.?? Adjusted difficulty...

specially thx to kodomonoyume,yangzd88,kiddly,Odaril,Colin Hou,impossiblexu,Selee,wmfchris,karenying,Beuchi-chan,mrtn,James,Gens,Shinxyn
DJNightmare
Can i make a guess diff?
Starred =D
Selee
给个星星先。。。
kodomonoyume
嘛……以下都是建议= =+

[general]
如果无sb,请删除.osb文件后full submit一次……

[easy]
00:21:727 (4,5,6,7) - 这4个建议把slider缩短为半拍,再按ds排列……不过即使这样仍然可能被指责太难……
00:52:786 (4,7,10) - 间距过大……easy不建议加跳……
00:55:609 (10,11) - 建议结束在00:56:139和00:56:845……
00:58:433 (4,7) - 间距过大……

[normal]
01:11:492 (2,4,6) - 间距过大= =
01:14:315 (1) - 呃……从这里开始我认为都太难了……不仅是间距过大的问题……话说01:17:139 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) 这串的间距有3.0诶- -
嘛……其实图还是不错的……如果不想改排列的话也可以改改难度名 :roll:

[hard]
00:12:903 (7) - 建议结束在00:13:080……
00:31:962 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,1) - 这里间距不一……可以关掉grid snap排列……
感觉不错……(连打稍微多了点……

star~
Curisu

password wrote:

Can i make a guess diff?
Starred =D
I want to make a guess diff too……But I'm a suck mapper

星~
[General]
Note音是怎么回事……根本没下吗 囧 :o
[Hard]
00:31:962 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,1) - 这个串……怎么前后间距不一啊
00:36:197 (12,13) - 位置反了(还是你故意挖的陷阱LOL)
01:28:080 (X) - 转盘结束在这里 并且消声

这根本不是hard 明明就是Extra…… :lol:

LZ我也想拿一个Guest diff…… :)
Topic Starter
wcx19911123
多谢楼上的建议,一些细节已经调整了,不知道效果如何?
顺便问下.osb文件是干什么用的,还有Guest diff是啥
作为新人,能得到大家的指点真是太开心了XD
kodomonoyume

wcx19911123 wrote:

多谢楼上的建议,一些细节已经调整了,不知道效果如何?
顺便问下.osb文件是干什么用的,还有Guest diff是啥
作为新人,能得到大家的指点真是太开心了XD
.osb是记录这个map set所有map共用的storyboard信息用的……
storyboard信息也可以内嵌到每一个难度的.osu文件中……
*你这个map没有制作storyboard,所以请删除.osb文件……

guest diff是指让别人承担这个map set中的一个或多个难度……
你只需要在tags里面加上所有guest diff制作者的id即可……
*就你这个图来说……我建议你把normal改成hard,hard改成insane……然后再找人做个normal……

另外对于mod你的图或给予你帮助的人(只是来star的除外)……请给予kudosu :roll:
*嘛……这个回复就不用给了……
Curisu
我报名做……更想做insane LOL

至于音效为什么都是clap呢……要不我帮你下吧

其实我觉得这个normal已经很简单了……要不改成normal+……
kiddly
[general]
offset:566
source:DJMax Portable:Black Square
tags里面的东西删掉在你info的其他地方出现过的内容,因为tag是为了方便别人搜索到这首歌,所以前面有过的东西不必重复。
像这首歌的话,可以加个Claasic Trance之类..
这首歌从开头开始做很好啊……为啥要空一段0_0
clap用的不好(主要在后两个难度里)。clap顾名思义就是用来打节拍的,不要啪啪啪的一路啪下去……非常难听。

[Easy]
00:40:095 (1,2,3,4,5,6,7,8,9,10,11) - 像这种段,10个新手倒10个。节奏太密了,而且很难读(对新手)。
01:19:977 (1,2,3) - 还是难读,因为没规律不知道slider在哪一点结束,新手非常怕这个。
别的没啥特别需要说的...新手最难做好的其实就是easy,除去我说的两个大问题来说还算好。

[Normal]
00:55:624 (5,6) - 这样重叠slider比较蛋疼....
01:21:566 (6,7) - ^
00:12:389 (2,3,1) - 相同间隔,不同距离。这部分都这样,建议改一改。

[Hard]
00:16:786 (1) - 这个离中心太远了,后面又是一个jump,转圈也短,很难照顾到。
00:40:080 (1,2,3) - 间隔,距离……
00:51:374 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - 没看懂这个节奏对的是哪边,如果你是想对重音的话,这样更好:

01:19:962 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - 我太弱了接不了这段……>_>
很多地方排的不错的。
Curisu
这只是几个小建议……所以不用给kd了(笑)

[Easy]
00:43:433 (7) - 这个1/4连打好吓人 应该在00:44:139结束吧……
OA降低到2 圈大小调到最高
Topic Starter
wcx19911123

yangzd88 wrote:

我报名做……更想做insane LOL

至于音效为什么都是clap呢……要不我帮你下吧

其实我觉得这个normal已经很简单了……要不改成normal+……
Guest diff的话我是很欢迎啦,另外,我不会弄音效 :cry:

kiddly wrote:

[general]
offset:566
source:DJMax Portable:Black Square
tags里面的东西删掉在你info的其他地方出现过的内容,因为tag是为了方便别人搜索到这首歌,所以前面有过的东西不必重复。
像这首歌的话,可以加个Claasic Trance之类..
这首歌从开头开始做很好啊……为啥要空一段0_0
clap用的不好(主要在后两个难度里)。clap顾名思义就是用来打节拍的,不要啪啪啪的一路啪下去……非常难听。
不知道offset怎么找准,我觉得我那个和566没啥区别= =
Curisu
做了一个hard……
要不你把你的hard改成insane吧 :D
Download: ReX - Heart of Witch (wcx19911123) [yangzdnoob's Hard].osu

PS:重找了一张BG……原来的好模糊 :o


wanhyrzh
(OwO)/*
xinhe
:) STAR
Pokie
  
kiririn_
:o easy真的难了点..新手们会吃不消的,简单难度还是多点固定的节拍比较好
还有tag里面补上guest diff的作者ID..
star
eveless
:roll:
Shiro
Major issues in the map : change them.
Minor issue in the map : you don't have to follow them exactly, but if you don't, explain why.
Suggestions : those are personal opinions, feel free to follow them or not.
If there's one red line in the whole mod post, or three blue lines, I won't star the map.

Easy:
00:18:903 (2) - Too close to previous object (although with this time difference it doesn't matter much).
00:20:315 (3) - ^
00:21:727 (4) - ^

00:22:080 (4,5,6,7) - Those objects are too far apart.
00:32:315 (4) - Move this one grid (lvl 3) left (you'll have to move the rest accordingly).
00:33:727 (6) - ^
00:35:668 (2) - Move this one grid up.

00:43:433 (5) - Remove this repeat slider.
00:44:315 (6,7,8,9) - Turn this into a repeat slider or two sliders.
00:52:433 (3,4) - Turn those into one slider.
00:53:845 (6,7) - ^
00:58:080 (3,4) - ^
01:01:962 (10) - Move this one grid (lvl 3) left.

01:05:845 (2,5) - You shouldn't place 1/4 repeat sliders in a Easy diff.
01:10:962 (1) - I'd make this spinner end one beat earlier.
01:12:550 (1,2,3,4,5) - These objects are too far apart.
01:17:139 (10) - This slider is overlapped by the previous one (and is ugly), change it (not to mention it is not spaced correctly).

01:19:962 (1,2,3,4,5,6,7,8) - This is too hard for an Easy map, try changing it to simple circles or sliders placed on big white ticks.

Normal:
00:07:791 (4) - Too far from previous object.
00:09:026 (1) - This is WAY too far from previous object.
00:10:615 (4) - Too far from previous object.
00:11:144 (5) - Too close to previous object.
00:11:849 (1) - Way too far from previous object.
00:21:379 (2) - At this point you changed the distance snapping, you shouldn't.

Before my post is 100 lines of "too far/close from", I advice you to choose a distance snapping, then re-space all the map using it.
00:55:613 (5,6) - Don't overlap sliders.
01:21:554 (6,7) - ^

Use other hitsounds than Clap, the map gets noisy.

Hard:
00:51:374 (1,2,3,4,5,6,7,1,2,3,4,5,6) - Avoid this kind of overlapping.
00:57:021 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - ^

I like the end.

Insane:
I warned I might not mod Insane diffs due to not being sure of what I say, I'll apply that here.
Numbers 596108
DJMAX :D
Gomo Psivarh
star :)
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